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📄 rambo3.c

📁 十七种模拟器源代码 非常有用的作课程设计不可缺少的
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/******************************************************************************//*                                                                            *//*                      RAMBO 3 (C) 1990 TAITO CORPORATION                    *//*                                                                            *//******************************************************************************/#include "gameinc.h"#include "rambo3.h"#include "tc180vcu.h"#include "tc220ioc.h"#include "sasound.h"		// sample support routines#include "taitosnd.h"/*First set:Thursday 10th Jan 1989Second set:Monday 22nd May 1989*/static struct DIR_INFO rambo_3_dirs[] ={   { "rambo_3", },   { "rambo3", },   { NULL, },};static struct ROM_INFO rambo_3_roms[] ={   {    "r3-00.rom", 0x00010000, 0xdf7a6ed6, 0, 0, 0, },   {    "r3-0e.rom", 0x00010000, 0x3efa4177, 0, 0, 0, },   {    "r3-0o.rom", 0x00010000, 0x55c38d92, 0, 0, 0, },   {    "r3-1e.rom", 0x00020000, 0x40e363c7, 0, 0, 0, },   {    "r3-1o.rom", 0x00020000, 0x7f1fe6ab, 0, 0, 0, },   {    "r3-a1.rom", 0x00020000, 0x4396fa19, 0, 0, 0, },   {    "r3-a2.rom", 0x00020000, 0x41fe53a8, 0, 0, 0, },   {    "r3-a3.rom", 0x00020000, 0xe89249ba, 0, 0, 0, },   {    "r3-a4.rom", 0x00020000, 0x9cf4c21b, 0, 0, 0, },   { "r3-ch0hh.rom", 0x00020000, 0x4dc69751, 0, 0, 0, },   { "r3-ch0hl.rom", 0x00020000, 0xa4cad36d, 0, 0, 0, },   { "r3-ch0lh.rom", 0x00020000, 0x76a330a2, 0, 0, 0, },   { "r3-ch0ll.rom", 0x00020000, 0xb416f1bf, 0, 0, 0, },   { "r3-ch1hh.rom", 0x00020000, 0xe39cff37, 0, 0, 0, },   { "r3-ch1hl.rom", 0x00020000, 0x7525eb92, 0, 0, 0, },   { "r3-ch1lh.rom", 0x00020000, 0x75568cf0, 0, 0, 0, },   { "r3-ch1ll.rom", 0x00020000, 0xc86ea5fc, 0, 0, 0, },   { "r3-ch2hh.rom", 0x00020000, 0xbf37dfac, 0, 0, 0, },   { "r3-ch2hl.rom", 0x00020000, 0x837d8677, 0, 0, 0, },   { "r3-ch2lh.rom", 0x00020000, 0xdf3bc48f, 0, 0, 0, },   { "r3-ch2ll.rom", 0x00020000, 0xd0ce3051, 0, 0, 0, },   { "r3-ch3hh.rom", 0x00020000, 0xabe58fdb, 0, 0, 0, },   { "r3-ch3hl.rom", 0x00020000, 0x80e5647e, 0, 0, 0, },   { "r3-ch3lh.rom", 0x00020000, 0x5a155c04, 0, 0, 0, },   { "r3-ch3ll.rom", 0x00020000, 0xabe54b1e, 0, 0, 0, },   {           NULL,          0,          0, 0, 0, 0, },};static struct DSW_INFO rambo_3_dsw[] ={   { 0x000000, 0xFF, dsw_data_default_0 },   { 0x000002, 0xFF, dsw_data_default_1 },   { 0,        0,    NULL,      },};static struct ROMSW_DATA romsw_data_rambo_3_0[] ={   { "Taito Japan",           0x01 },   { "Taito America",         0x02 },   { "Taito Europe",          0x03 },   { NULL,                    0    },};static struct ROMSW_INFO rambo_3_romsw[] ={   { 0x01FFFF, 0x03, romsw_data_rambo_3_0 },   { 0,        0,    NULL },};struct GAME_MAIN game_rambo_3 ={   rambo_3_dirs,   rambo_3_roms,   b_system_inputs,   rambo_3_dsw,   rambo_3_romsw,   LoadRambo3,   ClearRambo3,   &b_system_r180_video,   ExecuteRambo3Frame,   "rambo3",   "Rambo 3",   "儔儞儃乕俁",   COMPANY_ID_TAITO,   "B93",   1989,   taito_ym2610_sound,   GAME_SHOOT,};static struct DIR_INFO rambo_3_alternate_dirs[] ={   { "rambo_3_alternate", },   { "rambo3a", },   { ROMOF("rambo3"), },   { CLONEOF("rambo3"), },   { NULL, },};static struct ROM_INFO rambo_3_alternate_roms[] ={   { "ramb3-01.bin", 0x00080000, 0xc55fcf54, 0, 0, 0, },   { "ramb3-02.bin", 0x00080000, 0x9dd014c6, 0, 0, 0, },   { "ramb3-03.bin", 0x00080000, 0xf5808c41, 0, 0, 0, },   { "ramb3-04.bin", 0x00080000, 0xc57831ce, 0, 0, 0, },   { "ramb3-05.bin", 0x00080000, 0x0179dc40, 0, 0, 0, },   { "ramb3-06.bin", 0x00020000, 0xa83d3fd5, 0, 0, 0, },   { "ramb3-07.bin", 0x00020000, 0xc973ff6f, 0, 0, 0, },   { "ramb3-10.bin", 0x00010000, 0xb18bc020, 0, 0, 0, },   { "ramb3-11.bin", 0x00020000, 0x1cc42247, 0, 0, 0, },   { "ramb3-13.bin", 0x00020000, 0x0a964cb7, 0, 0, 0, },   {           NULL,          0,          0, 0, 0, 0, },};struct INPUT_INFO rambo_3_alternate_inputs[] ={   { KB_DEF_COIN1,        MSG_COIN1,               0x000006, 0x10, BIT_ACTIVE_1 },   { KB_DEF_COIN2,        MSG_COIN2,               0x000006, 0x20, BIT_ACTIVE_1 },   { KB_DEF_TILT,         MSG_TILT,                0x000006, 0x01, BIT_ACTIVE_0 },   { KB_DEF_SERVICE,      MSG_SERVICE,             0x000006, 0x02, BIT_ACTIVE_0 },   { KB_DEF_P1_START,     MSG_P1_START,            0x000006, 0x04, BIT_ACTIVE_0 },   { KB_DEF_P1_UP,        MSG_P1_UP,               0x00000E, 0x01, BIT_ACTIVE_0 },   { KB_DEF_P1_DOWN,      MSG_P1_DOWN,             0x00000E, 0x02, BIT_ACTIVE_0 },   { KB_DEF_P1_LEFT,      MSG_P1_LEFT,             0x00000E, 0x04, BIT_ACTIVE_0 },   { KB_DEF_P1_RIGHT,     MSG_P1_RIGHT,            0x00000E, 0x08, BIT_ACTIVE_0 },   { KB_DEF_P1_B1,        MSG_P1_B1,               0x000004, 0x01, BIT_ACTIVE_0 },   { KB_DEF_P1_B2,        MSG_P1_B2,               0x000004, 0x02, BIT_ACTIVE_0 },   { KB_DEF_P1_B3,        MSG_P1_B3,               0x000004, 0x04, BIT_ACTIVE_0 },   { KB_DEF_P2_START,     MSG_P2_START,            0x000006, 0x08, BIT_ACTIVE_0 },   { KB_DEF_P2_UP,        MSG_P2_UP,               