📄 arabianm.c
字号:
/******************************************************************************//* *//* ARABIAN MAGIC (C) 1992 TAITO CORPORATION *//* *//******************************************************************************/#include "gameinc.h"#include "arabianm.h"#include "f3system.h"#include "tc003vcu.h"#include "tc200obj.h"#include "savegame.h" // save/load game routines#include "sasound.h"extern char mybuff[0x10000];static struct DIR_INFO arabian_magic_dirs[] ={ { "arabian_magic", }, { "arabianm", }, { NULL, },};static struct ROM_INFO arabian_magic_roms[] ={ { "d29-06.rom", 0x00080000, 0xeea07bf3, 0, 0, 0, }, { "d29-02.rom", 0x00100000, 0xed894fe1, 0, 0, 0, }, { "d29-03.rom", 0x00100000, 0xaeaff456, 0, 0, 0, }, { "d29-04.rom", 0x00100000, 0x01711cfe, 0, 0, 0, }, { "d29-05.rom", 0x00100000, 0x9b5f7a17, 0, 0, 0, }, { "d29-01.rom", 0x00200000, 0x545ac4b3, 0, 0, 0, }, { "d29-07.rom", 0x00080000, 0xdb3c094d, 0, 0, 0, }, { "d29-08.rom", 0x00080000, 0xd7562851, 0, 0, 0, }, { "d29-18.rom", 0x00020000, 0xd97780df, REGION_ROM2, 0x000000, LOAD_8_16, }, { "d29-19.rom", 0x00020000, 0xb1ad365c, REGION_ROM2, 0x000001, LOAD_8_16, }, { "d29-21.rom", 0x00040000, 0xac32eb38, 0, 0, 0, }, { "d29-22.rom", 0x00040000, 0x4afc22a4, 0, 0, 0, }, { "d29-23.rom", 0x00040000, 0x89a0c706, 0, 0, 0, }, { "d29-25.rom", 0x00040000, 0xb9b652ed, 0, 0, 0, }, { NULL, 0, 0, 0, 0, 0, },};static struct ROMSW_DATA romsw_data_arabian_magic_0[] ={ { "Taito Japan", 0x01 }, { "Taito America", 0x02 }, { "Taito Worldwide", 0x03 }, { NULL, 0 },};static struct ROMSW_INFO arabian_magic_romsw[] ={ { 0x0FFFFF, 0x03, romsw_data_arabian_magic_0 }, { 0, 0, NULL },};static struct VIDEO_INFO arabian_magic_video ={ draw_arabian_magic, 320, 224, 64, VIDEO_ROTATE_NORMAL,};struct GAME_MAIN game_arabian_magic ={ arabian_magic_dirs, arabian_magic_roms, f3_system_inputs, NULL, arabian_magic_romsw, load_arabian_magic, clear_arabian_magic, &arabian_magic_video, execute_arabian_magic_frame, "arabianm", "Arabian Magic", "傾儔價傾儞儅僕僢僋", COMPANY_ID_TAITO, "D29", 1992, f3_sound, GAME_BEAT,};static UINT8 *RAM_BG0;static UINT8 *RAM_BG1;static UINT8 *RAM_BG2;static UINT8 *RAM_BG3;static UINT8 *RAM_SCR0;static UINT8 *RAM_SCR1;static UINT8 *RAM_SCR2;static UINT8 *RAM_SCR3;static UINT32 SCR0_XOFS;static UINT32 SCR1_XOFS;static UINT32 SCR2_XOFS;static UINT32 SCR3_XOFS;static UINT32 SCR0_YOFS;static UINT32 SCR1_YOFS;static UINT32 SCR2_YOFS;static UINT32 SCR3_YOFS;static UINT8 *GFX_BG0;static UINT8 *GFX_BG0_SOLID;static UINT8 *GFX_SPR;static UINT8 *GFX_SPR_SOLID;void load_arabian_magic(void){ int ta,tb,tc; RAMSize=0x80000; if(!(RAM=AllocateMem(0x80000))) return; if(!(ROM=AllocateMem(0x100000))) return; if(!(GFX=AllocateMem(0x1F7500+0x400000))) return; GFX_BG0=GFX+0x000000; GFX_SPR=GFX+0x1F7500; tb=0; if(!load_rom("d29-03.rom", ROM, 0x100000)) return; // 16x16 SPRITES ($4000) for(ta=0;ta<0x100000;ta++){ GFX_SPR[tb++]=ROM[ta]&15; GFX_SPR[tb++]=ROM[ta]>>4; tb+=2; } tb=2; if(!load_rom("d29-04.rom", ROM, 0x100000)) return; // 16x16 SPRITES for(ta=0;ta<0x100000;ta++){ GFX_SPR[tb++]=ROM[ta]&15; GFX_SPR[tb++]=ROM[ta]>>4; tb+=2; } tb=0; if(!load_rom("d29-05.rom", ROM, 0x100000)) return; // 16x16 SPRITES (MASK) for(ta=0;ta<0x100000;ta++){ tc=ROM[ta]; GFX_SPR[tb+3]|=((tc&0xC0)>>6)<<4; GFX_SPR[tb+2]|=((tc&0x30)>>4)<<4; GFX_SPR[tb+1]|=((tc&0x0C)>>2)<<4; GFX_SPR[tb+0]|=((tc&0x03)>>0)<<4; tb+=4; } tb=0; if(!load_rom("d29-06.rom", ROM, 0x7DD40)) return; // 16x16 TILES ($1F75) for(ta=0;ta<0x7DD40;ta+=2){ GFX_BG0[tb++]=ROM[ta]&15; GFX_BG0[tb++]=ROM[ta]>>4; GFX_BG0[tb++]=ROM[ta+1]&15; GFX_BG0[tb++]=ROM[ta+1]>>4; tb+=4; } tb=4; if(!load_rom("d29-07.rom", ROM, 0x7DD40)) return; // 16x16 TILES for(ta=0;ta<0x7DD40;ta+=2){ GFX_BG0[tb++]=ROM[ta]&15; GFX_BG0[tb++]=ROM[ta]>>4; GFX_BG0[tb++]=ROM[ta+1]&15; GFX_BG0[tb++]=ROM[ta+1]>>4; tb+=4; } tb=0; if(!load_rom("d29-08.rom", ROM, 0x7DD40)) return; // 16x16 TILES (MASK) for(ta=0;ta<0x7DD40;ta+=2){ tc=ROM[ta]; GFX_BG0[tb+7]|=((tc&0x80)>>7)<<4; GFX_BG0[tb+6]|=((tc&0x40)>>6)<<4; GFX_BG0[tb+5]|=((tc&0x20)>>5)<<4; GFX_BG0[tb+4]|=((tc&0x10)>>4)<<4; GFX_BG0[tb+3]|=((tc&0x08)>>3)<<4; GFX_BG0[tb+2]|=((tc&0x04)>>2)<<4; GFX_BG0[tb+1]|=((tc&0x02)>>1)<<4; GFX_BG0[tb+0]|=((tc&0x01)>>0)<<4; tb+=8; } GFX_BG0_SOLID = MakeSolidTileMap16x16(GFX_BG0, 0x1F75); GFX_SPR_SOLID = make_solid_mask_16x16(GFX_SPR, 0x4000); // Setup 68020 Memory Map // ---------------------- AddF3MemoryMap(0x100000); RAM_BG0=RAM+0x30000; RAM_BG1=RAM+0x31000; RAM_BG2=RAM+0x32000; RAM_BG3=RAM+0x33000; RAM_SCR0=RAM+0x6A000; RAM_SCR1=RAM+0x6A002; RAM_SCR2=RAM+0x6A004; RAM_SCR3=RAM+0x6A006; SCR0_XOFS=0xF600; SCR1_XOFS=0xF700; SCR2_XOFS=0xF800; SCR3_XOFS=0xF900; SCR0_YOFS=0x0780-(16<<7); SCR1_YOFS=0x0780-(16<<7); SCR2_YOFS=0x0780-(16<<7); SCR3_YOFS=0x0780-(16<<7); if(!load_rom("d29-23.rom", RAM, 0x40000)) return; for(ta=0;ta<0x40000;ta++){ ROM[(ta<<2)+0]=RAM[ta]; } if(!load_rom("d29-22.rom", RAM, 0x40000)) return; for(ta=0;ta<0x40000;ta++){ ROM[(ta<<2)+1]=RAM[ta]; } if(!load_rom("d29-21.rom", RAM, 0x40000)) return; for(ta=0;ta<0x40000;ta++){ ROM[(ta<<2)+2]=RAM[ta]; } if(!load_rom("d29-25.rom", RAM, 0x40000)) return; for(ta=0;ta<0x40000;ta++){ ROM[(ta<<2)+3]=RAM[ta]; } // 68000 code M68000ROM = load_region[REGION_ROM2]; if(!(PCMROM=AllocateMem(0x800000))) return; load_be("d29-01.rom",PCMROM,0x200000); load_be("d29-02.rom",PCMROM+0x600000,0x100000); max_banks_this_game=3; //=memory_region_length(REGION_SOUND1)/0x400000; memset(PCMROM+0x400000,0,0x1fffff); memset(RAM+0x00000,0x00,0x80000); memset(RAM+0x69000,0xFF,0x01000); // FIX ROM CHECKSUM // ---------------- WriteWord68k(&ROM[0x00D66],0x4E75); // rts // EEPROM HACKS // ------------ WriteWord68k(&ROM[0x0A496],0x7F00); // raine #$00 <eeprom read> WriteWord68k(&ROM[0x0A498],0x4E75); // rts WriteWord68k(&ROM[0x0A512],0x7F01); // raine #$01 <eeprom write> WriteWord68k(&ROM[0x0A514],0x4E75); // rts // SPEED HACK#1 // ------------ WriteLong68k(&ROM[0x00532],0x4E714E71); WriteLong68k(&ROM[0x0023E],0x7F024E71); // raine #$02 <stop cpu> WriteLong68k(&ROM[0x00242],0x4E714E71); // nop WriteWord68k(&ROM[0x00246],0x60EC); F3SystemEEPROMAccess=&F3SysEEPROMAccessMode1; set_colour_mapper(&col_map_12bit_rgbxxxx); InitPaletteMap(RAM+0x60000, 0x200, 0x40, 0x8000); // Init tc0003vcu emulation // ------------------------ tc0003vcu.RAM = RAM+0x20000; //tc0003vcu.mapper = &Map_12bit_RGBxxxxx; tc0003vcu.bmp_x = 64; tc0003vcu.bmp_y = 64; tc0003vcu.bmp_w = 320; tc0003vcu.bmp_h = 224; tc0003vcu.scr_x = 0; tc0003vcu.scr_y = 16; // Init tc0200obj emulation // ------------------------ tc0200obj.RAM = RAM+0x20000; tc0200obj.RAM_B = RAM+0x28000; tc0200obj.GFX = GFX_SPR; tc0200obj.MASK = GFX_SPR_SOLID; tc0200obj.bmp_x = 64; tc0200obj.bmp_y = 64; tc0200obj.bmp_w = 320; tc0200obj.bmp_h = 224; //tc0200obj.mapper = &Map_12bit_RGBxxxxx; tc0200obj.tile_mask = 0x3FFF; tc0200obj.ofs_x = -16; // -0x2E; tc0200obj.ofs_y = -16; // -0x18; tc0200obj.cols = 64; init_tc0200obj(); init_f3_system_ioc(F3_IOC_2P_3BUTTON); init_m68k(); setup_sound_68000();}void clear_arabian_magic(void){ save_eeprom(); #ifdef RAINE_DEBUG save_debug("ROM.bin",ROM,0x100000,0); save_debug("RAM.bin",RAM,0x080000,0); //save_debug("GFX.bin",GFX,0x64AB00+0x3C2300,0); #endif}void execute_arabian_magic_frame(void){ int ta; for (ta=0; ta<f3_slices; ta++) { Execute68020(300000/f3_slices); if (RaineSoundCard) { cpu_execute_cycles(CPU_68K_0, CPU_FRAME_MHz(16,60*f3_slices)); // M68000 