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📄 ringrage.c

📁 十七种模拟器源代码 非常有用的作课程设计不可缺少的
💻 C
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/******************************************************************************//*                                                                            *//*                     RING RAGE (C) 1994 TAITO CORPORATION                   *//*                                                                            *//******************************************************************************/#include "gameinc.h"#include "ringrage.h"#include "f3system.h"#include "tc003vcu.h"#include "tc200obj.h"#ifdef RAINE_DEBUG#include "files.h"#include "debug.h"#endif#include "savegame.h"#include "sasound.h"static struct DIR_INFO ring_rage_dirs[] ={   { "ring_rage", },   { "ringrage", },   { NULL, },};static struct ROM_INFO ring_rage_roms[] ={   { "ringr-04.rom", 0x00200000, 0x9dcdceca, 0, 0, 0, },   { "ringr-02.rom", 0x00200000, 0xfacd3a02, 0, 0, 0, },   { "ringr-03.rom", 0x00200000, 0x6f653e68, 0, 0, 0, },   { "ringr-01.rom", 0x00200000, 0x1fb6f07d, 0, 0, 0, },   { "ringr-05.rom", 0x00100000, 0xed894fe1, 0, 0, 0, },   { "ringr-06.rom", 0x00080000, 0x92d4a720, 0, 0, 0, },   { "ringr-07.rom", 0x00080000, 0x6da696e9, 0, 0, 0, },   { "ringr-08.rom", 0x00080000, 0xa0d95be9, 0, 0, 0, },   { "ringr-18.rom", 0x00020000, 0x133b55d0, REGION_ROM2, 0x000000, LOAD_8_16, },   { "ringr-19.rom", 0x00020000, 0x1f98908f, REGION_ROM2, 0x000001, LOAD_8_16, },   { "ringr-21.rom", 0x00040000, 0xbf7234bc, 0, 0, 0, },   { "ringr-22.rom", 0x00040000, 0x6f8b65b0, 0, 0, 0, },   { "ringr-23.rom", 0x00040000, 0x14e9ed65, 0, 0, 0, },   { "ringr-25.rom", 0x00040000, 0xaeff6e19, 0, 0, 0, },   {           NULL,          0,          0, 0, 0, 0, },};static struct ROMSW_DATA romsw_data_ring_rage_0[] ={   { "Taito Japan",           0x01 },   { "Taito America",         0x02 },   { "Taito Worldwide",       0x03 },   { NULL,                    0    },};static struct ROMSW_INFO ring_rage_romsw[] ={   { 0x07FFFF, 0x03, romsw_data_ring_rage_0 },   { 0,        0,    NULL },};static struct VIDEO_INFO ring_rage_video ={   DrawRingRage,   320,   224,   64,   VIDEO_ROTATE_NORMAL| VIDEO_ROTATABLE,};struct GAME_MAIN game_ring_rage ={   ring_rage_dirs,   ring_rage_roms,   f3_system_inputs,   NULL,   ring_rage_romsw,   LoadRingRage,   ClearRingRage,   &ring_rage_video,   ExecuteRingRageFrame,   "ringrage",   "Ring Rage",   NULL,   