statushandler.cpp

来自「2009 ROBOCUP 仿真2DSERVER 源码」· C++ 代码 · 共 120 行

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// -*-c++-*-/***************************************************************************                               statushandler.hpp                Implementation for handling parse notifications                             -------------------    begin                : 16-JUN-2003    copyright            : (C) 2003 by The RoboCup Soccer Server                           Maintenance Group.    email                : sserver-admin@lists.sourceforge.net***************************************************************************//*************************************************************************** *                                                                         * *   This program is free software; you can redistribute it and/or modify  * *   it under the terms of the GNU LGPL as published by the Free Software  * *   Foundation; either version 2 of the License, or (at your option) any  * *   later version.                                                        * *                                                                         * ***************************************************************************/#include "statushandler.hpp"namespace rcss {namespace conf {StatusHandler::StatusHandler(){}StatusHandler::~StatusHandler(){}/// called after a hander has been subscribedvoidStatusHandler::handlerAdded( Builder & ){}/// called after a handler has been unsubscribedvoidStatusHandler::handlerRemoved( Builder & ){}voidStatusHandler::parseError( const std::string &,                           const std::string &,                           const std::string &,                           int ){}voidStatusHandler::buildError( const std::string &,                           const std::string &,                           const std::string &,                           const std::string &,                           int ){}voidStatusHandler::buildWarning( const std::string &,                             const std::string &,                             const std::string &,                             const std::string &,                             int ){}voidStatusHandler::creatingConfFile( const std::string & ){}voidStatusHandler::createdConfFile( const std::string & ){}voidStatusHandler::confCreationFailed( const std::string &,                                   int ){}voidStatusHandler::includeFailed( const std::string &,                              const std::string &,                              const std::string &,                              int ){}voidStatusHandler::loadFailed( const std::string &,                           const std::string &,                           const std::vector< boost::filesystem::path > &,                           const std::string &,                           int ){}}}

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