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📄 kaiserkn.c

📁 十七种模拟器源代码 非常有用的作课程设计不可缺少的
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/******************************************************************************//*                                                                            *//*                   KAISER KNUCKLE (C) 1994 TAITO CORPORATION                *//*                                                                            *//******************************************************************************/#include "gameinc.h"#include "f3system.h"#include "kaiserkn.h"#include "tc003vcu.h"#include "tc200obj.h"#include "debug.h"#include "savegame.h"#include "sasound.h"static struct DIR_INFO kaiser_knuckle_dirs[] ={   { "kaiser_knuckle", },   { "kaiserkn", },   { NULL, },};static struct ROM_INFO kaiser_knuckle_roms[] ={   {   "d84-01.rom", 0x00200000, 0x9ad22149, 0, 0, 0, },   {   "d84-02.rom", 0x00200000, 0x9e1827e4, 0, 0, 0, },   {   "d84-03.rom", 0x00200000, 0xd786f552, 0, 0, 0, },   {   "d84-04.rom", 0x00200000, 0xd1f32b5d, 0, 0, 0, },   {   "d84-05.rom", 0x00200000, 0x31a3c75d, 0, 0, 0, },   {   "d84-06.rom", 0x00200000, 0xfa924dab, 0, 0, 0, },   {   "d84-07.rom", 0x00200000, 0x54517a6b, 0, 0, 0, },   {   "d84-08.rom", 0x00200000, 0x07347bf1, 0, 0, 0, },   {   "d84-09.rom", 0x00200000, 0xfaa78d98, 0, 0, 0, },   {   "d84-10.rom", 0x00200000, 0xb84b7320, 0, 0, 0, },   {   "d84-11.rom", 0x00200000, 0xa062c1d4, 0, 0, 0, },   {   "d84-12.rom", 0x00200000, 0x66a7a9aa, 0, 0, 0, },   {   "d84-13.rom", 0x00200000, 0xae125516, 0, 0, 0, },   {   "d84-14.rom", 0x00200000, 0x2b2e693e, 0, 0, 0, },   {   "d84-15.rom", 0x00100000, 0x31ceb152, 0, 0, 0, },   {   "d84-16.rom", 0x00100000, 0xbcff9b2d, 0, 0, 0, },   {   "d84-17.rom", 0x00100000, 0x0be37cc3, 0, 0, 0, },   {   "d84-18.rom", 0x00100000, 0xe812bcc5, 0, 0, 0, },   {   "d84-19.rom", 0x00080000, 0x6ddf77e5, 0, 0, 0, },   {   "d84-20.rom", 0x00080000, 0xf85041e5, 0, 0, 0, },   {   "d84-21.rom", 0x00080000, 0x89f68b66, 0, 0, 0, },   {   "d84-29.rom", 0x00080000, 0x9821f17a, 0, 0, 0, },   {   "d84-23.rom", 0x00080000, 0x39f12a9b, 0, 0, 0, },   {   "d84-24.rom", 0x00080000, 0xbf20c755, 0, 0, 0, },   {   "d84-25.rom", 0x00080000, 0x2840893f, 0, 0, 0, },   {   "d84-26.rom", 0x00040000, 0x4f5b8563, REGION_ROM2, 0x000000, LOAD_8_16, },   {   "d84-27.rom", 0x00040000, 0xfb0cb1ba, REGION_ROM2, 0x000001, LOAD_8_16, },   {           NULL,          0,          0, 0, 0, 0, },};static struct ROMSW_DATA romsw_data_kaiser_knuckle_0[] ={   { "Taito Japan",                     0x01 },   { "Taito America (Global