⭐ 欢迎来到虫虫下载站! | 📦 资源下载 📁 资源专辑 ℹ️ 关于我们
⭐ 虫虫下载站

📄 spherecollider.h

📁 ROBOCUP 仿真3D server 源码
💻 H
字号:
/* -*- mode: c++; c-basic-offset: 4; indent-tabs-mode: nil -*-   this file is part of rcssserver3D   Fri May 9 2003   Copyright (C) 2002,2003 Koblenz University   Copyright (C) 2003 RoboCup Soccer Server 3D Maintenance Group   $Id: spherecollider.h,v 1.7 2004/04/15 18:33:15 rollmark Exp $   This program is free software; you can redistribute it and/or modify   it under the terms of the GNU General Public License as published by   the Free Software Foundation; version 2 of the License.   This program is distributed in the hope that it will be useful,   but WITHOUT ANY WARRANTY; without even the implied warranty of   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the   GNU General Public License for more details.   You should have received a copy of the GNU General Public License   along with this program; if not, write to the Free Software   Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.*/#ifndef OXYGEN_SPHERECOLLIDER_H#define OXYGEN_SPHERECOLLIDER_H#include "collider.h"namespace oxygen{/** SphereCollider encapsulates an ODE sphere geometry object. */class SphereCollider : public Collider{    //    // Functions    //public:    SphereCollider();    /** sets the radius of the managed ODE sphere geom */    void SetRadius(float r);    /** get the radius back from ODE */    float GetRadius() const;    /** returns the depth of the given relative position in the        managed sphere. Points inside the geom will have positive        depth, points outside it will have negative depth, and points        on the surface will have zero depth.     */    float GetPointDepth(const salt::Vector3f& pos);protected:    /** constructs a default sphere with a radius of 1 */    virtual bool ConstructInternal();};DECLARE_CLASS(SphereCollider);} //namespace oxygen#endif //OXYGEN_SPHERECOLLIDER_H

⌨️ 快捷键说明

复制代码 Ctrl + C
搜索代码 Ctrl + F
全屏模式 F11
切换主题 Ctrl + Shift + D
显示快捷键 ?
增大字号 Ctrl + =
减小字号 Ctrl + -