📄 spp8x8.c
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/******************************************************************************//* *//* RAINE 8x8 TILE DRAWING (4BPP PACKED DATA) *//* *//******************************************************************************/#include "deftypes.h"#include "raine.h"/*Transparent Packed Mapped*/// 8x8 4bpp Packed Mapped Spritesvoid init_spp8x8asm(void){}// 8x8 4bpp Packed Mapped Transparent Sprites// [10325476]void Draw8x8_Trans_Packed_Mapped(UINT8 *SPR, int x, int y, UINT8 *cmap){}void Draw8x8_Trans_Packed_Mapped_FlipX(UINT8 *SPR, int x, int y, UINT8 *cmap){}void Draw8x8_Trans_Packed_Mapped_FlipY(UINT8 *SPR, int x, int y, UINT8 *cmap){}void Draw8x8_Trans_Packed_Mapped_FlipXY(UINT8 *SPR, int x, int y, UINT8 *cmap){}// 8x8 4bpp Packed Mapped Transparent Sprites (word swapped)// [54761032]void Draw8x8_Trans_Packed_Mapped_SwapWord(UINT8 *SPR, int x, int y, UINT8 *cmap){}void Draw8x8_Trans_Packed_Mapped_SwapWord_FlipX(UINT8 *SPR, int x, int y, UINT8 *cmap){}void Draw8x8_Trans_Packed_Mapped_SwapWord_FlipY(UINT8 *SPR, int x, int y, UINT8 *cmap){}void Draw8x8_Trans_Packed_Mapped_SwapWord_FlipXY(UINT8 *SPR, int x, int y, UINT8 *cmap){}
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