📄 material2dtexture.h
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/* -*- mode: c++; c-basic-offset: 4; indent-tabs-mode: nil -*- this file is part of rcssserver3D Fri May 9 2003 Copyright (C) 2002,2003 Koblenz University Copyright (C) 2003 RoboCup Soccer Server 3D Maintenance Group $Id: material2dtexture.h,v 1.2 2004/04/18 16:32:36 rollmark Exp $ This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; version 2 of the License. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.*/#ifndef KEROSIN_MATERIAL2DTEXTURE_H#define KEROSIN_MATERIAL2DTEXTURE_H#include "materialsolid.h"namespace kerosin{class Texture;class Material2DTexture : public MaterialSolid{ // // Functions //public: Material2DTexture(); virtual ~Material2DTexture(); /** loads the diffuse texture */ bool SetDiffuseTexture(const std::string& texName); /** loads the normal texture */ bool SetNormalTexture(const std::string& texName); /** loads the specular texture */ bool SetSpecularTexture(const std::string& texName); /** binds the managed material, i.e. sets all necessary OpenGL states */ virtual void Bind();protected: /** tries to load the texturee texName and stores a reference */ bool LoadTexture(const std::string& texName, boost::shared_ptr<Texture>& store); // // Members //protected: /** the diffuse texture */ boost::shared_ptr<Texture> mTexDiffuse; /** the normal texture */ boost::shared_ptr<Texture> mTexNormal; /** the specular texture */ boost::shared_ptr<Texture> mTexSpecular;};DECLARE_CLASS(Material2DTexture);};#endif // KEROSIN_MATERIAL2DTEXTURE_H
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