📄 twinqix.c
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/******************************************************************************//* *//* TWIN QIX (C) 1995 TAITO CORPORATION *//* *//******************************************************************************/#include "gameinc.h"#include "twinqix.h"#include "f3system.h"#include "tc003vcu.h"#include "tc200obj.h"#include "savegame.h"#include "sasound.h"static struct DIR_INFO twin_qix_dirs[] ={ { "twin_qix", }, { "twinqix", }, { NULL, },};static struct ROM_INFO twin_qix_roms[] ={ { "mpr0-0.b63", 0x00040000, 0xa4c44c11, 0, 0, 0, }, { "mpr0-1.b62", 0x00040000, 0x531f9447, 0, 0, 0, }, { "mpr0-2.b61", 0x00040000, 0x45a70987, 0, 0, 0, }, { "mpr0-3.b60", 0x00040000, 0x1a63d0de, 0, 0, 0, }, { "obj0-0.a08", 0x00080000, 0xc6ea845c, 0, 0, 0, }, { "obj0-1.a20", 0x00080000, 0x8c12b7fb, 0, 0, 0, }, { "scr0-0.b07", 0x00080000, 0x9a1b9b34, 0, 0, 0, }, { "scr0-1.b06", 0x00080000, 0xe9bef879, 0, 0, 0, }, { "scr0-2.b05", 0x00080000, 0xcac6854b, 0, 0, 0, }, { "scr0-3.b04", 0x00080000, 0xce063034, 0, 0, 0, }, { "scr0-4.b03", 0x00080000, 0xd32280fe, 0, 0, 0, }, { "scr0-5.b02", 0x00080000, 0xfdd1a85b, 0, 0, 0, }, { "snd-0.b43", 0x00080000, 0xad5405a9, 0, 0, 0, }, { "snd-1.b44", 0x00080000, 0x274864af, 0, 0, 0, }, { "snd-14.b10", 0x00080000, 0x26312451, 0, 0, 0, }, { "snd-15.b11", 0x00080000, 0x2edaa9dc, 0, 0, 0, }, { "spr0-1.b66", 0x00040000, 0x4b20e99d, REGION_ROM2, 0x000000, LOAD_8_16, }, { "spr0-0.b65", 0x00040000, 0x2569eb30, REGION_ROM2, 0x000001, LOAD_8_16, }, { NULL, 0, 0, 0, 0, 0, },};static struct ROMSW_DATA romsw_data_twin_qix_0[] ={ { "Taito Japan (Japanese gfx)", 0x01 }, { "Taito America", 0x02 }, { "Taito Japan", 0x03 }, { NULL, 0 },};static struct ROMSW_INFO twin_qix_romsw[] ={ { 0x0FFFFF, 0x02, romsw_data_twin_qix_0 }, { 0, 0, NULL },};static struct VIDEO_INFO twin_qix_video ={ DrawTwinQix, 320, 224, 64, VIDEO_ROTATE_NORMAL,};struct GAME_MAIN game_twin_qix ={ twin_qix_dirs, twin_qix_roms, f3_system_inputs, NULL, twin_qix_romsw, LoadTwinQix, ClearTwinQix, &twin_qix_video, ExecuteF3SystemFrame_NoInt5, "twinqix", "Twin Qix", "僣僀儞僋僀僢僋僗", COMPANY_ID_TAITO, NULL, // "E??" 1995, f3_sound, GAME_PUZZLE,};static UINT8 *RAM_BG0;static UINT8 *RAM_BG1;static UINT8 *RAM_BG2;static UINT8 *RAM_BG3;static UINT8 *RAM_BG4; // PIXELstatic UINT8 *RAM_SCR0;static UINT8 *RAM_SCR1;static UINT8 *RAM_SCR2;static UINT8 *RAM_SCR3;static UINT8 *RAM_SCR4; // PIXELstatic UINT32 SCR0_XOFS;static UINT32 SCR1_XOFS;static UINT32 SCR2_XOFS;static UINT32 SCR3_XOFS;static UINT32 SCR4_XOFS; // PIXELstatic UINT32 SCR0_YOFS;static UINT32 SCR1_YOFS;static UINT32 SCR2_YOFS;static UINT32 SCR3_YOFS;static UINT32 SCR4_YOFS; // PIXELstatic UINT8 *GFX_BG0;static UINT8 *GFX_BG0_SOLID;static UINT8 *GFX_SPR;static UINT8 *GFX_SPR_SOLID;void LoadTwinQix(void){ int ta,tb,tc; RAMSize=0x80000; if(!(RAM=AllocateMem(0x80000))) return; if(!(ROM=AllocateMem(0x100000))) return; if(!(GFX=AllocateMem(0x2BE800+0x134D00))) return; GFX_BG0 = GFX+0x000000; GFX_SPR = GFX+0x2BE800; tb=0; if(!load_rom("obj0-0.a08", ROM, 0x4D340)) return; // 16x16 SPRITES ($134D) for(ta=0;ta<0x4D340;ta++,tb+=4){ WriteWord(&GFX_SPR[tb],((ROM[ta])|(ROM[ta]<<4))&0x0F0F); } tb=2; if(!load_rom("obj0-1.a20", ROM, 0x4D340)) return; // 16x16 SPRITES for(ta=0;ta<0x4D340;ta++,tb+=4){ WriteWord(&GFX_SPR[tb],((ROM[ta])|(ROM[ta]<<4))&0x0F0F); } tb=0; if(!load_rom("scr0-0.b07", ROM, 0x57D00)) return; // 16x16 TILES for(ta=0;ta<0x57D00;ta++){ GFX_BG0[tb++]=ROM[ta]&15; GFX_BG0[tb++]=ROM[ta]>>4; tb+=6; } tb=2; if(!load_rom("scr0-1.b06", ROM, 0x57D00)) return; // 16x16 TILES for(ta=0;ta<0x57D00;ta++){ GFX_BG0[tb++]=ROM[ta]&15; GFX_BG0[tb++]=ROM[ta]>>4; tb+=6; } tb=4; if(!load_rom("scr0-2.b05", ROM, 0x57D00)) return; // 16x16 TILES for(ta=0;ta<0x57D00;ta++){ GFX_BG0[tb++]=ROM[ta]&15; GFX_BG0[tb++]=ROM[ta]>>4; tb+=6; } tb=6; if(!load_rom("scr0-3.b04", ROM, 0x57D00)) return; // 16x16 TILES for(ta=0;ta<0x57D00;ta++){ GFX_BG0[tb++]=ROM[ta]&15; GFX_BG0[tb++]=ROM[ta]>>4; tb+=6; } tb=0; if(!load_rom("scr0-4.b03", ROM, 0x57D00)) return; // 16x16 TILES (MASK) for(ta=0;ta<0x57D00;ta++){ tc=ROM[ta]; GFX_BG0[tb+7]|=((tc&0x80)>>7)<<4; GFX_BG0[tb+6]|=((tc&0x40)>>6)<<4; GFX_BG0[tb+5]|=((tc&0x20)>>5)<<4; GFX_BG0[tb+4]|=((tc&0x10)>>4)<<4; GFX_BG0[tb+3]|=((tc&0x08)>>3)<<4; GFX_BG0[tb+2]|=((tc&0x04)>>2)<<4; GFX_BG0[tb+1]|=((tc&0x02)>>1)<<4; GFX_BG0[tb+0]|=((tc&0x01)>>0)<<4; tb+=8; } tb=0; if(!load_rom("scr0-5.b02", ROM, 0x57D00)) return; // 16x16 TILES (MASK) for(ta=0;ta<0x57D00;ta++){ tc=ROM[ta]; GFX_BG0[tb+7]|=((tc&0x80)>>7)<<5; GFX_BG0[tb+6]|=((tc&0x40)>>6)<<5; GFX_BG0[tb+5]|=((tc&0x20)>>5)<<5; GFX_BG0[tb+4]|=((tc&0x10)>>4)<<5; GFX_BG0[tb+3]|=((tc&0x08)>>3)<<5; GFX_BG0[tb+2]|=((tc&0x04)>>2)<<5; GFX_BG0[tb+1]|=((tc&0x02)>>1)<<5; GFX_BG0[tb+0]|=((tc&0x01)>>0)<<5; tb+=8; } GFX_BG0_SOLID = MakeSolidTileMap16x16(GFX_BG0, 0x2BE8); GFX_SPR_SOLID = make_solid_mask_16x16(GFX_SPR, 0x134D); // Setup 68020 Memory Map // ---------------------- AddF3MemoryMap(0x100000); RAM_BG0=RAM+0x30000; RAM_BG1=RAM+0x32000; RAM_BG2=RAM+0x34000; RAM_BG3=RAM+0x36000; RAM_BG4=RAM+0x50000; RAM_SCR0=RAM+0x6A000; RAM_SCR1=RAM+0x6A002; RAM_SCR2=RAM+0x6A004; RAM_SCR3=RAM+0x6A006; RAM_SCR4=RAM+0x6A018; SCR0_XOFS=0xF600; SCR1_XOFS=0xF700; SCR2_XOFS=0xF800; SCR3_XOFS=0xF900; SCR4_XOFS=0x0029-1; SCR0_YOFS=0xFF80; SCR1_YOFS=0xFF80; SCR2_YOFS=0xFF80; SCR3_YOFS=0xFF80; SCR4_YOFS=0x001F-1; if(!load_rom("mpr0-3.b60", RAM, 0x40000)) return; for(ta=0;ta<0x40000;ta++){ ROM[(ta<<2)+0]=RAM[ta]; } if(!load_rom("mpr0-2.b61", RAM, 0x40000)) return; for(ta=0;ta<0x40000;ta++){ ROM[(ta<<2)+1]=RAM[ta]; } if(!load_rom("mpr0-1.b62", RAM, 0x40000)) return; for(ta=0;ta<0x40000;ta++){ ROM[(ta<<2)+2]=RAM[ta]; } if(!load_rom("mpr0-0.b63", RAM, 0x40000)) return; for(ta=0;ta<0x40000;ta++){ ROM[(ta<<2)+3]=RAM[ta]; } // 68000 code M68000ROM = load_region[REGION_ROM2]; if(!(PCMROM=AllocateMem(0x600000))) return; load_be("snd-0.b43",PCMROM,0x80000); load_be("snd-14.b10",PCMROM+0x100000,0x80000); load_be("snd-1.b44",PCMROM+0x200000,0x80000); load_be("snd-15.b11",PCMROM+0x300000,0x80000); max_banks_this_game=2; //=memory_region_length(REGION_SOUND1)/0x400000; memset(PCMROM+0x400000,0,0x1fffff); memset(RAM+0x00000,0x00,0x80000); memset(RAM+0x69000,0xFF,0x01000); ROM[0xECF46]=0x7F; // move.b #$00,$BB0000 ROM[0xECF47]=0x00; // (EEP-ROM READ HACK) ROM[0xECF48]=0x4E; // rts ROM[0xECF49]=0x75; ROM[0xECFC2]=0x7F; // move.b #$01,$BB0000 ROM[0xECFC3]=0x01; // (EEP-ROM WRITE HACK) ROM[0xECFC4]=0x4E; // rts ROM[0xECFC5]=0x75; ROM[0xE9A4C]=0x7F; // move.b #$02,$BB0000 ROM[0xE9A4D]=0x02; // (SPEED HACK) ROM[0xE9A4E]=0x4E; ROM[0xE9A4F]=0x71; ROM[0xE9A50]=0x4E; ROM[0xE9A51]=0x71; ROM[0xE9A52]=0x4E; ROM[0xE9A53]=0x71; ROM[0xE9916]=0x4E; // Skip Old ROM[0xE9917]=0xF9; // (JMP $F8000) ROM[0xE9918]=0x00; ROM[0xE9919]=0x0F; ROM[0xE991A]=0x80; ROM[0xE991B]=0x00; ROM[0xF8000]=0x52; // addq #1,(-32476,a5) ROM[0xF8001]=0x6D; ROM[0xF8002]=0x81; ROM[0xF8003]=0x24; ROM[0xF8004]=0x7F; // move.b #$02,$BB0000 ROM[0xF8005]=0x02; // (SPEED HACK) ROM[0xF8006]=0x4E; ROM[0xF8007]=0x71; ROM[0xF8008]=0x4E; ROM[0xF8009]=0x71; ROM[0xF800A]=0x4E; ROM[0xF800B]=0x71; ROM[0xF800C]=0x4E; // Go back ROM[0xF800D]=0xF9; // (JMP $E990C) ROM[0xF800E]=0x00; ROM[0xF800F]=0x0E; ROM[0xF8010]=0x99; ROM[0xF8011]=0x0C; F3SystemEEPROMAccess=&F3SysEEPROMAccessMode1; set_colour_mapper(&col_map_xxxx_xxxx_rrrr_rrrr_gggg_gggg_bbbb_bbbb); InitPaletteMap(RAM+0x60000, 0x200, 0x40, 0x8000); // Init tc0003vcu emulation // ------------------------ tc0003vcu.RAM = RAM+0x20000;// Mapper disabled tc0003vcu.bmp_x = 64; tc0003vcu.bmp_y = 64; tc0003vcu.bmp_w = 