serializercoachstdv8.h

来自「2009 ROBOCUP 仿真2DSERVER 源码」· C头文件 代码 · 共 86 行

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// -*-c++-*-/***************************************************************************                            serializercoachstdv8.h               Class for serializing data to std v8 offline coaches                             -------------------    begin                : 28-JAN-2003    copyright            : (C) 2003 by The RoboCup Soccer Server                           Maintenance Group.    email                : sserver-admin@lists.sourceforge.net***************************************************************************//*************************************************************************** *                                                                         * *   This program is free software; you can redistribute it and/or modify  * *   it under the terms of the GNU LGPL as published by the Free Software  * *   Foundation; either version 2 of the License, or (at your option) any  * *   later version.                                                        * *                                                                         * ***************************************************************************/#ifndef SERIALIZERCOACHSTDV8_H#define SERIALIZERCOACHSTDV8_H#include "serializercoachstdv7.h"namespace rcss {class SerializerCoachStdv8    : public SerializerCoachStdv7 {protected:    SerializerCoachStdv8( const SerializerCommon & common );public:    virtual    ~SerializerCoachStdv8();    static    const    SerializerCoachStdv8 * instance();    virtual    void serializeVisualObject( std::ostream &,                                const std::string &,                                const PVector &,                                const PVector &,                                const int,                                const int,                                const bool ) const;    virtual    void serializeVisualObject( std::ostream &,                                const std::string &,                                const PVector &,                                const PVector &,                                const int,                                const int,                                const int,                                const bool ) const;    virtual    void serializeVisualPlayer( std::ostream & strm,                                const Player & player,                                const std::string & name,                                const PVector & pos,                                const PVector & vel,                                const int body,                                const int neck ) const;    virtual    void serializeVisualPlayer( std::ostream & strm,                                const Player & player,                                const std::string & name,                                const PVector & pos,                                const PVector & vel,                                const int body,                                const int neck,                                const int point_dir ) const;};}#endif

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