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📄 serializercommonstdv7.cpp

📁 2009 ROBOCUP 仿真2DSERVER 源码
💻 CPP
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// -*-c++-*-/***************************************************************************                            serializercommonstdv7.cc                  Class for serializing data to std v7 clients                             -------------------    begin                : 24-JAN-2003    copyright            : (C) 2003 by The RoboCup Soccer Server                           Maintenance Group.    email                : sserver-admin@lists.sourceforge.net***************************************************************************//*************************************************************************** *                                                                         * *   This program is free software; you can redistribute it and/or modify  * *   it under the terms of the GNU LGPL as published by the Free Software  * *   Foundation; either version 2 of the License, or (at your option) any  * *   later version.                                                        * *                                                                         * ***************************************************************************/#include "serializercommonstdv7.h"#include "clangmsg.h"namespace rcss {SerializerCommonStdv7::SerializerCommonStdv7(){}SerializerCommonStdv7::~SerializerCommonStdv7(){}constSerializerCommonStdv7 &SerializerCommonStdv7::instance(){    static SerializerCommonStdv7 ser;    return ser;}voidSerializerCommonStdv7::serializeServerParamBegin( std::ostream & strm ) const{    strm << "(server_param";}voidSerializerCommonStdv7::serializeServerParamEnd( std::ostream & strm ) const{    strm << ")";}voidSerializerCommonStdv7::serializePlayerParamBegin( std::ostream & strm ) const{    strm << "(player_param";}voidSerializerCommonStdv7::serializePlayerParamEnd( std::ostream & strm ) const{    strm << ")";}voidSerializerCommonStdv7::serializePlayerTypeBegin( std::ostream & strm ) const{    strm << "(player_type";}voidSerializerCommonStdv7::serializePlayerTypeEnd( std::ostream & strm ) const{    strm << ')';}voidSerializerCommonStdv7::serializeParam( std::ostream & strm,                                       const int param ) const{    strm << ' ' << param;}voidSerializerCommonStdv7::serializeParam( std::ostream & strm,                                       const unsigned int param ) const{    strm << ' ' << param;}voidSerializerCommonStdv7::serializeParam( std::ostream & strm,                                       const bool param ) const{    strm << ' ' << param;}voidSerializerCommonStdv7::serializeParam( std::ostream & strm,                                       const double & param ) const{    strm << ' ' << param;}voidSerializerCommonStdv7::serializeParam( std::ostream & strm,                                       const std::string & param ) const{    strm << ' ' << param;}namespace {constSerializerCommon &create(){    return SerializerCommonStdv7::instance();}RegHolder v7 = SerializerCommon::factory().autoReg( &create, 7 );}}

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