📄 ninjaw.c
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set_colour_mapper(&col_map_xbbb_bbgg_gggr_rrrr); InitPaletteMap(RAM+0x38000, 0x100, 0x10, 0x8000); // Init tc0220ioc emulation // ------------------------ tc0220ioc.RAM = RAM_INPUT; tc0220ioc.ctrl = 0; //TC0220_STOPCPU; reset_tc0220ioc(); memset(RAM_INPUT,0x00,0x20);/* * StarScream Stuff follows */ ByteSwap(ROM,0x120000); ByteSwap(RAM,0x50000); AddMemFetch(0x000000, 0x0BFFFF, ROM+0x000000-0x000000); // 68000 ROM AddMemFetch(-1, -1, NULL); AddReadByte(0x000000, 0x0BFFFF, NULL, ROM+0x000000); // 68000 ROM AddReadByte(0x0C0000, 0x0CFFFF, NULL, RAM+0x000000); // MAIN RAM AddReadByte(0x240000, 0x24FFFF, NULL, RAM+0x024000); // COMMON RAM AddReadByte(0x260000, 0x263FFF, NULL, RAM+0x034000); // OBJECT RAM AddReadByte(0x280000, 0x293FFF, NULL, RAM+0x010000); // SCREEN RAM AddReadByte(0x200000, 0x200003, tc0220ioc_rb_port, NULL); // INPUT AddReadByte(0x000000, 0xFFFFFF, DefBadReadByte, NULL); // <Bad Reads> AddReadByte(-1, -1, NULL, NULL); AddReadWord(0x000000, 0x0BFFFF, NULL, ROM+0x000000); // 68000 ROM AddReadWord(0x0C0000, 0x0CFFFF, NULL, RAM+0x000000); // MAIN RAM AddReadWord(0x240000, 0x24FFFF, NULL, RAM+0x024000); // COMMON RAM AddReadWord(0x260000, 0x263FFF, NULL, RAM+0x034000); // OBJECT RAM AddReadWord(0x280000, 0x293FFF, NULL, RAM+0x010000); // SCREEN RAM AddReadWord(0x340000, 0x340007, tc0110pcr_rw, NULL); // COLOR RAM SCREEN A AddReadWord(0x350000, 0x350007, tc0110pcr_rw_2, NULL); // COLOR RAM SCREEN B AddReadWord(0x360000, 0x360007, tc0110pcr_rw_3, NULL); // COLOR RAM SCREEN C AddReadWord(0x200000, 0x200003, tc0220ioc_rw_port, NULL); // INPUT AddReadWord(0x220000, 0x220003, tc0140syt_read_main_68k, NULL); // SOUND COMM AddReadWord(0x000000, 0xFFFFFF, DefBadReadWord, NULL); // <Bad Reads> AddReadWord(-1, -1, NULL, NULL); AddWriteByte(0x0C0000, 0x0CFFFF, NULL, RAM+0x000000); // MAIN RAM AddWriteByte(0x240000, 0x24FFFF, NULL, RAM+0x024000); // COMMON RAM AddWriteByte(0x260000, 0x263FFF, NULL, RAM+0x034000); // OBJECT RAM AddWriteByte(0x280000, 0x293FFF, NULL, RAM+0x010000); // SCREEN RAM AddWriteByte(0x200000, 0x200003, tc0220ioc_wb_port, NULL); // INPUT AddWriteByte(0xAA0000, 0xAA0001, Stop68000, NULL); // Trap Idle 68000 AddWriteByte(0x000000, 0xFFFFFF, DefBadWriteByte, NULL); // <Bad Writes> AddWriteByte(-1, -1, NULL, NULL); AddWriteWord(0x0C0000, 