📄 xsystem1.c
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ROM[ta+ta]=RAM[ta]; } if(!load_rom("a05_07.bin", RAM+0x00000, 0x20000)) return; if(!load_rom("a03_13.bin", RAM+0x20000, 0x20000)) return; for(ta=0;ta<0x40000;ta++){ ROM[ta+ta+1]=RAM[ta]; } /*-----[Sound Setup]-----*/ Z80ROM=RAM+0x40000; if(!load_rom("d18_10.bin", Z80ROM, 0x10000)) return; // Z80 SOUND ROM if(!(PCMROM=AllocateMem(0x80000))) return; if(!load_rom("e18_01.bin",PCMROM,0x80000)) return; // ADPCM A rom YM2610SetBuffers(PCMROM, PCMROM, 0x80000, 0x80000); AddTaitoYM2610(0x02EE, 0x028D, 0x10000); /*-----------------------*/ memset(RAM+0x00000,0x00,0x40000); // c-chip hacks WriteWord68k(&ROM[0x2C1E],0x4E71); // nop WriteWord68k(&ROM[0x2C28],0x4E71); // nop WriteWord68k(&ROM[0x2C32],0x4E71); // nop WriteLong68k(&ROM[0x4268],0x4E714E71); // nop // c-chip hack (sound comm) WriteLong68k(&ROM[0x2D8A],0x4EF80300); // jmp $300.w WriteLong68k(&ROM[0x0300],0x48E7C000); // movem.l d0-d1,-(a7) WriteWord68k(&ROM[0x0304],0x7000); // moveq #0,d0 WriteLong68k(&ROM[0x0306],0x322F000C); // move.w 12(a7),d1 WriteLong68k(&ROM[0x030A],0x4EB82DF0); // jsr $2DF0.w WriteLong68k(&ROM[0x030E],0x4CDF0003); // movem.l (a7)+,d0-d1 WriteWord68k(&ROM[0x0312],0x4E75); // rts // Speed Hack WriteLong68k(&ROM[0x818],0x13FC0000); // move.b #$00,$AA0000 WriteLong68k(&ROM[0x81C],0x00AA0000); // (Speed Hack) WriteWord68k(&ROM[0x820],0x6100-10); // <Loop> InitPaletteMap(RAM+0x15000, 0x20, 0x10, 0x8000); set_colour_mapper(&col_map_xrrr_rrgg_gggb_bbbb); // Init seta_x1 emulation // ---------------------- seta_x1.RAM_A = RAM+0x0C000; seta_x1.RAM_B = RAM+0x16000; seta_x1.GFX = GFX_SPR; seta_x1.MASK = GFX_SPR_SOLID; seta_x1.bmp_x = 32; seta_x1.bmp_y = 32; seta_x1.bmp_w = 352; seta_x1.bmp_h = 240; seta_x1.tile_mask = 0x3FFF; seta_x1.scr_x = 0; seta_x1.scr_y = 0;/* * StarScream Stuff follows */ ByteSwap(ROM,0x80000); ByteSwap(RAM,0x40000); AddMemFetch(0x000000, 0x07FFFF, ROM+0x000000-0x000000); // 68000 ROM AddMemFetch(-1, -1, NULL); AddReadByte(0x000000, 0x07FFFF, NULL, ROM+0x000000); // 68000 ROM AddReadByte(0xF00000, 0xF03FFF, NULL, RAM+0x000000); // 68000 RAM AddReadByte(0xE00000, 0xE03FFF, NULL, RAM+0x00C000); // VIDEO RAM AddReadByte(0xD00000, 0xD00FFF, NULL, RAM+0x016000); // VIDEO RAM2 AddReadByte(0xB00000, 0xB003FF, NULL, RAM+0x015000); // COLOUR RAM AddReadByte(0x800000, 0x800003, tc0140syt_read_main_68k, NULL); // tc0140syt AddReadByte(0x900000, 