COMPANY_ID_TAITO,   "D21",   1992,   f3_sound,   GAME_BEAT | GAME_PARTIALLY_WORKING,};static UINT8 *RAM_BG0;static UINT8 *RAM_BG1;static UINT8 *RAM_BG2;static UINT8 *RAM_BG3;static UINT8 *RAM_BG4;		// PIXELstatic UINT8 *RAM_SCR0;static UINT8 *RAM_SCR1;static UINT8 *RAM_SCR2;static UINT8 *RAM_SCR3;static UINT8 *RAM_SCR4;		// PIXELstatic UINT32 SCR0_XOFS;static UINT32 SCR1_XOFS;static UINT32 SCR2_XOFS;static UINT32 SCR3_XOFS;static UINT32 SCR4_XOFS;		// PIXELstatic UINT32 SCR0_YOFS;static UINT32 SCR1_YOFS;static UINT32 SCR2_YOFS;static UINT32 SCR3_YOFS;static UINT32 SCR4_YOFS;		// PIXELstatic UINT8 *GFX_BG0;static UINT8 *GFX_BG0_SOLID;static UINT8 *GFX_SPR;static UINT8 *GFX_SPR_SOLID;void LoadRingRage(void){   int ta,tb,tc;   RAMSize=0x80000;   if(!(RAM=AllocateMem(0x80000))) return;   if(!(ROM=AllocateMem(0x1EF140))) return;   if(!(GFX=AllocateMem(0x7BC500+0x1C7D00))) return;   GFX_BG0 = GFX+0x7BC500;   GFX_SPR = GFX+0x000000;   tb=0;   if(!load_rom("ringr-02.rom", ROM, 0x1EF140)) return;	// 16x16 SPRITES ($7BC5)   for(ta=0;ta<0x1EF140;ta++){      GFX[tb++]=ROM[ta]&15;      GFX[tb++]=ROM[ta]>>4;      tb+=2;   }   tb=2;   if(!load_rom("ringr-03.rom", ROM, 0x1EF140)) return;	// 16x16 SPRITES   for(ta=0;ta<0x1EF140;ta++){      GFX[tb++]=ROM[ta]&15;      GFX[tb++]=ROM[ta]>>4;      tb+=2;   }   tb=0;   if(!load_rom("ringr-04.rom", ROM, 0x1EF140)) return;	// 16x16 SPRITES (MASK)   for(ta=0;ta<0x1EF140;ta++){      tc=ROM[ta];      GFX[tb+3]|=((tc&0x40)>>6)<<4;      GFX[tb+2]|=((tc&0x10)>>4)<<4;      GFX[tb+1]|=((tc&0x04)>>2)<<4;      GFX[tb+0]|=((tc&0x01)>>0)<<4;      tb+=4;   }   tb=0;   if(!load_rom("ringr-06.rom", ROM, 0x71F40)) return;	// 16x16 TILES ($1C7D)   for(ta=0;ta<0x71F40;ta+=2){      GFX_BG0[tb++]=ROM[ta]&15;      GFX_BG0[tb++]=ROM[ta]>>4;      GFX_BG0[tb++]=ROM[ta+1]&15;      GFX_BG0[tb++]=ROM[ta+1]>>4;      tb+=4;   }   tb=4;   if(!load_rom("ringr-07.rom", ROM, 0x71F40)) return;	// 16x16 TILES   for(ta=0;ta<0x71F40;ta+=2){      GFX_BG0[tb++]=ROM[ta]&15;      GFX_BG0[tb++]=ROM[ta]>>4;      GFX_BG0[tb++]=ROM[ta+1]&15;      GFX_BG0[tb++]=ROM[ta+1]>>4;      tb+=4;   }   tb=0;   if(!load_rom("ringr-08.rom", ROM, 0x71F40)) return;	// 16x16 TILES (MASK)   for(ta=0;ta<0x71F40;ta+=2){      tc=ROM[ta];      GFX_BG0[tb+7]|=((tc&0x80)>>7)<<4;      GFX_BG0[tb+6]|=((tc&0x40)>>6)<<4;      GFX_BG0[tb+5]|=((tc&0x20)>>5)<<4;      GFX_BG0[tb+4]|=((tc&0x10)>>4)<<4;      GFX_BG0[tb+3]|=((tc&0x08)>>3)<<4;      GFX_BG0[tb+2]|=((tc&0x04)>>2)<<4;      