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📄 ccylindercollider_c.cpp

📁 ROBOCUP 仿真3D server 源码
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/* -*- mode: c++; c-basic-offset: 4; indent-tabs-mode: nil -*-   this file is part of rcssserver3D   Fri May 9 2003   Copyright (C) 2003 Koblenz University   $Id: ccylindercollider_c.cpp,v 1.7 2004/04/15 18:35:04 rollmark Exp $   This program is free software; you can redistribute it and/or modify   it under the terms of the GNU General Public License as published by   the Free Software Foundation; version 2 of the License.   This program is distributed in the hope that it will be useful,   but WITHOUT ANY WARRANTY; without even the implied warranty of   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the   GNU General Public License for more details.   You should have received a copy of the GNU General Public License   along with this program; if not, write to the Free Software   Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.*/#include "ccylindercollider.h"using namespace oxygen;using namespace boost;using namespace salt;FUNCTION(CCylinderCollider,setParams){    float inRadius;    float inLength;    if (        (in.GetSize() != 2) ||        (! in.GetValue(in[0],inRadius)) ||        (! in.GetValue(in[1],inLength))        )        {            return false;        }    obj->SetParams(inRadius,inLength);    return true;}FUNCTION(CCylinderCollider,setRadius){    float inRadius;    if (        (in.GetSize() != 1) ||        (! in.GetValue(in[0],inRadius))        )        {            return false;        }    obj->SetRadius(inRadius);    return true;}FUNCTION(CCylinderCollider,setLength){    float inLength;    if (        (in.GetSize() != 1) ||        (! in.GetValue(in[0],inLength))        )        {            return false;        }    obj->SetLength(inLength);    return true;}FUNCTION(CCylinderCollider,getRadius){    return obj->GetRadius();}FUNCTION(CCylinderCollider,getLength){    return obj->GetLength();}FUNCTION(CCylinderCollider,getPointDepth){    Vector3f inPos;    if (        (in.GetSize() == 0) ||        (! in.GetValue(in.begin(), inPos))        )        {            return 0;        }    return obj->GetPointDepth(inPos);}void CLASS(CCylinderCollider)::DefineClass(){    DEFINE_BASECLASS(oxygen/Collider);    DEFINE_FUNCTION(setParams);    DEFINE_FUNCTION(setRadius);    DEFINE_FUNCTION(setLength);    DEFINE_FUNCTION(getRadius);    DEFINE_FUNCTION(getLength);    DEFINE_FUNCTION(getPointDepth);}

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