📄 ringrage.c
字号:
/******************************************************************************//* *//* RING RAGE (C) 1994 TAITO CORPORATION *//* *//******************************************************************************/#include "gameinc.h"#include "ringrage.h"#include "f3system.h"#include "tc003vcu.h"#include "tc200obj.h"#ifdef RAINE_DEBUG#include "files.h"#include "debug.h"#endif#include "savegame.h"#include "sasound.h"static struct DIR_INFO ring_rage_dirs[] ={ { "ring_rage", }, { "ringrage", }, { NULL, },};static struct ROM_INFO ring_rage_roms[] ={ { "ringr-04.rom", 0x00200000, 0x9dcdceca, 0, 0, 0, }, { "ringr-02.rom", 0x00200000, 0xfacd3a02, 0, 0, 0, }, { "ringr-03.rom", 0x00200000, 0x6f653e68, 0, 0, 0, }, { "ringr-01.rom", 0x00200000, 0x1fb6f07d, 0, 0, 0, }, { "ringr-05.rom", 0x00100000, 0xed894fe1, 0, 0, 0, }, { "ringr-06.rom", 0x00080000, 0x92d4a720, 0, 0, 0, }, { "ringr-07.rom", 0x00080000, 0x6da696e9, 0, 0, 0, }, { "ringr-08.rom", 0x00080000, 0xa0d95be9, 0, 0, 0, }, { "ringr-18.rom", 0x00020000, 0x133b55d0, REGION_ROM2, 0x000000, LOAD_8_16, }, { "ringr-19.rom", 0x00020000, 0x1f98908f, REGION_ROM2, 0x000001, LOAD_8_16, }, { "ringr-21.rom", 0x00040000, 0xbf7234bc, 0, 0, 0, }, { "ringr-22.rom", 0x00040000, 0x6f8b65b0, 0, 0, 0, }, { "ringr-23.rom", 0x00040000, 0x14e9ed65, 0, 0, 0, }, { "ringr-25.rom", 0x00040000, 0xaeff6e19, 0, 0, 0, }, { NULL, 0, 0, 0, 0, 0, },};static struct ROMSW_DATA romsw_data_ring_rage_0[] ={ { "Taito Japan", 0x01 }, { "Taito America", 0x02 }, { "Taito Worldwide", 0x03 }, { NULL, 0 },};static struct ROMSW_INFO ring_rage_romsw[] ={ { 0x07FFFF, 0x03, romsw_data_ring_rage_0 }, { 0, 0, NULL },};static struct VIDEO_INFO ring_rage_video ={ DrawRingRage, 320, 224, 64, VIDEO_ROTATE_NORMAL| VIDEO_ROTATABLE,};struct GAME_MAIN game_ring_rage ={ ring_rage_dirs, ring_rage_roms, f3_system_inputs, NULL, ring_rage_romsw, LoadRingRage, ClearRingRage, &ring_rage_video, ExecuteRingRageFrame, "ringrage", "Ring Rage", NULL, COMPANY_ID_TAITO, "D21", 1992, f3_sound, GAME_BEAT | GAME_PARTIALLY_WORKING,};static UINT8 *RAM_BG0;static UINT8 *RAM_BG1;static UINT8 *RAM_BG2;static UINT8 *RAM_BG3;static UINT8 *RAM_BG4; // PIXELstatic UINT8 *RAM_SCR0;static UINT8 *RAM_SCR1;static UINT8 *RAM_SCR2;static UINT8 *RAM_SCR3;static UINT8 *RAM_SCR4; // PIXELstatic UINT32 SCR0_XOFS;static UINT32 SCR1_XOFS;static UINT32 SCR2_XOFS;static UINT32 SCR3_XOFS;static UINT32 SCR4_XOFS; // PIXELstatic UINT32 SCR0_YOFS;static UINT32 SCR1_YOFS;static UINT32 SCR2_YOFS;static UINT32 SCR3_YOFS;static UINT32 SCR4_YOFS; // PIXELstatic UINT8 *GFX_BG0;static UINT8 *GFX_BG0_SOLID;static UINT8 *GFX_SPR;static UINT8 *GFX_SPR_SOLID;void LoadRingRage(void){ int ta,tb,tc; RAMSize=0x80000; if(!