0x00000E, 0x10, BIT_ACTIVE_0 },   { KB_DEF_P2_DOWN,      MSG_P2_DOWN,             0x00000E, 0x20, BIT_ACTIVE_0 },   { KB_DEF_P2_LEFT,      MSG_P2_LEFT,             0x00000E, 0x40, BIT_ACTIVE_0 },   { KB_DEF_P2_RIGHT,     MSG_P2_RIGHT,            0x00000E, 0x80, BIT_ACTIVE_0 },   { KB_DEF_P2_B1,        MSG_P2_B1,               0x000004, 0x08, BIT_ACTIVE_0 },   { KB_DEF_P2_B2,        MSG_P2_B2,               0x000004, 0x10, BIT_ACTIVE_0 },   { KB_DEF_P2_B3,        MSG_P2_B3,               0x000004, 0x20, BIT_ACTIVE_0 },   { 0,                   NULL,                    0,        0,    0            },};static struct DSW_DATA dsw_data_rambo_3_alternate_0[] ={   { MSG_DSWA_BIT1,           0x01, 0x02 },   { MSG_OFF,                 0x01, 0x00 },   { MSG_ON,                  0x00, 0x00 },   { MSG_DSWA_BIT2,           0x02, 0x02 },   { MSG_OFF,                 0x02, 0x00 },   { MSG_ON,                  0x00, 0x00 },   { MSG_TEST_MODE,           0x04, 0x02 },   { MSG_OFF,                 0x04, 0x00 },   { MSG_ON,                  0x00, 0x00 },   { MSG_DEMO_SOUND,          0x08, 0x02 },   { MSG_ON,                  0x08, 0x00 },   { MSG_OFF,                 0x00, 0x00 },   { MSG_DSWA_BIT5,           0x10, 0x02 },   { MSG_OFF,                 0x10, 0x00 },   { MSG_ON,                  0x00, 0x00 },   { MSG_DSWA_BIT6,           0x20, 0x02 },   { MSG_OFF,                 0x20, 0x00 },   { MSG_ON,                  0x00, 0x00 },   { MSG_DSWA_BIT7,           0x40, 0x02 },   { MSG_OFF,                 0x40, 0x00 },   { MSG_ON,                  0x00, 0x00 },   { MSG_DSWA_BIT8,           0x80, 0x02 },   { MSG_OFF,                 0x80, 0x00 },   { MSG_ON,                  0x00, 0x00 },   { NULL,                    0,    0,   },};static struct DSW_INFO rambo_3_alternate_dsw[] ={   { 0x000000, 0xFF, dsw_data_rambo_3_alternate_0 },   { 0x000002, 0xFF, dsw_data_default_1 },   { 0,        0,    NULL,      },};static struct ROMSW_DATA romsw_data_rambo_3_alternate_0[] ={   { "Taito Japan (notice)",  0x01 },   { "Taito America",         0x02 },   { "Taito Europe",          0x03 },   { "Taito Japan",           0x04 },   { "Taito World",           0x05 },   { NULL,                    0    },};static struct ROMSW_INFO rambo_3_alternate_romsw[] ={   { 0x03FFFF, 0x02, romsw_data_rambo_3_alternate_0 },   { 0,        0,    NULL },};struct GAME_MAIN game_rambo_3_alternate ={   rambo_3_alternate_dirs,   rambo_3_alternate_roms,   rambo_3_alternate_inputs,   rambo_3_alternate_dsw,   rambo_3_alternate_romsw,   LoadRambo3_alternate,   