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📄 exzisus.c

📁 十七种模拟器源代码 非常有用的作课程设计不可缺少的
💻 C
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/******************************************************************************//*                                                                            *//*                    EXZISUS (C) 1987 TAITO CORPORATION                      *//*                                                                            *//******************************************************************************/#include "gameinc.h"#include "exzisus.h"#include "tc220ioc.h"#include "taitosnd.h"#include "2203intf.h"#include "decode.h"#ifdef RAINE_DEBUG#include "debug.h"#endif#include "savegame.h"/*Z80 x 3TC0140SYTZ80 + YM2151TC0010VCU x 2B12 = Exzisus (2 screens)     = original gameB23 = Exzisus (single screen) = romswap update*/static struct DIR_INFO exzisus_dirs[] ={   { "exzisus", },   { NULL, },};static struct ROM_INFO exzisus_roms[] ={   {   "b12-12.bin", 0x00010000, 0xa662be67, 0, 0, 0, },   {   "b12-13.bin", 0x00010000, 0x04a29633, 0, 0, 0, },   {   "b12-15.bin", 0x00010000, 0xd81107c8, 0, 0, 0, },   {   "b12-16.bin", 0x00010000, 0x6fec6acb, 0, 0, 0, },   {   "b12-17.bin", 0x00010000, 0xdb1d5a6c, 0, 0, 0, },   {   "b12-18.bin", 0x00010000, 0x64e358aa, 0, 0, 0, },   {   "b12-19.bin", 0x00010000, 0x772b2641, 0, 0, 0, },   {   "b12-20.bin", 0x00010000, 0x87f52e89, 0, 0, 0, },   {   "b23-03.bin", 0x00000400, 0x9458fd45, 0, 0, 0, },   {   "b23-04.bin", 0x00000400, 0x5042cffa, 0, 0, 0, },   {   "b23-05.bin", 0x00000400, 0x87f0f69a, 0, 0, 0, },   {   "b23-06.bin", 0x00010000, 0x44f8f661, 0, 0, 0, },   {   "b23-07.bin", 0x00010000, 0xd7f6ec89, 0, 0, 0, },   {   "b23-08.bin", 0x00010000, 0x1ce498c1, 0, 0, 0, },   {   "b23-09.bin", 0x00010000, 0x6651617f, 0, 0, 0, },   {   "b23-10.bin", 0x00010000, 0xc80216fc, 0, 0, 0, },   {   "b23-11.bin", 0x00010000, 0xd6a79cef, 0, 0, 0, },   {   "b23-12.bin", 0x00010000, 0x13637f54, 0, 0, 0, },   {   "b23-13.bin", 0x00008000, 0x51110aa1, 0, 0, 0, },   {   "b23-14.bin", 0x00008000, 0xf7ca7df2, 0, 0, 0, },   {           NULL,          0,          0, 0, 0, 0, },};static struct INPUT_INFO exzisus_inputs[] ={   { KB_DEF_COIN1,        MSG_COIN1,               0x020002, 0x10, BIT_ACTIVE_1 },   { KB_DEF_COIN2,        MSG_COIN2,               0x020002, 0x20, BIT_ACTIVE_1 },   { KB_DEF_TILT,         MSG_TILT,                0x020002, 0x02, BIT_ACTIVE_0 },   { KB_DEF_SERVICE,      MSG_SERVICE,             0x020002, 0x01, BIT_ACTIVE_0 },   { KB_DEF_P1_START,     MSG_P1_START,            0x020002, 0x04, BIT_ACTIVE_0 },   { KB_DEF_P1_UP,        MSG_P1_UP,               0x020000, 0x01, BIT_ACTIVE_0 },   { KB_DEF_P1_DOWN,      MSG_P1_DOWN,             0x020000, 0x02, BIT_ACTIVE_0 },   { KB_DEF_P1_LEFT,      MSG_P1_LEFT,             0x020000, 0x08, BIT_ACTIVE_0 },   { KB_DEF_P1_RIGHT,     MSG_P1_RIGHT,            0x020000, 0x04, BIT_ACTIVE_0 },   { KB_DEF_P1_B1,        MSG_P1_B1,               0x020000, 0x10, BIT_ACTIVE_0 },   { KB_DEF_P1_B2,        MSG_P1_B2,               0x020000, 0x20, BIT_ACTIVE_0 },   { KB_DEF_P2_START,     MSG_P2_START,            0x020002, 0x08, BIT_ACTIVE_0 },   { KB_DEF_P2_UP,        MSG_P2_UP,               0x020001, 0x01, BIT_ACTIVE_0 },   { KB_DEF_P2_DOWN,      MSG_P2_DOWN,             0x020001, 0x02, BIT_ACTIVE_0 },   { KB_DEF_P2_LEFT,      MSG_P2_LEFT,             0x020001, 0x08, BIT_ACTIVE_0 },   { KB_DEF_P2_RIGHT,     MSG_P2_RIGHT,            0x020001, 0x04, BIT_ACTIVE_0 },   { KB_DEF_P2_B1,        MSG_P2_B1,               0x020001, 0x10, BIT_ACTIVE_0 },   { KB_DEF_P2_B2,        MSG_P2_B2,               0x020001, 0x20, BIT_ACTIVE_0 },   { 0,                   NULL,                    0,        0,    0            },};static struct DSW_DATA dsw_data_exzisus_0[] ={   { MSG_DSWA_BIT1,           