0x0CFFFF, NULL, RAM+0x000000); // MAIN RAM AddWriteWord(0x240000, 0x24FFFF, NULL, RAM+0x024000); // COMMON RAM AddWriteWord(0x260000, 0x263FFF, NULL, RAM+0x034000); // OBJECT RAM AddWriteWord(0x280000, 0x293FFF, NULL, RAM+0x010000); // SCREEN RAM AddWriteWord(0x340000, 0x340007, tc0110pcr_ww, NULL); // COLOR RAM SCREEN A AddWriteWord(0x350000, 0x350007, tc0110pcr_ww_2, NULL); // COLOR RAM SCREEN B AddWriteWord(0x360000, 0x360007, tc0110pcr_ww_3, NULL); // COLOR RAM SCREEN C AddWriteWord(0x200000, 0x200003, tc0220ioc_ww_port, NULL); // INPUT AddWriteWord(0x2A0000, 0x2A000F, NULL, RAM+0x03B100); // SCROLL A AddWriteWord(0x2E0000, 0x2E000F, NULL, RAM+0x03B200); // SCROLL B AddWriteWord(0x320000, 0x32000F, NULL, RAM+0x03B300); // SCROLL C AddWriteWord(0x220000, 0x220003, tc0140syt_write_main_68k, NULL); // SOUND COMM AddWriteWord(0x000000, 0xFFFFFF, DefBadWriteWord, NULL); // <Bad Writes> AddWriteWord(-1, -1, NULL, NULL); AddInitMemory(); // Set Starscream mem pointers... AddMemFetchMC68000B(0x000000, 0x05FFFF, ROM+0x0C0000-0x000000); // 68000 ROM AddMemFetchMC68000B(-1, -1, NULL); AddReadByteMC68000B(0x000000, 0x05FFFF, NULL, ROM+0x0C0000); // 68000 ROM AddReadByteMC68000B(0x080000, 0x08FFFF, NULL, RAM2+0x000000); // SUB LOCAL RAM AddReadByteMC68000B(0x240000, 0x24FFFF, NULL, RAM+0x024000); // COMMON RAM AddReadByteMC68000B(0x260000, 0x263FFF, NULL, RAM+0x034000); // OBJECT RAM AddReadByteMC68000B(0x280000, 0x293FFF, NULL, RAM+0x010000); // SCREEN RAM AddReadByteMC68000B(0x200000, 0x200003, tc0220ioc_rb_port, NULL); // INPUT AddReadByteMC68000B(0x000000, 0xFFFFFF, DefBadReadByte, NULL); // <Bad Reads> AddReadByteMC68000B(-1, -1, NULL, NULL); AddReadWordMC68000B(0x000000, 0x05FFFF, NULL, ROM+0x0C0000); // 68000 ROM AddReadWordMC68000B(0x080000, 0x08FFFF, NULL, RAM2+0x000000); // SUB LOCAL RAM AddReadWordMC68000B(0x240000, 0x24FFFF, NULL, RAM+0x024000); // COMMON RAM AddReadWordMC68000B(0x260000, 0x263FFF, NULL, RAM+0x034000); // OBJECT RAM AddReadWordMC68000B(0x280000, 0x293FFF, NULL, RAM+0x010000); // SCREEN RAM AddReadWordMC68000B(0x340000, 0x340007, tc0110pcr_rw, NULL); // COLOR RAM SCREEN A AddReadWordMC68000B(0x350000, 0x350007, tc0110pcr_rw_2, NULL); // COLOR RAM SCREEN B AddReadWordMC68000B(0x360000, 0x360007, tc0110pcr_rw_3, NULL); // COLOR RAM SCREEN C