📄 syvalion.c
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/******************************************************************************//* *//* SYVALION (C) 1988 TAITO CORPORATION *//* *//******************************************************************************/#include "gameinc.h"#include "syvalion.h"#include "tc004vcu.h"#include "tc220ioc.h"#include "sasound.h" // sample support routines#include "taitosnd.h"static struct DIR_INFO syvalion_dirs[] ={ { "syvalion", }, { NULL, },};static struct ROM_INFO syvalion_roms[] ={ { "b51-01.bin", 0x00020000, 0x8dab004a, 0, 0, 0, }, { "b51-02.bin", 0x00020000, 0x906ba440, 0, 0, 0, }, { "b51-03.bin", 0x00020000, 0x8fd9b299, 0, 0, 0, }, { "b51-04.bin", 0x00020000, 0x03aea658, 0, 0, 0, }, { "b51-05.bin", 0x00020000, 0x47976ae9, 0, 0, 0, }, { "b51-06.bin", 0x00020000, 0x81bef4f0, 0, 0, 0, }, { "b51-07.bin", 0x00020000, 0x764d4dc8, 0, 0, 0, }, { "b51-08.bin", 0x00020000, 0x9f6a535c, 0, 0, 0, }, { "b51-09.bin", 0x00020000, 0xcbb4f33d, 0, 0, 0, }, { "b51-10.bin", 0x00020000, 0x6aa97fbc, 0, 0, 0, }, { "b51-11.bin", 0x00020000, 0xae9a9ac5, 0, 0, 0, }, { "b51-12.bin", 0x00020000, 0x6b36d358, 0, 0, 0, }, { "b51-13.bin", 0x00020000, 0xdab28958, 0, 0, 0, }, { "b51-14.bin", 0x00020000, 0xdea7216e, 0, 0, 0, }, { "b51-15.bin", 0x00020000, 0x30b2ee02, 0, 0, 0, }, { "b51-16.bin", 0x00020000, 0xc0fcf7a5, 0, 0, 0, }, { "b51-17.bin", 0x00080000, 0xd85096aa, 0, 0, 0, }, { "b51-18.bin", 0x00080000, 0x8b23ac83, 0, 0, 0, }, { "b51-19.bin", 0x00020000, 0x2abd762c, 0, 0, 0, }, { "b51-20.bin", 0x00020000, 0x440b6418, 0, 0, 0, }, { "b51-21.bin", 0x00020000, 0xaa111f30, 0, 0, 0, }, { "b51-22.bin", 0x00020000, 0xe6c61079, 0, 0, 0, }, { "b51-23.bin", 0x00010000, 0x734662de, 0, 0, 0, }, { NULL, 0, 0, 0, 0, 0, },};static struct INPUT_INFO syvalion_inputs[] ={ { KB_DEF_COIN1, MSG_COIN1, 0x032004, 0x04, BIT_ACTIVE_1 }, { KB_DEF_COIN2, MSG_COIN2, 0x032004, 0x08, BIT_ACTIVE_1 }, { KB_DEF_TILT, MSG_TILT, 0x032004, 0x20, BIT_ACTIVE_0 }, { KB_DEF_SERVICE, MSG_SERVICE, 0x032004, 0x10, BIT_ACTIVE_0 }, { KB_DEF_P1_START, MSG_P1_START, 0x032004, 0x40, BIT_ACTIVE_0 }, { KB_DEF_P1_UP, MSG_P1_UP, 0x032080, 0xFF, BIT_ACTIVE_1 }, { KB_DEF_P1_DOWN, MSG_P1_DOWN, 0x032081, 0xFF, BIT_ACTIVE_1 }, { KB_DEF_P1_LEFT, MSG_P1_LEFT, 0x032082, 0xFF, BIT_ACTIVE_1 }, { KB_DEF_P1_RIGHT, MSG_P1_RIGHT, 0x032083, 0xFF, BIT_ACTIVE_1 }, { KB_DEF_P1_B1, MSG_P1_B1, 0x032006, 0x10, BIT_ACTIVE_0 }, { KB_DEF_P2_START, MSG_P2_START, 0x032004, 0x80, BIT_ACTIVE_0 }, { KB_DEF_P2_UP, MSG_P2_UP, 0x032084, 0xFF, BIT_ACTIVE_1 }, { KB_DEF_P2_DOWN, MSG_P2_DOWN, 0x032085, 0xFF, BIT_ACTIVE_1 }, { KB_DEF_P2_LEFT, MSG_P2_LEFT, 0x032086, 0xFF, BIT_ACTIVE_1 }, { KB_DEF_P2_RIGHT, MSG_P2_RIGHT, 0x032087, 0xFF, BIT_ACTIVE_1 }, { KB_DEF_P2_B1, MSG_P2_B1, 0x032006, 0x01, BIT_ACTIVE_0 }, { 0, NULL, 0, 0, 0 },};static struct DSW_DATA dsw_data_syvalion_0[] ={ { MSG_DSWA_BIT1, 0x01, 0x02 }, { MSG_OFF, 0x01, 0x00 }, { MSG_ON, 0x00, 0x00 }, { MSG_DSWA_BIT2, 0x02, 0x02 }, { MSG_OFF, 0x02, 0x00 }, { MSG_ON, 0x00, 0x00 }, { MSG_TEST_MODE, 0x04, 0x02 }, { MSG_OFF, 0x04, 0x00 }, { MSG_ON, 0x00, 0x00 }, { MSG_DEMO_SOUND, 0x08, 0x02 }, { MSG_ON, 0x08, 0x00 }, { MSG_OFF, 0x00, 0x00 }, { MSG_DSWA_BIT5, 0x10, 0x02 }, { MSG_OFF, 0x10, 0x00 }, { MSG_ON, 0x00, 0x00 }, { MSG_DSWA_BIT6, 0x20, 0x02 }, { MSG_OFF, 0x20, 0x00 }, { MSG_ON, 0x00, 0x00 }, { MSG_DSWA_BIT7, 0x40, 0x02 }, { MSG_OFF, 0x40, 0x00 }, { MSG_ON, 0x00, 0x00 }, { MSG_DSWA_BIT8, 0x80, 0x02 }, { MSG_OFF, 0x80, 0x00 }, { MSG_ON, 0x00, 0x00 }, { NULL, 0, 0, },};static struct DSW_INFO syvalion_dsw[] ={ { 0x032000, 0xFF, dsw_data_syvalion_0 }, { 0x032002, 0xFF, dsw_data_default_1 }, { 0, 0, NULL, },};static struct ROMSW_DATA romsw_data_syvalion_0[] ={ { "Taito", 0x00 }, { "Taito Japan", 0x02 }, { NULL, 0 },};static struct ROMSW_INFO syvalion_romsw[] ={ { 0x07FFFF, 0x00, romsw_data_syvalion_0 }, { 0, 0, NULL },};static struct VIDEO_INFO syvalion_video ={ DrawSyvalion, 512, 416, 64, VIDEO_ROTATE_NORMAL,};struct GAME_MAIN game_syvalion ={ syvalion_dirs, syvalion_roms, syvalion_inputs, syvalion_dsw, syvalion_romsw, LoadSyvalion, ClearSyvalion, &syvalion_video, ExecuteSyvalionFrame, "syvalion", "Syvalion", "僒僀僶儕僆儞", COMPANY_ID_TAITO, "B51", 1988, taito_ym2610_sound, GAME_PLATFORM,};static UINT8 *RAM_VIDEO;static UINT8 *RAM_COLOUR;static UINT8 *RAM_INPUT;static UINT8 *GFX_BG0;static UINT8 *GFX_BG0_SOLID;static UINT8 *GFX_FG0;void LoadSyvalion(void){ int ta,tb,tc; if(!(RAM=AllocateMem(0x80000))) return; if(!(ROM=AllocateMem(0x80000))) return; if(!(GFX=AllocateMem(0x400000))) return; GFX_BG0 = GFX+0x000000; if(!load_rom("b51-16.bin", RAM+0x00000, 0x20000)) return; // GFX if(!load_rom("b51-15.bin", RAM+0x20000, 0x20000)) return; // GFX tb=0; for(ta=0;ta<0x40000;ta+=16){ for(tc=0;tc<16;tc++){ GFX[tb+(tc<<4)]=RAM[ta+tc]&15; GFX[tb+(tc<<4)+1]=RAM[ta+tc]>>4; } tb+=256; } if(!load_rom("b51-14.bin", RAM+0x00000, 0x20000)) return; // GFX if(!load_rom("b51-13.bin", RAM+0x20000, 0x20000)) return; // GFX tb=8; for(ta=0;ta<0x40000;ta+=16){ for(tc=0;tc<16;tc++){ GFX[tb+(tc<<4)]=RAM[ta+tc]&15; GFX[tb+(tc<<4)+1]=RAM[ta+tc]>>4; } tb+=256; } if(!load_rom("b51-12.bin", RAM+0x00000, 0x20000)) return; // GFX if(!load_rom("b51-11.bin", RAM+0x20000, 0x20000)) return; // GFX tb=2; for(ta=0;ta<0x40000;ta+=16){ for(tc=0;tc<16;tc++){ GFX[tb+(tc<<4)]=RAM[ta+tc]&15; GFX[tb+(tc<<4)+1]=RAM[ta+tc]>>4; } tb+=256; } if(!load_rom("b51-10.bin", RAM+0x00000, 0x20000)) return; // GFX if(!load_rom("b51-09.bin", RAM+0x20000, 0x20000)) return; // GFX tb=10; for(ta=0;ta<0x40000;ta+=16){ for(tc=0;tc<16;tc++){ GFX[tb+(tc<<4)]=RAM[ta+tc]&15; GFX[tb+(tc<<4)+1]=RAM[ta+tc]>>4; } tb+=256; } if(!load_rom("b51-08.bin", RAM+0x00000, 0x20000)) return; // GFX if(!load_rom("b51-07.bin", RAM+0x20000, 0x20000)) return; // GFX tb=4; for(ta=0;ta<0x40000;ta+=16){ for(tc=0;tc<16;tc++){ GFX[tb+(tc<<4)]=RAM[ta+tc]&15; GFX[tb+(tc<<4)+1]=RAM[ta+tc]>>4; } tb+=256; } if(!load_rom("b51-06.bin", RAM+0x00000, 0x20000)) return; // GFX if(!load_rom("b51-05.bin", RAM+0x20000, 0x20000)) return; // GFX tb=12; for(ta=0;ta<0x40000;ta+=16){ for(tc=0;tc<16;tc++){ GFX[tb+(tc<<4)]=RAM[ta+tc]&15; GFX[tb+(tc<<4)+1]=RAM[ta+tc]>>4; } tb+=256; } if(!load_rom("b51-04.bin", RAM+0x00000, 0x20000)) return; // GFX if(!load_rom("b51-03.bin", RAM+0x20000, 0x20000)) return; // GFX tb=6; for(ta=0;ta<0x40000;ta+=16){ for(tc=0;tc<16;tc++){ GFX[tb+(tc<<4)]=RAM[ta+tc]&15; GFX[tb+(tc<<4)+1]=RAM[ta+tc]>>4; } tb+=256; } if(!load_rom("b51-02.bin", RAM+0x00000, 0x20000)) return; // GFX if(!load_rom("b51-01.bin", RAM+0x20000, 0x20000)) return; // GFX tb=14; for(ta=0;ta<0x40000;ta+=16){ for(tc=0;tc<16;tc++){ GFX[tb+(tc<<4)]=RAM[ta+tc]&15; GFX[tb+(tc<<4)+1]=RAM[ta+tc]>>4; } tb+=256; } if(!load_rom("b51-20.bin", RAM, 0x20000)) return; // 68000 ROM for(ta=0;ta<0x20000;ta++){ ROM[ta+ta]=RAM[ta]; } if(!load_rom("b51-22.bin", RAM, 0x20000)) return; for(ta=0;ta<0x20000;ta++){ ROM[ta+ta+1]=RAM[ta]; } if(!load_rom("b51-19.bin", RAM, 0x20000)) return; for(ta=0;ta<0x20000;ta++){ ROM[ta+ta+0x40000]=RAM[ta]; } if(!load_rom("b51-21.bin", RAM, 0x20000)) return; for(ta=0;ta<0x20000;ta++){ ROM[ta+ta+0x40001]=RAM[ta]; } RAMSize=0x48000+0x10000; /*-----[Sound Setup]-----*/ Z80ROM=RAM+0x48000; if(!load_rom("b51-23.bin", Z80ROM, 0x10000)) return; // Z80 SOUND ROM if(!