0x900FFF, balloonb_cchip_rb, NULL); // c-chip AddReadByte(0x500000, 0x50000F, split_dsw_rb, NULL); // DSW AddReadByte(0x000000, 0xFFFFFF, DefBadReadByte, NULL); // <Bad Reads> AddReadByte(-1, -1, NULL, NULL); AddReadWord(0x000000, 0x07FFFF, NULL, ROM+0x000000); // 68000 ROM AddReadWord(0xF00000, 0xF03FFF, NULL, RAM+0x000000); // 68000 RAM AddReadWord(0xE00000, 0xE03FFF, NULL, RAM+0x00C000); // VIDEO RAM AddReadWord(0xD00000, 0xD00FFF, NULL, RAM+0x016000); // VIDEO RAM2 AddReadWord(0xB00000, 0xB003FF, NULL, RAM+0x015000); // COLOUR RAM AddReadWord(0x900000, 0x900FFF, balloonb_cchip_rw, NULL); // c-chip AddReadWord(0x500000, 0x50000F, split_dsw_rw, NULL); // DSW AddReadWord(0x000000, 0xFFFFFF, DefBadReadWord, NULL); // <Bad Reads> AddReadWord(-1, -1,NULL, NULL); AddWriteByte(0xF00000, 0xF03FFF, NULL, RAM+0x000000); // 68000 RAM AddWriteByte(0xE00000, 0xE03FFF, NULL, RAM+0x00C000); // VIDEO RAM AddWriteByte(0xD00000, 0xD00FFF, NULL, RAM+0x016000); // VIDEO RAM2 AddWriteByte(0xB00000, 0xB003FF, NULL, RAM+0x015000); // COLOUR RAM AddWriteByte(0x800000, 0x800003, tc0140syt_write_main_68k, NULL); // tc0140syt AddWriteByte(0x900000, 0x900FFF, balloonb_cchip_wb, NULL); // c-chip AddWriteByte(0xAA0000, 0xAA0001, Stop68000, NULL); // Trap Idle 68000 AddWriteByte(0x000000, 0xFFFFFF, DefBadWriteByte, NULL); // <Bad Writes> AddWriteByte(-1, -1, NULL, NULL); AddWriteWord(0xF00000, 0xF03FFF, NULL, RAM+0x000000); // 68000 RAM AddWriteWord(0xE00000, 0xE03FFF, NULL, RAM+0x00C000); // VIDEO RAM AddWriteWord(0xD00000, 0xD00FFF, NULL, RAM+0x016000); // VIDEO RAM2 AddWriteWord(0xB00000, 0xB003FF, NULL, RAM+0x015000); // COLOUR RAM AddWriteWord(0x900000, 0x900FFF, balloonb_cchip_ww, NULL); // c-chip AddWriteWord(0x000000, 0xFFFFFF, DefBadWriteWord, NULL); // <Bad Writes> AddWriteWord(-1, -1, NULL, NULL); AddInitMemory(); // Set Starscream mem pointers... }void clear_superman(void){ RemoveTaitoYM2610(); #ifdef RAINE_DEBUG save_debug("ROM.bin",ROM,0x080000,1); save_debug("RAM.bin",RAM,0x040000,1); #endif}void load_daisenpu(void){ int ta,tb,tc; romset = 2; RAMSize=0x44000+0x10000; if(!(ROM=AllocateMem(0x80000))) return; if(!(RAM=AllocateMem(RAMSize))) return; if(!