(RAM=AllocateMem(0x80000))) return; if(!(ROM=AllocateMem(0x1EF140))) return; if(!(GFX=AllocateMem(0x7BC500+0x1C7D00))) return; GFX_BG0 = GFX+0x7BC500; GFX_SPR = GFX+0x000000; tb=0; if(!load_rom("ringr-02.rom", ROM, 0x1EF140)) return; // 16x16 SPRITES ($7BC5) for(ta=0;ta<0x1EF140;ta++){ GFX[tb++]=ROM[ta]&15; GFX[tb++]=ROM[ta]>>4; tb+=2; } tb=2; if(!load_rom("ringr-03.rom", ROM, 0x1EF140)) return; // 16x16 SPRITES for(ta=0;ta<0x1EF140;ta++){ GFX[tb++]=ROM[ta]&15; GFX[tb++]=ROM[ta]>>4; tb+=2; } tb=0; if(!load_rom("ringr-04.rom", ROM, 0x1EF140)) return; // 16x16 SPRITES (MASK) for(ta=0;ta<0x1EF140;ta++){ tc=ROM[ta]; GFX[tb+3]|=((tc&0x40)>>6)<<4; GFX[tb+2]|=((tc&0x10)>>4)<<4; GFX[tb+1]|=((tc&0x04)>>2)<<4; GFX[tb+0]|=((tc&0x01)>>0)<<4; tb+=4; } tb=0; if(!load_rom("ringr-06.rom", ROM, 0x71F40)) return; // 16x16 TILES ($1C7D) for(ta=0;ta<0x71F40;ta+=2){ GFX_BG0[tb++]=ROM[ta]&15; GFX_BG0[tb++]=ROM[ta]>>4; GFX_BG0[tb++]=ROM[ta+1]&15; GFX_BG0[tb++]=ROM[ta+1]>>4; tb+=4; } tb=4; if(!load_rom("ringr-07.rom", ROM, 0x71F40)) return; // 16x16 TILES for(ta=0;ta<0x71F40;ta+=2){ GFX_BG0[tb++]=ROM[ta]&15; GFX_BG0[tb++]=ROM[ta]>>4; GFX_BG0[tb++]=ROM[ta+1]&15; GFX_BG0[tb++]=ROM[ta+1]>>4; tb+=4; } tb=0; if(!load_rom("ringr-08.rom", ROM, 0x71F40)) return; // 16x16 TILES (MASK) for(ta=0;ta<0x71F40;ta+=2){ tc=ROM[ta]; GFX_BG0[tb+7]|=((tc&0x80)>>7)<<4; GFX_BG0[tb+6]|=((tc&0x40)>>6)<<4; GFX_BG0[tb+5]|=((tc&0x20)>>5)<<4; GFX_BG0[tb+4]|=((tc&0x10)>>4)<<4; GFX_BG0[tb+3]|=((tc&0x08)>>3)<<4; GFX_BG0[tb+2]|=((tc&0x04)>>2)<<4; GFX_BG0[tb+1]|=((tc&0x02)>>1)<<4; GFX_BG0[tb+0]|=((tc&0x01)>>0)<<4; tc=ROM[ta+1]; GFX_BG0[tb+7]|=((tc&0x80)>>7)<<5; GFX_BG0[tb+6]|=((tc&0x40)>>6)<<5; GFX_BG0[tb+5]|=((tc&0x20)>>5)<<5; GFX_BG0[tb+4]|=((tc&0x10)>>4)<<5; GFX_BG0[tb+3]|=((tc&0x08)>>3)<<5; GFX_BG0[tb+2]|=((tc&0x04)>>2)<<5; GFX_BG0[tb+1]|=((tc&0x02)>>1)<<5; GFX_BG0[tb+0]|=((tc&0x01)>>0)<<5; tb+=8; } FreeMem(ROM); GFX_BG0_SOLID = MakeSolidTileMap16x16(GFX_BG0, 0x1C7D); GFX_SPR_SOLID = make_solid_mask_16x16(GFX_SPR, 0x7BC5); if(!(ROM=AllocateMem(0x100000))) return; // Setup 68020 Memory Map // ---------------------- AddF3MemoryMap(0x100000); RAM_BG0=RAM+0x30000; RAM_BG1=RAM+0x31000; RAM_BG2=RAM+0x32000; RAM_BG3=RAM+0x33000; RAM_BG4=RAM+0x50000; RAM_SCR0=RAM+0x6A000; RAM_SCR1=RAM+0x6A002; RAM_SCR2=RAM+0x6A004; RAM_SCR3=RAM+0x6A006; RAM_SCR4=RAM+0x6A018; SCR0_XOFS=0xF600+(1<<6); SCR1_XOFS=0xF700+(1<<6); SCR2_XOFS=0xF800+(1<<6); SCR3_XOFS=0xF900+(1<<6); SCR4_XOFS=0x0029-1; SCR0_YOFS=0xFF80+(1<<7); SCR1_YOFS=0xFF80+(1<<7); SCR2_YOFS=0xFF80+(1<<7); SCR3_YOFS=0xFF80+(1<<7); SCR4_YOFS=0x001F-1; if(!load_rom("ringr-23.rom", RAM, 