(PCMROM=AllocateMem(0x100000))) return; if(!load_rom("b51-18.bin",PCMROM+0x00000,0x80000)) return; // ADPCM A rom if(!load_rom("b51-17.bin",PCMROM+0x80000,0x80000)) return; // ADPCM A rom YM2610SetBuffers(PCMROM, PCMROM+0x80000, 0x80000, 0x80000); AddTaitoYM2610(0x02EE, 0x028D, 0x10000); /*-----------------------*/ memset(RAM+0x00000,0x00,0x40000); GFX_FG0 = RAM+0x40000; RAM_VIDEO = RAM+0x10000; RAM_COLOUR= RAM+0x31000+0x800; RAM_INPUT = RAM+0x32000; GFX_BG0_SOLID = make_solid_mask_16x16(GFX_BG0, 0x4000); InitPaletteMap(RAM_COLOUR, 0x40, 0x10, 0x8000); set_colour_mapper(&col_map_xbbb_bbgg_gggr_rrrr); // 68000 Speed Hack // ---------------- WriteLong68k(&ROM[0x072A],0x13FC0000); // move.b #$00,$AA0000 WriteLong68k(&ROM[0x072E],0x00AA0000); WriteWord68k(&ROM[0x0732],0x6100-16); // bra.s <loop> // Init tc0004vcu emulation // ------------------------ tc0004vcu.RAM = RAM_VIDEO; tc0004vcu.GFX_BG0 = GFX_BG0; tc0004vcu.GFX_BG0_MSK= GFX_BG0_SOLID; tc0004vcu.GFX_FG0 = GFX_FG0; tc0004vcu.tile_mask = 0x3FFF; tc0004vcu.bmp_x = 64; tc0004vcu.bmp_y = 64; tc0004vcu.bmp_w = 512; tc0004vcu.bmp_h = 416; tc0004vcu.scr_x = 0; tc0004vcu.scr_y = 0; tc0004vcu_init(); // Init tc0220ioc emulation // ------------------------ tc0220ioc.RAM = RAM_INPUT; tc0220ioc.ctrl = 0; //TC0220_STOPCPU; reset_tc0220ioc();/* * StarScream Stuff follows */ ByteSwap(ROM,0x80000); ByteSwap(RAM,0x40000); AddMemFetch(0x000000, 0x07FFFF, ROM+0x000000-0x000000); // 68000 ROM AddMemFetch(-1, -1, NULL); AddReadByte(0x000000, 0x07FFFF, NULL, ROM+0x000000); // 68000 ROM AddReadByte(0x100000, 0x10FFFF, NULL, RAM+0x000000); // 68000 RAM AddReadByte(0x400000, 0x420FFF, NULL, RAM+0x010000); // SCREEN RAM AddReadByte(0x500000, 0x500FFF, NULL, RAM+0x031000); // COLOR RAM AddReadByte(0x200000, 0x200003, tc0220ioc_rb_port, NULL); // INPUT AddReadByte(0x300000, 0x300003, tc0140syt_read_main_68k, NULL); // SOUND COMM AddReadByte(0x000000, 0xFFFFFF, DefBadReadByte, NULL); // <Bad Reads> AddReadByte(-1, -1, NULL, NULL); AddReadWord(0x000000, 0x07FFFF, NULL, ROM+0x000000); // 68000 ROM AddReadWord(0x100000, 0x10FFFF, NULL, RAM+0x000000); // 68000 RAM AddReadWord(0x400000, 0x420FFF, NULL, RAM+0x010000); // SCREEN RAM AddReadWord(0x500000, 0x500FFF, NULL, RAM+0x031000); // COLOR RAM AddReadWord(0x200000, 0x200003, tc0220ioc_rw_port, NULL); // INPUT AddReadWord(0x110000, 0x11FFFF, NULL, RAM+0x000000); // 68000 RAM [MIRROR] AddReadWord(0x000000, 0xFFFFFF, DefBadReadWord, NULL); // <Bad Reads> AddReadWord(-1, -1, NULL, NULL); AddWriteByte(0x100000, 0x10FFFF, NULL, RAM+0x000000); // 68000 RAM AddWriteByte(0x410000, 0x410FFF, tc0004vcu_gfx_fg0_b_wb, NULL); // FG0 GFX RAM AddWriteByte(0x401000, 