📄 spr32x32_16.s
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#include "asmdefs.inc"CODE_SEG/******************************************************************************//* *//* RAINE 32x32 TILE DRAWING *//* *//******************************************************************************//*MappedTransparent MappedDirect-MappedTransparent Direct-Mapped*/FUNC(Draw32x32_Mapped_16) pushl %ebp pushl %edi pushl %esi pushl %ebx movl 20(%esp),%esi // source movl 28(%esp),%eax // y movl %esi,%edx sall $2,%eax addl $32*32,%edx // tile end movl 0xDEADBEEF(%eax),%ediblin_00: movl %edx,endc_00-4 movl 32(%esp),%ebp // cmap addl 24(%esp),%edi // x addl 24(%esp),%edi // x xorl %edx,%edx xorl %ecx,%ecx xorl %ebx,%ebx xorl %eax,%eax9: // I suppose the reads from di are some weird cache initialisation... // Message for the guy who wrote that : do u know about comments ??? movb (%edi),%dl movb (%esi),%al movb 63(%edi),%cl movb 4(%esi),%bl movw (%ebp,%eax,2),%cx movw (%ebp,%ebx,2),%dx movw %cx,(%edi) movw %dx,8(%edi) movb 1(%esi),%al movb 5(%esi),%bl movw (%ebp,%eax,2),%cx movw (%ebp,%ebx,2),%dx movw %cx,2(%edi) movw %dx,10(%edi) movb 2(%esi),%al movb 6(%esi),%bl movw (%ebp,%eax,2),%cx movw (%ebp,%ebx,2),%dx movw %cx,4(%edi) movw %dx,12(%edi) movb 3(%esi),%al movb 7(%esi),%bl movw (%ebp,%eax,2),%cx movw (%ebp,%ebx,2),%dx movw %cx,6(%edi) movw %dx,14(%edi) movb 8(%esi),%al movb 8+4(%esi),%bl movw (%ebp,%eax,2),%cx movw (%ebp,%ebx,2),%dx movw %cx,16(%edi) movw %dx,24(%edi) movb 8+1(%esi),%al movb 8+5(%esi),%bl movw (%ebp,%eax,2),%cx movw (%ebp,%ebx,2),%dx movw %cx,18(%edi) movw %dx,26(%edi) movb 8+2(%esi),%al movb 8+6(%esi),%bl movw (%ebp,%eax,2),%cx movw (%ebp,%ebx,2),%dx movw %cx,20(%edi) movw %dx,28(%edi) movb 8+3(%esi),%al movb 8+7(%esi),%bl movw (%ebp,%eax,2),%cx movw (%ebp,%ebx,2),%dx movw %cx,22(%edi) movw %dx,30(%edi)// Let's play to copy & paste movb 16(%esi),%al movb 16+4(%esi),%bl movw (%ebp,%eax,2),%cx movw (%ebp,%ebx,2),%dx movw %cx,32(%edi) movw %dx,32+8(%edi) movb 16+1(%esi),%al movb 16+5(%esi),%bl movw (%ebp,%eax,2),%cx movw (%ebp,%ebx,2),%dx movw %cx,32+2(%edi) movw %dx,32+10(%edi) movb 16+2(%esi),%al movb 16+6(%esi),%bl movw (%ebp,%eax,2),%cx movw (%ebp,%ebx,2),%dx movw %cx,32+4(%edi) movw %dx,32+12(%edi) movb 16+3(%esi),%al movb 16+7(%esi),%bl movw (%ebp,%eax,2),%cx movw (%ebp,%ebx,2),%dx movw %cx,32+6(%edi) movw %dx,32+14(%edi) movb 16+8(%esi),%al movb 16+8+4(%esi),%bl movw (%ebp,%eax,2),%cx movw (%ebp,%ebx,2),%dx movw %cx,32+16(%edi) movw %dx,32+24(%edi) movb 16+8+1(%esi),%al movb 16+8+5(%esi),%bl movw (%ebp,%eax,2),%cx movw (%ebp,%ebx,2),%dx