📄 liquidk.c
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/******************************************************************************//* *//* LIQUID KIDS (C) 1990 TAITO CORPORATION *//* *//******************************************************************************/#include "gameinc.h"#include "liquidk.h"#include "tc100scn.h"#include "tc200obj.h"#include "tc220ioc.h"#include "sasound.h" // sample support routines#include "taitosnd.h"#ifdef RAINE_DEBUG#include "debug.h"#endifstatic struct DIR_INFO liquid_kids_dirs[] ={ { "liquid_kids", }, { "liquidk", }, { NULL, },};static struct ROM_INFO liquid_kids_roms[] ={ { "lk_obj0.bin", 0x00080000, 0x67cc3163, 0, 0, 0, }, { "lk_obj1.bin", 0x00080000, 0xd2400710, 0, 0, 0, }, { "lk_scr.bin", 0x00080000, 0xc3364f9b, 0, 0, 0, }, { "lk_snd.bin", 0x00080000, 0x474d45a4, 0, 0, 0, }, { "lq09.bin", 0x00020000, 0x6ae09eb9, 0, 0, 0, }, { "lq10.bin", 0x00020000, 0x50bef2e0, 0, 0, 0, }, { "lq11.bin", 0x00020000, 0x42d2be6e, 0, 0, 0, }, { "lq12.bin", 0x00020000, 0xcb16bad5, 0, 0, 0, }, { "lq08.bin", 0x00010000, 0x413c310c, 0, 0, 0, }, { NULL, 0, 0, 0, 0, 0, },};static struct INPUT_INFO liquid_kids_inputs[] ={ { KB_DEF_COIN1, MSG_COIN1, 0x03210E, 0x04, BIT_ACTIVE_0 }, { KB_DEF_COIN2, MSG_COIN2, 0x03210E, 0x08, BIT_ACTIVE_0 }, { KB_DEF_TILT, MSG_TILT, 0x03210E, 0x01, BIT_ACTIVE_0 }, { KB_DEF_SERVICE, MSG_SERVICE, 0x03210E, 0x02, BIT_ACTIVE_0 }, { KB_DEF_P1_START, MSG_P1_START, 0x032104, 0x80, BIT_ACTIVE_0 }, { KB_DEF_P1_UP, MSG_P1_UP, 0x032104, 0x01, BIT_ACTIVE_0 }, { KB_DEF_P1_DOWN, MSG_P1_DOWN, 0x032104, 0x02, BIT_ACTIVE_0 }, { KB_DEF_P1_LEFT, MSG_P1_LEFT, 0x032104, 0x04, BIT_ACTIVE_0 }, { KB_DEF_P1_RIGHT, MSG_P1_RIGHT, 0x032104, 0x08, BIT_ACTIVE_0 }, { KB_DEF_P1_B1, MSG_P1_B1, 0x032104, 0x10, BIT_ACTIVE_0 }, { KB_DEF_P1_B2, MSG_P1_B2, 0x032104, 0x20, BIT_ACTIVE_0 }, { KB_DEF_P2_START, MSG_P2_START, 0x032106, 0x80, BIT_ACTIVE_0 }, { KB_DEF_P2_UP, MSG_P2_UP, 0x032106, 0x01, BIT_ACTIVE_0 }, { KB_DEF_P2_DOWN, MSG_P2_DOWN, 0x032106, 0x02, BIT_ACTIVE_0 }, { KB_DEF_P2_LEFT, MSG_P2_LEFT, 0x032106, 0x04, BIT_ACTIVE_0 }, { KB_DEF_P2_RIGHT, MSG_P2_RIGHT, 0x032106, 0x08, BIT_ACTIVE_0 }, { KB_DEF_P2_B1, MSG_P2_B1, 0x032106, 0x10, BIT_ACTIVE_0 }, { KB_DEF_P2_B2, MSG_P2_B2, 0x032106, 0x20, BIT_ACTIVE_0 }, { 0, NULL, 0, 0, 0 },};static struct DSW_DATA dsw_data_liquid_kids_0[] ={ { MSG_DSWA_BIT1, 0x01, 0x02 }, { MSG_OFF, 0x01, 0x00 }, { MSG_ON, 0x00, 0x00 }, { MSG_SCREEN, 0x02, 0x02 }, { MSG_NORMAL, 0x02, 0x00 }, { MSG_INVERT, 0x00, 0x00 }, { MSG_TEST_MODE, 0x04, 0x02 }, { MSG_OFF, 0x04, 0x00 }, { MSG_ON, 0x00, 0x00 }, { MSG_DEMO_SOUND, 0x08, 0x02 }, { MSG_ON, 0x08, 0x00 }, { MSG_OFF, 0x00, 0x00 }, { MSG_COINAGE, 0x30, 0x04 }, { "1/1; 1/2", 0x30, 0x00 }, { "1/2; 1/1", 0x20, 0x00 }, { "2/1; 1/1", 0x10, 0x00 }, { "3/1; 1/1", 0x00, 0x00 }, { MSG_DSWA_BIT7, 0x40, 0x02 }, { MSG_OFF, 0x40, 0x00 }, { MSG_ON, 0x00, 0x00 }, { MSG_DSWA_BIT8, 0x80, 0x02 }, { MSG_OFF, 0x80, 0x00 }, { MSG_ON, 0x00, 0x00 }, { NULL, 0, 0, },};static struct DSW_DATA dsw_data_liquid_kids_1[] ={ { MSG_DSWB_BIT1, 