0x420FFF, NULL, RAM+0x011000); // SCREEN RAM AddWriteByte(0x500000, 0x500FFF, NULL, RAM+0x031000); // COLOR RAM AddWriteByte(0x400000, 0x400FFF, tc0004vcu_gfx_fg0_a_wb, NULL); // FG0 GFX RAM AddWriteByte(0x200000, 0x200003, tc0220ioc_wb_port, NULL); // INPUT AddWriteByte(0x300000, 0x300003, tc0140syt_write_main_68k, NULL); // SOUND COMM AddWriteByte(0xAA0000, 0xAA0001, Stop68000, NULL); // Trap Idle 68000 AddWriteByte(0x000000, 0xFFFFFF, DefBadWriteByte, NULL); // <Bad Writes> AddWriteByte(-1, -1, NULL, NULL); AddWriteWord(0x100000, 0x10FFFF, NULL, RAM+0x000000); // 68000 RAM AddWriteWord(0x410000, 0x410FFF, tc0004vcu_gfx_fg0_b_ww, NULL); // FG0 GFX RAM AddWriteWord(0x401000, 0x420FFF, NULL, RAM+0x011000); // SCREEN RAM AddWriteWord(0x500000, 0x500FFF, NULL, RAM+0x031000); // COLOR RAM AddWriteWord(0x400000, 0x400FFF, tc0004vcu_gfx_fg0_a_ww, NULL); // FG0 GFX RAM AddWriteWord(0x200000, 0x200003, tc0220ioc_ww_port, NULL); // INPUT AddWriteWord(0x000000, 0xFFFFFF, DefBadWriteWord, NULL); // <Bad Writes> AddWriteWord(-1, -1, NULL, NULL); AddInitMemory(); // Set Starscream mem pointers... GameMouse=1;}void ClearSyvalion(void){ RemoveTaitoYM2610(); #ifdef RAINE_DEBUG //save_debug("ROM.bin",ROM,0x080000,1); save_debug("RAM.bin",RAM,0x040000,1); //save_debug("GFX.bin",GFX,0x400000,0); #endif}void ExecuteSyvalionFrame(void){ static int p1x,p1y; p1x=0; p1y=0; /*------[Mouse Hack]-------*/ //set_mouse_range(0,0,319,239); get_mouse_mickeys(&p1x,&p1y); p1y=0-p1y; //p1x=0-(160-mouse_x); //p1y=(120-mouse_y); //mouse_x=160; //mouse_y=120; if(mouse_b&1) RAM[0x32006]&=0x10^255; if((RAM[0x32080]!=0)&&(p1y< 0x200)) p1y+=0x20; if((RAM[0x32081]!=0)&&(p1y> -0x200)) p1y-=0x20; if((RAM[0x32082]!=0)&&(p1x> -0x200)) p1x-=0x20; if((RAM[0x32083]!=0)&&(p1x< 0x200)) p1x+=0x20; RAM[0x3201C] = (p1x>>8)&0xFF; RAM[0x3201E] = (p1x>>0)&0xFF; RAM[0x32018] = (p1y>>8)&0xFF; RAM[0x3201A] = (p1y>>0)&0xFF; cpu_execute_cycles(CPU_68K_0, CPU_FRAME_MHz(12,60)); // M68000 12MHz (60fps) /*#ifdef RAINE_DEBUG print_debug("PC:%06x SR:%04x\n",s68000context.pc,s68000context.sr); #endif*/ cpu_interrupt(CPU_68K_0, 2); Taito2610_FrameRastan2(); // Z80 and YM2610}void DrawSyvalion(void){ ClearPaletteMap(); // Init tc0180vcu emulation // ------------------------ tc0004vcu_layer_count = 0; // BG0 // --- tc0004vcu_render_bg0(); // BG1 // --- tc0004vcu_render_bg1(); // OBJECT // ------ tc0004vcu_render_obj(); // FG0 // --- tc0004vcu_render_fg0();}
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