synctimer.h
来自「2009 ROBOCUP 仿真2DSERVER 源码」· C头文件 代码 · 共 51 行
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51 行
// -*-c++-*-/*************************************************************************** synctimer.h The synchronous timer used by the simulator ------------------- begin : AUG-2002 copyright : (C) 2002 by The RoboCup Soccer Server Maintenance Group. email : sserver-admin@lists.sourceforge.net ***************************************************************************//*************************************************************************** * * * This program is free software; you can redistribute it and/or modify * * it under the terms of the GNU LGPL as published by the Free Software * * Foundation; either version 2 of the License, or (at your option) any * * later version. * * * ***************************************************************************/#ifndef SYNCTIMER_H#define SYNCTIMER_H#include "timer.h"/** This is a subclass of the timer class. The run method specifes the synchronization timer. This timer waits till all messages are received by the client before continuing. */class SyncTimer : public Timer{public: SyncTimer( Timeable &timeable ) : Timer( timeable ) {} void run();// static// void// destroy( SyncTimer* c );// static// Ptr// create( Timeable& t );};#endif
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