📄 soundobject.h
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/* -*- mode: c++; c-basic-offset: 4; indent-tabs-mode: nil -*- this file is part of rcssserver3D Fri May 9 2003 Copyright (C) 2002,2003 Koblenz University Copyright (C) 2003 RoboCup Soccer Server 3D Maintenance Group $Id: soundobject.h,v 1.3 2004/03/22 11:18:03 rollmark Exp $ This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; version 2 of the License. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.*/#ifndef KEROSIN_SOUNDOBJECT_H#define KEROSIN_SOUNDOBJECT_H#include <string>namespace kerosin{class SoundServer;class SoundObject{public: SoundObject(SoundServer &inServer) : mServer(inServer), mFileName("<null>") {} virtual ~SoundObject() {} void SetFileName(const std::string& inName) { mFileName = inName; } const std::string& GetFileName() const { return mFileName; }protected: // this is a reference to the server the sound belongs to SoundServer& mServer;private: // the name of the file this sound came from std::string mFileName;};} //namespace kerosin#endif //KEROSIN_SOUNDOBJECT_H
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