ClearRambo3,   &b_system_r180_video,   ExecuteRambo3Frame,   "rambo3a",   "Rambo 3 (release 2)",   "儔儞儃乕俁 (release 2)",   COMPANY_ID_TAITO,   "B93",   1989,   taito_ym2610_sound,   GAME_SHOOT,};static UINT8 *RAM_INPUT;static UINT8 *RAM_VIDEO;static UINT8 *RAM_VIDEO_2;static UINT8 *RAM_COLOUR;static UINT8 *GFX_BG0;static UINT8 *GFX_BG0_SOLID;static UINT8 *GFX_BG2;static UINT8 *GFX_BG2_SOLID;void LoadRambo3(void){   int ta,tb,tc;   if(!(RAM=AllocateMem(0xC0000))) return;   if(!(GFX=AllocateMem(0x440000))) return;   GFX_BG0 = GFX+0x000000;   GFX_BG2 = GFX+0x400000;   if(!load_rom("r3-ch0lh.rom", RAM+0x00000, 0x20000)) return;   if(!load_rom("r3-ch0hh.rom", RAM+0x20000, 0x20000)) return;   if(!load_rom("r3-ch2lh.rom", RAM+0x40000, 0x20000)) return;   if(!load_rom("r3-ch2hh.rom", RAM+0x60000, 0x20000)) return;   tb=0x400000;   for(ta=0;ta<0x8000;ta++){      tc=RAM[ta];      GFX[tb+0]=((tc&0x80)>>7)<<0;      GFX[tb+1]=((tc&0x40)>>6)<<0;      GFX[tb+2]=((tc&0x20)>>5)<<0;      GFX[tb+3]=((tc&0x10)>>4)<<0;      GFX[tb+4]=((tc&0x08)>>3)<<0;      GFX[tb+5]=((tc&0x04)>>2)<<0;      GFX[tb+6]=((tc&0x02)>>1)<<0;      GFX[tb+7]=((tc&0x01)>>0)<<0;      tb+=8;   }   tb=0;   for(ta=0;ta<0x80000;ta++){      tc=RAM[ta];      GFX[tb+0]=((tc&0x80)>>7)<<0;      GFX[tb+1]=((tc&0x40)>>6)<<0;      GFX[tb+2]=((tc&0x20)>>5)<<0;      GFX[tb+3]=((tc&0x10)>>4)<<0;      GFX[tb+4]=((tc&0x08)>>3)<<0;      GFX[tb+5]=((tc&0x04)>>2)<<0;      GFX[tb+6]=((tc&0x02)>>1)<<0;      GFX[tb+7]=((tc&0x01)>>0)<<0;      tb+=16;      if((tb&0x7F)==0){tb-=0x78;}      else{if((tb&0x7F)==8){tb-=0x08;}}   }   if(!load_rom("r3-ch0ll.rom", RAM+0x00000, 0x20000)) return;   if(!load_rom("r3-ch0hl.rom", RAM+0x20000, 0x20000)) return;   if(!load_rom("r3-ch2ll.rom", RAM+0x40000, 0x20000)) return;   if(!load_rom("r3-ch2hl.rom", RAM+0x60000, 0x20000)) return;   tb=0x400000;   for(ta=0;ta<0x8000;ta++){      tc=RAM[ta];      GFX[tb+0]|=((tc&0x80)>>7)<<1;      GFX[tb+1]|=((tc&0x40)>>6)<<1;      GFX[tb+2]|=((tc&0x20)>>5)<<1;      GFX[tb+3]|=((tc&0x10)>>4)<<1;      GFX[tb+4]|=((tc&0x08)>>3)<<1;      GFX[tb+5]|=((tc&0x04)>>2)<<1;      GFX[tb+6]|=((tc&0x02)>>1)<<1;      GFX[tb+7]|=((tc&0x01)>>0)<<1;      tb+=8;   }   tb=0;   for(ta=0;ta<0x80000;ta++){      tc=RAM[ta];      GFX[tb+0]|=((tc&0x80)>>7)<<1;      GFX[tb+1]|=((tc&0x40)>>6)<<1;      GFX[tb+2]|=((tc&0x20)>>5)<<1;      GFX[tb+3]|=((tc&0x10)>>4)<<1;      GFX[tb+4]|=((tc&0x08)>>3)<<1;      GFX[tb+5]|=((tc&0x04)>>2)<<1;      GFX[tb+6]|=((tc&0x02)>>1)<<1;      GFX[tb+7]|=((tc&0x01)>>0)<<1;      tb+=16;      if((tb&0x7F)==0){tb-=0x78;}      