stdtimer.h

来自「2009 ROBOCUP 仿真2DSERVER 源码」· C头文件 代码 · 共 92 行

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// -*-c++-*-/***************************************************************************                                   stdtimer.h                    The stadard timer used by the simualtor                             -------------------    begin                : AUG-2002    copyright            : (C) 2002 by The RoboCup Soccer Server                           Maintenance Group.    email                : sserver-admin@lists.sourceforge.net ***************************************************************************//*************************************************************************** *                                                                         * *   This program is free software; you can redistribute it and/or modify  * *   it under the terms of the GNU LGPL as published by the Free Software  * *   Foundation; either version 2 of the License, or (at your option) any  * *   later version.                                                        * *                                                                         * ***************************************************************************/#ifndef STDTIMER_H#define STDTIMER_H#if defined(_WIN32) || defined(__WIN32__) || defined (WIN32)#define _WIN32_WINNT 0x0500#include <Winsock2.h>#include <Windows.h>#endif#include "timer.h"#include "rcssexceptions.h"/** This is a subclass of the timer class. The run method specifes the    standard timer. This timer is controlled by the different server    configuration parameters that specify when the different messages    will arrive. It is a singleton class, which means it can only be    initialized once. To initialize the class, use the static instance    method with as argument the timeable object. To use this class at    a later time use the instance method with no argument. <BR>    StandardTimer::instance( Std );<BR>    StnadardTimer::instance().run(). */class StandardTimer    : public Timer{private:    static StandardTimer* s_instance;    static unsigned int s_ref_count;    static bool                   gotsig;            // variables needed to keep track    static int                    timedelta;         // of amount of arrived signals    static bool                   lock_timedelta;    StandardTimer( const StandardTimer& t );public:    StandardTimer( Timeable &timeable );//     static//     StandardTimer&//     instance( Timeable& timeable );//     static//     StandardTimer&//     instance() throw( rcss::util::NullErr );//     static//     Ptr//     create( Timeable& t);//     static//     void//     destroy( StandardTimer* timer );    void    run();#if defined(_WIN32) || defined(__WIN32__) || defined (WIN32)    static    VOID    CALLBACK    check(PVOID lpParam, BOOL TimerOrWaitFired);#else    static    void    check();#endif};#endif

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