⭐ 欢迎来到虫虫下载站! | 📦 资源下载 📁 资源专辑 ℹ️ 关于我们
⭐ 虫虫下载站

📄 dinorex.c

📁 十七种模拟器源代码 非常有用的作课程设计不可缺少的
💻 C
📖 第 1 页 / 共 2 页
字号:
   for(ta=0;ta<0x100000;ta+=2,tb+=4){      tc=ReadWord(&ROM[ta]);      GFX_BG0[tb+0] = ((tc&0xF000)>>12);      GFX_BG0[tb+1] = ((tc&0x0F00)>> 8);      GFX_BG0[tb+2] = ((tc&0x00F0)>> 4);      GFX_BG0[tb+3] = ((tc&0x000F)>> 0);   }   tb = 0;   if(!load_rom("drex_01m.rom", ROM, 0x200000)) return;   for(ta=0;ta<0x200000;ta++){      GFX_SPR[tb++]=ROM[ta]&15;      GFX_SPR[tb++]=ROM[ta]>>4;   }   if(!load_rom("drex_02m.rom", ROM, 0x200000)) return;   for(ta=0;ta<0x200000;ta++){      GFX_SPR[tb++]=ROM[ta]&15;      GFX_SPR[tb++]=ROM[ta]>>4;   }   if(!load_rom("drex_03m.rom", ROM, 0x200000)) return;   for(ta=0;ta<0x200000;ta++){      GFX_SPR[tb++]=ROM[ta]&15;      GFX_SPR[tb++]=ROM[ta]>>4;   }   // Load 68000 PROGRAM ROMS   if(!load_rom("drex_14.rom", RAM, 0x80000)) return;   for(ta=0;ta<0x80000;ta++){      ROM[ta+ta]=RAM[ta];   }   if(!load_rom_index(10, RAM, 0x80000)) return;   for(ta=0;ta<0x80000;ta++){      ROM[ta+ta+1]=RAM[ta];   }   // Load 68000 DATA ROMS (already byteswapped)   if(!load_rom("drex_04m.rom", ROM+0x100000, 0x100000)) return;   if(!load_rom("drex_05m.rom", ROM+0x200000, 0x100000)) return;   /*-----[Sound Setup]-----*/   Z80ROM=RAM+0x54000;   if(!load_rom("drex_12.rom", Z80ROM, 0x10000)) return;		// Z80 SOUND ROM   if(!(PCMROM=AllocateMem(0x180000))) return;   if(!load_rom("drex_08m.rom",PCMROM,0x80000)) return;			// ADPCM A rom   if(!load_rom("drex_07m.rom",PCMROM+0x80000,0x100000)) return;	// ADPCM B rom   YM2610SetBuffers(PCMROM, PCMROM+0x80000, 0x080000, 0x100000);   AddTaitoYM2610(0x0211, 0x017A, 0x10000);   /*-----------------------*/   memset(RAM+0x00000,0x00,0x50000);   RAM_VIDEO  = RAM+0x30000;   RAM_SCROLL = RAM+0x43100;   RAM_INPUT  = RAM+0x43000;   GFX_FG0    = RAM+0x50000;   GFX_BG0_SOLID = make_solid_mask_8x8  (GFX_BG0, 0x08000);   GFX_SPR_SOLID = make_solid_mask_16x16(GFX_SPR, 0x0C000);   set_colour_mapper(&col_Map_15bit_RRRRGGGGBBBBRGBx);   InitPaletteMap(RAM+0x40000, 0x100, 0x10, 0x8000);   WriteWord68k(&ROM[0x01084],0x4EF9);		// JMP $7FF00   WriteLong68k(&ROM[0x01086],0x0007FF00);   WriteWord68k(&ROM[0x7FF00],0x4EB9);   WriteLong68k(&ROM[0x7FF02],0x000032FC);   WriteLong68k(&ROM[0x7FF06],0x13FC0000);	// Stop 68000   WriteLong68k(&ROM[0x7FF0A],0x00AA0000);   