⭐ 欢迎来到虫虫下载站! | 📦 资源下载 📁 资源专辑 ℹ️ 关于我们
⭐ 虫虫下载站

📄 spr8x8_16.s

📁 十七种模拟器源代码 非常有用的作课程设计不可缺少的
💻 S
📖 第 1 页 / 共 2 页
字号:
/******************************************************************************//*                                                                            *//*                          RAINE 8x8 TILE DRAWING                            *//*                                                                            *//******************************************************************************//*MappedTransparent MappedDirect-MappedTransparent Direct-Mapped*/#include "asmdefs.inc"CODE_SEG	FUNC(Draw8x8_Mapped_16)	pushl	%ebp	pushl	%edi	pushl	%esi	pushl	%ebx	movl	20(%esp),%esi			// source	movl	28(%esp),%eax			// y	movl	%esi,%edx	sall	$2,%eax	addl	$8*8,%edx			// tile end	movl	0xDEADBEEF(%eax),%ediblin_00:	movl	%edx,endc_00-4	movl	32(%esp),%ebp			// cmap	addl	24(%esp),%edi			// x	addl	24(%esp),%edi			// x	xorl	%edx,%edx	xorl	%ecx,%ecx	xorl	%ebx,%ebx	xorl	%eax,%eax9:	movb	(%edi),%dl	movb	(%esi),%al	movb	15(%edi),%cl	movb	4(%esi),%bl	movw	(%ebp,%eax,2),%cx	movw	(%ebp,%ebx,2),%dx	movw	%cx,(%edi)	movw	%dx,8(%edi)	movb	1(%esi),%al	movb	5(%esi),%bl	movw	(%ebp,%eax,2),%cx	movw	(%ebp,%ebx,2),%dx	movw	%cx,2(%edi)	movw	%dx,10(%edi)	movb	2(%esi),%al	movb	6(%esi),%bl	movw	(%ebp,%eax,2),%cx	movw	(%ebp,%ebx,2),%dx	movw	%cx,4(%edi)	movw	%dx,12(%edi)	movb	3(%esi),%al	movb	7(%esi),%bl	movw	(%ebp,%eax,2),%cx	movw	(%ebp,%ebx,2),%dx	movw	%cx,6(%edi)	movw	%dx,14(%edi)	addl	$8,%esi			// Next Tile Line	addl	$0xDEADBEEF,%edi	// Next Screen Linebitw_00:	cmp	$0xDEADBEEF,%esiendc_00:	jne	9b		popl	%ebx	popl	%esi	popl	%edi	popl	%ebp	retFUNC(Draw8x8_Mapped_16_FlipY)	pushl	%ebp	pushl	%edi	pushl	%esi	pushl	%ebx	movl	20(%esp),%esi			// source	movl	28(%esp),%eax			// y	movl	%esi,%edx	sall	$2,%eax	addl	$8*8,%edx			// tile end	movl	0xDEADBEEF(%eax),%ediblin_01:	movl	%edx,endc_01-4	movl	32(%esp),%ebp			// cmap	addl	24(%esp),%edi			// x	addl	24(%esp),%edi			// x	xorl	%edx,%edx	xorl	%ecx,%ecx	xorl	%ebx,%ebx	xorl	%eax,%eax9:	movb	(%edi),%dl	movb	(%esi),%al	movb	15(%edi),%cl	movb	4(%esi),%bl	movw	(%ebp,%eax,2),%cx	movw	(%ebp,%ebx,2),%dx	movw	%cx,14(%edi)	movw	%dx,14-8(%edi)	movb	1(%esi),%al	movb	5(%esi),%bl	movw	(%ebp,%eax,2),%cx	movw	(%ebp,%ebx,2),%dx	movw	%cx,14-2(%edi)	movw	%dx,14-10(%edi)	movb	2(%esi),%al	movb	6(%esi),%bl	movw	(%ebp,%eax,2),%cx	movw	(%ebp,%ebx,2),%dx	movw	%cx,14-4(%edi)	movw	%dx,14-12(%edi)	movb	3(%esi),%al	movb	7(%esi),%bl	movw	(%ebp,%eax,2),%cx	movw	(%ebp,%ebx,2),%dx	movw	%cx,14-6(%edi)	movw	