movw %cx,32+18(%edi) movw %dx,32+26(%edi) movb 16+8+2(%esi),%al movb 16+8+6(%esi),%bl movw (%ebp,%eax,2),%cx movw (%ebp,%ebx,2),%dx movw %cx,32+20(%edi) movw %dx,32+28(%edi) movb 16+8+3(%esi),%al movb 16+8+7(%esi),%bl movw (%ebp,%eax,2),%cx movw (%ebp,%ebx,2),%dx movw %cx,32+22(%edi) movw %dx,32+30(%edi) addl $32,%esi // Next Tile Line addl $0xDEADBEEF,%edi // Next Screen Linebitw_00: cmp $0xDEADBEEF,%esiendc_00: jne 9b popl %ebx popl %esi popl %edi popl %ebp retFUNC(Draw32x32_Mapped_16_FlipY) pushl %ebp pushl %edi pushl %esi pushl %ebx movl 20(%esp),%esi // source movl 28(%esp),%eax // y movl %esi,%edx sall $2,%eax addl $32*32,%edx // tile end movl 0xDEADBEEF(%eax),%ediblin_01: movl %edx,endc_01-4 movl 32(%esp),%ebp // cmap addl 24(%esp),%edi // x addl 24(%esp),%edi // x xorl %edx,%edx xorl %ecx,%ecx xorl %ebx,%ebx xorl %eax,%eax9: movb (%esi),%al movb 4(%esi),%bl movw (%ebp,%eax,2),%cx movw (%ebp,%ebx,2),%dx movw %cx,62(%edi) movw %dx,62-8(%edi) movb 1(%esi),%al movb 5(%esi),%bl movw (%ebp,%eax,2),%cx movw (%ebp,%ebx,2),%dx movw %cx,62-2(%edi) movw %dx,62-10(%edi) movb 2(%esi),%al movb 6(%esi),%bl movw (%ebp,%eax,2),%cx movw (%ebp,%ebx,2),%dx movw %cx,62-4(%edi) movw %dx,62-12(%edi) movb 3(%esi),%al movb 7(%esi),%bl movw (%ebp,%eax,2),%cx movw (%ebp,%ebx,2),%dx movw %cx,62-6(%edi) movw %dx,62-14(%edi) movb 8(%esi),%al movb 8+4(%esi),%bl movw (%ebp,%eax,2),%cx movw (%ebp,%ebx,2),%dx movw %cx,62-16(%edi) movw %dx,62-24(%edi) movb 8+1(%esi),%al movb 8+5(%esi),%bl movw (%ebp,%eax,2),%cx movw (%ebp,%ebx,2),%dx movw %cx,62-18(%edi) movw %dx,62-26(%edi) movb 8+2(%esi),%al movb 8+6(%esi),%bl movw (%ebp,%eax,2),%cx movw (%ebp,%ebx,2),%dx movw %cx,62-20(%edi) movw %dx,62-28(%edi) movb 8+3(%esi),%al movb 8+7(%esi),%bl movw (%ebp,%eax,2),%cx movw (%ebp,%ebx,2),%dx movw %cx,62-22(%edi) movw %dx,62-30(%edi) // The copy /paste thing... movb 16(%esi),%al movb 16+4(%esi),%bl movw (%ebp,%eax,2),%cx movw (%ebp,%ebx,2),%dx movw %cx,30(%edi) movw %dx,30-8(%edi) movb 16+1(%esi),%al movb 16+5(%esi),%bl movw (%ebp,%eax,2),%cx movw (%ebp,%ebx,2),%dx movw %cx,30-2(%edi) movw %dx,30-10(%edi) movb 16+2(%esi),%al movb 16+6(%esi),%bl movw (%ebp,%eax,2),%cx movw (%ebp,%ebx,2),%dx movw %cx,30-4(%edi) movw %dx,30-12(%edi) movb 16+3(%esi),%al movb 16+7(%esi),%bl movw (%ebp,%eax,2),%cx movw (%ebp,%ebx,2),%dx movw %cx,30-6(%edi) movw %dx,30-14(%edi) movb 16+8(%esi),%al movb 16+8+4(%esi),%bl movw (%ebp,%eax,2),%cx movw (%ebp,%ebx,2),%dx movw %cx,30-16(%edi) movw %dx,30-24(%edi) movb 16+8+1(%esi),%al movb 16+8+5(%esi),%bl movw (%ebp,%eax,2),%cx movw (%ebp,%ebx,2),%dx movw %cx,30-18(%edi) movw %dx,30-26(%edi) movb 16+8+2(%esi),%al movb 16+8+6(%esi),%bl movw (%ebp,%eax,2),%cx movw (%ebp,%ebx,2),%dx movw %cx,30-20(%edi) movw %dx,30-28(%edi) movb 16+8+3(%esi),%al movb 16+8+7(%esi),%bl movw (%ebp,%eax,2),%cx movw (%ebp,%ebx,2),%dx movw %cx,30-22(%edi) movw %dx,30-30(%edi) addl $32,%esi // Next Tile Line addl $0xDEADBEEF,%edi // Next Screen Linebitw_01: cmp $0xDEADBEEF,%esiendc_01: jne 9b popl %ebx popl %esi popl %edi popl %ebp retFUNC(Draw32x32_Mapped_16_FlipX) pushl %ebp pushl %edi pushl %esi pushl %ebx movl 20(%esp),%esi // source movl 28(%esp),%eax // y movl %esi,%edx sall $2,%eax addl $32*32,%edx // tile end movl 0xDEADBEEF(%eax),%ediblin_02: movl %edx,endc_02-4 movl 32(%esp),%ebp // cmap addl 24(%esp),%edi // x addl 24(%esp),%edi // x xorl %edx,%edx xorl %ecx,%ecx xorl %ebx,%ebx xorl %eax,%eax9: movb (%esi),%al movb 4(%esi),%bl movw (%ebp,%eax,2),%cx movw (%ebp,%ebx,2),%dx movw %cx,(%edi) movw %dx,8(%edi) movb 1(%esi),%al movb 5(%esi),%bl movw (%ebp,%eax,2),%cx movw (%ebp,%ebx,2),%dx movw %cx,2(%edi) movw %dx,10(%edi) movb 2(%esi),%al movb 6(%esi),%bl movw (%ebp,%eax,2),%cx movw (%ebp,%ebx,2),%dx movw %cx,4(%edi) movw %dx,12(%edi) movb 3(%esi),%al movb 7(%esi),%bl movw (%ebp,%eax,2),%cx movw (%ebp,%ebx,2),%dx movw %cx,6(%edi) movw %dx,14(%edi) movb 8(%esi),%al movb 8+4(%esi),%bl movw (%ebp,%eax,2),%cx movw (%ebp,%ebx,2),%dx movw %cx,16(%edi) movw %dx,24(%edi) movb 8+1(%esi),%al movb 8+5(%esi),%bl movw (%ebp,%eax,2),%cx movw (%ebp,%ebx,2),%dx movw %cx,18(%edi) movw %dx,26(%edi) movb 8+2(%esi),%al movb 8+6(%esi),%bl movw (%ebp,%eax,2),%cx movw (%ebp,%ebx,2),%dx movw %cx,20(%edi) movw %dx,28(%edi) movb 8+3(%esi),%al movb 8+7(%esi),%bl movw (%ebp,%eax,2),%cx movw (%ebp,%ebx,2),%dx movw %cx,22(%edi) movw %dx,30(%edi)// Let's play to copy & paste (from the non flipping version) movb 16(%esi),%al movb 16+4(%esi),%bl movw (%ebp,%eax,2),%cx movw (%ebp,%ebx,2),%dx movw %cx,32(%edi) movw %dx,32+8(%edi) movb 16+1(%esi),%al movb 16+5(%esi),%bl movw (%ebp,%eax,2),%cx movw (%ebp,%ebx,2),%dx movw %cx,32+2(%edi) movw %dx,32+10(%edi) movb 16+2(%esi),%al movb 16+6(%esi),%bl movw (%ebp,%eax,2),%cx movw (%ebp,%ebx,2),%dx movw %cx,32+4(%edi) movw %dx,32+12(%edi) movb 16+3(%esi),%al movb 16+7(%esi),%bl movw (%ebp,%eax,2),%cx movw (%ebp,%ebx,2),%dx movw %cx,32+6(%edi) movw %dx,32+14(%edi) movb 16+8(%esi),%al movb 16+8+4(%esi),%bl movw (%ebp,%eax,2),%cx movw (%ebp,%ebx,2),%dx movw %cx,32+16(%edi) movw %dx,32+24(%edi) movb 16+8+1(%esi),%al movb 16+8+5(%esi),%bl movw (%ebp,%eax,2),%cx movw (%ebp,%ebx,2),%dx movw %cx,32+18(%edi) movw %dx,32+26(%edi) movb 16+8+2(%esi),%al movb 16+8+6(%esi),%bl movw (%ebp,%eax,2),%cx movw (%ebp,%ebx,2),%dx movw %cx,32+20(%edi) movw %dx,32+28(%edi) movb 16+8+3(%esi),%al movb 16+8+7(%esi),%bl movw (%ebp,%eax,2),%cx movw (%ebp,%ebx,2),%dx movw %cx,32+22(%edi) movw %dx,32+30(%edi) addl $32,%esi // Next Tile Line subl $0xDEADBEEF,%edi // Next Screen Linebitw_02: cmp $0xDEADBEEF,%esiendc_02: jne 9b popl %ebx popl %esi popl %edi popl %ebp retFUNC(Draw32x32_Mapped_16_FlipXY) pushl %ebp pushl %edi pushl %esi pushl %ebx movl 20(%esp),%esi // source movl 28(%esp),%eax // y movl %esi,%edx sall $2,%eax addl $32*32,%edx // tile end movl 0xDEADBEEF(%eax),%ediblin_03: movl %edx,endc_03-4 movl 32(%esp),%ebp // cmap addl 24(%esp),%edi // x addl 24(%esp),%edi // x xorl %edx,%edx xorl %ecx,%ecx xorl %ebx,%ebx xorl %eax,%eax9:// Copy this whole thing from the FlipX function... Cool... movb (%esi),%al movb 4(%esi),%bl movw (%ebp,%eax,2),%cx movw (%ebp,%ebx,2),%dx movw %cx,62(%edi) movw %dx,62-8(%edi) movb 1(%esi),%al movb 5(%esi),%bl movw (%ebp,%eax,2),%cx movw (%ebp,%ebx,2),%dx movw %cx,62-2(%edi) movw %dx,62-10(%edi) movb 2(%esi),%al movb 6(%esi),%bl movw (%ebp,%eax,2),%cx movw (%ebp,%ebx,2),%dx movw %cx,62-4(%edi) movw %dx,62-12(%edi) movb 3(%esi),%al movb 7(%esi),%bl movw (%ebp,%eax,2),%cx movw (%ebp,%ebx,2),%dx movw %cx,62-6(%edi) movw %dx,62-14(%edi) movb 8(%esi),%al movb 8+4(%esi),%bl movw (%ebp,%eax,2),%cx movw (%ebp,%ebx,2),%dx movw %cx,62-16(%edi) movw %dx,62-24(%edi) movb 8+1(%esi),%al movb 8+5(%esi),%bl movw (%ebp,%eax,2),%cx movw (%ebp,%ebx,2),%dx movw %cx,62-18(%edi) movw %dx,62-26(%edi) movb 8+2(%esi),%al movb 8+6(%esi),%bl movw (%ebp,%eax,2),%cx movw (%ebp,%ebx,2),%dx movw %cx,62-20(%edi) movw %dx,62-28(%edi) movb 8+3(%esi),%al movb 8+7(%esi),%bl movw (%ebp,%eax,2),%cx movw (%ebp,%ebx,2),%dx movw %cx,62-22(%edi) movw %dx,62-30(%edi) // The copy /paste thing... movb 16(%esi),%al movb 16+4(%esi),%bl movw (%ebp,%eax,2),%cx movw (%ebp,%ebx,2),%dx movw %cx,30(%edi) movw %dx,30-8(%edi) movb 16+1(%esi),%al movb 16+5(%esi),%bl movw (%ebp,%eax,2),%cx movw (%ebp,%ebx,2),%dx movw %cx,30-2(%edi) movw %dx,30-10(%edi) movb 16+2(%esi),%al movb 16+6(%esi),%bl movw (%ebp,%eax,2),%cx movw (%ebp,%ebx,2),%dx movw %cx,30-4(%edi) movw %dx,30-12(%edi) movb 16+3(%esi),%al movb 16+7(%esi),%bl movw (%ebp,%eax,2),%cx movw (%ebp,%ebx,2),%dx movw %cx,30-6(%edi) movw %dx,30-14(%edi) movb 16+8(%esi),%al movb 16+8+4(%esi),%bl movw (%ebp,%eax,2),%cx movw (%ebp,%ebx,2),%dx movw %cx,30-16(%edi) movw %dx,30-24(%edi) movb 16+8+1(%esi),%al movb 16+8+5(%esi),%bl movw (%ebp,%eax,2),%cx movw (%ebp,%ebx,2),%dx