Champion)", 0x02 },   { "Taito",                           0x03 },   { NULL,                              0    },};static struct ROMSW_INFO kaiser_knuckle_romsw[] ={   { 0x1FFFFF, 0x03, romsw_data_kaiser_knuckle_0 },   { 0,        0,    NULL },};static struct VIDEO_INFO kaiser_knuckle_video ={   DrawKaiserKnuckle,   320,   224,   64,   VIDEO_ROTATE_NORMAL| VIDEO_ROTATABLE,};struct GAME_MAIN game_kaiser_knuckle ={   kaiser_knuckle_dirs,   kaiser_knuckle_roms,   f3_system_inputs_6_button,   NULL,   kaiser_knuckle_romsw,   LoadKaiserKnuckle,   ClearKaiserKnuckle,   &kaiser_knuckle_video,   ExecuteF3SystemFrame,   "kaiserkn",   "Kaiser Knuckle",   "僇僀僓乕僫僢僋儖",   COMPANY_ID_TAITO,   "D84",   1994,   f3_sound,   GAME_BEAT,};static struct DIR_INFO kaiser_knuckle_alt_dirs[] ={   { "dankuga", },   { ROMOF("kaiserkn"), },   { CLONEOF("kaiserkn"), },   { NULL, },};static struct ROM_INFO kaiser_knuckle_alt_roms[] ={   {   "d84-01.rom", 0x00200000, 0x9ad22149, 0, 0, 0, },   {   "d84-02.rom", 0x00200000, 0x9e1827e4, 0, 0, 0, },   {   "d84-03.rom", 0x00200000, 0xd786f552, 0, 0, 0, },   {   "d84-04.rom", 0x00200000, 0xd1f32b5d, 0, 0, 0, },   {   "d84-05.rom", 0x00200000, 0x31a3c75d, 0, 0, 0, },   {   "d84-06.rom", 0x00200000, 0xfa924dab, 0, 0, 0, },   {   "d84-07.rom", 0x00200000, 0x54517a6b, 0, 0, 0, },   {   "d84-08.rom", 0x00200000, 0x07347bf1, 0, 0, 0, },   {   "d84-09.rom", 0x00200000, 0xfaa78d98, 0, 0, 0, },   {   "d84-10.rom", 0x00200000, 0xb84b7320, 0, 0, 0, },   {   "d84-11.rom", 0x00200000, 0xa062c1d4, 0, 0, 0, },   {   "d84-12.rom", 0x00200000, 0x66a7a9aa, 0, 0, 0, },   {   "d84-13.rom", 0x00200000, 0xae125516, 0, 0, 0, },   {   "d84-14.rom", 0x00200000, 0x2b2e693e, 0, 0, 0, },   {   "d84-15.rom", 0x00100000, 0x31ceb152, 0, 0, 0, },   {   "d84-16.rom", 0x00100000, 0xbcff9b2d, 0, 0, 0, },   {   "d84-17.rom", 0x00100000, 0x0be37cc3, 0, 0, 0, },   {   "d84-18.rom", 0x00100000, 0xe812bcc5, 0, 0, 0, },   {   "d84-19.rom", 0x00080000, 0x6ddf77e5, 0, 0, 0, },   {   "d84-20.rom", 0x00080000, 0xf85041e5, 0, 0, 0, },   {   "d84-21.rom", 0x00080000, 0x89f68b66, 0, 0, 0, },   { "dkg_mpr0.bin", 0x00080000, 0xad6ada07, 0, 0, 0, },   { "dkg_mpr1.bin", 0x00080000, 0x97566f69, 0, 0, 0, },   { "dkg_mpr2.bin", 0x00080000, 0x18a4748b, 0, 0, 0, },   { "dkg_mpr3.bin", 0x00080000, 0xee1531ca, 0, 0, 0, },   {   "d84-26.rom", 0x00040000, 0x4f5b8563, REGION_ROM2, 0x000000, LOAD_8_16, },   {   "d84-27.rom", 0x00040000, 0xfb0cb1ba, REGION_ROM2, 0x000001, LOAD_8_16, },   {           NULL,          0,          0, 0, 0, 0, },};static struct ROMSW_DATA romsw_data_kaiser_knuckle_alt_0[] ={   { "Taito Japan",                     