0x01, 0x02 },   { MSG_OFF,                 0x01, 0x00 },   { MSG_ON,                  0x00, 0x00 },   { MSG_SCREEN,              0x02, 0x02 },   { MSG_NORMAL,              0x02, 0x00 },   { MSG_INVERT,              0x00, 0x00 },   { MSG_TEST_MODE,           0x04, 0x02 },   { MSG_OFF,                 0x04, 0x00 },   { MSG_ON,                  0x00, 0x00 },   { MSG_DEMO_SOUND,          0x08, 0x02 },   { MSG_ON,                  0x08, 0x00 },   { MSG_OFF,                 0x00, 0x00 },   { MSG_COIN1,               0x30, 0x04 },   { MSG_1COIN_1PLAY,         0x30, 0x00 },   { MSG_1COIN_2PLAY,         0x20, 0x00 },   { MSG_2COIN_1PLAY,         0x10, 0x00 },   { MSG_3COIN_1PLAY,         0x00, 0x00 },   { MSG_COIN2,               0xC0, 0x04 },   { MSG_1COIN_1PLAY,         0xC0, 0x00 },   { MSG_1COIN_2PLAY,         0x80, 0x00 },   { MSG_2COIN_1PLAY,         0x40, 0x00 },   { MSG_3COIN_1PLAY,         0x00, 0x00 },   { NULL,                    0,    0,   },};static struct DSW_DATA dsw_data_exzisus_1[] ={   { MSG_DIFFICULTY,          0x03, 0x04 },   { MSG_NORMAL,              0x03, 0x00 },   { MSG_EASY,                0x02, 0x00 },   { MSG_HARD,                0x01, 0x00 },   { MSG_HARDEST,             0x00, 0x00 },   { MSG_EXTRA_LIFE,          0x0c, 0x04 },   { "150k and every 200k",   0x0C, 0x00 },   { "100k and every 150k",   0x08, 0x00 },   { "150k",                  0x04, 0x00 },   { "200k",                  0x00, 0x00 },   { MSG_LIVES,               0x30, 0x04 },   { "3",                     0x30, 0x00 },   { "4",                     0x20, 0x00 },   { "5",                     0x10, 0x00 },   { "2",                     0x00, 0x00 },   { MSG_DSWB_BIT7,           0x40, 0x02 },   { MSG_OFF,                 0x40, 0x00 },   { MSG_ON,                  0x00, 0x00 },   { MSG_DSWB_BIT8,           0x80, 0x02 },   { MSG_OFF,                 0x80, 0x00 },   { MSG_ON,                  0x00, 0x00 },   { NULL,                    0,    0,   },};static struct DSW_INFO exzisus_dsw[] ={   { 0x020004, 0xFF, dsw_data_exzisus_0 },   { 0x020005, 0xFF, dsw_data_exzisus_1 },   { 0,        0,    NULL,      },};static struct VIDEO_INFO exzisus_video ={   draw_exzisus,   256,   224,   32,   VIDEO_ROTATE_NORMAL |   VIDEO_ROTATABLE,};static struct ROMSW_DATA romsw_data_exzisus_0[] ={   { "Taito Japan (notice)",     0x01 },   { "Taito America",            0x02 },   { "Taito Japan",              0x03 },   { "Tad Corporation",          0x04 },   { NULL,                       0    },};static struct ROMSW_INFO exzisus_romsw[] ={   { 0x007FFF, 0x01, romsw_data_exzisus_0 },   { 0,        0,    NULL },};struct GAME_MAIN game_exzisus ={   exzisus_dirs,   exzisus_roms,   exzisus_inputs,   exzisus_dsw,   exzisus_romsw,   load_exzisus,   clear_exzisus,   &exzisus_video,   execute_exzisus_frame,   "exzisus",   "Exzisus",   "僀僌僕乕僓僗",   COMPANY_ID_TAITO,   "B23",   1987,   taito_ym2151_sound,   GAME_SHOOT,};static UINT8 *GFX_BG0;static UINT8 *GFX_BG0_SOLID;static UINT8 *GFX_BG1;static UINT8 *GFX_BG1_SOLID;static UINT8 *RAM2;static UINT8 *RAM3;static UINT8 *ROM2;static UINT8 *RAM_INPUT;static UINT8 *RAM_COLOUR;/******************************************************************************//* MAIN Z80 ROM BANKING                                                       *//******************************************************************************/static UINT8 z80_bank;static UINT8 *ROM_BANK[0x10];void exzisus_bank_w(UINT16 offset, UINT8 data){   offset &= 15;   if(offset==0){   if((data&0x0F) != z80_bank){      z80_bank = data & 0x0F;      Z80BSetBank( ROM_BANK[z80_bank] );      /*#ifdef RAINE_DEBUG      print_debug("MAIN Bank: %02x [%04x]\n", data, z80pc);      #endif*/   }   }}static void init_bank_rom(UINT8 *src, UINT8 *dst){   int ta;   for(ta=0; ta<0x10; ta++){      ROM_BANK[ta] = dst+(ta*0xC000);      