%dx,14-14(%edi)	addl	$8,%esi			// Next Tile Line	addl	$0xDEADBEEF,%edi	// Next Screen Linebitw_01:	cmp	$0xDEADBEEF,%esiendc_01:	jne	9b		popl	%ebx	popl	%esi	popl	%edi	popl	%ebp	retFUNC(Draw8x8_Mapped_16_FlipX)	pushl	%ebp	pushl	%edi	pushl	%esi	pushl	%ebx	movl	20(%esp),%esi			// source	movl	28(%esp),%eax			// y	movl	%esi,%edx	sall	$2,%eax	addl	$8*8,%edx			// tile end	movl	0xDEADBEEF(%eax),%ediblin_02:	movl	%edx,endc_02-4	movl	32(%esp),%ebp			// cmap	addl	24(%esp),%edi			// x	addl	24(%esp),%edi			// x	xorl	%edx,%edx	xorl	%ecx,%ecx	xorl	%ebx,%ebx	xorl	%eax,%eax9:	movb	(%edi),%dl	movb	(%esi),%al	movb	15(%edi),%cl	movb	4(%esi),%bl	movw	(%ebp,%eax,2),%cx	movw	(%ebp,%ebx,2),%dx	movw	%cx,(%edi)	movw	%dx,8(%edi)	movb	1(%esi),%al	movb	5(%esi),%bl	movw	(%ebp,%eax,2),%cx	movw	(%ebp,%ebx,2),%dx	movw	%cx,2(%edi)	movw	%dx,10(%edi)	movb	2(%esi),%al	movb	6(%esi),%bl	movw	(%ebp,%eax,2),%cx	movw	(%ebp,%ebx,2),%dx	movw	%cx,4(%edi)	movw	%dx,12(%edi)	movb	3(%esi),%al	movb	7(%esi),%bl	movw	(%ebp,%eax,2),%cx	movw	(%ebp,%ebx,2),%dx	movw	%cx,6(%edi)	movw	%dx,14(%edi)	addl	$8,%esi			// Next Tile Line	subl	$0xDEADBEEF,%edi	// Next Screen Linebitw_02:	cmp	$0xDEADBEEF,%esiendc_02:	jne	9b		popl	%ebx	popl	%esi	popl	%edi	popl	%ebp	retFUNC(Draw8x8_Mapped_16_FlipXY)	pushl	%ebp	pushl	%edi	pushl	%esi	pushl	%ebx	movl	20(%esp),%esi			// source	movl	28(%esp),%eax			// y	movl	%esi,%edx	sall	$2,%eax	addl	$8*8,%edx			// tile end	movl	0xDEADBEEF(%eax),%ediblin_03:	movl	%edx,endc_03-4	movl	32(%esp),%ebp			// cmap	addl	24(%esp),%edi			// x	addl	24(%esp),%edi			// x	xorl	%edx,%edx	xorl	%ecx,%ecx	xorl	%ebx,%ebx	xorl	%eax,%eax9:	movb	(%edi),%dl	movb	(%esi),%al	movb	15(%edi),%cl	movb	4(%esi),%bl	movw	(%ebp,%eax,2),%cx	movw	(%ebp,%ebx,2),%dx	movw	%cx,14(%edi)	movw	%dx,14-8(%edi)	movb	1(%esi),%al	movb	5(%esi),%bl	movw	(%ebp,%eax,2),%cx	movw	(%ebp,%ebx,2),%dx	movw	%cx,14-2(%edi)	movw	%dx,14-10(%edi)	movb	2(%esi),%al	movb	6(%esi),%bl	movw	(%ebp,%eax,2),%cx	movw	(%ebp,%ebx,2),%dx	movw	%cx,14-4(%edi)	movw	%dx,14-12(%edi)	movb	3(%esi),%al	movb	7(%esi),%bl	movw	(%ebp,%eax,2),%cx	movw	(%ebp,%ebx,2),%dx	movw	%cx,14-6(%edi)	movw	%dx,14-14(%edi)	addl	$8,%esi			// Next Tile Line	subl	$0xDEADBEEF,%edi	// Next Screen Linebitw_03:	cmp	$0xDEADBEEF,%esiendc_03:	jne	9b		popl	%ebx	popl	%esi	popl	%edi	popl	%ebp	retFUNC(Draw8x8_Trans_Mapped_16)	pushl	%ebp	pushl	%edi	pushl	%esi	pushl	%ebx	movl	20(%esp),%esi			// source	movl	28(%esp),%eax			// y	movl	%esi,%edx	sall	$2,%eax	addl	$8*8,%edx			// tile end	movl	0xDEADBEEF(%eax),%ediblin_04:	movl	%edx,endc_04-4	movl	