GFX_BG0[tb+1]|=((tc&0x02)>>1)<<4;      GFX_BG0[tb+0]|=((tc&0x01)>>0)<<4;      tc=ROM[ta+1];      GFX_BG0[tb+7]|=((tc&0x80)>>7)<<5;      GFX_BG0[tb+6]|=((tc&0x40)>>6)<<5;      GFX_BG0[tb+5]|=((tc&0x20)>>5)<<5;      GFX_BG0[tb+4]|=((tc&0x10)>>4)<<5;      GFX_BG0[tb+3]|=((tc&0x08)>>3)<<5;      GFX_BG0[tb+2]|=((tc&0x04)>>2)<<5;      GFX_BG0[tb+1]|=((tc&0x02)>>1)<<5;      GFX_BG0[tb+0]|=((tc&0x01)>>0)<<5;      tb+=8;   }   FreeMem(ROM);   GFX_BG0_SOLID = MakeSolidTileMap16x16(GFX_BG0, 0x1C7D);   GFX_SPR_SOLID = make_solid_mask_16x16(GFX_SPR, 0x7BC5);   if(!(ROM=AllocateMem(0x100000))) return;   // Setup 68020 Memory Map   // ----------------------   AddF3MemoryMap(0x100000);   RAM_BG0=RAM+0x30000;   RAM_BG1=RAM+0x31000;   RAM_BG2=RAM+0x32000;   RAM_BG3=RAM+0x33000;   RAM_BG4=RAM+0x50000;   RAM_SCR0=RAM+0x6A000;   RAM_SCR1=RAM+0x6A002;   RAM_SCR2=RAM+0x6A004;   RAM_SCR3=RAM+0x6A006;   RAM_SCR4=RAM+0x6A018;   SCR0_XOFS=0xF600+(1<<6);   SCR1_XOFS=0xF700+(1<<6);   SCR2_XOFS=0xF800+(1<<6);   SCR3_XOFS=0xF900+(1<<6);   SCR4_XOFS=0x0029-1;   SCR0_YOFS=0xFF80+(1<<7);   SCR1_YOFS=0xFF80+(1<<7);   SCR2_YOFS=0xFF80+(1<<7);   SCR3_YOFS=0xFF80+(1<<7);   SCR4_YOFS=0x001F-1;   if(!load_rom("ringr-23.rom", RAM, 0x40000)) return;		// 68020 ROM   for(ta=0;ta<0x40000;ta++){      ROM[(ta<<2)+0]=RAM[ta];   }   if(!load_rom("ringr-22.rom", RAM, 0x40000)) return;   for(ta=0;ta<0x40000;ta++){      ROM[(ta<<2)+1]=RAM[ta];   }   if(!load_rom("ringr-21.rom", RAM, 0x40000)) return;   for(ta=0;ta<0x40000;ta++){      ROM[(ta<<2)+2]=RAM[ta];   }   if(!load_rom("ringr-25.rom", RAM, 0x40000)) return;   for(ta=0;ta<0x40000;ta++){      ROM[(ta<<2)+3]=RAM[ta];   }   // 68000 code   M68000ROM = load_region[REGION_ROM2];   if(!(PCMROM=AllocateMem(0x800000))) return;      load_be("ringr-01.rom",PCMROM,0x200000);   load_be("ringr-05.rom",PCMROM+0x400000,0x100000);   max_banks_this_game=3; //=memory_region_length(REGION_SOUND1)/0x400000;   memset(PCMROM+0x600000,0,0x1fffff);   memset(RAM+0x00000,0x00,0x80000);   memset(RAM+0x69000,0xFF,0x01000);   // FIX ROM CHECKSUM   // ----------------   ROM[0x056AC]=0x00;   // EEPROM HACKS   // ------------   WriteWord68k(&ROM[0x0B9BC],0x7F00);		//	raine	#$00	<eeprom read>   WriteWord68k(&ROM[0x0B9BE],0x4E75);		//	rts   WriteWord68k(&ROM[0x0BA38],0x7F01);		//	raine	#$01	<eeprom write>   WriteWord68k(&ROM[0x0BA3A],0x4E75);		//	rts   // SPEED HACKS   // -----------   WriteWord68k(&ROM[0x00706],0x7F02);		//	raine	#$02	<stop cpu>   