320; tc0003vcu.bmp_h = 224; tc0003vcu.scr_x = 0; tc0003vcu.scr_y = 0; // Init tc0200obj emulation // ------------------------ tc0200obj.RAM = RAM+0x20000; tc0200obj.RAM_B = RAM+0x28000; tc0200obj.GFX = GFX_SPR; tc0200obj.MASK = GFX_SPR_SOLID; tc0200obj.bmp_x = 64; tc0200obj.bmp_y = 64; tc0200obj.bmp_w = 320; tc0200obj.bmp_h = 224;// Mapper disabled tc0200obj.tile_mask = 0x1FFF; tc0200obj.ofs_x = 0-0x2E; tc0200obj.ofs_y = 0-0x1F; tc0200obj.cols = 16; init_tc0200obj(); init_f3_system_ioc(F3_IOC_2P_3BUTTON); init_m68k(); setup_sound_68000();}void ClearTwinQix(void){ save_eeprom(); #ifdef RAINE_DEBUG save_debug("ROM.bin",ROM,0x100000,0); save_debug("RAM.bin",RAM,0x080000,0); //save_debug("GFX.bin",GFX,0x600000,0); #endif}void DrawTwinQix(void){ int x,y,ta,zz,zzz,zzzz,x16,y16; UINT8 *MAP; ClearPaletteMap(); // Init tc0003vcu emulation // ------------------------ tc0003vcu_layer_count = 0; if(check_layer_enabled(f3_bg0_id)){ MAKE_SCROLL_1024x512_4_16( (ReadWord68k(&RAM_SCR0[0])-SCR0_XOFS)>>6, (ReadWord68k(&RAM_SCR0[8])-SCR0_YOFS)>>7 ); START_SCROLL_1024x512_4_16(64,64,320,224); MAP_PALETTE_MAPPED_NEW( ReadWord68k(&RAM_BG0[zz])&0x1FF, 64, MAP ); switch(RAM_BG0[zz]&0xC0){ case 0x00: Draw16x16_Mapped_Rot(&GFX_BG0[(ReadWord68k(&RAM_BG0[zz+2])&0x3FFF)<<8],x,y,MAP); break; case 0x40: Draw16x16_Mapped_FlipY_Rot(&GFX_BG0[(ReadWord68k(&RAM_BG0[zz+2])&0x3FFF)<<8],x,y,MAP); break; case 0x80: Draw16x16_Mapped_FlipX_Rot(&GFX_BG0[(ReadWord68k(&RAM_BG0[zz+2])&0x3FFF)<<8],x,y,MAP); break; case 0xC0: Draw16x16_Mapped_FlipXY_Rot(&GFX_BG0[(ReadWord68k(&RAM_BG0[zz+2])&0x3FFF)<<8],x,y,MAP); break; } END_SCROLL_1024x512_4_16(); } if(check_layer_enabled(f3_bg1_id)){ MAKE_SCROLL_1024x512_4_16( (ReadWord68k(&RAM_SCR1[0])-SCR1_XOFS)>>6, (ReadWord68k(&RAM_SCR1[8])-SCR1_YOFS)>>7 ); START_SCROLL_1024x512_4_16(64,64,320,224); ta=ReadWord68k(&RAM_BG1[zz+2])&0x3FFF; if(ta!=0){ MAP_PALETTE_MAPPED_NEW( ReadWord68k(&RAM_BG1[zz])&0x1FF, 64, MAP ); if(GFX_BG0_SOLID[ta]==0){ switch(RAM_BG1[zz]&0xC0){ case 0x00: Draw16x16_Trans_Mapped_Rot(&GFX_BG0[ta<<8],x,y,MAP); break; case 0x40: Draw16x16_Trans_Mapped_FlipY_Rot(&GFX_BG0[ta<<8],x,y,MAP); break; case 0x80: Draw16x16_Trans_Mapped_FlipX_Rot(&GFX_BG0[ta<<8],x,y,MAP); break; case 0xC0: Draw16x16_Trans_Mapped_FlipXY_Rot(&GFX_BG0[ta<<8],x,y,MAP); break; } } else{ switch(RAM_BG1[zz]&0xC0){ case 0x00: Draw16x16_Mapped_Rot(&GFX_BG0[ta<<8],x,y,MAP); break; case 0x40: Draw16x16_Mapped_FlipY_Rot(&GFX_BG0[ta<<8],x,y,MAP); break; case 0x80: Draw16x16_Mapped_FlipX_Rot(&GFX_BG0[ta<<8],x,y,MAP); break; case 0xC0: Draw16x16_Mapped_FlipXY_Rot(&GFX_BG0[ta<<8],x,y,MAP); break; } } } END_SCROLL_1024x512_4_16(); } if(check_layer_enabled(f3_bg2_id)){ MAKE_SCROLL_1024x512_4_16( (ReadWord68k(&RAM_SCR2[0])-SCR2_XOFS)>>6, (ReadWord68k(&RAM_SCR2[8])-SCR2_YOFS)>>7 ); START_SCROLL_1024x512_4_16(64,64,320,224); ta=ReadWord68k(&RAM_BG2[zz+2])&0x3FFF; if(ta!