0x40000)) return; // 68020 ROM for(ta=0;ta<0x40000;ta++){ ROM[(ta<<2)+0]=RAM[ta]; } if(!load_rom("ringr-22.rom", RAM, 0x40000)) return; for(ta=0;ta<0x40000;ta++){ ROM[(ta<<2)+1]=RAM[ta]; } if(!load_rom("ringr-21.rom", RAM, 0x40000)) return; for(ta=0;ta<0x40000;ta++){ ROM[(ta<<2)+2]=RAM[ta]; } if(!load_rom("ringr-25.rom", RAM, 0x40000)) return; for(ta=0;ta<0x40000;ta++){ ROM[(ta<<2)+3]=RAM[ta]; } // 68000 code M68000ROM = load_region[REGION_ROM2]; if(!(PCMROM=AllocateMem(0x800000))) return; load_be("ringr-01.rom",PCMROM,0x200000); load_be("ringr-05.rom",PCMROM+0x400000,0x100000); max_banks_this_game=3; //=memory_region_length(REGION_SOUND1)/0x400000; memset(PCMROM+0x600000,0,0x1fffff); memset(RAM+0x00000,0x00,0x80000); memset(RAM+0x69000,0xFF,0x01000); // FIX ROM CHECKSUM // ---------------- ROM[0x056AC]=0x00; // EEPROM HACKS // ------------ WriteWord68k(&ROM[0x0B9BC],0x7F00); // raine #$00 <eeprom read> WriteWord68k(&ROM[0x0B9BE],0x4E75); // rts WriteWord68k(&ROM[0x0BA38],0x7F01); // raine #$01 <eeprom write> WriteWord68k(&ROM[0x0BA3A],0x4E75); // rts // SPEED HACKS // ----------- WriteWord68k(&ROM[0x00706],0x7F02); // raine #$02 <stop cpu> F3SystemEEPROMAccess=&F3SysEEPROMAccessMode1; set_colour_mapper(&col_map_12bit_rgbxxxx); InitPaletteMap(RAM+0x60000, 0x200, 0x40, 0x2000); // Init tc0003vcu emulation // ------------------------ tc0003vcu.RAM = RAM+0x20000; //tc0003vcu.mapper = &Map_12bit_RGBxxxxx; tc0003vcu.bmp_x = 64; tc0003vcu.bmp_y = 64; tc0003vcu.bmp_w = 320; tc0003vcu.bmp_h = 224; tc0003vcu.scr_x = 0; tc0003vcu.scr_y = 0; // Init tc0200obj emulation // ------------------------ tc0200obj.RAM = RAM+0x20000; tc0200obj.RAM_B = RAM+0x28000; tc0200obj.GFX = GFX_SPR; tc0200obj.MASK = GFX_SPR_SOLID; tc0200obj.bmp_x = 64; tc0200obj.bmp_y = 64; tc0200obj.bmp_w = 320; tc0200obj.bmp_h = 224; //tc0200obj.mapper = &Map_12bit_RGBxxxxx; tc0200obj.tile_mask = 0x7FFF; tc0200obj.ofs_x = 0-0x2E; tc0200obj.ofs_y = 0-0x1F; tc0200obj.cols = 32; init_tc0200obj(); init_f3_system_ioc(F3_IOC_2P_3BUTTON); init_m68k(); setup_sound_68000();}void ClearRingRage(void){ save_eeprom();#ifdef RAINE_DEBUG save_debug("ROM.bin",ROM,0x100000,0); save_debug("RAM.bin",RAM,0x080000,0); //save_debug("GFX.bin",GFX,0x64AB00+0x3C2300,0);#endif}void ExecuteRingRageFrame(void){ int ta; for (ta=0; ta<f3_slices; ta++) { Execute68020(400000/f3_slices);#ifdef RAINE_DEBUG print_debug("PC:%06x SR:%04x\n",regs.pc,regs.sr);#endif if (RaineSoundCard) { cpu_execute_cycles(CPU_68K_0, CPU_FRAME_MHz(16,60*f3_slices)); // M68000 16MHz (60fps) if (int7_active) f3_timer_callback(); } } //Interrupt68020(3); Interrupt68020(2); IntF3System();}void DrawRingRage(void){ int x16,y16,zz,zzz,zzzz; int ta,x,y; UINT8 *MAP; ClearPaletteMap(); // Init tc0003vcu emulation // ------------------------ tc0003vcu_layer_count = 0; if(check_layer_enabled(f3_bg0_id)){ zzz=(ReadWord68k(&RAM_SCR0[0])-SCR0_XOFS)>>6; zzzz=((zzz&0x1F0)>>4)<<2; // X Offset (16-1024) x16=15-(zzz&15); // X Offset (0-15) zzz=(ReadWord68k(&RAM_SCR0[8])-SCR0_YOFS)>>7; zzzz+=((zzz&0x1F0)>>4)<<7; // Y Offset (16-511) y16=15-(zzz&15); // Y Offset (0-15) zzzz&=0xFFF; zz=zzzz; for(y=(48+y16);y<(224+64);y+=16){ for(x=(48+x16);x<(320+64);x+=16){ MAP_PALETTE_MAPPED_NEW( ReadWord68k(&RAM_BG0[zz])&0x1FF, 64, MAP ); switch(RAM_BG0[zz]&0xC0){ case 0x00: Draw16x16_Mapped_Rot(&GFX_BG0[(ReadWord68k(&RAM_BG0[zz+2])&0x1FFF)<<8],x,y,MAP); break; case 0x40: Draw16x16_Mapped_FlipY_Rot(&GFX_BG0[(ReadWord68k(&RAM_BG0[zz+2])&0x1FFF)<<8],x,y,MAP); break; case 0x80: Draw16x16_Mapped_FlipX_Rot(&GFX_BG0[(ReadWord68k(&RAM_BG0[zz+2])&0x1FFF)<<8],x,y,MAP); break; case 0xC0: Draw16x16_Mapped_FlipXY_Rot(&GFX_BG0[(ReadWord68k(&RAM_BG0[zz+2])&0x1FFF)<<8],x,y,MAP); break; } zz=(zz&0xF80)|((zz+4)&0x7F); } zzzz=(zzzz+0x80)&0xFFF; zz=zzzz; } } if(check_layer_enabled(f3_bg1_id)){ zzz=(ReadWord68k(&RAM_SCR0[0])-SCR0_XOFS)>>6; zzzz=((zzz&0x1F0)>>4)<<2; // X Offset (16-1024) x16=15-(zzz&15); // X Offset (0-15) zzz=(ReadWord68k(&RAM_SCR0[8])-SCR0_YOFS)>>7; zzzz+=((zzz&0x1F0)>>4)<<7; // Y Offset (16-511) y16=15-(zzz&15); // Y Offset (0-15) zzzz&=0xFFF; zz=zzzz; for(y=(48+y16);y<(224+64);y+=16){ for(x=(48+x16);x<(320+64);x+=16){ ta=ReadWord68k(&RAM_BG1[zz+2])&0x1FFF; if(ta!=0){ MAP_PALETTE_MAPPED_NEW( ReadWord68k(&RAM_BG1[zz])&0x1FF, 64, MAP ); if(GFX_BG0_SOLID[ta]==0){ switch(RAM_BG1[zz]&0xC0){ case 0x00: Draw16x16_Trans_Mapped_Rot(&GFX_BG0[ta<<8],x,y,MAP); break; case 0x40: Draw16x16_Trans_Mapped_FlipY_Rot(&GFX_BG0[ta<<8],x,y,MAP); break; case 0x80: Draw16x16_Trans_Mapped_FlipX_Rot(&GFX_BG0[ta<<8],x,y,MAP); break; case 0xC0: Draw16x16_Trans_Mapped_FlipXY_Rot(&GFX_BG0[ta<<8],x,y,MAP); break; } } else{ switch(RAM_BG1[zz]&0xC0){ case 0x00: Draw16x16_Mapped_Rot(&GFX_BG0[ta<<8],x,y,MAP); break; case 0x40: Draw16x16_Mapped_FlipY_Rot(&GFX_BG0[ta<<8],x,y,MAP); break; case 0x80: Draw16x16_Mapped_FlipX_Rot(&GFX_BG0[ta<<8],x,y,MAP); break; case 0xC0: Draw16x16_Mapped_FlipXY_Rot(&GFX_BG0[ta<<8],x,y,MAP); break; } } } zz=(zz&0xF80)|((zz+4)&0x7F); } zzzz=(zzzz+0x80)&0xFFF; zz=zzzz; } } render_tc0200obj_mapped_f3system(); if(check_layer_enabled(f3_bg2_id)){ zzz=(ReadWord68k(&RAM_SCR0[0])-SCR0_XOFS)>>6; zzzz=((zzz&0x1F0)>>4)<<2; // X Offset (16-1024) x16=15-(zzz&15); // X Offset (0-15) zzz=(ReadWord68k(&RAM_SCR0[8])-SCR0_YOFS)>>7; zzzz+=((zzz&0x1F0)>>4)<<7; // Y Offset (16-511) y16=15-(zzz&15); // Y Offset (0-15) zzzz&=0xFFF; zz=zzzz; for(y=(48+y16);y<(224+64);y+=16){ for(x=(48+x16);x<(320+64);x+=16){ ta=ReadWord68k(&RAM_BG2[zz+2])&0x1FFF; if(ta!=0){ MAP_PALETTE_MAPPED_NEW( ReadWord68k(&RAM_BG2[zz])&0x1FF, 64, MAP ); if(GFX_BG0_SOLID[ta]==0){ switch(RAM_BG2[zz]&0xC0){ case 0x00: Draw16x16_Trans_Mapped_Rot(&GFX_BG0[ta<<8],x,y,MAP); break; case 0x40: Draw16x16_Trans_Mapped_FlipY_Rot(&GFX_BG0[ta<<8],x,y,MAP); break; case 0x80: Draw16x16_Trans_Mapped_FlipX_Rot(&GFX_BG0[ta<<8],x,y,MAP); break; case 0xC0: Draw16x16_Trans_Mapped_FlipXY_Rot(&GFX_BG0[ta<<8],x,y,MAP); break; } } else{ switch(RAM_BG2[zz]&0xC0){ case 0x00: Draw16x16_Mapped_Rot(&GFX_BG0[ta<<8],x,y,MAP); break; case 0x40: Draw16x16_Mapped_FlipY_Rot(&GFX_BG0[ta<<8],x,y,MAP); break; case 0x80: Draw16x16_Mapped_FlipX_Rot(&GFX_BG0[ta<<8],x,y,MAP); break; case 0xC0: Draw16x16_Mapped_FlipXY_Rot(&GFX_BG0[ta<<8],x,y,MAP); break; } } } zz=(zz&0xF80)|((zz+4)&0x7F); } zzzz=(zzzz+0x80)&0xFFF; zz=zzzz; } } if(check_layer_enabled(f3_bg3_id)){ zzz=(ReadWord68k(&RAM_SCR0[0])-SCR0_XOFS)>>6; zzzz=((zzz&0x1F0)>>4)<<2; // X Offset (16-1024) x16=15-(zzz&15); // X Offset (0-15) zzz=(ReadWord68k(&RAM_SCR0[8])-SCR0_YOFS)>>7; zzzz+=((zzz&0x1F0)>>4)<<7; // Y Offset (16-511) y16=15-(zzz&15); // Y Offset (0-15) zzzz&=0xFFF; zz=zzzz; for(y=(48+y16);y<(224+64);y+=16){ for(x=(48+x16);x<(320+64);x+=16){ ta=ReadWord68k(&RAM_BG3[zz+2])&0x1FFF; if(ta!=0){ MAP_PALETTE_MAPPED_NEW( ReadWord68k(&RAM_BG3[zz])&0x1FF, 64, MAP ); if(GFX_BG0_SOLID[ta]==0){ switch(RAM_BG3[zz]&0xC0){ case 0x00: Draw16x16_Trans_Mapped_Rot(&GFX_BG0[ta<<8],x,y,MAP); break; case 0x40: Draw16x16_Trans_Mapped_FlipY_Rot(&GFX_BG0[ta<<8],x,y,MAP); break; case 0x80: Draw16x16_Trans_Mapped_FlipX_Rot(&GFX_BG0[ta<<8],x,y,MAP); break; case 0xC0: Draw16x16_Trans_Mapped_FlipXY_Rot(&GFX_BG0[ta<<8],x,y,MAP); break; } } else{ switch(RAM_BG3[zz]&0xC0){ case 0x00: Draw16x16_Mapped_Rot(&GFX_BG0[ta<<8],x,y,MAP); break; case 0x40: Draw16x16_Mapped_FlipY_Rot(&GFX_BG0[ta<<8],x,y,MAP); break; case 0x80: Draw16x16_Mapped_FlipX_Rot(&GFX_BG0[ta<<8],x,y,MAP); break; case 0xC0: Draw16x16_Mapped_FlipXY_Rot(&GFX_BG0[ta<<8],x,y,MAP); break; } } } zz=(zz&0xF80)|((zz+4)&0x7F); } zzzz=(zzzz+0x80)&0xFFF; zz=zzzz; } } if(check_layer_enabled(f3_bg5_id)){ f3video_render_fg0(); }}
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -