📄 seta.c
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/* ----------------------- */ memset(RAM+0x00000,0x00,0x40000); // Checksum WriteWord68k(&ROM[0x0033E],0x6000); // Fix ERROR X WriteWord68k(&ROM[0x00370],0x6000); // Speed Hack WriteLong68k(&ROM[0x04108],0x4EF800C0); // WriteWord68k(&ROM[0x000C0],0x4A39); // tst.b $FFCDB4 WriteLong68k(&ROM[0x000C2],0x00FFCDB4); // WriteWord68k(&ROM[0x000C6],0x6600+4); // bne.s <stopcpu> WriteLong68k(&ROM[0x000C8],0x4EF84110); // WriteLong68k(&ROM[0x000CC],0x13FC0000); // WriteLong68k(&ROM[0x000D0],0x00AA0000); // WriteLong68k(&ROM[0x000D4],0x4EF800C0); // InitPaletteMap(RAM+0x15000, 0x20, 0x10, 0x8000); set_colour_mapper(&col_map_xrrr_rrgg_gggb_bbbb); //GFX_BG0_SOLID = make_solid_mask_8x8(GFX, 0x4000); GFX_SPR_SOLID = make_solid_mask_16x16(GFX_SPR, 0x2000); // Init seta_x1 emulation // ---------------------- seta_x1.RAM_A = RAM+0x0C000; seta_x1.RAM_B = RAM+0x16000; seta_x1.GFX = GFX_SPR; seta_x1.MASK = GFX_SPR_SOLID; seta_x1.bmp_x = 32; seta_x1.bmp_y = 32; seta_x1.bmp_w = 240; seta_x1.bmp_h = 356; seta_x1.tile_mask = 0x1FFF; seta_x1.scr_x = 0; seta_x1.scr_y = 0;/* * StarScream Stuff follows */ ByteSwap(ROM,0x80000); ByteSwap(RAM,0x40000); AddMemFetch(0x000000, 0x07FFFF, ROM+0x000000-0x000000); // 68000 ROM AddMemFetch(-1, -1, NULL); AddReadByte(0x000000, 0x07FFFF, NULL, ROM+0x000000); // 68000 ROM AddReadByte(0xFFC000, 0xFFFFFF, NULL, RAM+0x000000); // 68000 RAM AddReadByte(0x100000, 0x103FFF, NULL, RAM+0x004000); // PCM RAM AddReadByte(0x900000, 0x903FFF, NULL, RAM+0x008000); // BG0 RAM [V-RAM] AddReadByte(0xD00000, 0xD00FFF, NULL, RAM+0x016000); // OBJECT RAM [VPOS] AddReadByte(0xE00000, 0xE03FFF, NULL, RAM+0x00C000); // OBJECT RAM AddReadByte(0x21C000, 0x21FFFF, NULL, RAM+0x010000); // CP AddReadByte(0xB00000, 0xB00FFF, NULL, RAM+0x014000); // COM RAM AddReadByte(0x700000, 0x7003FF, NULL, RAM+0x015000); // COLOUR RAM AddReadByte(0xF00000, 0xF000FF, NULL, RAM+0x017100); // SOME EXTRA RAM AddReadByte(0x000000, 0xFFFFFF, DefBadReadByte, NULL); // <Bad Reads> AddReadByte(-1, -1, NULL, NULL); AddReadWord(0x000000, 0x07FFFF, NULL, ROM+0x000000); // 68000 ROM AddReadWord(0xFFC000, 0xFFFFFF, NULL, RAM+0x000000); // 68000 RAM AddReadWord(0x100000, 0x103FFF, NULL, RAM+0x004000); // PCM RAM AddReadWord(0x900000, 0x903FFF, NULL, RAM+0x008000); // BG0 RAM [V-RAM] AddReadWord(0xD00000, 0xD00FFF, NULL, RAM+0x016000); // OBJECT RAM [VPOS] AddReadWord(0xE00000, 0xE03FFF, NULL, RAM+0x00C000); // OBJECT RAM AddReadWord(0x21C000, 0x21FFFF, NULL, RAM+0x010000); // CP AddReadWord(0xB00000, 0xB00FFF, NULL, RAM+0x014000); // COM RAM AddReadWord(0x700000, 0x7003FF, NULL, RAM+0x015000); // COLOUR RAM AddReadWord(0xF00000, 0xF000FF, NULL, RAM+0x017100); // SOME EXTRA RAM AddReadWord(0x000000, 0xFFFFFF, DefBadReadWord, NULL); // <Bad Reads> AddReadWord(-1, -1,NULL, NULL); AddWriteByte(0xFFC000, 0xFFFFFF, NULL, RAM+0x000000); // 68000 RAM AddWriteByte(0x100000, 0x103FFF, NULL, RAM+0x004000); // PCM RAM AddWriteByte(0x900000, 0x903FFF, NULL, RAM+0x008000); // BG0 RAM [V-RAM] AddWriteByte(0xD00000, 0xD00FFF, NULL, RAM+0x016000); // OBJECT RAM [VPOS] AddWriteByte(0xE00000, 0xE03FFF, NULL, RAM+0x00C000); // OBJECT RAM AddWriteByte(0x21C000, 0x21FFFF, NULL, RAM+0x010000); // CP AddWriteByte(0xB00000, 0xB00FFF, NULL, RAM+0x014000); // COM RAM AddWriteByte(0x700000, 0x7003FF, NULL, RAM+0x015000); // COLOUR RAM AddWriteByte(0xF00000, 0xF000FF, NULL, RAM+0x017100); // SOME EXTRA RAM AddWriteByte(0xAA0000, 0xAA0001, Stop68000, NULL); // Trap Idle 68000 AddWriteByte(0x000000, 0xFFFFFF, DefBadWriteByte, NULL); // <Bad Writes> AddWriteByte(-1, -1, NULL, NULL); AddWriteWord(0xFFC000, 0xFFFFFF, NULL, RAM+0x000000); // 68000 RAM AddWriteWord(0x100000, 0x103FFF, NULL, RAM+0x004000); // PCM RAM AddWriteWord(0x900000, 0x903FFF, NULL, RAM+0x008000); // BG0 RAM [V-RAM] AddWriteWord(0xD00000, 0xD00FFF, NULL, RAM+0x016000); // OBJECT RAM [VPOS] AddWriteWord(0xE00000, 0xE03FFF, NULL, RAM+0x00C000); // OBJECT RAM AddWriteWord(0x21C000, 0x21FFFF, NULL, RAM+0x010000); // CP AddWriteWord(0xB00000, 0xB00FFF, NULL, RAM+0x014000); // COM RAM AddWriteWord(0x700000, 0x7003FF, NULL, RAM+0x015000); // COLOUR RAM AddWriteWord(0x800000, 0x80000F, NULL, RAM+0x017000); // SCROLL RAM AddWriteWord(0xF00000, 0xF000FF, NULL, RAM+0x017100); // SOME EXTRA RAM AddWriteWord(0x000000, 0xFFFFFF, DefBadWriteWord, NULL); // <Bad Writes> AddWriteWord(-1, -1, NULL, NULL); AddInitMemory(); // Set Starscream mem pointers... }void ClearTwinEagle(void){ #ifdef RAINE_DEBUG save_debug("ROM.bin",ROM,0x080000,1); save_debug("RAM.bin",RAM,0x080000,1); //save_debug("GFX.bin",GFX,0x600000,0); #endif}void LoadZingZingZip(void){ int ta,tb,tc,td; RAMSize=0x40000+0x10000; if(!