else{if((tb&0x7F)==8){tb-=0x08;}}   }   if(!load_rom("r3-ch1lh.rom", RAM+0x00000, 0x20000)) return;   if(!load_rom("r3-ch1hh.rom", RAM+0x20000, 0x20000)) return;   if(!load_rom("r3-ch3lh.rom", RAM+0x40000, 0x20000)) return;   if(!load_rom("r3-ch3hh.rom", RAM+0x60000, 0x20000)) return;   tb=0x400000;   for(ta=0;ta<0x8000;ta++){      tc=RAM[ta];      GFX[tb+0]|=((tc&0x80)>>7)<<2;      GFX[tb+1]|=((tc&0x40)>>6)<<2;      GFX[tb+2]|=((tc&0x20)>>5)<<2;      GFX[tb+3]|=((tc&0x10)>>4)<<2;      GFX[tb+4]|=((tc&0x08)>>3)<<2;      GFX[tb+5]|=((tc&0x04)>>2)<<2;      GFX[tb+6]|=((tc&0x02)>>1)<<2;      GFX[tb+7]|=((tc&0x01)>>0)<<2;      tb+=8;   }   tb=0;   for(ta=0;ta<0x80000;ta++){      tc=RAM[ta];      GFX[tb+0]|=((tc&0x80)>>7)<<2;      GFX[tb+1]|=((tc&0x40)>>6)<<2;      GFX[tb+2]|=((tc&0x20)>>5)<<2;      GFX[tb+3]|=((tc&0x10)>>4)<<2;      GFX[tb+4]|=((tc&0x08)>>3)<<2;      GFX[tb+5]|=((tc&0x04)>>2)<<2;      GFX[tb+6]|=((tc&0x02)>>1)<<2;      GFX[tb+7]|=((tc&0x01)>>0)<<2;      tb+=16;      if((tb&0x7F)==0){tb-=0x78;}      else{if((tb&0x7F)==8){tb-=0x08;}}   }   if(!load_rom("r3-ch1ll.rom", RAM+0x00000, 0x20000)) return;   if(!load_rom("r3-ch1hl.rom", RAM+0x20000, 0x20000)) return;   if(!load_rom("r3-ch3ll.rom", RAM+0x40000, 0x20000)) return;   if(!load_rom("r3-ch3hl.rom", RAM+0x60000, 0x20000)) return;   tb=0x400000;   for(ta=0;ta<0x8000;ta++){      tc=RAM[ta];      GFX[tb+0]|=((tc&0x80)>>7)<<3;      GFX[tb+1]|=((tc&0x40)>>6)<<3;      GFX[tb+2]|=((tc&0x20)>>5)<<3;      GFX[tb+3]|=((tc&0x10)>>4)<<3;      GFX[tb+4]|=((tc&0x08)>>3)<<3;      GFX[tb+5]|=((tc&0x04)>>2)<<3;      GFX[tb+6]|=((tc&0x02)>>1)<<3;      GFX[tb+7]|=((tc&0x01)>>0)<<3;      tb+=8;   }   tb=0;   for(ta=0;ta<0x80000;ta++){      tc=RAM[ta];      GFX[tb+0]|=((tc&0x80)>>7)<<3;      GFX[tb+1]|=((tc&0x40)>>6)<<3;      GFX[tb+2]|=((tc&0x20)>>5)<<3;      GFX[tb+3]|=((tc&0x10)>>4)<<3;      GFX[tb+4]|=((tc&0x08)>>3)<<3;      GFX[tb+5]|=((tc&0x04)>>2)<<3;      GFX[tb+6]|=((tc&0x02)>>1)<<3;      GFX[tb+7]|=((tc&0x01)>>0)<<3;      tb+=16;      if((tb&0x7F)==0){tb-=0x78;}      else{if((tb&0x7F)==8){tb-=0x08;}}   }   FreeMem(RAM);   RAMSize=0xA0000+0x10000;   if(!(RAM=AllocateMem(RAMSize))) return;   if(!(ROM=AllocateMem(0x80000))) return;   if(!load_rom("r3-0e.rom", RAM, 0x10000)) return;	// 68000 ROM   for(ta=0;ta<0x10000;ta++){      ROM[ta+ta]=RAM[ta];   }   if(!load_rom("r3-0o.rom", RAM, 0x10000)) return;   for(ta=0;ta<0x10000;ta++){      ROM[ta+ta+1]=RAM[ta];   }   memset(ROM+0x20000,0xFF,0x20000);

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