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📄 angularmotor_c.cpp

📁 ROBOCUP 仿真3D server 源码
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/* -*- mode: c++; c-basic-offset: 4; indent-tabs-mode: nil -*-   this file is part of rcssserver3D   Fri May 9 2003   Copyright (C) 2002,2003 Koblenz University   Copyright (C) 2003 RoboCup Soccer Server 3D Maintenance Group   $Id: angularmotor_c.cpp,v 1.1 2004/04/20 14:11:30 rollmark Exp $   This program is free software; you can redistribute it and/or modify   it under the terms of the GNU General Public License as published by   the Free Software Foundation; version 2 of the License.   This program is distributed in the hope that it will be useful,   but WITHOUT ANY WARRANTY; without even the implied warranty of   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the   GNU General Public License for more details.   You should have received a copy of the GNU General Public License   along with this program; if not, write to the Free Software   Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.*/#include "angularmotor.h"using namespace boost;using namespace oxygen;using namespace salt;FUNCTION(AngularMotor,setUserMode){    obj->SetMode(AngularMotor::MM_USER);    return true;}FUNCTION(AngularMotor,setEulerMode){    obj->SetMode(AngularMotor::MM_EULER);    return true;}FUNCTION(AngularMotor,getMode){    return static_cast<int>(obj->GetMode());}FUNCTION(AngularMotor,setNumAxes){    int inNum;    if (        (in.GetSize() != 1) ||        (! in.GetValue(in[0], inNum))         )    {        return false;    }    obj->SetNumAxes(inNum);    return true;}FUNCTION(AngularMotor,getNumAxes){    return obj->GetNumAxes();}FUNCTION(AngularMotor,setMotorAxis){    int inAxisIdx;    // 0 global, 1 first body, 2 second body    int inAxisAnchor;    Vector3f inAxis;    if (        (in.GetSize() < 3) ||        (! in.GetValue(in[0],inAxisIdx)) ||        (! in.GetValue(in[1],inAxisAnchor)) ||        (! in.GetValue(in[2],inAxis))        )        {            return false;        }    obj->SetMotorAxis(static_cast<Joint::EAxisIndex>(inAxisIdx),                      static_cast<AngularMotor::EAxisAnchor>(inAxisAnchor),                      inAxis);    return true;}FUNCTION(AngularMotor,getAxisAnchor){    int inAxisIdx;    if (        (in.GetSize() != 1) ||        (! in.GetValue(in.begin(),inAxisIdx))        )    {        return 0;    }    return obj->GetAxisAnchor(static_cast<Joint::EAxisIndex>(inAxisIdx));}FUNCTION(AngularMotor,setAxisAngle){    int inAxisIdx;    int inDegAngle;    if (        (in.GetSize() != 2) ||        (! in.GetValue(in[0], inAxisIdx)) ||        (! in.GetValue(in[1], inDegAngle))        )        {            return false;        }    obj->SetAxisAngle(static_cast<Joint::EAxisIndex>(inAxisIdx),inDegAngle);    return true;}FUNCTION(AngularMotor, getAxisAngle){    int inAxisIdx;    if (        (in.GetSize() != 1) ||        (! in.GetValue(in.begin(), inAxisIdx))        )        {            return 0;        }    return obj->GetAxisAngle(static_cast<Joint::EAxisIndex>(inAxisIdx));}FUNCTION(AngularMotor,getAxisAngleRate){    int inAxisIdx;    if (        (in.GetSize() != 1) ||        (! in.GetValue(in.begin(), inAxisIdx))        )        {            return 0;        }    return obj->GetAxisAngleRate(static_cast<Joint::EAxisIndex>(inAxisIdx));}void CLASS(AngularMotor)::DefineClass(){    DEFINE_BASECLASS(oxygen/Joint);    DEFINE_FUNCTION(setUserMode);    DEFINE_FUNCTION(setEulerMode);    DEFINE_FUNCTION(getMode);    DEFINE_FUNCTION(setNumAxes);    DEFINE_FUNCTION(getNumAxes);    DEFINE_FUNCTION(setMotorAxis);    DEFINE_FUNCTION(getAxisAnchor);    DEFINE_FUNCTION(setAxisAngle);    DEFINE_FUNCTION(getAxisAngle);    DEFINE_FUNCTION(getAxisAngleRate);}

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