📄 login.h
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#if !defined(AFX_LOGIN_H__CCE9319C_9D1C_454B_8EA6_F55518A73C56__INCLUDED_)
#define AFX_LOGIN_H__CCE9319C_9D1C_454B_8EA6_F55518A73C56__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// Login.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// CLogin dialog
class CLogin : public CDialog
{
// Construction
public:
CLogin(CWnd* pParent = NULL); // standard constructor
_ConnectionPtr m_pConnection;
_RecordsetPtr m_pRecordset;
int m_Time;
// Dialog Data
//{{AFX_DATA(CLogin)
enum { IDD = IDD_LOGIN_DIALOG };
CButton m_OK;
CButton m_Cancel;
CString m_Name;
CString m_PassWord;
//}}AFX_DATA
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CLogin)
public:
virtual BOOL PreTranslateMessage(MSG* pMsg);
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
// Generated message map functions
//{{AFX_MSG(CLogin)
// NOTE: the ClassWizard will add member functions here
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_LOGIN_H__CCE9319C_9D1C_454B_8EA6_F55518A73C56__INCLUDED_)
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