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📄 ninjaw.c

📁 十七种模拟器源代码 非常有用的作课程设计不可缺少的
💻 C
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   set_colour_mapper(&col_map_xbbb_bbgg_gggr_rrrr);   InitPaletteMap(RAM+0x38000, 0x100, 0x10, 0x8000);   // Init tc0220ioc emulation   // ------------------------   tc0220ioc.RAM  = RAM_INPUT;   tc0220ioc.ctrl = 0;		//TC0220_STOPCPU;   reset_tc0220ioc();   memset(RAM_INPUT,0x00,0x20);/* *  StarScream Stuff follows */   ByteSwap(ROM,0x120000);   ByteSwap(RAM,0x50000);   AddMemFetch(0x000000, 0x0BFFFF, ROM+0x000000-0x000000);	// 68000 ROM   AddMemFetch(-1, -1, NULL);   AddReadByte(0x000000, 0x0BFFFF, NULL, ROM+0x000000);			// 68000 ROM   AddReadByte(0x0C0000, 0x0CFFFF, NULL, RAM+0x000000);			// MAIN RAM   AddReadByte(0x240000, 0x24FFFF, NULL, RAM+0x024000);			// COMMON RAM   AddReadByte(0x260000, 0x263FFF, NULL, RAM+0x034000);			// OBJECT RAM   AddReadByte(0x280000, 0x293FFF, NULL, RAM+0x010000);			// SCREEN RAM   AddReadByte(0x200000, 0x200003, tc0220ioc_rb_port, NULL);		// INPUT   AddReadByte(0x000000, 0xFFFFFF, DefBadReadByte, NULL);		// <Bad Reads>   AddReadByte(-1, -1, NULL, NULL);   AddReadWord(0x000000, 0x0BFFFF, NULL, ROM+0x000000);			// 68000 ROM   AddReadWord(0x0C0000, 0x0CFFFF, NULL, RAM+0x000000);			// MAIN RAM   AddReadWord(0x240000, 0x24FFFF, NULL, RAM+0x024000);			// COMMON RAM   AddReadWord(0x260000, 0x263FFF, NULL, RAM+0x034000);			// OBJECT RAM   AddReadWord(0x280000, 0x293FFF, NULL, RAM+0x010000);			// SCREEN RAM   AddReadWord(0x340000, 0x340007, tc0110pcr_rw, NULL);			// COLOR RAM SCREEN A   AddReadWord(0x350000, 0x350007, tc0110pcr_rw_2, NULL);		// COLOR RAM SCREEN B   AddReadWord(0x360000, 0x360007, tc0110pcr_rw_3, NULL);		// COLOR RAM SCREEN C   AddReadWord(0x200000, 0x200003, tc0220ioc_rw_port, NULL);		// INPUT   AddReadWord(0x220000, 0x220003, tc0140syt_read_main_68k, NULL);	// SOUND COMM   AddReadWord(0x000000, 0xFFFFFF, DefBadReadWord, NULL);		// <Bad Reads>   AddReadWord(-1, -1, NULL, NULL);   AddWriteByte(0x0C0000, 0x0CFFFF, NULL, RAM+0x000000);		// MAIN RAM   AddWriteByte(0x240000, 0x24FFFF, NULL, RAM+0x024000);		// COMMON RAM   AddWriteByte(0x260000, 0x263FFF, NULL, RAM+0x034000);		// OBJECT RAM   AddWriteByte(0x280000, 0x293FFF, NULL, RAM+0x010000);		// SCREEN RAM   AddWriteByte(0x200000, 0x200003, tc0220ioc_wb_port, NULL);		// INPUT   AddWriteByte(0xAA0000, 0xAA0001, Stop68000, NULL);			// Trap Idle 68000   AddWriteByte(0x000000, 0xFFFFFF, DefBadWriteByte, NULL);		// <Bad Writes>   AddWriteByte(-1, -1, NULL, NULL);   