32(%esp),%ebp			// cmap	addl	24(%esp),%edi			// x	addl	24(%esp),%edi			// x	xorl	%edx,%edx	xorl	%ecx,%ecx	xorl	%ebx,%ebx	xorl	%eax,%eax9:	movw	(%edi),%dx	movb	(%esi),%al	movw	14(%edi),%cx	movb	4(%esi),%bl	testb	%al,%al	jz	7f	movw	(%ebp,%eax,2),%cx	movw	%cx,(%edi)7:	testb	%bl,%bl	jz	7f	movw	(%ebp,%ebx,2),%dx	movw	%dx,8(%edi)7:	movb	1(%esi),%al	movb	5(%esi),%bl	testb	%al,%al	jz	7f	movw	(%ebp,%eax,2),%cx	movw	%cx,2(%edi)7:	testb	%bl,%bl	jz	7f	movw	(%ebp,%ebx,2),%dx	movw	%dx,10(%edi)7:	movb	2(%esi),%al	movb	6(%esi),%bl	testb	%al,%al	jz	7f	movw	(%ebp,%eax,2),%cx	movw	%cx,4(%edi)7:	testb	%bl,%bl	jz	7f	movw	(%ebp,%ebx,2),%dx	movw	%dx,12(%edi)7:	movb	3(%esi),%al	movb	7(%esi),%bl	testb	%al,%al	jz	7f	movw	(%ebp,%eax,2),%cx	movw	%cx,6(%edi)7:	testb	%bl,%bl	jz	7f	movw	(%ebp,%ebx,2),%dx	movw	%dx,14(%edi)7:	addl	$8,%esi			// Next Tile Line	addl	$0xDEADBEEF,%edi	// Next Screen Linebitw_04:	cmp	$0xDEADBEEF,%esiendc_04:	jne	9b		popl	%ebx	popl	%esi	popl	%edi	popl	%ebp	retFUNC(Draw8x8_Trans_Mapped_16_FlipY)	pushl	%ebp	pushl	%edi	pushl	%esi	pushl	%ebx	movl	20(%esp),%esi			// source	movl	28(%esp),%eax			// y	movl	%esi,%edx	sall	$2,%eax	addl	$8*8,%edx			// tile end	movl	0xDEADBEEF(%eax),%ediblin_05:	movl	%edx,endc_05-4	movl	32(%esp),%ebp			// cmap	addl	24(%esp),%edi			// x	addl	24(%esp),%edi			// x	xorl	%edx,%edx	xorl	%ecx,%ecx	xorl	%ebx,%ebx	xorl	%eax,%eax9:	movw	(%edi),%dx	movb	(%esi),%al	movw	14(%edi),%cx	movb	4(%esi),%bl	testb	%al,%al	jz	7f	movw	(%ebp,%eax,2),%cx	movw	%cx,14(%edi)7:	testb	%bl,%bl	jz	7f	movw	(%ebp,%ebx,2),%dx	movw	%dx,14-8(%edi)7:	movb	1(%esi),%al	movb	5(%esi),%bl	testb	%al,%al	jz	7f	movw	(%ebp,%eax,2),%cx	movw	%cx,14-2(%edi)7:	testb	%bl,%bl	jz	7f	movw	(%ebp,%ebx,2),%dx	movw	%dx,14-10(%edi)7:	movb	2(%esi),%al	movb	6(%esi),%bl	testb	%al,%al	jz	7f	movw	(%ebp,%eax,2),%cx	movw	%cx,14-4(%edi)7:	testb	%bl,%bl	jz	7f	movw	(%ebp,%ebx,2),%dx	movw	%dx,14-12(%edi)7:	movb	3(%esi),%al	movb	7(%esi),%bl	testb	%al,%al	jz	7f	movw	(%ebp,%eax,2),%cx	movw	%cx,14-6(%edi)7:	testb	%bl,%bl	jz	7f	movw	(%ebp,%ebx,2),%dx	movw	%dx,14-14(%edi)7:	addl	$8,%esi			// Next Tile Line	addl	$0xDEADBEEF,%edi	// Next Screen Linebitw_05:	cmp	$0xDEADBEEF,%esiendc_05:	jne	9b		popl	%ebx	popl	%esi	popl	%edi	popl	%ebp	retFUNC(Draw8x8_Trans_Mapped_16_FlipX)	pushl	%ebp	pushl	%edi	pushl	%esi	pushl	%ebx	movl	20(%esp),%esi			// source	movl	28(%esp),%eax			// y	movl	%esi,%edx	sall	$2,%eax	addl	$8*8,%edx			// tile end	movl	0xDEADBEEF(%eax),%ediblin_06:	movl	%edx,endc_06-4	movl	32(%esp),%ebp			// cmap	addl	24(%esp),%edi			// x	addl	24(%esp),%edi			