0x01 },   { "Taito America (Global Champion)", 0x02 },   { "Taito",                           0x03 },   { NULL,                              0    },};static struct ROMSW_INFO kaiser_knuckle_alt_romsw[] ={   { 0x1FFFFF, 0x01, romsw_data_kaiser_knuckle_alt_0 },   { 0,        0,    NULL },};struct GAME_MAIN game_kaiser_knuckle_alt ={   kaiser_knuckle_alt_dirs,   kaiser_knuckle_alt_roms,   f3_system_inputs_6_button,   NULL,   kaiser_knuckle_alt_romsw,   LoadKaiserKnuckle,   ClearKaiserKnuckle,   &kaiser_knuckle_video,   ExecuteF3SystemFrame,   "dankuga",   "Dankuga",   "僇僀僓乕僫僢僋儖 (alternate)",   COMPANY_ID_TAITO,   "D84",   1994,   f3_sound,   GAME_BEAT,};static UINT8 *RAM_BG0;static UINT8 *RAM_BG1;static UINT8 *RAM_BG2;static UINT8 *RAM_BG3;static UINT8 *RAM_SCR0;static UINT8 *RAM_SCR1;static UINT8 *RAM_SCR2;static UINT8 *RAM_SCR3;static UINT32 SCR0_XOFS;static UINT32 SCR1_XOFS;static UINT32 SCR2_XOFS;static UINT32 SCR3_XOFS;static UINT32 SCR0_YOFS;static UINT32 SCR1_YOFS;static UINT32 SCR2_YOFS;static UINT32 SCR3_YOFS;static UINT8 *GFX2;static UINT8 *GFX_BG0;static UINT8 *GFX_BG0_SOLID;static UINT8 *GFX_SPR;static UINT8 *GFX_SPR_SOLID;void LoadKaiserKnuckle(void){   int ta,tb,tc;   RAMSize=0x80000;   if(!(RAM=AllocateMem(0x80000))) return;   if(!(ROM=AllocateMem(0x200000))) return;   if(!(GFX2=AllocateMem(0x9BAE00))) return;   if(!(GFX=AllocateMem(0x1900400))) return;	// ouch!!   GFX_BG0=GFX2;   GFX_SPR=GFX;   if(!load_rom("d84-03.rom", ROM, 0x200000)) return;	// 16x16 SPRITES ($8000)   tb=0;   for(ta=0;ta<0x200000;ta++,tb+=4){      WriteWord(&GFX_SPR[tb],((ROM[ta])|(ROM[ta]<<4))&0x0F0F);   }   if(!load_rom("d84-04.rom", ROM, 0x200000)) return;	// 16x16 SPRITES   tb=2;   for(ta=0;ta<0x200000;ta++,tb+=4){      WriteWord(&GFX_SPR[tb],((ROM[ta])|(ROM[ta]<<4))&0x0F0F);   }   tb=0;   if(!load_rom("d84-05.rom", ROM, 0x200000)) return;	// 16x16 SPRITES (MASK)   for(ta=0;ta<0x200000;ta++){      tc=ROM[ta];      GFX[tb+3]|=((tc&0x40)>>6)<<4;      GFX[tb+2]|=((tc&0x10)>>4)<<4;      GFX[tb+1]|=((tc&0x04)>>2)<<4;      GFX[tb+0]|=((tc&0x01)>>0)<<4;      tb+=4;   }   if(!load_rom("d84-06.rom", ROM, 0x200000)) return;	// 16x16 SPRITES ($8000)   tb=0x800000;   for(ta=0;ta<0x200000;ta++,tb+=4){      WriteWord(&GFX_SPR[tb],((ROM[ta])|(ROM[ta]<<4))&0x0F0F);   }   if(!load_rom("d84-07.rom", ROM, 0x200000)) return;	// 16x16 SPRITES   tb=0x800002;   for(ta=0;ta<0x200000;ta++,tb+=4){      WriteWord(&GFX_SPR[tb],((ROM[ta])|(ROM[ta]<<4))&0x0F0F);   }   tb=0x800000;   if(!load_rom("d84-08.rom", ROM, 0x200000)) return;	// 16x16 SPRITES (MASK)   for(ta=0;ta<0x200000;ta++){      tc=ROM[ta];      GFX[tb+3]|=((tc&0x40)>>6)<<4;      GFX[tb+2]|=((tc&0x10)>>4)<<4;      GFX[tb+1]|=((tc&0x04)>>2)<<4;      GFX[tb+0]|=((tc&0x01)>>0)<<4;      tb+=4;   }   if(!load_rom("d84-09.rom", ROM, 0x200000)) return;	// 16x16 SPRITES ($8000)   tb=0x1000000;   for(ta=0;ta<0x200000;ta++,tb+=4){      WriteWord(&GFX_SPR[tb],((ROM[ta])|(ROM[ta]<<4))&0x0F0F);   }   if(!load_rom("d84-10.rom", ROM, 0x200000)) return;	// 16x16 SPRITES   tb=0x1000002;   for(ta=0;ta<0x200000;ta++,tb+=4){      WriteWord(&GFX_SPR[tb],((ROM[ta])|(ROM[ta]<<4))&0x0F0F);   }   tb=0x1000000;   if(!load_rom("d84-11.rom", ROM, 0x200000)) return;	// 16x16 SPRITES (MASK)   for(ta=0;ta<0x200000;ta++){      tc=ROM[ta];      GFX[tb+3]|=((tc&0x40)>>6)<<4;      GFX[tb+2]|=((tc&0x10)>>4)<<4;      GFX[tb+1]|=((tc&0x04)>>2)<<4;      GFX[tb+0]|=((tc&0x01)>>0)<<4;      tb+=4;   }   if(!load_rom("d84-19.rom", ROM, 0x40100)) return;	// 16x16 SPRITES ($1004)   tb=0x1800000;   for(ta=0;ta<0x40100;ta++,tb+=4){      WriteWord(&GFX_SPR[tb],((ROM[ta])|(ROM[ta]<<4))&0x0F0F);   }   if(!load_rom("d84-20.rom", ROM, 0x40100)) return;	// 16x16 SPRITES   tb=0x1800002;   for(ta=0;ta<0x40100;ta++,tb+=4){      WriteWord(&GFX_SPR[tb],((ROM[ta])|(ROM[ta]<<4))&0x0F0F);   }   tb=0x1800000;   if(!load_rom("d84-21.rom", ROM, 0x40100)) return;	// 16x16 SPRITES (MASK)   for(ta=0;ta<0x40100;ta++){      tc=ROM[ta];      GFX[tb+3]|=((tc&0x40)>>6)<<4;      GFX[tb+2]|=((tc&0x10)>>4)<<4;      GFX[tb+1]|=((tc&0x04)>>2)<<4;      GFX[tb+0]|=((tc&0x01)>>0)<<4;      tb+=4;   }   tb=0;   if(!load_rom("d84-12.rom", ROM, 0x200000)) return;	// 16x16 TILES ($8000)   for(ta=0;ta<0x200000;ta+=2){      GFX_BG0[tb++]=ROM[ta]&15;      GFX_BG0[tb++]=ROM[ta]>>4;      GFX_BG0[tb++]=ROM[ta+1]&15;      GFX_BG0[tb++]=ROM[ta+1]>>4;      tb+=4;   }   tb=4;   if(!load_rom("d84-13.rom", ROM, 0x200000)) return;	// 16x16 TILES   for(ta=0;ta<0x200000;ta+=2){      GFX_BG0[tb++]=ROM[ta]&15;      GFX_BG0[tb++]=ROM[ta]>>4;      GFX_BG0[tb++]=ROM[ta+1]&15;      GFX_BG0[tb++]=ROM[ta+1]>>4;      tb+=4;   }   tb=0;   if(!load_rom("d84-14.rom", ROM, 0x200000)) return;	// 16x16 TILES (MASK)   for(ta=0;ta<0x200000;ta+=2){      tc=ROM[ta];      GFX_BG0[tb+7]|=((tc&0x80)>>7)<<4;      GFX_BG0[tb+6]|=((tc&0x40)>>6)<<4;      GFX_BG0[tb+5]|=((tc&0x20)>>5)<<4;      GFX_BG0[tb+4]|=((tc&0x10)>>4)<<4;      GFX_BG0[tb+3]|=((tc&0x08)>>3)<<4;      GFX_BG0[tb+2]|=((tc&0x04)>>2)<<4;      GFX_BG0[tb+1]|=((tc&0x02)>>1)<<4;      GFX_BG0[tb+0]|=((tc&0x01)>>0)<<4;      tb+=8;   }   tb=0x800000;   if(!load_rom("d84-16.rom", ROM, 0x6EB80)) return;	// 16x16 TILES ($1BAE)

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