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📄 gamestateitem.cpp

📁 ROBOCUP 仿真3D server 源码
💻 CPP
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/* -*- mode: c++; c-basic-offset: 4; indent-tabs-mode: nil -*-   this file is part of rcssserver3D   Fri May 9 2003   Copyright (C) 2002,2003 Koblenz University   Copyright (C) 2003 RoboCup Soccer Server 3D Maintenance Group   $Id: gamestateitem.cpp,v 1.2 2004/12/30 15:23:26 rollmark Exp $   This program is free software; you can redistribute it and/or modify   it under the terms of the GNU General Public License as published by   the Free Software Foundation; version 2 of the License.   This program is distributed in the hope that it will be useful,   but WITHOUT ANY WARRANTY; without even the implied warranty of   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the   GNU General Public License for more details.   You should have received a copy of the GNU General Public License   along with this program; if not, write to the Free Software   Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.*/#include "gamestateitem.h"#include "gamestateaspect.h"#include <soccer/soccerbase/soccerbase.h>using namespace oxygen;using namespace std;GameStateItem::GameStateItem() : MonitorItem(){    ResetSentFlags();}GameStateItem::~GameStateItem(){}void GameStateItem::ResetSentFlags(){    mSentLeftTeamname = false;    mSentRightTeamname = false;    mLastHalf = GH_NONE;    mLastLeftScore = -1;    mLastRightScore = -1;    mLastPlayMode = PM_NONE;    mSentFlags = false;}void GameStateItem::PutFloatParam(const string& name, PredicateList& pList){    float value;    if (! SoccerBase::GetSoccerVar(*this,name,value))    {        return;    }    Predicate& pred = pList.AddPredicate();    pred.name = name;    pred.parameter.AddValue(value);}void GameStateItem::GetInitialPredicates(PredicateList& pList){    ResetSentFlags();    // field geometry parameter    PutFloatParam("FieldLength",pList);    PutFloatParam("FieldWidth",pList);    PutFloatParam("FieldHeight",pList);    PutFloatParam("GoalWidth",pList);    PutFloatParam("GoalDepth",pList);    PutFloatParam("GoalHeight",pList);    PutFloatParam("BorderSize",pList);    PutFloatParam("FreeKickDistance",pList);    PutFloatParam("WaitBeforeKickOff",pList);    // agent parameter    PutFloatParam("AgentMass",pList);    PutFloatParam("AgentRadius",pList);    PutFloatParam("AgentMaxSpeed",pList);    // ball parameter    PutFloatParam("BallRadius",pList);    PutFloatParam("BallMass",pList);    // soccer rule parameters    PutFloatParam("RuleGoalPauseTime",pList);    PutFloatParam("RuleKickInPauseTime",pList);    PutFloatParam("RuleHalfTime",pList);    // play modes    Predicate& pred = pList.AddPredicate();    pred.name = "play_modes";    for (int i=0; i<PM_NONE; ++i)    {        pred.parameter.AddValue            (SoccerBase::PlayMode2Str(static_cast<TPlayMode>(i)));    }}void GameStateItem::GetPredicates(PredicateList& pList){    if (mGameState.get() == 0)        {            return;        }    Predicate& timePred = pList.AddPredicate();    timePred.name = "time";    timePred.parameter.AddValue(mGameState->GetTime());    if (! mSentLeftTeamname)        {            // team names            string name = mGameState->GetTeamName(TI_LEFT);            if (! name.empty())                {                    Predicate& teamPredLeft = pList.AddPredicate();                    teamPredLeft.name = "team_left";                    teamPredLeft.parameter.AddValue(name);                    mSentLeftTeamname = true;                }        }    if (! mSentRightTeamname)        {            // team names            string name = mGameState->GetTeamName(TI_RIGHT);            if (! name.empty())                {                    Predicate& teamPredRight = pList.AddPredicate();                    teamPredRight.name = "team_right";                    teamPredRight.parameter.AddValue(name);                    mSentRightTeamname = true;                }        }    // game half    TGameHalf half = mGameState->GetGameHalf();    if (half != mLastHalf)        {            mLastHalf = half;            Predicate& halfPred = pList.AddPredicate();            halfPred.name = "half";            halfPred.parameter.AddValue(static_cast<int>(half));        }    // scores    int left_score = mGameState->GetScore(TI_LEFT);    if (left_score != mLastLeftScore)        {            mLastLeftScore = left_score;            Predicate& scoreLeftPred = pList.AddPredicate();            scoreLeftPred.name = "score_left";            scoreLeftPred.parameter.AddValue(left_score);        }    int right_score = mGameState->GetScore(TI_RIGHT);    if (right_score != mLastRightScore)        {            mLastRightScore = right_score;            Predicate& scoreRightPred = pList.AddPredicate();            scoreRightPred.name = "score_right";            scoreRightPred.parameter.AddValue(right_score);        }    // gamestate    TPlayMode play_mode = mGameState->GetPlayMode();    if (play_mode != mLastPlayMode)        {            mLastPlayMode = play_mode;            Predicate& modePred = pList.AddPredicate();            modePred.name = "play_mode";            modePred.parameter.AddValue(static_cast<int>(play_mode));        }}void GameStateItem::OnLink(){    SoccerBase::GetGameState(*this,mGameState);}void GameStateItem::OnUnlink(){    mGameState.reset();}

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