=0){ MAP_PALETTE_MAPPED_NEW( ReadWord68k(&RAM_BG2[zz])&0x1FF, 64, MAP ); if(GFX_BG0_SOLID[ta]==0){ switch(RAM_BG2[zz]&0xC0){ case 0x00: Draw16x16_Trans_Mapped_Rot(&GFX_BG0[ta<<8],x,y,MAP); break; case 0x40: Draw16x16_Trans_Mapped_FlipY_Rot(&GFX_BG0[ta<<8],x,y,MAP); break; case 0x80: Draw16x16_Trans_Mapped_FlipX_Rot(&GFX_BG0[ta<<8],x,y,MAP); break; case 0xC0: Draw16x16_Trans_Mapped_FlipXY_Rot(&GFX_BG0[ta<<8],x,y,MAP); break; } } else{ switch(RAM_BG2[zz]&0xC0){ case 0x00: Draw16x16_Mapped_Rot(&GFX_BG0[ta<<8],x,y,MAP); break; case 0x40: Draw16x16_Mapped_FlipY_Rot(&GFX_BG0[ta<<8],x,y,MAP); break; case 0x80: Draw16x16_Mapped_FlipX_Rot(&GFX_BG0[ta<<8],x,y,MAP); break; case 0xC0: Draw16x16_Mapped_FlipXY_Rot(&GFX_BG0[ta<<8],x,y,MAP); break; } } } END_SCROLL_1024x512_4_16(); } if(check_layer_enabled(f3_bg3_id)){ if(ReadWord68k(&RAM[0x4623E])==0x0F07){ MAKE_SCROLL_1024x512_4_16( (ReadWord68k(&RAM_SCR3[0])-SCR3_XOFS)>>6, (ReadWord68k(&RAM_SCR3[8])-SCR3_YOFS)>>7 ); START_SCROLL_1024x512_4_16(64,64,320,224); ta=ReadWord68k(&RAM_BG3[zz+2])&0x3FFF; if(ta!=0){ MAP_PALETTE_MAPPED_NEW( ReadWord68k(&RAM_BG3[zz])&0x1FF, 64, MAP ); if(GFX_BG0_SOLID[ta]==0){ switch(RAM_BG3[zz]&0xC0){ case 0x00: Draw16x16_Trans_Mapped_Rot(&GFX_BG0[ta<<8],x,y,MAP); break; case 0x40: Draw16x16_Trans_Mapped_FlipY_Rot(&GFX_BG0[ta<<8],x,y,MAP); break; case 0x80: Draw16x16_Trans_Mapped_FlipX_Rot(&GFX_BG0[ta<<8],x,y,MAP); break; case 0xC0: Draw16x16_Trans_Mapped_FlipXY_Rot(&GFX_BG0[ta<<8],x,y,MAP); break; } } else{ switch(RAM_BG3[zz]&0xC0){ case 0x00: Draw16x16_Mapped_Rot(&GFX_BG0[ta<<8],x,y,MAP); break; case 0x40: Draw16x16_Mapped_FlipY_Rot(&GFX_BG0[ta<<8],x,y,MAP); break; case 0x80: Draw16x16_Mapped_FlipX_Rot(&GFX_BG0[ta<<8],x,y,MAP); break; case 0xC0: Draw16x16_Mapped_FlipXY_Rot(&GFX_BG0[ta<<8],x,y,MAP); break; } } } END_SCROLL_1024x512_4_16(); } } if(check_layer_enabled(f3_bg6_id)){ MAP_PALETTE_MAPPED_NEW( 16, 16, MAP ); zzzz=0x50000; for(x=64;x<(320+64);x+=8){ Draw8xH_Trans_Packed_Mapped_Column_Rot(&RAM[zzzz],x,64,224,MAP); zzzz+=0x400; } } // object render_tc0200obj_mapped_f3system(); if(check_layer_enabled(f3_bg5_id)){ f3video_render_fg0(); }}
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