// x	xorl	%edx,%edx	xorl	%ecx,%ecx	xorl	%ebx,%ebx	xorl	%eax,%eax9:	movw	(%edi),%dx	movb	(%esi),%al	movw	14(%edi),%cx	movb	4(%esi),%bl	testb	%al,%al	jz	7f	movw	(%ebp,%eax,2),%cx	movw	%cx,(%edi)7:	testb	%bl,%bl	jz	7f	movw	(%ebp,%ebx,2),%dx	movw	%dx,8(%edi)7:	movb	1(%esi),%al	movb	5(%esi),%bl	testb	%al,%al	jz	7f	movw	(%ebp,%eax,2),%cx	movw	%cx,2(%edi)7:	testb	%bl,%bl	jz	7f	movw	(%ebp,%ebx,2),%dx	movw	%dx,10(%edi)7:	movb	2(%esi),%al	movb	6(%esi),%bl	testb	%al,%al	jz	7f	movw	(%ebp,%eax,2),%cx	movw	%cx,4(%edi)7:	testb	%bl,%bl	jz	7f	movw	(%ebp,%ebx,2),%dx	movw	%dx,12(%edi)7:	movb	3(%esi),%al	movb	7(%esi),%bl	testb	%al,%al	jz	7f	movw	(%ebp,%eax,2),%cx	movw	%cx,6(%edi)7:	testb	%bl,%bl	jz	7f	movw	(%ebp,%ebx,2),%dx	movw	%dx,14(%edi)7:	addl	$8,%esi			// Next Tile Line	subl	$0xDEADBEEF,%edi	// Next Screen Linebitw_06:	cmp	$0xDEADBEEF,%esiendc_06:	jne	9b		popl	%ebx	popl	%esi	popl	%edi	popl	%ebp	retFUNC(Draw8x8_Trans_Mapped_16_FlipXY)	pushl	%ebp	pushl	%edi	pushl	%esi	pushl	%ebx	movl	20(%esp),%esi			// source	movl	28(%esp),%eax			// y	movl	%esi,%edx	sall	$2,%eax	addl	$8*8,%edx			// tile end	movl	0xDEADBEEF(%eax),%ediblin_07:	movl	%edx,endc_07-4	movl	32(%esp),%ebp			// cmap	addl	24(%esp),%edi			// x	addl	24(%esp),%edi			// x	xorl	%edx,%edx	xorl	%ecx,%ecx	xorl	%ebx,%ebx	xorl	%eax,%eax9:	movw	(%edi),%dx	movb	(%esi),%al	movw	14(%edi),%cx	movb	4(%esi),%bl	testb	%al,%al	jz	7f	movw	(%ebp,%eax,2),%cx	movw	%cx,14(%edi)7:	testb	%bl,%bl	jz	7f	movw	(%ebp,%ebx,2),%dx	movw	%dx,14-8(%edi)7:	movb	1(%esi),%al	movb	5(%esi),%bl	testb	%al,%al	jz	7f	movw	(%ebp,%eax,2),%cx	movw	%cx,14-2(%edi)7:	testb	%bl,%bl	jz	7f	movw	(%ebp,%ebx,2),%dx	movw	%dx,14-10(%edi)7:	movb	2(%esi),%al	movb	6(%esi),%bl	testb	%al,%al	jz	7f	movw	(%ebp,%eax,2),%cx	movw	%cx,14-4(%edi)7:	testb	%bl,%bl	jz	7f	movw	(%ebp,%ebx,2),%dx	movw	%dx,14-12(%edi)7:	movb	3(%esi),%al	movb	7(%esi),%bl	testb	%al,%al	jz	7f	movw	(%ebp,%eax,2),%cx	movw	%cx,14-6(%edi)7:	testb	%bl,%bl	jz	7f	movw	(%ebp,%ebx,2),%dx	movw	%dx,14-14(%edi)7:	addl	$8,%esi			// Next Tile Line	subl	$0xDEADBEEF,%edi	// Next Screen Linebitw_07:	cmp	$0xDEADBEEF,%esiendc_07:	jne	9b		popl	%ebx	popl	%esi	popl	%edi	popl	%ebp	retFUNC(Draw8x8_16)	pushl	%edi	pushl	%esi	pushl	%ebx	movl	16(%esp),%esi			// source	movl	24(%esp),%ebx			// y	movl	28(%esp),%eax			// cmap	sall	$2,%ebx	movb	%al,%ah				// cmap	movl	0xDEADBEEF(%ebx),%ediblin_08:	mov	%ax,%cx				// cmap	addl	20(%esp),%edi			// x	shll	$16,%ecx			// cmap

⌨️ 快捷键说明

复制代码 Ctrl + C
搜索代码 Ctrl + F
全屏模式 F11
切换主题 Ctrl + Shift + D
显示快捷键 ?
增大字号 Ctrl + =
减小字号 Ctrl + -