(GFX_SPR=AllocateMem(0x400000))) return; if(!load_rom("b87-02", ROM, 0x80000)) return; tb=0; for(ta=0;ta<0x80000;ta+=2){ tc=ROM[ta+0]; GFX_SPR[tb+0] = (((tc&0x80)>>7)<<0); GFX_SPR[tb+1] = (((tc&0x40)>>6)<<0); GFX_SPR[tb+2] = (((tc&0x20)>>5)<<0); GFX_SPR[tb+3] = (((tc&0x10)>>4)<<0); GFX_SPR[tb+4] = (((tc&0x08)>>3)<<0); GFX_SPR[tb+5] = (((tc&0x04)>>2)<<0); GFX_SPR[tb+6] = (((tc&0x02)>>1)<<0); GFX_SPR[tb+7] = (((tc&0x01)>>0)<<0); tc=ROM[ta+1]; GFX_SPR[tb+0] |= (((tc&0x80)>>7)<<1); GFX_SPR[tb+1] |= (((tc&0x40)>>6)<<1); GFX_SPR[tb+2] |= (((tc&0x20)>>5)<<1); GFX_SPR[tb+3] |= (((tc&0x10)>>4)<<1); GFX_SPR[tb+4] |= (((tc&0x08)>>3)<<1); GFX_SPR[tb+5] |= (((tc&0x04)>>2)<<1); GFX_SPR[tb+6] |= (((tc&0x02)>>1)<<1); GFX_SPR[tb+7] |= (((tc&0x01)>>0)<<1); tb+=16; if((tb&0x7F)==0){tb-=0x78;} else{if((tb&0x7F)==8){tb-=8;}} } if(!load_rom("b87-04", ROM, 0x80000)) return; tb=0; for(ta=0;ta<0x80000;ta+=2){ tc=ROM[ta+0]; GFX_SPR[tb+0] |= (((tc&0x80)>>7)<<2); GFX_SPR[tb+1] |= (((tc&0x40)>>6)<<2); GFX_SPR[tb+2] |= (((tc&0x20)>>5)<<2); GFX_SPR[tb+3] |= (((tc&0x10)>>4)<<2); GFX_SPR[tb+4] |= (((tc&0x08)>>3)<<2); GFX_SPR[tb+5] |= (((tc&0x04)>>2)<<2); GFX_SPR[tb+6] |= (((tc&0x02)>>1)<<2); GFX_SPR[tb+7] |= (((tc&0x01)>>0)<<2); tc=ROM[ta+1]; GFX_SPR[tb+0] |= (((tc&0x80)>>7)<<3); GFX_SPR[tb+1] |= (((tc&0x40)>>6)<<3); GFX_SPR[tb+2] |= (((tc&0x20)>>5)<<3); GFX_SPR[tb+3] |= (((tc&0x10)>>4)<<3); GFX_SPR[tb+4] |= (((tc&0x08)>>3)<<3); GFX_SPR[tb+5] |= (((tc&0x04)>>2)<<3); GFX_SPR[tb+6] |= (((tc&0x02)>>1)<<3); GFX_SPR[tb+7] |= (((tc&0x01)>>0)<<3); tb+=16; if((tb&0x7F)==0){tb-=0x78;} else{if((tb&0x7F)==8){tb-=8;}} } if(!load_rom("b87-01", ROM, 0x80000)) return; tb=0x200000; for(ta=0;ta<0x80000;ta+=2){ tc=ROM[ta+0]; GFX_SPR[tb+0] = (((tc&0x80)>>7)<<0); GFX_SPR[tb+1] = (((tc&0x40)>>6)<<0); GFX_SPR[tb+2] = (((tc&0x20)>>5)<<0); GFX_SPR[tb+3] = (((tc&0x10)>>4)<<0); GFX_SPR[tb+4] = (((tc&0x08)>>3)<<0); GFX_SPR[tb+5] = (((tc&0x04)>>2)<<0); GFX_SPR[tb+6] = (((tc&0x02)>>1)<<0); GFX_SPR[tb+7] = (((tc&0x01)>>0)<<0); tc=ROM[ta+1]; GFX_SPR[tb+0] |= (((tc&0x80)>>7)<<1); GFX_SPR[tb+1] |= (((tc&0x40)>>6)<<1); GFX_SPR[tb+2] |= (((tc&0x20)>>5)<<1); GFX_SPR[tb+3] |= (((tc&0x10)>>4)<<1); GFX_SPR[tb+4] |= (((tc&0x08)>>3)<<1); GFX_SPR[tb+5] |= (((tc&0x04)>>2)<<1); GFX_SPR[tb+6] |= (((tc&0x02)>>1)<<1); GFX_SPR[tb+7] |= (((tc&0x01)>>0)<<1); tb+=16; if((tb&0x7F)==0){tb-=0x78;} else{if((tb&0x7F)==8){tb-=8;}} } if(!load_rom("b87-03", ROM, 0x80000)) return; tb=0x200000; for(ta=0;ta<0x80000;ta+=2){ tc=ROM[ta+0]; GFX_SPR[tb+0] |= (((tc&0x80)>>7)<<2); GFX_SPR[tb+1] |= (((tc&0x40)>>6)<<2); GFX_SPR[tb+2] |= (((tc&0x20)>>5)<<2); GFX_SPR[tb+3] |= (((tc&0x10)>>4)<<2); GFX_SPR[tb+4] |= (((tc&0x08)>>3)<<2); GFX_SPR[tb+5] |= (((tc&0x04)>>2)<<2); GFX_SPR[tb+6] |= (((tc&0x02)>>1)<<2); GFX_SPR[tb+7] |= (((tc&0x01)>>0)<<2); tc=ROM[ta+1]; GFX_SPR[tb+0] |= (((tc&0x80)>>7)<<3); GFX_SPR[tb+1] |= (((tc&0x40)>>6)<<3); GFX_SPR[tb+2] |= (((tc&0x20)>>5)<<3); GFX_SPR[tb+3] |= (((tc&0x10)>>4)<<3); GFX_SPR[tb+4] |= (((tc&0x08)>>3)<<3); GFX_SPR[tb+5] |= (((tc&0x04)>>2)<<3); GFX_SPR[tb+6] |= (((tc&0x02)>>1)<<3); GFX_SPR[tb+7] |= (((tc&0x01)>>0)<<3); tb+=16; if((tb&0x7F)==0){tb-=0x78;} else{if((tb&0x7F)==8){tb-=8;}} } GFX_SPR_SOLID = make_solid_mask_16x16(GFX_SPR, 0x4000); tile_mask = 0x3FFF; if(!load_rom("b87-06", RAM, 0x20000)) return; for(ta=0;ta<0x20000;ta++){ ROM[ta+ta]=RAM[ta]; } if(!load_rom("b87-05", RAM, 0x20000)) return; for(ta=0;ta<0x20000;ta++){ ROM[ta+ta+1]=RAM[ta]; } /*-----[Sound Setup]-----*/ Z80ROM=RAM+0x40000; if(!load_rom("b87-07", Z80ROM, 0x8000)) return; // Z80 SOUND ROM memset(Z80ROM+0x8000,0x00,0x8000); // fix rom checksum Z80ROM[0x007F] = 0x00; Z80ROM[0x0080] = 0x00; AddTaitoYM2151_xsystem(0x00B3, 0x00B2, 0x8000); /*-----------------------*/ memset(RAM+0x00000,0x00,0x40000); // fix rom checksum WriteWord68k(&ROM[0xC5F8],0x4E71); WriteWord68k(&ROM[0xC606],0x4E71); // Speed Hack WriteLong68k(&ROM[0x8254],0x027CF8FF); WriteLong68k(&ROM[0x8258],0x13FC0000); WriteLong68k(&ROM[0x825C],0x00AA0000); WriteLong68k(&ROM[0x8260],0x4E714E71); WriteLong68k(&ROM[0x8276],0x51C8FFE0); InitPaletteMap(RAM+0x15000, 0x20, 0x10, 0x8000); set_colour_mapper(&col_map_xrrr_rrgg_gggb_bbbb); // Init seta_x1 emulation // ---------------------- seta_x1.RAM_A = RAM+0x0C000; seta_x1.RAM_B = RAM+0x16000; seta_x1.GFX = GFX_SPR; seta_x1.MASK = GFX_SPR_SOLID; seta_x1.bmp_x = 32; seta_x1.bmp_y = 32; seta_x1.bmp_w = 384; seta_x1.bmp_h = 224; seta_x1.tile_mask = 0x3FFF; seta_x1.scr_x = 0 + 16; seta_x1.scr_y = 0 - 8;/* * StarScream Stuff follows */ ByteSwap(ROM,0x40000); ByteSwap(RAM,0x40000); AddMemFetch(0x000000, 0x03FFFF, ROM+0x000000-0x000000); // 68000 ROM AddMemFetch(-1, -1, NULL); AddReadByte(0x000000, 0x03FFFF, NULL, ROM+0x000000); // 68000 ROM AddReadByte(0xF00000, 0xF03FFF, NULL, RAM+0x000000); // 68000 RAM AddReadByte(0xE00000, 0xE03FFF, NULL, RAM+0x00C000); // VIDEO RAM AddReadByte(0xD00000, 0xD00FFF, NULL, RAM+0x016000); // VIDEO RAM2 AddReadByte(0xB00000, 0xB003FF, NULL, RAM+0x015000); // COLOUR RAM AddReadByte(0x800000, 0x800003, tc0140syt_read_main_68k, NULL); // tc0140syt AddReadByte(0x900000, 