(ROM=AllocateMem(0x80000))) return; if(!(GFX=AllocateMem(0x200000+0x400000))) return; if(!(RAM=AllocateMem(0x100000))) return; GFX_SPR = GFX+0x000000; if(!load_rom("UY001015", RAM, 0x80000)) return; // 16x16 SPRITES tb=0; for(ta=0;ta<0x80000;ta+=2){ tc=RAM[ta]; GFX[tb+0]=((tc&0x80)>>7)<<0; GFX[tb+1]=((tc&0x40)>>6)<<0; GFX[tb+2]=((tc&0x20)>>5)<<0; GFX[tb+3]=((tc&0x10)>>4)<<0; GFX[tb+4]=((tc&0x08)>>3)<<0; GFX[tb+5]=((tc&0x04)>>2)<<0; GFX[tb+6]=((tc&0x02)>>1)<<0; GFX[tb+7]=((tc&0x01)>>0)<<0; tc=RAM[ta+1]; GFX[tb+0]|=((tc&0x80)>>7)<<1; GFX[tb+1]|=((tc&0x40)>>6)<<1; GFX[tb+2]|=((tc&0x20)>>5)<<1; GFX[tb+3]|=((tc&0x10)>>4)<<1; GFX[tb+4]|=((tc&0x08)>>3)<<1; GFX[tb+5]|=((tc&0x04)>>2)<<1; GFX[tb+6]|=((tc&0x02)>>1)<<1; GFX[tb+7]|=((tc&0x01)>>0)<<1; tb+=16; if((tb&0x7F)==0){tb-=0x78;} else{if((tb&0x7F)==8){tb-=8;}} } if(!load_rom("UY001016", RAM, 0x80000)) return; // 16x16 SPRITES tb=0; for(ta=0;ta<0x80000;ta+=2){ tc=RAM[ta]; GFX[tb+0]|=((tc&0x80)>>7)<<2; GFX[tb+1]|=((tc&0x40)>>6)<<2; GFX[tb+2]|=((tc&0x20)>>5)<<2; GFX[tb+3]|=((tc&0x10)>>4)<<2; GFX[tb+4]|=((tc&0x08)>>3)<<2; GFX[tb+5]|=((tc&0x04)>>2)<<2; GFX[tb+6]|=((tc&0x02)>>1)<<2; GFX[tb+7]|=((tc&0x01)>>0)<<2; tc=RAM[ta+1]; GFX[tb+0]|=((tc&0x80)>>7)<<3; GFX[tb+1]|=((tc&0x40)>>6)<<3; GFX[tb+2]|=((tc&0x20)>>5)<<3; GFX[tb+3]|=((tc&0x10)>>4)<<3; GFX[tb+4]|=((tc&0x08)>>3)<<3; GFX[tb+5]|=((tc&0x04)>>2)<<3; GFX[tb+6]|=((tc&0x02)>>1)<<3; GFX[tb+7]|=((tc&0x01)>>0)<<3; tb+=16; if((tb&0x7F)==0){tb-=0x78;} else{if((tb&0x7F)==8){tb-=8;}} } if(!load_rom("UY001008", RAM, 0x100000)) return; // 16x16 SPRITES tb=0; td=0x200000; for(ta=0;ta<0x100000;ta++){ tc=RAM[ta]; GFX[td|seta_gfx_code[tb+0]] = (((tc&0x80)>>7)<<3) | (((tc&0x08)>>3)<<2); GFX[td|seta_gfx_code[tb+1]] = (((tc&0x40)>>6)<<3) | (((tc&0x04)>>2)<<2); GFX[td|seta_gfx_code[tb+2]] = (((tc&0x20)>>5)<<3) | (((tc&0x02)>>1)<<2); GFX[td|seta_gfx_code[tb+3]] = (((tc&0x10)>>4)<<3) | (((tc&0x01)>>0)<<2); tb+=4; if(tb==0x100){ tb=0; td+=0x100; } } if(!load_rom("UY001010", RAM, 0x100000)) return; // 16x16 SPRITES tb=0; td=0x200000; for(ta=0;ta<0x100000;ta++){ tc=RAM[ta]; GFX[td|seta_gfx_code[tb+0]] |= (((tc&0x80)>>7)<<1) | (((tc&0x08)>>3)<<0); GFX[td|seta_gfx_code[tb+1]] |= (((tc&0x40)>>6)<<1) | (((tc&0x04)>>2)<<0); GFX[td|seta_gfx_code[tb+2]] |= (((tc&0x20)>>5)<<1) | (((tc&0x02)>>1)<<0); GFX[td|seta_gfx_code[tb+3]] |= (((tc&0x10)>>4)<<1) | (((tc&0x01)>>0)<<0); tb+=4; if(tb==0x100){ tb=0; td+=0x100; } } if(!load_rom("UY001001", RAM+0x00000, 0x40000)) return; for(ta=0;ta<0x40000;ta++){ ROM[ta+ta]=RAM[ta]; } if(!load_rom("UY001002", RAM+0x00000, 0x40000)) return; for(ta=0;ta<0x40000;ta++){ ROM[ta+ta+1]=RAM[ta]; }/* Rotate16x16(GFX+0x200000,0x4000); Flip16x16_Y(GFX+0x200000,0x4000);*/ Rotate16x16(GFX+0x000000,0x2000); Flip16x16_X(GFX+0x000000,0x2000); /* ----- M6510/M6502 ----- */ M6502ROM = RAM+0x40000; memset(M6502ROM,0xFF,0x10000); //if(!load_rom("UP001005", M6502ROM+0x6000, 0x2000)) return; M6502ROM[0x7239]=0x8D; // STA $FFFC M6502ROM[0x723A]=0xFC; M6502ROM[0x723B]=0xFF; SetStopM6502Mode2(0x720D); // Mirror memcpy(M6502ROM+0x8000,M6502ROM,0x8000); // Setup Z80 memory map // -------------------- AddM6502AROMBase(M6502ROM); AddM6502AReadByte(0x0000, 0xFFFF, ReadROM, NULL); // Testing AddM6502AReadByte(0x0000, 0xFFFF, DefBadReadM6502, NULL); AddM6502AReadByte( -1, -1, NULL, NULL); AddM6502AWriteByte(0x0000, 0xFFF0, WriteROM, NULL); // Testing AddM6502AWriteByte(0xFFFC, 0xFFFC, StopM6502Mode2, NULL); AddM6502AWriteByte(0x0000, 0xFFFF, DefBadWriteM6502, NULL); AddM6502AWriteByte( -1, -1, NULL, NULL); AddM6502AInit(); /* ----------------------- */ memset(RAM+0x00000,0x00,0x40000);/* // Speed Hack WriteLong68k(&ROM[0x00D0A],0x4EF80300); WriteLong68k(&ROM[0x00300],0x13FC0000); WriteLong68k(&ROM[0x00304],0x00AA0000); WriteWord68k(&ROM[0x00308],0x6100-10); // Fix CP ERROR WriteLong68k(&ROM[0x8AA26],0x4E714E71); WriteLong68k(&ROM[0x8AA76],0x4E714E71); WriteLong68k(&ROM[0x8AAC6],0x4E714E71); WriteLong68k(&ROM[0x8AB08],0x4E714E71);*/ InitPaletteMap(RAM+0x15000, 0x20, 0x10, 0x8000); set_colour_mapper(&col_map_xrrr_rrgg_gggb_bbbb); //GFX_BG0_SOLID = make_solid_mask_8x8(GFX, 0x4000); GFX_SPR_SOLID = make_solid_mask_16x16(GFX_SPR, 0x2000); // Init seta_x1 emulation // ---------------------- seta_x1.RAM_A = RAM+0x0C000; seta_x1.RAM_B = RAM+0x16000; seta_x1.GFX = GFX_SPR; seta_x1.MASK = GFX_SPR_SOLID; seta_x1.bmp_x = 32; seta_x1.bmp_y = 32; seta_x1.bmp_w = 240; seta_x1.bmp_h = 356; seta_x1.tile_mask = 0x1FFF; seta_x1.scr_x = 0; seta_x1.scr_y = 0;/* * StarScream Stuff follows */ ByteSwap(ROM,0x80000); ByteSwap(RAM,0x40000); AddMemFetch(0x000000, 0x07FFFF, ROM+0x000000-0x000000); // 68000 ROM AddMemFetch(-1, -1, NULL); AddReadByte(0x000000, 0x07FFFF, NULL, ROM+0x000000); // 68000 ROM AddReadByte(0x200000, 0x20FFFF, NULL, RAM+0x000000); // 68000 RAM AddReadByte(0x800000, 0x803FFF, NULL, RAM+0x014000); // BG0 RAM AddReadByte(0x880000, 0x883FFF, NULL, RAM+0x018000); // BG0 RAM AddReadByte(0x700000, 0x700FFF, NULL, RAM+0x01C000); // VPOS RAM AddReadByte(0xB00000, 0xB03FFF, NULL, RAM+0x010000); // OBJECT RAM AddReadByte(0x000000, 0xFFFFFF, DefBadReadByte, NULL); // <Bad Reads> AddReadByte(-1, -1, NULL, NULL); AddReadWord(0x000000, 0x07FFFF, NULL, ROM+0x000000); // 68000 ROM AddReadWord(0x200000, 0x20FFFF, NULL, RAM+0x000000); // 68000 RAM AddReadWord(0x800000, 0x803FFF, NULL, RAM+0x014000); // BG0 RAM AddReadWord(0x880000, 0x883FFF, NULL, RAM+0x018000); // BG0 RAM AddReadWord(0x700000, 0x700FFF, NULL, RAM+0x01C000); // VPOS RAM AddReadWord(0xB00000, 0xB03FFF, NULL, RAM+0x010000); // OBJECT RAM AddReadWord(0x000000, 0xFFFFFF, DefBadReadWord, NULL); // <Bad Reads> AddReadWord(-1, -1,NULL, NULL); AddWriteByte(0x200000, 0x20FFFF, NULL, RAM+0x000000); // 68000 RAM AddWriteByte(0x200000, 0x20FFFF, NULL, RAM+0x000000); // 68000 RAM AddWriteByte(0x800000, 0x803FFF, NULL, RAM+0x014000); // BG0 RAM AddWriteByte(0x880000, 0x883FFF, NULL, RAM+0x018000); // BG0 RAM AddWriteByte(0x700000, 0x700FFF, NULL, RAM+0x01C000); // VPOS RAM AddWriteByte(0xB00000, 0xB03FFF, NULL, RAM+0x010000); // OBJECT RAM AddWriteByte(0xAA0000, 0xAA0001, Stop68000, NULL); // Trap Idle 68000 AddWriteByte(0x000000, 0xFFFFFF, DefBadWriteByte, NULL); // <Bad Writes> AddWriteByte(-1, -1, NULL, NULL); AddWriteWord(0x200000, 0x20FFFF, NULL, RAM+0x000000); // 68000 RAM AddWriteWord(0x200000, 0x20FFFF, NULL, RAM+0x000000); // 68000 RAM AddWriteWord(0x800000, 0x803FFF, NULL, RAM+0x014000); // BG0 RAM AddWriteWord(0x880000, 0x883FFF, NULL, RAM+0x018000); // BG0 RAM AddWriteWord(0x700000, 0x700FFF, NULL, RAM+0x01C000); // VPOS RAM AddWriteWord(0xB00000, 0xB03FFF, NULL, RAM+0x010000); // OBJECT RAM AddWriteWord(0x000000, 0xFFFFFF, DefBadWriteWord, NULL); // <Bad Writes>
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