⭐ 欢迎来到虫虫下载站! | 📦 资源下载 📁 资源专辑 ℹ️ 关于我们
⭐ 虫虫下载站

📄 topland.c

📁 十七种模拟器源代码 非常有用的作课程设计不可缺少的
💻 C
📖 第 1 页 / 共 2 页
字号:
         GFX[tb+(tc<<4)+1]=RAM[ta+tc]>>4;      }      tb+=256;   }   if(!load_rom("ic43_41.010", RAM, 0x20000)) return;	// MAIN 68000   for(ta=0;ta<0x20000;ta++){      ROM[ta+ta]=RAM[ta];   }   if(!load_rom("ic13_40.010", RAM, 0x20000)) return;   for(ta=0;ta<0x20000;ta++){      ROM[ta+ta+1]=RAM[ta];   }   if(!load_rom("ic42_25.010", RAM, 0x20000)) return;	// MAIN 68000   for(ta=0;ta<0x20000;ta++){      ROM[ta+ta+0x40000]=RAM[ta];   }   if(!load_rom("ic13_24.010", RAM, 0x20000)) return;   for(ta=0;ta<0x20000;ta++){      ROM[ta+ta+0x40001]=RAM[ta];   }   if(!load_rom("ic41_23.010", RAM, 0x20000)) return;	// MAIN 68000   for(ta=0;ta<0x20000;ta++){      ROM[ta+ta+0x80000]=RAM[ta];   }   if(!load_rom("ic12_22.010", RAM, 0x20000)) return;   for(ta=0;ta<0x20000;ta++){      ROM[ta+ta+0x80001]=RAM[ta];   }   RAMSize=0x60000+0x10000;   /*-----[Sound Setup]-----*/   Z80ROM=RAM+0x60000;   if(!load_rom("ic34_42.512", Z80ROM, 0x10000)) return;		// Z80 SOUND ROM   if(!(PCMROM=AllocateMem(0xC0000))) return;   if(!load_rom("ic1_13.010",PCMROM+0x00000,0x20000)) return;		// ADPCM A rom   if(!load_rom("ic2_14.010",PCMROM+0x20000,0x20000)) return;		// ADPCM A rom   if(!load_rom("ic3_15.010",PCMROM+0x40000,0x20000)) return;		// ADPCM A rom   if(!load_rom("ic4_16.010",PCMROM+0x60000,0x20000)) return;		// ADPCM A rom   if(!load_rom("ic5_17.010",PCMROM+0x80000,0x20000)) return;		// ADPCM A rom   if(!load_rom("ic31_18.010",PCMROM+0xA0000,0x20000)) return;		// ADPCM A rom   YM2610SetBuffers(PCMROM, PCMROM, 0xC0000, 0xC0000);   AddTaitoYM2610(0x0338, 0x02A5, 0x10000);   /*-----------------------*/   memset(RAM+0x00000,0x00,0x60000);   memset(RAM+0x55000,0xFF,0x00400);   GFX_FG0   = RAM+0x56000;   RAM_VIDEO = RAM+0x10000;   RAM_COLOUR= RAM+0x39000;   RAM_INPUT = RAM+0x55200;   GFX_BG0_SOLID = make_solid_mask_16x16(GFX_BG0, 0x2000);   InitPaletteMap(RAM_COLOUR, 0x40, 0x10, 0x8000);   set_colour_mapper(&col_map_xxbb_bbxg_gggx_rrrr);   WriteWord68k(&ROM[0xE1CE],0x4E71);   // Fix TMS320C25 ERROR   // -------------------   WriteByte68k(&ROM[0x08AE],0x60);   // Fix DMA ERROR   // -------------   WriteByte68k(&ROM[0x09C4],0x60);   // Fix SOUND CPU ERROR   // -------------------   WriteByte68k(&ROM[0x0B22],0x60);   WriteByte68k(&ROM[0xE8A6],0x60);   WriteByte68k(&ROM[0xE93E],0x60);   // 68000 Speed hack   // ----------------   //WriteLong68k(&ROM[0x072E],0x13FC0000);	// move.b #$00,$AA0000   //WriteLong68k(&ROM[0x0732],0x00AA0000);	//   // Fix ROM Checksum   // ----------------   WriteLong68k(&ROM[0x04A0],0x4E714E71);		// nop; nop   WriteLong68k(&ROM[0x04C2],0x4E714E71);		// nop; nop   // Init tc0004vcu emulation   // ------------------------   tc0004vcu.RAM	= RAM_VIDEO;   tc0004vcu.GFX_BG0	= GFX_BG0;   tc0004vcu.GFX_BG0_MSK= GFX_BG0_SOLID;   tc0004vcu.GFX_FG0	= GFX_FG0;   tc0004vcu.tile_mask	= 0x1FFF;   tc0004vcu.bmp_x	= 64;   tc0004vcu.bmp_y	= 64;   tc0004vcu.bmp_w	= 512;   tc0004vcu.bmp_h	= 400;   tc0004vcu.scr_x	= 0;   tc0004vcu.scr_y	= 48;   tc0004vcu_init();   // Init tc0220ioc emulation   // ------------------------   tc0220ioc.RAM  = RAM_INPUT;   tc0220ioc.ctrl = 0;		//TC0220_STOPCPU;   reset_tc0220ioc();/* *  StarScream Stuff follows */   ByteSwap(ROM,0xC0000);   ByteSwap(RAM,0x60000);   AddMemFetch(0x000000, 0x0BFFFF, ROM+0x000000-0x000000);	// 68000 ROM   AddMemFetch(-1, -1, NULL);   AddReadByte(0x000000, 0x0BFFFF, NULL, ROM+0x000000);			// 68000 ROM   AddReadByte(0x0C0000, 0x0CFFFF, NULL, RAM+0x000000);			// 68000 RAM   AddReadByte(0x800000, 0x820FFF, NULL, RAM+0x010000);			// VIDEO RAM   AddReadByte(0x180000, 0x18BFFF, NULL, RAM+0x031000);			// ??? RAM   AddReadByte(0x908000, 0x91FFFF, NULL, RAM+0x03D000);			// ??? RAM   AddReadByte(0xA00000, 0xA003FF, NULL, RAM+0x055000);			// I/O RAM   AddReadByte(0xA80000, 0xA80003, tc0140syt_read_main_68k, NULL);	// SOUND COMM   AddReadByte(0x000000, 0xFFFFFF, DefBadReadByte, NULL);		// <Bad Reads>   AddReadByte(-1, -1, NULL, NULL);   AddReadWord(0x000000, 0x0BFFFF, NULL, ROM+0x000000);			// 68000 ROM   AddReadWord(0x0C0000, 0x0CFFFF, NULL, RAM+0x000000);			// 68000 RAM   AddReadWord(0x800000, 0x820FFF, NULL, RAM+0x010000);			// VIDEO RAM   AddReadWord(0x180000, 0x18BFFF, NULL, RAM+0x031000);			// ??? RAM   AddReadWord(0x908000, 0x91FFFF, NULL, RAM+0x03D000);			// ??? RAM   AddReadWord(0xA00000, 0xA003FF, NULL, RAM+0x055000);			// I/O RAM   AddReadWord(0x000000, 0xFFFFFF, BadReadWord, NULL);			// <Bad Reads>   AddReadWord(-1, -1, NULL, NULL);   AddWriteByte(0x0C0000, 0x0CFFFF, NULL, RAM+0x000000);		// 68000 RAM   AddWriteByte(0x800000, 0x820FFF, NULL, RAM+0x010000);		// VIDEO RAM   AddWriteByte(0x180000, 0x18BFFF, NULL, RAM+0x031000);		// ??? RAM   AddWriteByte(0x908000, 0x91FFFF, NULL, RAM+0x03D000);		// ??? RAM   AddWriteByte(0xA80000, 0xA80003, tc0140syt_write_main_68k, NULL);	// SOUND COMM   AddWriteByte(0xAA0000, 0xAA0001, Stop68000, NULL);			// Trap Idle 68000   AddWriteByte(0x000000, 0xFFFFFF, BadWriteByte, NULL);		// <Bad Writes>   AddWriteByte(-1, -1, NULL, NULL);   AddWriteWord(0x0C0000, 0x0CFFFF, NULL, RAM+0x000000);		// 68000 RAM   AddWriteWord(0x800000, 0x820FFF, NULL, RAM+0x010000);		// VIDEO RAM   AddWriteWord(0x180000, 0x18BFFF, NULL, RAM+0x031000);		// ??? RAM   AddWriteWord(0x908000, 0x91FFFF, NULL, RAM+0x03D000);		// ??? RAM   AddWriteWord(0x000000, 0xFFFFFF, BadWriteWord, NULL);		// <Bad Writes>   AddWriteWord(-1, -1, NULL, NULL);   AddInitMemory();	// Set Starscream mem pointers... }void ClearTopLanding(void){   RemoveTaitoYM2610();   #ifdef RAINE_DEBUG      save_debug("ROM.bin",ROM,0x0C0000,1);      save_debug("RAM.bin",RAM,0x080000,1);      //save_debug("GFX.bin",GFX,0x200000,0);   #endif}void ExecuteTopLandingFrame(void){   cpu_execute_cycles(CPU_68K_0, CPU_FRAME_MHz(12,60));	// M68000 12MHz (60fps)   #ifdef RAINE_DEBUG      print_debug("PC:%06x SR:%04x\n",s68000context.pc,s68000context.sr);   #endif   cpu_interrupt(CPU_68K_0, 5);   Taito2610_Frame();			// Z80 and YM2610}void DrawTopLanding(void){   ClearPaletteMap();   // Init tc0180vcu emulation   // ------------------------   tc0004vcu_layer_count = 0;   // BG0   // ---   tc0004vcu_render_bg0();   // BG1   // ---   tc0004vcu_render_bg1();   // OBJECT   // ------   tc0004vcu_render_obj();   // FG0   // ---   //tc0004vcu_render_fg0();}/*TOP LANDING (C) 19xx TAITO--------------------------Main CPU....68000Sound CPU...Z80ROM CONTENTS------------Filename    | Description------------+---------------------IC12_22.010 | ? #3 (odd)IC13_24.010 | ? #2 (odd)IC13_40.010 | 68000 ROM (block#1) (odd)IC1_13.010  | ADPCM SAMPLE DATA#1IC22_28.764 | xxxIC27_29.010 | x1IC28_30.010 | x2IC29_31.010 | x3IC2_14.010  | ADPCM SAMPLE DATA#2IC30_32.010 | x4IC31_18.010 | ADPCM SAMPLE DATA#6IC34_42.512 | Z80 ROMIC35_21.764 | DEBUG 68000 ROM(?) (even)IC39_33.010 | x5IC3_15.010  | ADPCM SAMPLE DATA#3IC40_34.010 | x6IC41_23.010 | ? #3 (even)IC42_25.010 | ? #2 (even)IC43_41.010 | 68000 ROM (block#1) (even)IC47_35.010 | x7IC48_36.010 | x8IC4_16.010  | ADPCM SAMPLE DATA#4IC5_17.010  | ADPCM SAMPLE DATA#5IC6_20.764  | DEBUG 68000 ROM(?) (odd)*/

⌨️ 快捷键说明

复制代码 Ctrl + C
搜索代码 Ctrl + F
全屏模式 F11
切换主题 Ctrl + Shift + D
显示快捷键 ?
增大字号 Ctrl + =
减小字号 Ctrl + -