movw %cx,30-18(%edi) movw %dx,30-26(%edi) movb 16+8+2(%esi),%al movb 16+8+6(%esi),%bl movw (%ebp,%eax,2),%cx movw (%ebp,%ebx,2),%dx movw %cx,30-20(%edi) movw %dx,30-28(%edi) movb 16+8+3(%esi),%al movb 16+8+7(%esi),%bl movw (%ebp,%eax,2),%cx movw (%ebp,%ebx,2),%dx movw %cx,30-22(%edi) movw %dx,30-30(%edi) addl $32,%esi // Next Tile Line subl $0xDEADBEEF,%edi // Next Screen Linebitw_03: cmp $0xDEADBEEF,%esiendc_03: jne 9b popl %ebx popl %esi popl %edi popl %ebp retFUNC(Draw32x32_Trans_Mapped_16) pushl %ebp pushl %edi pushl %esi pushl %ebx movl 20(%esp),%esi // source movl 28(%esp),%eax // y movl %esi,%edx sall $2,%eax addl $32*32,%edx // tile end movl 0xDEADBEEF(%eax),%ediblin_04: movl %edx,endc_04-4 movl 32(%esp),%ebp // cmap addl 24(%esp),%edi // x addl 24(%esp),%edi // x xorl %edx,%edx xorl %ecx,%ecx xorl %ebx,%ebx xorl %eax,%eax9: movb (%esi),%al movb 4(%esi),%bl testb %al,%al jz 7f movw (%ebp,%eax,2),%cx movw %cx,(%edi)7: testb %bl,%bl jz 7f movw (%ebp,%ebx,2),%dx movw %dx,8(%edi)7: movb 1(%esi),%al movb 5(%esi),%bl testb %al,%al jz 7f movw (%ebp,%eax,2),%cx movw %cx,2(%edi)7: testb %bl,%bl jz 7f movw (%ebp,%ebx,2),%dx movw %dx,10(%edi)7: movb 2(%esi),%al movb 6(%esi),%bl testb %al,%al jz 7f movw (%ebp,%eax,2),%cx movw %cx,4(%edi)7: testb %bl,%bl jz 7f movw (%ebp,%ebx,2),%dx movw %dx,12(%edi)7: movb 3(%esi),%al movb 7(%esi),%bl testb %al,%al jz 7f movw (%ebp,%eax,2),%cx movw %cx,6(%edi)7: testb %bl,%bl jz 7f movw (%ebp,%ebx,2),%dx movw %dx,14(%edi)7: movb 8(%esi),%al movb 8+4(%esi),%bl testb %al,%al jz 7f movw (%ebp,%eax,2),%cx movw %cx,16(%edi)7: testb %bl,%bl jz 7f movw (%ebp,%ebx,2),%dx movw %dx,24(%edi)7: movb 8+1(%esi),%al movb 8+5(%esi),%bl testb %al,%al jz 7f movw (%ebp,%eax,2),%cx movw %cx,18(%edi)7: testb %bl,%bl jz 7f movw (%ebp,%ebx,2),%dx movw %dx,26(%edi)7: movb 8+2(%esi),%al movb 8+6(%esi),%bl testb %al,%al jz 7f movw (%ebp,%eax,2),%cx movw %cx,20(%edi)7: testb %bl,%bl jz 7f movw (%ebp,%ebx,2),%dx movw %dx,28(%edi)7: movb 8+3(%esi),%al movb 8+7(%esi),%bl testb %al,%al jz 7f movw (%ebp,%eax,2),%cx movw %cx,22(%edi)7: testb %bl,%bl jz 7f movw (%ebp,%ebx,2),%dx movw %dx,30(%edi)7:// Copy... paste... movb 16(%esi),%al movb 16+4(%esi),%bl testb %al,%al jz 7f movw (%ebp,%eax,2),%cx movw %cx,32(%edi)7: testb %bl,%bl jz 7f movw (%ebp,%ebx,2),%dx movw %dx,32+8(%edi)7: movb 16+1(%esi),%al movb 16+5(%esi),%bl testb %al,%al jz 7f movw (%ebp,%eax,2),%cx movw %cx,32+2(%edi)7: testb %bl,%bl jz 7f movw (%ebp,%ebx,2),%dx movw %dx,32+10(%edi)7: movb 16+2(%esi),%al movb 16+6(%esi),%bl testb %al,%al
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