16MHz (60fps) if (int7_active) f3_timer_callback(); } } Interrupt68020(3); Interrupt68020(2); IntF3System();}void draw_arabian_magic(void){ int x16,y16,zz,zzz,zzzz; int ta,x,y; UINT8 *MAP; ClearPaletteMap(); // Init tc0003vcu emulation // ------------------------ tc0003vcu_layer_count = 0; if(check_layer_enabled(f3_bg0_id)){ MAKE_SCROLL_512x512_4_16( (0-320)-((ReadWord68k(&RAM_SCR0[0])-SCR0_XOFS)>>6), (0-224)-((ReadWord68k(&RAM_SCR0[8])-SCR0_YOFS)>>7) ); START_SCROLL_512x512_4_16_R180(64,64,320,224); MAP_PALETTE_MAPPED_NEW( ReadWord68k(&RAM_BG0[zz])&0x1FF, 32, MAP ); switch(RAM_BG0[zz]&0xC0){ case 0xC0: Draw16x16_Mapped_Rot(&GFX_BG0[(ReadWord68k(&RAM_BG0[zz+2])&0x1FFF)<<8],x,y,MAP); break; case 0x80: Draw16x16_Mapped_FlipY_Rot(&GFX_BG0[(ReadWord68k(&RAM_BG0[zz+2])&0x1FFF)<<8],x,y,MAP); break; case 0x40: Draw16x16_Mapped_FlipX_Rot(&GFX_BG0[(ReadWord68k(&RAM_BG0[zz+2])&0x1FFF)<<8],x,y,MAP); break; case 0x00: Draw16x16_Mapped_FlipXY_Rot(&GFX_BG0[(ReadWord68k(&RAM_BG0[zz+2])&0x1FFF)<<8],x,y,MAP); break; } END_SCROLL_512x512_4_16(); } if(check_layer_enabled(f3_bg1_id)){ MAKE_SCROLL_512x512_4_16( (0-320)-((ReadWord68k(&RAM_SCR1[0])-SCR1_XOFS)>>6), (0-224)-((ReadWord68k(&RAM_SCR1[8])-SCR1_YOFS)>>7) ); START_SCROLL_512x512_4_16_R180(64,64,320,224); ta=ReadWord68k(&RAM_BG1[zz+2])&0x1FFF; if(ta!=0){ MAP_PALETTE_MAPPED_NEW( ReadWord68k(&RAM_BG1[zz])&0x1FF, 32, MAP ); if(GFX_BG0_SOLID[ta]==0){ switch(RAM_BG1[zz]&0xC0){ case 0xC0: Draw16x16_Trans_Mapped_Rot(&GFX_BG0[ta<<8],x,y,MAP); break; case 0x80: Draw16x16_Trans_Mapped_FlipY_Rot(&GFX_BG0[ta<<8],x,y,MAP); break; case 0x40: Draw16x16_Trans_Mapped_FlipX_Rot(&GFX_BG0[ta<<8],x,y,MAP); break; case 0x00: Draw16x16_Trans_Mapped_FlipXY_Rot(&GFX_BG0[ta<<8],x,y,MAP); break; } } else{ switch(RAM_BG1[zz]&0xC0){ case 0xC0: Draw16x16_Mapped_Rot(&GFX_BG0[ta<<8],x,y,MAP); break; case 0x80: Draw16x16_Mapped_FlipY_Rot(&GFX_BG0[ta<<8],x,y,MAP); break; case 0x40: Draw16x16_Mapped_FlipX_Rot(&GFX_BG0[ta<<8],x,y,MAP); break; case 0x00: Draw16x16_Mapped_FlipXY_Rot(&GFX_BG0[ta<<8],x,y,MAP); break; } } } END_SCROLL_512x512_4_16(); }/* if(check_layer_enabled(f3_bg6_id)){ //zz=(ReadWord68k(&RAM_SCR0[8])>>7)+17; //zz&=0xFF; // Y Offset (0-255) zz=0; MAP_PALETTE_MAPPED_NEW( 16, 16, MAP ); if(zz<=48){ zzzz=zz<<2; zzzz+=0x50000; for(x=64;x<(320+64);x+=8){ Draw8xH_Trans_Packed_Mapped_Column_Rot(&RAM[zzzz],x,64+16,208,MAP); zzzz+=0x400; } } else{ zzzz=zz<<2; zzzz+=0x50000; for(x=64;x<(320+64);x+=8){ Draw8xH_Trans_Packed_Mapped_Column_Rot(&RAM[zzzz],x,64+16,256-zz,MAP); Draw8xH_Trans_Packed_Mapped_Column_Rot(&RAM[zzzz+((256-zz)<<2)-0x400],x,64+16+(256-zz),208-(256-zz),MAP); zzzz+=0x400; } } }*/ render_tc0200obj_mapped_f3system_r180(); if(check_layer_enabled(f3_bg2_id)){ MAKE_SCROLL_512x512_4_16( (0-320)-((ReadWord68k(&RAM_SCR2[0])-SCR2_XOFS)>>6), (0-224)-((ReadWord68k(&RAM_SCR2[8])-SCR2_YOFS)>>7) ); START_SCROLL_512x512_4_16_R180(64,64,320,224); ta=ReadWord68k(&RAM_BG2[zz+2])&0x1FFF; if(ta!=0){ MAP_PALETTE_MAPPED_NEW( ReadWord68k(&RAM_BG2[zz])&0x1FF, 32, MAP ); if(GFX_BG0_SOLID[ta]==0){ switch(RAM_BG2[zz]&0xC0){ case 0xC0: Draw16x16_Trans_Mapped_Rot(&GFX_BG0[ta<<8],x,y,MAP); break; case 0x80: Draw16x16_Trans_Mapped_FlipY_Rot(&GFX_BG0[ta<<8],x,y,MAP); break; case 0x40: Draw16x16_Trans_Mapped_FlipX_Rot(&GFX_BG0[ta<<8],x,y,MAP); break; case 0x00: Draw16x16_Trans_Mapped_FlipXY_Rot(&GFX_BG0[ta<<8],x,y,MAP); break; } } else{ switch(RAM_BG2[zz]&0xC0){ case 0xC0: Draw16x16_Mapped_Rot(&GFX_BG0[ta<<8],x,y,MAP); break; case 0x80: Draw16x16_Mapped_FlipY_Rot(&GFX_BG0[ta<<8],x,y,MAP); break; case 0x40: Draw16x16_Mapped_FlipX_Rot(&GFX_BG0[ta<<8],x,y,MAP); break; case 0x00: Draw16x16_Mapped_FlipXY_Rot(&GFX_BG0[ta<<8],x,y,MAP); break; } } } END_SCROLL_512x512_4_16(); } if(check_layer_enabled(f3_bg3_id)){ MAKE_SCROLL_512x512_4_16( (0-320)-((ReadWord68k(&RAM_SCR3[0])-SCR3_XOFS)>>6), (0-224)-((ReadWord68k(&RAM_SCR3[8])-SCR3_YOFS)>>7) ); START_SCROLL_512x512_4_16_R180(64,64,320,224); ta=ReadWord68k(&RAM_BG3[zz+2])&0x1FFF; if(ta!=0){ MAP_PALETTE_MAPPED_NEW( ReadWord68k(&RAM_BG3[zz])&0x1FF, 32, MAP ); if(GFX_BG0_SOLID[ta]==0){ switch(RAM_BG3[zz]&0xC0){ case 0xC0: Draw16x16_Trans_Mapped_Rot(&GFX_BG0[ta<<8],x,y,MAP); break; case 0x80: Draw16x16_Trans_Mapped_FlipY_Rot(&GFX_BG0[ta<<8],x,y,MAP); break; case 0x40: Draw16x16_Trans_Mapped_FlipX_Rot(&GFX_BG0[ta<<8],x,y,MAP); break; case 0x00: Draw16x16_Trans_Mapped_FlipXY_Rot(&GFX_BG0[ta<<8],x,y,MAP); break; } } else{ switch(RAM_BG3[zz]&0xC0){ case 0xC0: Draw16x16_Mapped_Rot(&GFX_BG0[ta<<8],x,y,MAP); break; case 0x80: Draw16x16_Mapped_FlipY_Rot(&GFX_BG0[ta<<8],x,y,MAP); break; case 0x40: Draw16x16_Mapped_FlipX_Rot(&GFX_BG0[ta<<8],x,y,MAP); break; case 0x00: Draw16x16_Mapped_FlipXY_Rot(&GFX_BG0[ta<<8],x,y,MAP); break; } } } END_SCROLL_512x512_4_16(); } if(check_layer_enabled(f3_bg5_id)){ f3video_render_fg0_r180(); }}
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -