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📄 world_c.cpp

📁 ROBOCUP 仿真3D server 源码
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/* -*- mode: c++; c-basic-offset: 4; indent-tabs-mode: nil -*-this file is part of rcssserver3DFri May 9 2003Copyright (C) 2003 Koblenz University$Id: world_c.cpp,v 1.8 2006/12/13 11:00:16 jboedeck Exp $This program is free software; you can redistribute it and/or modifyit under the terms of the GNU General Public License as published bythe Free Software Foundation; version 2 of the License.This program is distributed in the hope that it will be useful,but WITHOUT ANY WARRANTY; without even the implied warranty ofMERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See theGNU General Public License for more details.You should have received a copy of the GNU General Public Licensealong with this program; if not, write to the Free SoftwareFoundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.*/#include "world.h"using namespace boost;using namespace oxygen;using namespace zeitgeist;using namespace salt;FUNCTION(World,setGravity){    Vector3f inGravity;    if (        (in.GetSize() == 0) ||        (! in.GetValue(in.begin(),inGravity))        )        {            return false;        }    obj->SetGravity(inGravity);    return true;}FUNCTION(World,setERP){    float inERP;    if (        (in.GetSize() != 1) ||        (! in.GetValue(in.begin(),inERP))        )        {            return false;        }    obj->SetERP(inERP);    return true;}FUNCTION(World,getERP){    return obj->GetERP();}FUNCTION(World,setCFM){    float inCFM;    if (        (in.GetSize() != 1) ||        (! in.GetValue(in.begin(),inCFM))        )        {            return false;        }    obj->SetCFM(inCFM);    return true;}FUNCTION(World,getCFM){    return obj->GetCFM();}FUNCTION(World,setAutoDisableFlag){    float inFlag;    if (        (in.GetSize() != 1) ||        (! in.GetValue(in.begin(),inFlag))        )        {            return false;        }    obj->SetAutoDisableFlag(inFlag);    return true;}FUNCTION(World,getAutoDisableFlag){    return obj->GetAutoDisableFlag();}FUNCTION(World,setContactSurfaceLayer){    float inDepth;    if (        (in.GetSize() != 1) ||        (! in.GetValue(in.begin(),inDepth))        )        {            return false;        }    obj->SetContactSurfaceLayer(inDepth);    return true;}FUNCTION(World,getContactSurfaceLayer){    return obj->GetContactSurfaceLayer();}void CLASS(World)::DefineClass(){    DEFINE_BASECLASS(oxygen/ODEObject);    DEFINE_FUNCTION(setGravity);    DEFINE_FUNCTION(setERP);    DEFINE_FUNCTION(getERP);    DEFINE_FUNCTION(setCFM);    DEFINE_FUNCTION(getCFM);    DEFINE_FUNCTION(setAutoDisableFlag);    DEFINE_FUNCTION(getAutoDisableFlag);    DEFINE_FUNCTION(setContactSurfaceLayer);    DEFINE_FUNCTION(getContactSurfaceLayer);}

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