AddWriteWord(0x0C0000, 0x0CFFFF, NULL, RAM+0x000000);		// MAIN RAM   AddWriteWord(0x240000, 0x24FFFF, NULL, RAM+0x024000);		// COMMON RAM   AddWriteWord(0x260000, 0x263FFF, NULL, RAM+0x034000);		// OBJECT RAM   AddWriteWord(0x280000, 0x293FFF, NULL, RAM+0x010000);		// SCREEN RAM   AddWriteWord(0x340000, 0x340007, tc0110pcr_ww, NULL);		// COLOR RAM SCREEN A   AddWriteWord(0x350000, 0x350007, tc0110pcr_ww_2, NULL);		// COLOR RAM SCREEN B   AddWriteWord(0x360000, 0x360007, tc0110pcr_ww_3, NULL);		// COLOR RAM SCREEN C   AddWriteWord(0x200000, 0x200003, tc0220ioc_ww_port, NULL);		// INPUT   AddWriteWord(0x2A0000, 0x2A000F, NULL, RAM+0x03B100);		// SCROLL A   AddWriteWord(0x2E0000, 0x2E000F, NULL, RAM+0x03B200);		// SCROLL B   AddWriteWord(0x320000, 0x32000F, NULL, RAM+0x03B300);		// SCROLL C   AddWriteWord(0x220000, 0x220003, tc0140syt_write_main_68k, NULL);	// SOUND COMM   AddWriteWord(0x000000, 0xFFFFFF, DefBadWriteWord, NULL);		// <Bad Writes>   AddWriteWord(-1, -1, NULL, NULL);   AddInitMemory();	// Set Starscream mem pointers...    AddMemFetchMC68000B(0x000000, 0x05FFFF, ROM+0x0C0000-0x000000);	// 68000 ROM   AddMemFetchMC68000B(-1, -1, NULL);   AddReadByteMC68000B(0x000000, 0x05FFFF, NULL, ROM+0x0C0000);			// 68000 ROM   AddReadByteMC68000B(0x080000, 0x08FFFF, NULL, RAM2+0x000000);		// SUB LOCAL RAM   AddReadByteMC68000B(0x240000, 0x24FFFF, NULL, RAM+0x024000);			// COMMON RAM   AddReadByteMC68000B(0x260000, 0x263FFF, NULL, RAM+0x034000);			// OBJECT RAM   AddReadByteMC68000B(0x280000, 0x293FFF, NULL, RAM+0x010000);			// SCREEN RAM   AddReadByteMC68000B(0x200000, 0x200003, tc0220ioc_rb_port, NULL);		// INPUT   AddReadByteMC68000B(0x000000, 0xFFFFFF, DefBadReadByte, NULL);		// <Bad Reads>   AddReadByteMC68000B(-1, -1, NULL, NULL);   AddReadWordMC68000B(0x000000, 0x05FFFF, NULL, ROM+0x0C0000);			// 68000 ROM   AddReadWordMC68000B(0x080000, 0x08FFFF, NULL, RAM2+0x000000);		// SUB LOCAL RAM   AddReadWordMC68000B(0x240000, 0x24FFFF, NULL, RAM+0x024000);			// COMMON RAM   AddReadWordMC68000B(0x260000, 0x263FFF, NULL, RAM+0x034000);			// OBJECT RAM   AddReadWordMC68000B(0x280000, 0x293FFF, NULL, RAM+0x010000);			// SCREEN RAM   AddReadWordMC68000B(0x340000, 0x340007, tc0110pcr_rw, NULL);			// COLOR RAM SCREEN A   AddReadWordMC68000B(0x350000, 0x350007, tc0110pcr_rw_2, NULL);		// COLOR RAM SCREEN B   AddReadWordMC68000B(0x360000, 0x360007, tc0110pcr_rw_3, NULL);		// COLOR RAM SCREEN C   AddReadWordMC68000B(0x200000, 0x200003, tc0220ioc_rw_port, NULL);		// INPUT   AddReadWordMC68000B(0x000000, 0xFFFFFF, DefBadReadWord, NULL);		// <Bad Reads>   AddReadWordMC68000B(-1, -1, NULL, NULL);   AddWriteByteMC68000B(0x080000, 0x08FFFF, NULL, RAM2+0x000000);		// SUB LOCAL RAM   AddWriteByteMC68000B(0x240000, 0x24FFFF, NULL, RAM+0x024000);		// COMMON RAM   AddWriteByteMC68000B(0x260000, 0x263FFF, NULL, RAM+0x034000);		// OBJECT RAM   AddWriteByteMC68000B(0x280000, 0x293FFF, NULL, RAM+0x010000);		// SCREEN RAM   AddWriteByteMC68000B(0x200000, 0x200003, tc0220ioc_wb_port, NULL);		// INPUT   AddWriteByteMC68000B(0xAA0000, 0xAA0001, Stop68000, NULL);			// Trap Idle 68000   AddWriteByteMC68000B(0x000000, 0xFFFFFF, DefBadWriteByte, NULL);		// <Bad Writes>   AddWriteByteMC68000B(-1, -1, NULL, NULL);   AddWriteWordMC68000B(0x080000, 0x08FFFF, NULL, RAM2+0x000000);		// SUB LOCAL RAM   AddWriteWordMC68000B(0x240000, 0x24FFFF, NULL, RAM+0x024000);		// COMMON RAM   AddWriteWordMC68000B(0x260000, 0x263FFF, NULL, RAM+0x034000);		// OBJECT RAM   AddWriteWordMC68000B(0x280000, 0x293FFF, NULL, RAM+0x010000);		// SCREEN RAM   AddWriteWordMC68000B(0x340000, 0x340007, tc0110pcr_ww, NULL);		// COLOR RAM SCREEN A   AddWriteWordMC68000B(0x350000, 0x350007, tc0110pcr_ww_2, NULL);		// COLOR RAM SCREEN B   AddWriteWordMC68000B(0x360000, 0x360007, tc0110pcr_ww_3, NULL);		// COLOR RAM SCREEN C   AddWriteWordMC68000B(0x200000, 0x200003, tc0220ioc_ww_port, NULL);		// INPUT   AddWriteWordMC68000B(0x000000, 0xFFFFFF, DefBadWriteWord, NULL);		// <Bad Writes>   AddWriteWordMC68000B(-1, -1, NULL, NULL);   AddInitMemoryMC68000B();	// Set Starscream mem pointers... }void load_darius_2(void){   int ta,tb,tc,td;   UINT8 *TMP;   romset = 1;   if(!(TMP=AllocateMem(0x80000))) return;   if(!(GFX=AllocateMem(0x400000))) return;   GFX_BG0 = GFX+0x000000;   GFX_SPR = GFX+0x200000;   tb=0;   if(!load_rom("C07-03", TMP, 0x80000)) return;		// 8x8 BACKGROUND TILES   for(ta=0;ta<0x80000;ta+=2){      GFX[tb+1]=TMP[ta+1]&15;      GFX[tb+0]=TMP[ta+1]>>4;      GFX[tb+3]=TMP[ta+0]&15;      GFX[tb+2]=TMP[ta+0]>>4;      tb+=4;   }   if(!load_rom("C07-04", TMP, 0x80000)) return;   for(ta=0;ta<0x80000;ta+=2){      GFX[tb+1]=TMP[ta+1]&15;      GFX[tb+0]=TMP[ta+1]>>4;      GFX[tb+3]=TMP[ta+0]&15;      GFX[tb+2]=TMP[ta+0]>>4;      tb+=4;   }   if(!load_rom("C07-01", TMP, 0x80000)) return;		// 16x16 SPRITES   for(ta=0;ta<0x80000;ta+=0){      for(td=0;td<2;td++){      tc=TMP[ta++];      GFX[tb+3]=(((tc&0x80)>>7)<<1);      GFX[tb+2]=(((tc&0x40)>>6)<<1);      GFX[tb+1]=(((tc&0x20)>>5)<<1);      GFX[tb+0]=(((tc&0x10)>>4)<<1);      