F3SystemEEPROMAccess=&F3SysEEPROMAccessMode1;   set_colour_mapper(&col_map_12bit_rgbxxxx);   InitPaletteMap(RAM+0x60000, 0x200, 0x40, 0x2000);   // Init tc0003vcu emulation   // ------------------------   tc0003vcu.RAM	= RAM+0x20000;   //tc0003vcu.mapper	= &Map_12bit_RGBxxxxx;   tc0003vcu.bmp_x	= 64;   tc0003vcu.bmp_y	= 64;   tc0003vcu.bmp_w	= 320;   tc0003vcu.bmp_h	= 224;   tc0003vcu.scr_x	= 0;   tc0003vcu.scr_y	= 0;   // Init tc0200obj emulation   // ------------------------   tc0200obj.RAM	= RAM+0x20000;   tc0200obj.RAM_B	= RAM+0x28000;   tc0200obj.GFX	= GFX_SPR;   tc0200obj.MASK	= GFX_SPR_SOLID;   tc0200obj.bmp_x	= 64;   tc0200obj.bmp_y	= 64;   tc0200obj.bmp_w	= 320;   tc0200obj.bmp_h	= 224;   //tc0200obj.mapper	= &Map_12bit_RGBxxxxx;   tc0200obj.tile_mask	= 0x7FFF;   tc0200obj.ofs_x	= 0-0x2E;   tc0200obj.ofs_y	= 0-0x1F;   tc0200obj.cols	= 32;   init_tc0200obj();   init_f3_system_ioc(F3_IOC_2P_3BUTTON);   init_m68k();   setup_sound_68000();}void ClearRingRage(void){   save_eeprom();#ifdef RAINE_DEBUG      save_debug("ROM.bin",ROM,0x100000,0);      save_debug("RAM.bin",RAM,0x080000,0);      //save_debug("GFX.bin",GFX,0x64AB00+0x3C2300,0);#endif}void ExecuteRingRageFrame(void){  int ta;  for (ta=0; ta<f3_slices; ta++) {    Execute68020(400000/f3_slices);#ifdef RAINE_DEBUG    print_debug("PC:%06x SR:%04x\n",regs.pc,regs.sr);#endif    if (RaineSoundCard) {      cpu_execute_cycles(CPU_68K_0, CPU_FRAME_MHz(16,60*f3_slices)); // M68000 16MHz (60fps)      if (int7_active) 	f3_timer_callback();    }  }      //Interrupt68020(3);  Interrupt68020(2);  IntF3System();}void DrawRingRage(void){   int x16,y16,zz,zzz,zzzz;   int ta,x,y;   UINT8 *MAP;   ClearPaletteMap();   // Init tc0003vcu emulation   // ------------------------   tc0003vcu_layer_count = 0;   if(check_layer_enabled(f3_bg0_id)){   zzz=(ReadWord68k(&RAM_SCR0[0])-SCR0_XOFS)>>6;   zzzz=((zzz&0x1F0)>>4)<<2;			// X Offset (16-1024)   x16=15-(zzz&15);				// X Offset (0-15)   zzz=(ReadWord68k(&RAM_SCR0[8])-SCR0_YOFS)>>7;   zzzz+=((zzz&0x1F0)>>4)<<7;			// Y Offset (16-511)   y16=15-(zzz&15);				// Y Offset (0-15)   zzzz&=0xFFF;   zz=zzzz;   for(y=(48+y16);y<(224+64);y+=16){   for(x=(48+x16);x<(320+64);x+=16){      MAP_PALETTE_MAPPED_NEW(         ReadWord68k(&RAM_BG0[zz])&0x1FF,         64,         MAP      );      switch(RAM_BG0[zz]&0xC0){      case 0x00: Draw16x16_Mapped_Rot(&GFX_BG0[(ReadWord68k(&RAM_BG0[zz+2])&0x1FFF)<<8],x,y,MAP);        break;      case 0x40: Draw16x16_Mapped_FlipY_Rot(&GFX_BG0[(ReadWord68k(&RAM_BG0[zz+2])&0x1FFF)<<8],x,y,MAP);  break;      case 0x80: Draw16x16_Mapped_FlipX_Rot(&GFX_BG0[(ReadWord68k(&RAM_BG0[zz+2])&0x1FFF)<<8],x,y,MAP);  break;      case 0xC0: Draw16x16_Mapped_FlipXY_Rot(&GFX_BG0[(ReadWord68k(&RAM_BG0[zz+2])&0x1FFF)<<8],x,y,MAP); break;      }   zz=(zz&0xF80)|((zz+4)&0x7F);   }   zzzz=(zzzz+0x80)&0xFFF;   zz=zzzz;   }   }   if(check_layer_enabled(f3_bg1_id)){   zzz=(ReadWord68k(&RAM_SCR0[0])-SCR0_XOFS)>>6;   zzzz=((zzz&0x1F0)>>4)<<2;			// X Offset (16-1024)   x16=15-(zzz&15);				// X Offset (0-15)   zzz=(ReadWord68k(&RAM_SCR0[8])-SCR0_YOFS)>>7;   zzzz+=((zzz&0x1F0)>>4)<<7;			// Y Offset (16-511)   y16=15-(zzz&15);				// Y Offset (0-15)   zzzz&=0xFFF;   zz=zzzz;   for(y=(48+y16);y<(224+64);y+=16){   for(x=(48+x16);x<(320+64);x+=16){   ta=ReadWord68k(&RAM_BG1[zz+2])&0x1FFF;   if(ta!=0){      MAP_PALETTE_MAPPED_NEW(         ReadWord68k(&RAM_BG1[zz])&0x1FF,         64,         MAP      );      if(GFX_BG0_SOLID[ta]==0){         switch(RAM_BG1[zz]&0xC0){         case 0x00: Draw16x16_Trans_Mapped_Rot(&GFX_BG0[ta<<8],x,y,MAP);        break;         case 0x40: Draw16x16_Trans_Mapped_FlipY_Rot(&GFX_BG0[ta<<8],x,y,MAP);  break;         case 0x80: Draw16x16_Trans_Mapped_FlipX_Rot(&GFX_BG0[ta<<8],x,y,MAP);  break;         case 0xC0: Draw16x16_Trans_Mapped_FlipXY_Rot(&GFX_BG0[ta<<8],x,y,MAP); break;         }      }      else{         switch(RAM_BG1[zz]&0xC0){         case 0x00: Draw16x16_Mapped_Rot(&GFX_BG0[ta<<8],x,y,MAP);        break;         case 0x40: Draw16x16_Mapped_FlipY_Rot(&GFX_BG0[ta<<8],x,y,MAP);  break;         case 0x80: Draw16x16_Mapped_FlipX_Rot(&GFX_BG0[ta<<8],x,y,MAP);  break;         case 0xC0: Draw16x16_Mapped_FlipXY_Rot(&GFX_BG0[ta<<8],x,y,MAP); break;         }      }   }   zz=(zz&0xF80)|((zz+4)&0x7F);   }   zzzz=(zzzz+0x80)&0xFFF;   zz=zzzz;   }   }   render_tc0200obj_mapped_f3system();   if(check_layer_enabled(f3_bg2_id)){   zzz=(ReadWord68k(&RAM_SCR0[0])-SCR0_XOFS)>>6;   zzzz=((zzz&0x1F0)>>4)<<2;			// X Offset (16-1024)   x16=15-(zzz&15);				// X Offset (0-15)   zzz=(ReadWord68k(&RAM_SCR0[8])-SCR0_YOFS)>>7;   zzzz+=((zzz&0x1F0)>>4)<<7;			// Y Offset (16-511)   y16=15-(zzz&15);				// Y Offset (0-15)   zzzz&=0xFFF;   zz=zzzz;   for(y=(48+y16);y<(224+64);y+=16){   for(x=(48+x16);x<(320+64);x+=16){   ta=ReadWord68k(&RAM_BG2[zz+2])&0x1FFF;   if(ta!=0){      MAP_PALETTE_MAPPED_NEW(         ReadWord68k(&RAM_BG2[zz])&0x1FF,         64,         MAP      );      if(GFX_BG0_SOLID[ta]==0){         switch(RAM_BG2[zz]&0xC0){         case 0x00: Draw16x16_Trans_Mapped_Rot(&GFX_BG0[ta<<8],x,y,MAP);        break;         case 0x40: Draw16x16_Trans_Mapped_FlipY_Rot(&GFX_BG0[ta<<8],x,y,MAP);  break;         case 0x80: Draw16x16_Trans_Mapped_FlipX_Rot(&GFX_BG0[ta<<8],x,y,MAP);  break;         case 0xC0: Draw16x16_Trans_Mapped_FlipXY_Rot(&GFX_BG0[ta<<8],x,y,MAP); break;         }      }      else{         switch(RAM_BG2[zz]&0xC0){         case 0x00: Draw16x16_Mapped_Rot(&GFX_BG0[ta<<8],x,y,MAP);        break;         case 0x40: Draw16x16_Mapped_FlipY_Rot(&GFX_BG0[ta<<8],x,y,MAP);  break;         case 0x80: Draw16x16_Mapped_FlipX_Rot(&GFX_BG0[ta<<8],x,y,MAP);  break;         case 0xC0: Draw16x16_Mapped_FlipXY_Rot(&GFX_BG0[ta<<8],x,y,MAP); break;         }      }   }   zz=(zz&0xF80)|((zz+4)&0x7F);   }   zzzz=(zzzz+0x80)&0xFFF;   zz=zzzz;   }   }   if(check_layer_enabled(f3_bg3_id)){   zzz=(ReadWord68k(&RAM_SCR0[0])-SCR0_XOFS)>>6;   zzzz=((zzz&0x1F0)>>4)<<2;			// X Offset (16-1024)   x16=15-(zzz&15);				// X Offset (0-15)   zzz=(ReadWord68k(&RAM_SCR0[8])-SCR0_YOFS)>>7;   zzzz+=((zzz&0x1F0)>>4)<<7;			// Y Offset (16-511)   y16=15-(zzz&15);				// Y Offset (0-15)   zzzz&=0xFFF;   zz=zzzz;   for(y=(48+y16);y<(224+64);y+=16){   for(x=(48+x16);x<(320+64);x+=16){   ta=ReadWord68k(&RAM_BG3[zz+2])&0x1FFF;   if(ta!=0){      MAP_PALETTE_MAPPED_NEW(         ReadWord68k(&RAM_BG3[zz])&0x1FF,         64,         MAP      );      if(GFX_BG0_SOLID[ta]==0){         switch(RAM_BG3[zz]&0xC0){         case 0x00: Draw16x16_Trans_Mapped_Rot(&GFX_BG0[ta<<8],x,y,MAP);        break;         case 0x40: Draw16x16_Trans_Mapped_FlipY_Rot(&GFX_BG0[ta<<8],x,y,MAP);  break;         case 0x80: Draw16x16_Trans_Mapped_FlipX_Rot(&GFX_BG0[ta<<8],x,y,MAP);  break;         case 0xC0: Draw16x16_Trans_Mapped_FlipXY_Rot(&GFX_BG0[ta<<8],x,y,MAP); break;         }      }      else{         switch(RAM_BG3[zz]&0xC0){         case 0x00: Draw16x16_Mapped_Rot(&GFX_BG0[ta<<8],x,y,MAP);        break;         case 0x40: Draw16x16_Mapped_FlipY_Rot(&GFX_BG0[ta<<8],x,y,MAP);  break;         case 0x80: Draw16x16_Mapped_FlipX_Rot(&GFX_BG0[ta<<8],x,y,MAP);  break;         case 0xC0: Draw16x16_Mapped_FlipXY_Rot(&GFX_BG0[ta<<8],x,y,MAP); break;         }      }   }   zz=(zz&0xF80)|((zz+4)&0x7F);   }   zzzz=(zzzz+0x80)&0xFFF;   zz=zzzz;   }   }   if(check_layer_enabled(f3_bg5_id)){      f3video_render_fg0();   }}

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