memcpy(ROM_BANK[ta]+0x0000,src+0x0000,0x8000);      memcpy(ROM_BANK[ta]+0x8000,src+(ta*0x4000),0x4000);   }}/******************************************************************************//* SUB Z80 ROM BANKING                                                        *//******************************************************************************/static UINT8 z80_bank_1;static UINT8 *ROM_BANK_1[0x10];void exzisus_sub_bank_w(UINT16 offset, UINT8 data){   offset &= 15;   switch(offset){   case 0x00:   if((data&0x0F) != z80_bank_1){      z80_bank_1 = data & 0x0F;      Z80CSetBank( ROM_BANK_1[z80_bank_1] );      /*#ifdef RAINE_DEBUG      print_debug("SUB Bank: %02x [%04x]\n", data, z80pc);      #endif*/   }   break;   case 0x02:      switch_led(0,(data>>2)&1);		// Coin A [Coin Inserted]      switch_led(1,(data>>3)&1);		// Coin B [Coin Inserted]      switch_led(2,(data>>0)&1);		// Coin A [Ready for coins]    //switch_led(3,(data>>1)&1);		// Coin B [Ready for coins]   break;   }}static void init_bank_rom_1(UINT8 *src, UINT8 *dst){   int ta;   for(ta=0; ta<0x10; ta++){      ROM_BANK_1[ta] = dst+(ta*0xC000);      memcpy(ROM_BANK_1[ta]+0x0000,src+0x0000,0x8000);      memcpy(ROM_BANK_1[ta]+0x8000,src+(ta*0x4000),0x4000);   }}/******************************************************************************//* INPUT + DSW                                                                *//******************************************************************************/static UINT8 exzisus_ioc_rb(UINT16 offset){   return RAM_INPUT[offset & 0x0F];}/******************************************************************************//* LOAD SAVE DATA                                                             *//******************************************************************************/static void exzisus_load_update(void){   UINT8 ta;   ta = z80_bank;   z80_bank = 0xFF;   exzisus_bank_w(0,ta);   ta = z80_bank_1;   z80_bank_1 = 0xFF;   exzisus_sub_bank_w(0,ta);}static void exzisus_add_save_data(void){   AddLoadCallback(exzisus_load_update);   AddSaveData(SAVE_USER_0, (UINT8 *)&z80_bank  ,     sizeof(z80_bank));   AddSaveData(SAVE_USER_1, (UINT8 *)&z80_bank_1,     sizeof(z80_bank_1));}static void DrawNibble0(UINT8 *out, UINT32 plane, UINT8 c){   int count, t;   count = 4;      do {         t = c & 1;         *out = t << plane;         out++;         c >>= 1;      } while(--count);}static void DrawNibble(UINT8 *out, UINT32 plane, UINT8 c){   int count, t;   count = 4;      do {         t = c & 1;         *out |= t << plane;         out++;         c >>= 1;      } while(--count);}void load_exzisus(void){   int ta,tb,tc;   UINT8 *TMP;   RAMSize=0x10000+0x10000+0x10+0x10000+0x10000+0x400;   if(!(ROM =AllocateMem(0xC000*0x10))) return;   if(!(ROM2=AllocateMem(0xC000*0x10))) return;   if(!(RAM=AllocateMem(RAMSize))) return;   if(!(TMP=AllocateMem(0x080000))) return;   RAM2       = RAM+0x10000;   RAM_INPUT  = RAM+0x10000+0x10000;   Z80ROM     = RAM+0x10000+0x10000+0x10;   RAM3       = RAM+0x10000+0x10000+0x10+0x10000;   RAM_COLOUR = RAM+0x10000+0x10000+0x10+0x10000+0x10000;   /*-----[Sound Setup]-----*/   if(!load_rom("b23-14.bin", Z80ROM, 0x8000)) return;	// Z80 SOUND ROM   memset(Z80ROM+0x8000,0x00,0x8000);   AddTaitoYM2151(0x01C7, 0x01A0, 0x10000, NULL, NULL);   /*-----------------------*/   if(!load_rom("b23-10.bin",TMP+0x00000,0x10000)) return;	// Z80 MAIN ROM   if(!load_rom("b23-12.bin",TMP+0x10000,0x10000)) return;	// Z80 MAIN ROM   memset(TMP+0x20000,0x00,0x10000);   memset(TMP+0x30000,0x00,0x10000);   // fix rom 1 error   TMP[0x6829]=0x18;   // fix work ram error   TMP[0x67fd]=0x18;   // Skip Idle Z80   TMP[0x0084]=0xD3;  // OUTA (AAh)   TMP[0x0085]=0xAA;  //   SetStopZ80BMode2(0x007E);   init_bank_rom(TMP,ROM);   memset(RAM, 0x00, 0x10000);

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