GFX[tb+3]|=(((tc&0x08)>>3)<<0);      GFX[tb+2]|=(((tc&0x04)>>2)<<0);      GFX[tb+1]|=(((tc&0x02)>>1)<<0);      GFX[tb+0]|=(((tc&0x01)>>0)<<0);      tc=TMP[ta++];      GFX[tb+3]|=(((tc&0x80)>>7)<<3);      GFX[tb+2]|=(((tc&0x40)>>6)<<3);      GFX[tb+1]|=(((tc&0x20)>>5)<<3);      GFX[tb+0]|=(((tc&0x10)>>4)<<3);      GFX[tb+3]|=(((tc&0x08)>>3)<<2);      GFX[tb+2]|=(((tc&0x04)>>2)<<2);      GFX[tb+1]|=(((tc&0x02)>>1)<<2);      GFX[tb+0]|=(((tc&0x01)>>0)<<2);      tb+=4;      }      tb+=8;      if((tb&0x7F)==0){tb-=0x78;}      else{if((tb&0x7F)==8){tb-=8;}}   }   if(!load_rom("C07-02", TMP, 0x80000)) return;		// 16x16 SPRITES   for(ta=0;ta<0x80000;ta+=0){      for(td=0;td<2;td++){      tc=TMP[ta++];      GFX[tb+3]=(((tc&0x80)>>7)<<1);      GFX[tb+2]=(((tc&0x40)>>6)<<1);      GFX[tb+1]=(((tc&0x20)>>5)<<1);      GFX[tb+0]=(((tc&0x10)>>4)<<1);      GFX[tb+3]|=(((tc&0x08)>>3)<<0);      GFX[tb+2]|=(((tc&0x04)>>2)<<0);      GFX[tb+1]|=(((tc&0x02)>>1)<<0);      GFX[tb+0]|=(((tc&0x01)>>0)<<0);      tc=TMP[ta++];      GFX[tb+3]|=(((tc&0x80)>>7)<<3);      GFX[tb+2]|=(((tc&0x40)>>6)<<3);      GFX[tb+1]|=(((tc&0x20)>>5)<<3);      GFX[tb+0]|=(((tc&0x10)>>4)<<3);      GFX[tb+3]|=(((tc&0x08)>>3)<<2);      GFX[tb+2]|=(((tc&0x04)>>2)<<2);      GFX[tb+1]|=(((tc&0x02)>>1)<<2);      GFX[tb+0]|=(((tc&0x01)>>0)<<2);      tb+=4;      }      tb+=8;      if((tb&0x7F)==0){tb-=0x78;}      else{if((tb&0x7F)==8){tb-=8;}}   }   FreeMem(TMP);   RAMSize=0xA0000+0x20000;   if(!(ROM=AllocateMem(0x120000))) return;   if(!(RAM=AllocateMem(RAMSize))) return;   if(!load_rom("C07-32-1", RAM, 0x10000)) return;   for(ta=0;ta<0x10000;ta++){      ROM[ta+ta]=RAM[ta];   }   if(!load_rom("C07-29-1", RAM, 0x10000)) return;   for(ta=0;ta<0x10000;ta++){      ROM[ta+ta+1]=RAM[ta];   }   if(!load_rom("C07-31-1", RAM, 0x10000)) return;   for(ta=0;ta<0x10000;ta++){      ROM[ta+ta+0x20000]=RAM[ta];   }   if(!load_rom("C07-30-1", RAM, 0x10000)) return;   for(ta=0;ta<0x10000;ta++){      ROM[ta+ta+0x20001]=RAM[ta];   }   //if(!load_rom("c07-09.bin", ROM+0x40000, 0x80000)) return;   //ByteSwap(ROM+0x40000,0x80000);   if(!load_rom("c07-27", RAM, 0x20000)) return;   for(ta=0;ta<0x20000;ta++){      ROM[ta+ta+0x40000]=RAM[ta];   }   if(!load_rom("c07-25", RAM, 0x20000)) return;   for(ta=0;ta<0x20000;ta++){      ROM[ta+ta+0x40001]=RAM[ta];   }   if(!load_rom("c07-26", RAM, 0x20000)) return;   for(ta=0;ta<0x20000;ta++){      ROM[ta+ta+0x80000]=RAM[ta];   }   if(!load_rom("c07-24", RAM, 0x20000)) return;   for(ta=0;ta<0x20000;ta++){      