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📄 indexbuffer.cpp

📁 ROBOCUP 仿真3D server 源码
💻 CPP
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/* -*- mode: c++; c-basic-offset: 4; indent-tabs-mode: nil -*-   this file is part of rcssserver3D   Fri May 9 2003   Copyright (C) 2002,2003 Koblenz University   Copyright (C) 2003 RoboCup Soccer Server 3D Maintenance Group   $Id: indexbuffer.cpp,v 1.1 2004/04/22 17:55:33 rollmark Exp $   This program is free software; you can redistribute it and/or modify   it under the terms of the GNU General Public License as published by   the Free Software Foundation; version 2 of the License.   This program is distributed in the hope that it will be useful,   but WITHOUT ANY WARRANTY; without even the implied warranty of   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the   GNU General Public License for more details.   You should have received a copy of the GNU General Public License   along with this program; if not, write to the Free Software   Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.*/#include "indexbuffer.h"#include <string.h>using namespace oxygen;using namespace boost;IndexBuffer::IndexBuffer()    : mMaxIndex(0), mNumIndex(0), mIndex(0)   {}IndexBuffer::~IndexBuffer(){}void IndexBuffer::Cache(unsigned int numIndex, unsigned int *index){    EnsureFit(numIndex);    // append new index data to our cache    memcpy(&mIndex[mNumIndex], index, numIndex*sizeof(unsigned int));    mNumIndex += numIndex;}void IndexBuffer::Cache(unsigned int newIndex){    Cache(1, &newIndex);}void IndexBuffer::EnsureFit(unsigned int count){    if(mIndex.get() == 0)        {            mIndex    = shared_array<unsigned int>(new unsigned int[count]);            mMaxIndex = count;            mNumIndex = 0;        } else            {                // check if there's enough room in our index cache                const unsigned int reqSize = mNumIndex+count;                if(mMaxIndex < reqSize)                {                    // we don't have enough room ... so make room                    unsigned int newSize = mMaxIndex*2;                    while(newSize<reqSize)                        {                            newSize *= 2;                        }                    // allocate new memory                    shared_array<unsigned int> newIndex(new unsigned int[newSize]);                    // copy old data                    memcpy(newIndex.get(), mIndex.get(),                           mNumIndex*sizeof(unsigned int));                    mIndex          = newIndex;                    mMaxIndex       = newSize;                }        }}void IndexBuffer::Flush(){    mNumIndex = 0;}int IndexBuffer::GetNumIndex() const{    return mNumIndex;}shared_array<unsigned int> IndexBuffer::GetIndex() const{    return mIndex;}

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