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📄 inputsystem.cpp

📁 ROBOCUP 仿真3D server 源码
💻 CPP
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/* -*- mode: c++; c-basic-offset: 4; indent-tabs-mode: nil -*-   this file is part of rcssserver3D   Fri May 9 2003   Copyright (C) 2002,2003 Koblenz University   Copyright (C) 2004 RoboCup Soccer Server 3D Maintenance Group   $Id: inputsystem.cpp,v 1.7 2004/04/23 21:11:04 fruit Exp $   This program is free software; you can redistribute it and/or modify   it under the terms of the GNU General Public License as published by   the Free Software Foundation; version 2 of the License.   This program is distributed in the hope that it will be useful,   but WITHOUT ANY WARRANTY; without even the implied warranty of   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the   GNU General Public License for more details.   You should have received a copy of the GNU General Public License   along with this program; if not, write to the Free Software   Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.*/#include "inputsystem.h"using namespace kerosin;using namespace zeitgeist;InputSystem::InputSystem() : mInputServer(NULL){}InputSystem::~InputSystem(){}boolInputSystem::Init(kerosin::InputServer* inputServer){    mInputServer = inputServer;    return (mInputServer != 0);}voidInputSystem::AddInput(InputServer::Input& input){    AddInputInternal(input);}boolInputSystem::GetInput(InputServer::Input& input){    static bool hasDoneTimer = false;    if (mInputQueue.size() > 0)    {        input = mInputQueue.front();        mInputQueue.pop_front();        return true;    }    if (!hasDoneTimer)    {        hasDoneTimer = true;        return UpdateTimerInput(input);    }    else    {        hasDoneTimer = false;        return false;    }}voidInputSystem::AddInputInternal(InputServer::Input& input){    mInputQueue.push_back(input);}boolInputSystem::UpdateTimerInput(InputServer::Input &/*input*/){    return false;}

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