📄 catcheffector.cpp
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/* -*- mode: c++; c-basic-offset: 4; indent-tabs-mode: nil -*- this file is part of rcssserver3D Fri May 9 2003 Copyright (C) 2002,2003 Koblenz University Copyright (C) 2003 RoboCup Soccer Server 3D Maintenance Group This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; version 2 of the License. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.*/#include "catchaction.h"#include "catcheffector.h"#include <salt/random.h>#include <zeitgeist/logserver/logserver.h>#include <oxygen/sceneserver/transform.h>#include <oxygen/physicsserver/spherecollider.h>#include <oxygen/agentaspect/agentaspect.h>#include <oxygen/physicsserver/body.h>#include <oxygen/gamecontrolserver/gamecontrolserver.h>#include <soccer/ballstateaspect/ballstateaspect.h>#include <soccer/agentstate/agentstate.h>#include <soccer/soccerbase/soccerbase.h>#include <soccer/soccercontrolaspect/soccercontrolaspect.h>#include <soccer/soccerruleaspect/soccerruleaspect.h>using namespace boost;using namespace oxygen;using namespace salt;using namespace std;CatchEffector::CatchEffector() : oxygen::Effector(), mCatchMargin(1.00),mPlayerRadius(0.0),mBallRadius(0.0){}CatchEffector::~CatchEffector(){}voidCatchEffector::MoveBall(const Vector3f& pos){ mBallBody->SetPosition(pos); mBallBody->SetVelocity(Vector3f(0,0,0)); mBallBody->SetAngularVelocity(Vector3f(0,0,0));}boolCatchEffector::Realize(boost::shared_ptr<ActionObject> action){ // this should also include the case when there is no ball // (because then there will be no body, neither). if (mBallBody.get() == 0) { return false; } if (mAgent.get() == 0) { GetLog()->Error() << "ERROR: (CatchEffector) parent node is not derived " << "from BaseNode\n"; return false; } if (mAgentState.get() == 0) { GetLog()->Error() << "ERROR: (CatchEffector) parent node is not derived " << "from BaseNode\n"; return false; } shared_ptr<CatchAction> catchAction = shared_dynamic_cast<CatchAction>(action); if (catchAction.get() == 0) { GetLog()->Error() << "ERROR: (CatchEffector) cannot realize an unknown " << "ActionObject\n"; return false; } if (mAgentState->GetUniformNumber() != 1) { return true; } Vector3f pos = mBallBody->GetWorldTransform().Pos(); if ( mAgentState->GetTeamIndex() == TI_LEFT ) { if (! mLeftPenaltyArea.Contains(Vector2f(pos[0], pos[1]))) { return true; } } else { if (! mRightPenaltyArea.Contains(Vector2f(pos[0], pos[1]))) { return true; } } Vector3f ballVec = mBallBody->GetWorldTransform().Pos() - mAgent->GetWorldTransform().Pos(); // the ball can be catched if the distance is // less then Ball-Radius + Player-Radius + CatchMargin AND // the player is close to the ground if (mAgent->GetWorldTransform().Pos().z() > mPlayerRadius + 0.01 || ballVec.Length() > mPlayerRadius + mBallRadius + mCatchMargin) { // ball is out of reach, or player is in the air: // catch has no effect return true; } Vector3f ballPos = mAgent->GetWorldTransform().Pos(); ballPos[2]= mBallRadius; if (mAgentState->GetTeamIndex() == TI_LEFT) { ballPos[0] += mBallRadius + mPlayerRadius + 0.07; } else { ballPos[0] -= mBallRadius + mPlayerRadius + 0.07; } mSoccerRule->ClearPlayersWithException(ballPos, 2.0, 5.0, TI_LEFT, mAgentState); mSoccerRule->ClearPlayersWithException(ballPos, 2.0, 5.0, TI_RIGHT, mAgentState); MoveBall(ballPos); return true;}shared_ptr<ActionObject>CatchEffector::GetActionObject(const Predicate& predicate){ do { if (predicate.name != GetPredicate()) { GetLog()->Error() << "ERROR: (CatchEffector) invalid predicate" << predicate.name << "\n"; break; } // construct the CatchAction object return shared_ptr<CatchAction>(new CatchAction(GetPredicate())); } while (0); // some error happened return shared_ptr<ActionObject>();}voidCatchEffector::OnLink(){ SoccerBase::GetBallBody(*this,mBallBody); SoccerBase::GetAgentState(*this,mAgentState); SoccerBase::GetSoccerRuleAspect(*this,mSoccerRule); mAgent = shared_dynamic_cast<AgentAspect>(make_shared(GetParent())); if (mAgent.get() == 0) { GetLog()->Error() << "ERROR: (CatchEffector) parent node is not derived " << "from AgentAspect\n"; return; } shared_ptr<SphereCollider> geom = shared_dynamic_cast<SphereCollider>(mAgent->GetChild("geometry")); if (geom.get() == 0) { GetLog()->Error() << "ERROR: (CatchEffector) parent node has no SphereCollider " << "child\n"; } else { mPlayerRadius = geom->GetRadius(); } if (! SoccerBase::GetBallCollider(*this,geom)) { GetLog()->Error() << "ERROR: (CatchEffector) ball node has no SphereCollider " << "child\n"; } else { mBallRadius = geom->GetRadius(); } SoccerBase::GetSoccerVar(*this,"FieldLength",mFieldLength); SoccerBase::GetSoccerVar(*this,"GoalWidth",mGoalWidth); // the penalty areas (exact sizes) mRightPenaltyArea = salt::AABB2( Vector2f(mFieldLength/2.0 - 16.5, -16.5 - mGoalWidth/2.0), Vector2f(mFieldLength/2.0 , 16.5 + mGoalWidth/2.0)); mLeftPenaltyArea = salt::AABB2( Vector2f(-mFieldLength/2.0 + 16.5, -16.5 - mGoalWidth/2.0), Vector2f(-mFieldLength/2.0, 16.5 + mGoalWidth/2.0));}voidCatchEffector::OnUnlink(){ mSoccerRule.reset(); mBallBody.reset(); mAgent.reset(); mAgentState.reset();}voidCatchEffector::SetCatchMargin(float margin){ mCatchMargin = margin;}
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