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📄 restrictedvisionperceptor_c.cpp

📁 ROBOCUP 仿真3D server 源码
💻 CPP
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/* -*- mode: c++; c-basic-offset: 4; indent-tabs-mode: nil -*-   this file is part of rcssserver3D   Fri May 9 2003   Copyright (C) 2002,2003 Koblenz University   Copyright (C) 2003 RoboCup Soccer Server 3D Maintenance Group   $Id: restrictedvisionperceptor_c.cpp,v 1.2 2006/03/14 12:33:56 fruit Exp $   This program is free software; you can redistribute it and/or modify   it under the terms of the GNU General Public License as published by   the Free Software Foundation; version 2 of the License.   This program is distributed in the hope that it will be useful,   but WITHOUT ANY WARRANTY; without even the implied warranty of   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the   GNU General Public License for more details.   You should have received a copy of the GNU General Public License   along with this program; if not, write to the Free Software   Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.*/#include "restrictedvisionperceptor.h"using namespace boost;using namespace oxygen;using namespace std;FUNCTION(RestrictedVisionPerceptor,setNoiseParams){    float inDist;    float inPhi;    float inTheta;    float inErrorAbs;    if (        (in.GetSize() != 4) ||        (! in.GetValue(in[0],inDist)) ||        (! in.GetValue(in[1],inPhi)) ||        (! in.GetValue(in[2],inTheta)) ||        (! in.GetValue(in[3],inErrorAbs))        )        {            return false;        }    obj->SetNoiseParams(inDist,inPhi,inTheta,inErrorAbs);    return true;}FUNCTION(RestrictedVisionPerceptor,addNoise){    bool inAddNoise;    if (        (in.GetSize() != 1) ||        (! in.GetValue(in.begin(),inAddNoise))        )    {        return false;    }    obj->AddNoise(inAddNoise);    return true;}FUNCTION(RestrictedVisionPerceptor,setSenseMyPos){    bool inSenseMyPos;    if (        (in.GetSize() != 1) ||        (! in.GetValue(in.begin(),inSenseMyPos))        )        {            return false;        }    obj->SetSenseMyPos(inSenseMyPos);    return true;}FUNCTION(RestrictedVisionPerceptor,setStaticSenseAxis){    bool inStaticAxis;    if (        (in.GetSize() != 1) ||        (! in.GetValue(in.begin(),inStaticAxis))        )        {            return false;        }    obj->SetStaticSenseAxis(inStaticAxis);    return true;}FUNCTION(RestrictedVisionPerceptor,setViewCones){    int inHAngle;    int inVAngle;    if (        (in.GetSize() != 2) ||        (! in.GetValue(in[0],inHAngle)) ||        (! in.GetValue(in[1],inVAngle))        )        {            return false;        }    obj->SetViewCones(inHAngle,inVAngle);    return true;}FUNCTION(RestrictedVisionPerceptor,setPanRange){    int inLower;    int inUpper;    if (        (in.GetSize() != 2) ||        (! in.GetValue(in[0],inLower)) ||        (! in.GetValue(in[1],inUpper))        )        {            return false;        }    obj->SetPanRange(inLower,inUpper);    return true;}FUNCTION(RestrictedVisionPerceptor,setTiltRange){    int inLower;    int inUpper;    if (        (in.GetSize() != 2) ||        (! in.GetValue(in[0],inLower)) ||        (! in.GetValue(in[1],inUpper))        )        {            return false;        }    obj->SetTiltRange(inLower,inUpper);    return true;}void CLASS(RestrictedVisionPerceptor)::DefineClass(){    DEFINE_BASECLASS(oxygen/Perceptor);    DEFINE_FUNCTION(setNoiseParams);    DEFINE_FUNCTION(addNoise);    DEFINE_FUNCTION(setSenseMyPos);    DEFINE_FUNCTION(setStaticSenseAxis);    DEFINE_FUNCTION(setViewCones);    DEFINE_FUNCTION(setPanRange);    DEFINE_FUNCTION(setTiltRange);}

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