ROM[ta+ta+0x80001]=RAM[ta];   }   if(!load_rom("C07-35-1", RAM, 0x10000)) return;   for(ta=0;ta<0x10000;ta++){      ROM[ta+ta+0xC0000]=RAM[ta];   }   if(!load_rom("C07-38-1", RAM, 0x10000)) return;   for(ta=0;ta<0x10000;ta++){      ROM[ta+ta+0xC0001]=RAM[ta];   }   if(!load_rom("C07-34-1", RAM, 0x10000)) return;   for(ta=0;ta<0x10000;ta++){      ROM[ta+ta+0xE0000]=RAM[ta];   }   if(!load_rom("C07-37-1", RAM, 0x10000)) return;   for(ta=0;ta<0x10000;ta++){      ROM[ta+ta+0xE0001]=RAM[ta];   }   if(!load_rom("C07-33-1", RAM, 0x10000)) return;   for(ta=0;ta<0x10000;ta++){      ROM[ta+ta+0x100000]=RAM[ta];   }   if(!load_rom("C07-36-1", RAM, 0x10000)) return;   for(ta=0;ta<0x10000;ta++){      ROM[ta+ta+0x100001]=RAM[ta];   }   /*-----[Sound Setup]-----*/   Z80ROM=RAM+0xA0000;   if(!load_rom("c07-28", Z80ROM, 0x20000)) return;		// Z80 SOUND ROM   if(!(PCMROM=AllocateMem(0x180000))) return;   if(!load_rom("c07-12",PCMROM+0x000000,0x80000)) return;	// ADPCM A rom   if(!load_rom("c07-10",PCMROM+0x080000,0x80000)) return;	// ADPCM B rom 1/2   if(!load_rom("c07-11",PCMROM+0x100000,0x80000)) return;	// ADPCM B rom 2/2   YM2610SetBuffers(PCMROM, PCMROM+0x080000, 0x080000, 0x100000);   AddTaitoYM2610(0x0247, 0x01C7, 0x20000);   /*-----------------------*/   ROM[0x10F4]=0x60;	// Fix Main Checksum   ROM[0x1172]=0x60;	// Fix Sub Checksum/communication problem   ROM[0x11E4]=0x4E;	// jmp $300   ROM[0x11E5]=0xF9;   ROM[0x11E6]=0x00;   ROM[0x11E7]=0x00;   ROM[0x11E8]=0x03;   ROM[0x11E9]=0x00;   ROM[0x0300]=0x52;	// addq #1,$C10A0   ROM[0x0301]=0x79;   ROM[0x0302]=0x00;   ROM[0x0303]=0x0C;   ROM[0x0304]=0x10;   ROM[0x0305]=0xA0;   ROM[0x0306]=0x13;	// move.b #$00,$AA0000   ROM[0x0307]=0xFC;	// Speed Hack   ROM[0x0308]=0x00;   ROM[0x0309]=0x00;   ROM[0x030A]=0x00;   ROM[0x030B]=0xAA;   ROM[0x030C]=0x00;   ROM[0x030D]=0x00;   ROM[0x030E]=0x60;   ROM[0x030F]=0x100-16;   ROM[0xC0932]=0x60;	// Fix Sub Checksum   ROM[0xC097E]=0x4E;	// jmp $300   ROM[0xC097F]=0xF9;   ROM[0xC0980]=0x00;   ROM[0xC0981]=0x00;   ROM[0xC0982]=0x03;   ROM[0xC0983]=0x00;   ROM[0xC0300]=0x52;	// addq #1,$C10A0   ROM[0xC0301]=0x79;   ROM[0xC0302]=0x00;   ROM[0xC0303]=0x08;   ROM[0xC0304]=0x0C;   ROM[0xC0305]=0x94;   ROM[0xC0306]=0x13;	// move.b #$00,$AA0000   ROM[0xC0307]=0xFC;	// Speed Hack   ROM[0xC0308]=0x00;   ROM[0xC0309]=0x00;   ROM[0xC030A]=0x00;   ROM[0xC030B]=0xAA;   ROM[0xC030C]=0x00;   ROM[0xC030D]=0x00;   ROM[0xC030E]=0x60;   ROM[0xC030F]=0x100-16;   memset(RAM+0x00000,0x00,0xA0000);

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