0x900FFF, balloonb_cchip_rb, NULL); // c-chip AddReadByte(0x500000, 0x50000F, split_dsw_rb, NULL); // DSW AddReadByte(0x000000, 0xFFFFFF, DefBadReadByte, NULL); // <Bad Reads> AddReadByte(-1, -1, NULL, NULL); AddReadWord(0x000000, 0x03FFFF, NULL, ROM+0x000000); // 68000 ROM AddReadWord(0xF00000, 0xF03FFF, NULL, RAM+0x000000); // 68000 RAM AddReadWord(0xE00000, 0xE03FFF, NULL, RAM+0x00C000); // VIDEO RAM AddReadWord(0xD00000, 0xD00FFF, NULL, RAM+0x016000); // VIDEO RAM2 AddReadWord(0xB00000, 0xB003FF, NULL, RAM+0x015000); // COLOUR RAM AddReadWord(0x900000, 0x900FFF, balloonb_cchip_rw, NULL); // c-chip AddReadWord(0x500000, 0x50000F, split_dsw_rw, NULL); // DSW AddReadWord(0x000000, 0xFFFFFF, DefBadReadWord, NULL); // <Bad Reads> AddReadWord(-1, -1,NULL, NULL); AddWriteByte(0xF00000, 0xF03FFF, NULL, RAM+0x000000); // 68000 RAM AddWriteByte(0xE00000, 0xE03FFF, NULL, RAM+0x00C000); // VIDEO RAM AddWriteByte(0xD00000, 0xD00FFF, NULL, RAM+0x016000); // VIDEO RAM2 AddWriteByte(0xB00000, 0xB003FF, NULL, RAM+0x015000); // COLOUR RAM AddWriteByte(0x800000, 0x800003, tc0140syt_write_main_68k, NULL); // tc0140syt AddWriteByte(0x900000, 0x900FFF, balloonb_cchip_wb, NULL); // c-chip AddWriteByte(0xAA0000, 0xAA0001, Stop68000, NULL); // Trap Idle 68000 AddWriteByte(0x000000, 0xFFFFFF, DefBadWriteByte, NULL); // <Bad Writes> AddWriteByte(-1, -1, NULL, NULL); AddWriteWord(0xF00000, 0xF03FFF, NULL, RAM+0x000000); // 68000 RAM AddWriteWord(0xE00000, 0xE03FFF, NULL, RAM+0x00C000); // VIDEO RAM AddWriteWord(0xD00000, 0xD00FFF, NULL, RAM+0x016000); // VIDEO RAM2 AddWriteWord(0xB00000, 0xB003FF, NULL, RAM+0x015000); // COLOUR RAM AddWriteWord(0x900000, 0x900FFF, balloonb_cchip_ww, NULL); // c-chip AddWriteWord(0x000000, 0xFFFFFF, DefBadWriteWord, NULL); // <Bad Writes> AddWriteWord(-1, -1, NULL, NULL); AddInitMemory(); // Set Starscream mem pointers... }void clear_daisenpu(void){ RemoveTaitoYM2151(); #ifdef RAINE_DEBUG //save_debug("ROM.bin",ROM,0x040000,1); //save_debug("RAM.bin",RAM,0x040000,1); #endif}void execute_x_system_frame(void){ cpu_execute_cycles(CPU_68K_0, CPU_FRAME_MHz(12,60)); // M68000 12MHz (60fps) if(romset==1) cpu_interrupt(CPU_68K_0, 6); else cpu_interrupt(CPU_68K_0, 2); if(romset==3) Taito2151_Frame_xsystem(); // Z80 and YM2151 else Taito2610_Frame(); // Z80 and YM2610}void draw_x_system(void){ ClearPaletteMap(); render_seta_x1_68000();}
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