imageserver.h

来自「ROBOCUP 仿真3D server 源码」· C头文件 代码 · 共 91 行

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/* -*- mode: c++; c-basic-offset: 4; indent-tabs-mode: nil -*-   this file is part of rcssserver3D   Fri May 9 2003   Copyright (C) 2002,2003 Koblenz University   Copyright (C) 2003 RoboCup Soccer Server 3D Maintenance Group   $Id: imageserver.h,v 1.9 2004/04/18 16:24:21 rollmark Exp $   This program is free software; you can redistribute it and/or modify   it under the terms of the GNU General Public License as published by   the Free Software Foundation; version 2 of the License.   This program is distributed in the hope that it will be useful,   but WITHOUT ANY WARRANTY; without even the implied warranty of   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the   GNU General Public License for more details.   You should have received a copy of the GNU General Public License   along with this program; if not, write to the Free Software   Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.*/#ifndef KEROSIN_IMAGESERVER_H#define KEROSIN_IMAGESERVER_H#include <IL/il.h>#include <zeitgeist/class.h>namespace kerosin{class Image;/*  ImageServer - Global Interface For All Image-Related Functionality  What the ImageServer does:  - Load/Save images  - Create images with different formats  - Conversion between formats  NOTE:  HISTORY:                14.07.01 - MK                        - Initial version                29.07.01 - MK                        - Uses classserver                29.08.01 - MK                        - Doesn't use classserver anymore :(                        - Switched to DevIL for image loading needs, since the task of supporting                          all major formats would have been too time consuming                        - Cleaned up the interface of the imageserver quite a bit                11.10.01 - MK                        - Made singleton functionality more secure                02.10.02 - MK                        - Moved to Kerosin        TODO:                - Image creation                - Image conversion                - Pixel-level access        TOFIX:*/class ImageServer : public zeitgeist::Leaf{public:    ImageServer();    // load/save    /** interpret the file with the filter associated with inExt */    boost::shared_ptr<Image> Load(const std::string& inName,                                  ILenum inType = IL_TYPE_UNKNOWN);    /** interpret the file with the filter associated with inExt */    bool Save(const boost::shared_ptr<Image> &inImage, const std::string& inName,              ILenum inType = IL_TYPE_UNKNOWN);private:    /** some internal error checking */    bool    HandleErrors();};DECLARE_CLASS(ImageServer);} // namespace kerosin#endif //KEROSIN_IMAGESERVER_H

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