📄 矩阵键盘扫描程序.c
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#include <reg52.h>
#include "define.h"
uint temp,n,num;
uchar code smgtable[]={
0x3f,0x06,0x5b,0x4f,
0x66,0x6d,0x7d,0x07,
0x7f,0x6f,0x77,0x7c,
0x39,0x5e,0x79,0x71,0};
void display(uchar);
void delay(uint ms);
uchar keyscan();
void main()
{
num=17;
LEDLK=0;
while(1)
{
n=keyscan();
display(n);
delay(5);
}
}
void display(uchar num1)
{
SMGLK=1;
P2=0xf0;;
SMGLK=0;
SMGBITLK=1;
P2=smgtable[num1-1];
SMGBITLK=0;
}
void delay(uint ms)
{
uint x,y;
for(x=0;x<ms;x++)
for(y=0;y<120;y++)
;
}
uchar keyscan()
{
P3=0xfe;
temp=P3;
temp=temp&0xf0;
while(temp!=0xf0)
{
delay(5);
temp=P3;
temp=temp&0xf0;
while(temp!=0xf0)
{
temp=P3;
switch(temp)
{
case 0xee: num=1;
break;
case 0xde: num=2;
break;
case 0xbe: num=3;
break;
case 0x7e: num=4;
break;
}
while(temp!=0xf0)
{
temp=P3;
temp=temp&0xf0;
}
}
}
P3=0xfd;
temp=P3;
temp=temp&0xf0;
while(temp!=0xf0)
{
delay(5);
temp=P3;
temp=temp&0xf0;
while(temp!=0xf0)
{
temp=P3;
switch(temp)
{
case 0xed: num=5;
break;
case 0xdd: num=6;
break;
case 0xbd: num=7;
break;
case 0x7d: num=8;
break;
}
while(temp!=0xf0)
{
temp=P3;
temp=temp&0xf0;
}
}
}
P3=0xfb;
temp=P3;
temp=temp&0xf0;
while(temp!=0xf0)
{
delay(5);
temp=P3;
temp=temp&0xf0;
while(temp!=0xf0)
{
temp=P3;
switch(temp)
{
case 0xeb: num=9;
break;
case 0xdb: num=10;
break;
case 0xbb: num=11;
break;
case 0x7b: num=12;
break;
}
while(temp!=0xf0)
{
temp=P3;
temp=temp&0xf0;
}
}
}
P3=0xf7;
temp=P3;
temp=temp&0xf0;
while(temp!=0xf0)
{
delay(5);
temp=P3;
temp=temp&0xf0;
while(temp!=0xf0)
{
temp=P3;
switch(temp)
{
case 0xe7: num=13;
break;
case 0xd7: num=14;
break;
case 0xb7: num=15;
break;
case 0x77: num=16;
break;
}
while(temp!=0xf0)
{
temp=P3;
temp=temp&0xf0;
}
}
}
return num;
}
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