AddReadWordMC68000B(0x200000, 0x200003, tc0220ioc_rw_port, NULL); // INPUT AddReadWordMC68000B(0x000000, 0xFFFFFF, DefBadReadWord, NULL); // <Bad Reads> AddReadWordMC68000B(-1, -1, NULL, NULL); AddWriteByteMC68000B(0x080000, 0x08FFFF, NULL, RAM2+0x000000); // SUB LOCAL RAM AddWriteByteMC68000B(0x240000, 0x24FFFF, NULL, RAM+0x024000); // COMMON RAM AddWriteByteMC68000B(0x260000, 0x263FFF, NULL, RAM+0x034000); // OBJECT RAM AddWriteByteMC68000B(0x280000, 0x293FFF, NULL, RAM+0x010000); // SCREEN RAM AddWriteByteMC68000B(0x200000, 0x200003, tc0220ioc_wb_port, NULL); // INPUT AddWriteByteMC68000B(0xAA0000, 0xAA0001, Stop68000, NULL); // Trap Idle 68000 AddWriteByteMC68000B(0x000000, 0xFFFFFF, DefBadWriteByte, NULL); // <Bad Writes> AddWriteByteMC68000B(-1, -1, NULL, NULL); AddWriteWordMC68000B(0x080000, 0x08FFFF, NULL, RAM2+0x000000); // SUB LOCAL RAM AddWriteWordMC68000B(0x240000, 0x24FFFF, NULL, RAM+0x024000); // COMMON RAM AddWriteWordMC68000B(0x260000, 0x263FFF, NULL, RAM+0x034000); // OBJECT RAM AddWriteWordMC68000B(0x280000, 0x293FFF, NULL, RAM+0x010000); // SCREEN RAM AddWriteWordMC68000B(0x340000, 0x340007, tc0110pcr_ww, NULL); // COLOR RAM SCREEN A AddWriteWordMC68000B(0x350000, 0x350007, tc0110pcr_ww_2, NULL); // COLOR RAM SCREEN B AddWriteWordMC68000B(0x360000, 0x360007, tc0110pcr_ww_3, NULL); // COLOR RAM SCREEN C AddWriteWordMC68000B(0x200000, 0x200003, tc0220ioc_ww_port, NULL); // INPUT AddWriteWordMC68000B(0x000000, 0xFFFFFF, DefBadWriteWord, NULL); // <Bad Writes> AddWriteWordMC68000B(-1, -1, NULL, NULL); AddInitMemoryMC68000B(); // Set Starscream mem pointers... }void load_darius_2(void){ int ta,tb,tc,td; UINT8 *TMP; romset = 1; if(!(TMP=AllocateMem(0x80000))) return; if(!(GFX=AllocateMem(0x400000))) return; GFX_BG0 = GFX+0x000000; GFX_SPR = GFX+0x200000; tb=0; if(!load_rom("C07-03", TMP, 0x80000)) return; // 8x8 BACKGROUND TILES for(ta=0;ta<0x80000;ta+=2){ GFX[tb+1]=TMP[ta+1]&15; GFX[tb+0]=TMP[ta+1]>>4; GFX[tb+3]=TMP[ta+0]&15; GFX[tb+2]=TMP[ta+0]>>4; tb+=4; } if(!load_rom("C07-04", TMP, 0x80000)) return; for(ta=0;ta<0x80000;ta+=2){ GFX[tb+1]=TMP[ta+1]&15; GFX[tb+0]=TMP[ta+1]>>4; GFX[tb+3]=TMP[ta+0]&15; GFX[tb+2]=TMP[ta+0]>>4; tb+=4; } if(!load_rom("C07-01", TMP, 0x80000)) return; // 16x16 SPRITES for(ta=0;ta<0x80000;ta+=0){ for(td=0;td<2;td++){ tc=TMP[ta++]; GFX[tb+3]=(((tc&0x80)>>7)<<1); GFX[tb+2]=(((tc&0x40)>>6)<<1); GFX[tb+1]=(((tc&0x20)>>5)<<1); GFX[tb+0]=(((tc&0x10)>>4)<<1); GFX[tb+3]|=(((tc&0x08)>>3)<<0); GFX[tb+2]|=(((tc&0x04)>>2)<<0); GFX[tb+1]|=(((tc&0x02)>>1)<<0); GFX[tb+0]|=(((tc&0x01)>>0)<<0); tc=TMP[ta++]; GFX[tb+3]|=(((tc&0x80)>>7)<<3); GFX[tb+2]|=(((tc&0x40)>>6)<<3); GFX[tb+1]|=(((tc&0x20)>>5)<<3); GFX[tb+0]|=(((tc&0x10)>>4)<<3); GFX[tb+3]|=(((tc&0x08)>>3)<<2); GFX[tb+2]|=(((tc&0x04)>>2)<<2); GFX[tb+1]|=(((tc&0x02)>>1)<<2); GFX[tb+0]|=(((tc&0x01)>>0)<<2); tb+=4; } tb+=8; if((tb&0x7F)==0){tb-=0x78;} else{if((tb&0x7F)==8){tb-=8;}} } if(!load_rom("C07-02", TMP, 0x80000)) return; // 16x16 SPRITES for(ta=0;ta<0x80000;ta+=0){ for(td=0;td<2;td++){ tc=TMP[ta++]; GFX[tb+3]=(((tc&0x80)>>7)<<1); GFX[tb+2]=(((tc&0x40)>>6)<<1); GFX[tb+1]=(((tc&0x20)>>5)<<1); GFX[tb+0]=(((tc&0x10)>>4)<<1); GFX[tb+3]|=(((tc&0x08)>>3)<<0); GFX[tb+2]|=(((tc&0x04)>>2)<<0); GFX[tb+1]|=(((tc&0x02)>>1)<<0); GFX[tb+0]|=(((tc&0x01)>>0)<<0); tc=TMP[ta++]; GFX[tb+3]|=(((tc&0x80)>>7)<<3); GFX[tb+2]|=(((tc&0x40)>>6)<<3); GFX[tb+1]|=(((tc&0x20)>>5)<<3); GFX[tb+0]|=(((tc&0x10)>>4)<<3); GFX[tb+3]|=(((tc&0x08)>>3)<<2); GFX[tb+2]|=(((tc&0x04)>>2)<<2); GFX[tb+1]|=(((tc&0x02)>>1)<<2); GFX[tb+0]|=(((tc&0x01)>>0)<<2); tb+=4; } tb+=8; if((tb&0x7F)==0){tb-=0x78;} else{if((tb&0x7F)==8){tb-=8;}} } FreeMem(TMP); RAMSize=0xA0000+0x20000; if(!(ROM=AllocateMem(0x120000))) return; if(!(RAM=AllocateMem(RAMSize))) return; if(!load_rom("C07-32-1", RAM, 0x10000)) return; for(ta=0;ta<0x10000;ta++){ ROM[ta+ta]=RAM[ta]; } if(!load_rom("C07-29-1", RAM, 0x10000)) return; for(ta=0;ta<0x10000;ta++){ ROM[ta+ta+1]=RAM[ta]; } if(!load_rom("C07-31-1", RAM, 0x10000)) return; for(ta=0;ta<0x10000;ta++){ ROM[ta+ta+0x20000]=RAM[ta]; } if(!load_rom("C07-30-1", RAM, 0x10000)) return; for(ta=0;ta<0x10000;ta++){ ROM[ta+ta+0x20001]=RAM[ta]; } //if(!load_rom("c07-09.bin", ROM+0x40000, 0x80000)) return; //ByteSwap(ROM+0x40000,0x80000); if(!load_rom("c07-27", RAM, 0x20000)) return; for(ta=0;ta<0x20000;ta++){ ROM[ta+ta+0x40000]=RAM[ta]; } if(!load_rom("c07-25", RAM, 0x20000)) return; for(ta=0;ta<0x20000;ta++){ ROM[ta+ta+0x40001]=RAM[ta]; } if(!load_rom("c07-26", RAM, 0x20000)) return; for(ta=0;ta<0x20000;ta++){ ROM[ta+ta+0x80000]=RAM[ta]; } if(!load_rom("c07-24", RAM, 0x20000)) return; for(ta=0;ta<0x20000;ta++){ ROM[ta+ta+0x80001]=RAM[ta]; } if(!load_rom("C07-35-1", RAM, 0x10000)) return; for(ta=0;ta<0x10000;ta++){ ROM[ta+ta+0xC0000]=RAM[ta]; } if(!load_rom("C07-38-1", RAM, 0x10000)) return; for(ta=0;ta<0x10000;ta++){ ROM[ta+ta+0xC0001]=RAM[ta]; } if(!load_rom("C07-34-1", RAM, 0x10000)) return; for(ta=0;ta<0x10000;ta++){ ROM[ta+ta+0xE0000]=RAM[ta]; } if(!load_rom("C07-37-1", RAM, 0x10000)) return; for(ta=0;ta<0x10000;ta++){ ROM[ta+ta+0xE0001]=RAM[ta]; } if(!load_rom("C07-33-1", RAM, 0x10000)) return; for(ta=0;ta<0x10000;ta++){ ROM[ta+ta+0x100000]=RAM[ta]; } if(!load_rom("C07-36-1", RAM, 0x10000)) return; for(ta=0;ta<0x10000;ta++){ ROM[ta+ta+0x100001]=RAM[ta]; } /*-----[Sound Setup]-----*/ Z80ROM=RAM+0xA0000; if(!load_rom("c07-28", Z80ROM, 0x20000)) return; // Z80 SOUND ROM if(!(PCMROM=AllocateMem(0x180000))) return; if(!load_rom("c07-12",PCMROM+0x000000,0x80000)) return; // ADPCM A rom if(!load_rom("c07-10",PCMROM+0x080000,0x80000)) return; // ADPCM B rom 1/2 if(!load_rom("c07-11",PCMROM+0x100000,0x80000)) return; // ADPCM B rom 2/2 YM2610SetBuffers(PCMROM, PCMROM+0x080000, 0x080000, 0x100000); AddTaitoYM2610(0x0247, 0x01C7, 0x20000); /*-----------------------*/ ROM[0x10F4]=0x60; // Fix Main Checksum ROM[0x1172]=0x60; // Fix Sub Checksum/communication problem ROM[0x11E4]=0x4E; // jmp $300 ROM[0x11E5]=0xF9; ROM[0x11E6]=0x00; ROM[0x11E7]=0x00; ROM[0x11E8]=0x03; ROM[0x11E9]=0x00; ROM[0x0300]=0x52; // addq #1,$C10A0 ROM[0x0301]=0x79; ROM[0x0302]=0x00; ROM[0x0303]=0x0C; ROM[0x0304]=0x10; ROM[0x0305]=0xA0; ROM[0x0306]=0x13; // move.b #$00,$AA0000 ROM[0x0307]=0xFC; // Speed Hack ROM[0x0308]=0x00; ROM[0x0309]=0x00; ROM[0x030A]=0x00; ROM[0x030B]=0xAA; ROM[0x030C]=0x00; ROM[0x030D]=0x00; ROM[0x030E]=0x60; ROM[0x030F]=0x100-16; ROM[0xC0932]=0x60; // Fix Sub Checksum ROM[0xC097E]=0x4E; // jmp $300 ROM[0xC097F]=0xF9; ROM[0xC0980]=0x00; ROM[0xC0981]=0x00; ROM[0xC0982]=0x03; ROM[0xC0983]=0x00; ROM[0xC0300]=0x52; // addq #1,$C10A0 ROM[0xC0301]=0x79; ROM[0xC0302]=0x00; ROM[0xC0303]=0x08; ROM[0xC0304]=0x0C; ROM[0xC0305]=0x94; ROM[0xC0306]=0x13; // move.b #$00,$AA0000 ROM[0xC0307]=0xFC; // Speed Hack ROM[0xC0308]=0x00; ROM[0xC0309]=0x00; ROM[0xC030A]=0x00; ROM[0xC030B]=0xAA; ROM[0xC030C]=0x00; ROM[0xC030D]=0x00; ROM[0xC030E]=0x60; ROM[0xC030F]=0x100-16; memset(RAM+0x00000,0x00,0xA0000);
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