📄 odeobject.h
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/* -*- mode: c++; c-basic-offset: 4; indent-tabs-mode: nil -*- this file is part of rcssserver3D Fri May 9 2003 Copyright (C) 2002,2003 Koblenz University Copyright (C) 2003 RoboCup Soccer Server 3D Maintenance Group $Id: odeobject.h,v 1.7 2004/04/15 14:14:13 rollmark Exp $ This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; version 2 of the License. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.*/#ifndef OXYGEN_ODEOBJECT_H#define OXYGEN_ODEOBJECT_H#include <oxygen/sceneserver/basenode.h>#include <ode/ode.h>namespace oxygen{class Space;class World;/** ODEObject is the base of all classes encapsulating ODE concepts */class ODEObject : public BaseNode{public: // // Functions // ODEObject() : BaseNode() {}; virtual ~ODEObject() {};protected: /** returns the world node */ boost::shared_ptr<World> GetWorld(); /** returns the space node */ boost::shared_ptr<Space> GetSpace(); /** returns the ODE world handle */ dWorldID GetWorldID(); /** returns the ODE space handle */ dSpaceID GetSpaceID(); /** converts the rotation part of a salt::Matrix to an ODE dMatrix3 */ void ConvertRotationMatrix(const salt::Matrix& rot, dMatrix3& matrix);};DECLARE_ABSTRACTCLASS(ODEObject);} //namespace oxygen#endif //OXYGEN_ODEOBJECT_H
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