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📄 odeobject.h

📁 ROBOCUP 仿真3D server 源码
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/* -*- mode: c++; c-basic-offset: 4; indent-tabs-mode: nil -*-   this file is part of rcssserver3D   Fri May 9 2003   Copyright (C) 2002,2003 Koblenz University   Copyright (C) 2003 RoboCup Soccer Server 3D Maintenance Group   $Id: odeobject.h,v 1.7 2004/04/15 14:14:13 rollmark Exp $   This program is free software; you can redistribute it and/or modify   it under the terms of the GNU General Public License as published by   the Free Software Foundation; version 2 of the License.   This program is distributed in the hope that it will be useful,   but WITHOUT ANY WARRANTY; without even the implied warranty of   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the   GNU General Public License for more details.   You should have received a copy of the GNU General Public License   along with this program; if not, write to the Free Software   Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.*/#ifndef OXYGEN_ODEOBJECT_H#define OXYGEN_ODEOBJECT_H#include <oxygen/sceneserver/basenode.h>#include <ode/ode.h>namespace oxygen{class Space;class World;/** ODEObject is the base of all classes encapsulating ODE concepts */class ODEObject : public BaseNode{public:    //    // Functions    //    ODEObject() : BaseNode() {};    virtual ~ODEObject() {};protected:    /** returns the world node */    boost::shared_ptr<World> GetWorld();    /** returns the space node */    boost::shared_ptr<Space> GetSpace();    /** returns the ODE world handle */    dWorldID GetWorldID();    /** returns the ODE space handle */    dSpaceID GetSpaceID();    /** converts the rotation part of a salt::Matrix to an ODE        dMatrix3 */    void ConvertRotationMatrix(const salt::Matrix& rot, dMatrix3& matrix);};DECLARE_ABSTRACTCLASS(ODEObject);} //namespace oxygen#endif //OXYGEN_ODEOBJECT_H

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