📄 fieldflag.h
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/* -*- mode: c++; c-basic-offset: 4; indent-tabs-mode: nil -*- this file is part of rcssserver3D Fri May 9 2003 Copyright (C) 2002,2003 Koblenz University Copyright (C) 2003 RoboCup Soccer Server 3D Maintenance Group $Id: fieldflag.h,v 1.2 2004/02/12 14:07:25 fruit Exp $ This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; version 2 of the License. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.*/#ifndef FIELDFLAG_H#define FIELDFLAG_H#include <oxygen/sceneserver/transform.h>/** \class FieldFlag represents a flag that marks a position on the playing field. It is used to mark a position in the scene. */class FieldFlag : public oxygen::Transform{ public: FieldFlag() : Transform() {}; virtual ~FieldFlag() {};};DECLARE_CLASS(FieldFlag);#endif // FIELDFLAG_H
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