0x01, 0x02 }, { MSG_OFF, 0x01, 0x00 }, { MSG_ON, 0x00, 0x00 }, { MSG_DSWB_BIT2, 0x02, 0x02 }, { MSG_OFF, 0x02, 0x00 }, { MSG_ON, 0x00, 0x00 }, { "Bonus at", 0x0C, 0x04 }, { "30k, 100k", 0x0C, 0x00 }, { "30k, 150k", 0x08, 0x00 }, { "50k, 250k", 0x04, 0x00 }, { "50k, 350k", 0x00, 0x00 }, { "Extra Lives", 0x30, 0x04 }, { "2", 0x30, 0x00 }, { "1", 0x20, 0x00 }, { "3", 0x10, 0x00 }, { "4", 0x00, 0x00 }, { "Continue Play", 0x40, 0x02 }, { MSG_ON, 0x40, 0x00 }, { MSG_OFF, 0x00, 0x00 }, { MSG_DSWB_BIT8, 0x80, 0x02 }, { MSG_OFF, 0x80, 0x00 }, { MSG_ON, 0x00, 0x00 }, { NULL, 0, 0, },};static struct DSW_INFO liquid_kids_dsw[] ={ { 0x032100, 0xFF, dsw_data_liquid_kids_0 }, { 0x032102, 0xFF, dsw_data_liquid_kids_1 }, { 0, 0, NULL, },};static struct ROMSW_DATA romsw_data_liquid_kids_0[] ={ { "Taito Japan (Japanese)", 0x01 }, { "Taito America", 0x02 }, { "Taito Japan", 0x03 }, { NULL, 0 },};static struct ROMSW_INFO liquid_kids_romsw[] ={ { 0x07FFFF, 0x03, romsw_data_liquid_kids_0 }, { 0, 0, NULL },};static struct VIDEO_INFO liquid_kids_video ={ DrawLiquidKids, 320, 224, 32, VIDEO_ROTATE_NORMAL| VIDEO_ROTATABLE,};struct GAME_MAIN game_liquid_kids ={ liquid_kids_dirs, liquid_kids_roms, liquid_kids_inputs, liquid_kids_dsw, liquid_kids_romsw, LoadLiquidKids, ClearLiquidKids, &liquid_kids_video, ExecuteLiquidKidsFrame, "liquidk", "Liquid Kids", "儈僘僶僋靛朻尟", COMPANY_ID_TAITO, "C49", 1990, taito_ym2610_sound, GAME_PLATFORM,};static UINT8 *RAM_VIDEO;static UINT8 *RAM_SCROLL;static UINT8 *RAM_OBJECT;static UINT8 *RAM_INPUT;static UINT8 *GFX_BG0;static UINT8 *GFX_BG0_SOLID;static UINT8 *GFX_SPR;static UINT8 *GFX_SPR_SOLID;static void BadWriteWord(UINT32 address, UINT16 data){#ifdef RAINE_DEBUG if(address!=0x340000) print_debug("Ww(%06x,%04x) [%06x]\n",address,data,s68000context.pc);#endif}void LoadLiquidKids(void){ int ta,tb; if(!(RAM=AllocateMem(0x80000))) return; RAMSize=0x50000; if(!(GFX=AllocateMem(0x100000+0x200000))) return; GFX_BG0 = GFX+0x000000; GFX_SPR = GFX+0x100000; tb=0; if(!load_rom("lk_scr.bin", RAM, 0x80000)) return; for(ta=0;ta<0x80000;ta+=2){ GFX[tb+0]=RAM[ta+1]>>4; GFX[tb+1]=RAM[ta+1]&15; GFX[tb+2]=RAM[ta+0]>>4; GFX[tb+3]=RAM[ta+0]&15; tb+=4; } tb=0; if(!load_rom("lk_obj0.bin", RAM, 0x80000)) return; for(ta=0;ta<0x80000;ta++){ GFX_SPR[tb++]=RAM[ta]&15; GFX_SPR[tb++]=RAM[ta]>>4; } if(!load_rom("lk_obj1.bin", RAM, 0x80000)) return; for(ta=0;ta<0x80000;ta++){ GFX_SPR[tb++]=RAM[ta]&15; GFX_SPR[tb++]=RAM[ta]>>4; } for(ta=0x1D3100;ta<0x1D3400;ta++){ // Sprite Mask things (yuck!) GFX_SPR[ta]=0; } for(ta=0x011900;ta<0x011A00;ta++){ // Sprite Mask things (yuck!) GFX_SPR[ta]=0; } if(!(RAM=AllocateMem(0x40000+0x10000))) return; if(!(ROM=AllocateMem(0x80000))) return; if(!load_rom("lq09.bin", RAM, 0x20000)) return; for(ta=0;ta<0x20000;ta++){ ROM[ta+ta]=RAM[ta]; } if(!load_rom("lq11.bin", RAM, 0x20000)) return; for(ta=0;ta<0x20000;ta++){ ROM[ta+ta+1]=RAM[ta]; } if(!load_rom("lq10.bin", RAM, 0x20000)) return; for(ta=0;ta<0x20000;ta++){ ROM[ta+ta+0x40000]=RAM[ta];
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