WriteWord68k(&ROM[0x7FF0E],0x6100-16);	// Loop   // Init tc0220ioc emulation   // ------------------------   tc0220ioc.RAM  = RAM_INPUT;   tc0220ioc.ctrl = 0;		//TC0220_STOPCPU;   reset_tc0220ioc();   // Init tc0100scn emulation   // ------------------------   tc0100scn[0].layer[0].RAM	=RAM_VIDEO+0x0000;   tc0100scn[0].layer[0].GFX	=GFX;   tc0100scn[0].layer[0].MASK	=GFX_BG0_SOLID;   tc0100scn[0].layer[0].SCR	=RAM_SCROLL+0;   tc0100scn[0].layer[0].type	=0;   tc0100scn[0].layer[0].bmp_x	=32;   tc0100scn[0].layer[0].bmp_y	=32;   tc0100scn[0].layer[0].bmp_w	=320;   tc0100scn[0].layer[0].bmp_h	=224;   //tc0100scn[0].layer[0].mapper	=&Map_15bit_RRRRGGGGBBBBRGBx;   tc0100scn[0].layer[0].tile_mask=0x7FFF;   tc0100scn[0].layer[0].scr_x	=19;   tc0100scn[0].layer[0].scr_y	=8;   tc0100scn[0].layer[1].RAM	=RAM_VIDEO+0x8000;   tc0100scn[0].layer[1].GFX	=GFX;   tc0100scn[0].layer[1].MASK	=GFX_BG0_SOLID;   tc0100scn[0].layer[1].SCR	=RAM_SCROLL+2;   tc0100scn[0].layer[1].type	=0;   tc0100scn[0].layer[1].bmp_x	=32;   tc0100scn[0].layer[1].bmp_y	=32;   tc0100scn[0].layer[1].bmp_w	=320;   tc0100scn[0].layer[1].bmp_h	=224;   //tc0100scn[0].layer[1].mapper	=&Map_15bit_RRRRGGGGBBBBRGBx;   tc0100scn[0].layer[1].tile_mask=0x7FFF;   tc0100scn[0].layer[1].scr_x	=19;   tc0100scn[0].layer[1].scr_y	=8;   tc0100scn[0].layer[2].RAM	=RAM_VIDEO+0x4000;   tc0100scn[0].layer[2].GFX	=GFX_FG0;   tc0100scn[0].layer[2].SCR	=RAM_SCROLL+4;   tc0100scn[0].layer[2].type	=3;   tc0100scn[0].layer[2].bmp_x	=32;   tc0100scn[0].layer[2].bmp_y	=32;   tc0100scn[0].layer[2].bmp_w	=320;   tc0100scn[0].layer[2].bmp_h	=224;   //tc0100scn[0].layer[2].mapper	=&Map_15bit_RRRRGGGGBBBBRGBx;   tc0100scn[0].layer[2].scr_x	=19;   tc0100scn[0].layer[2].scr_y	=8;   tc0100scn[0].RAM     = RAM_VIDEO;   tc0100scn[0].GFX_FG0 = GFX_FG0;   init_tc0100scn(0);/*   // Init tc0200obj emulation   // ------------------------   tc0200obj.RAM	= RAM+0x10000;   tc0200obj.RAM_B	= RAM+0x18000;   tc0200obj.GFX	= GFX_SPR;   tc0200obj.MASK	= GFX_SPR_SOLID;   tc0200obj.bmp_x	= 32;   tc0200obj.bmp_y	= 32;   tc0200obj.bmp_w	= 320;   tc0200obj.bmp_h	= 224;   tc0200obj.mapper	= &Map_15bit_RRRRGGGGBBBBRGBx;   tc0200obj.tile_mask	= 0xFFFF;   tc0200obj.ofs_x	= 0;	//0-0x2E;   tc0200obj.ofs_y	= 0;	//0-0x1F;   tc0200obj.cols	= 16;   tc0200obj.RAM_TILE	= RAM+0x20000;   tc0200obj.RAM_TILE_B	= RAM+0x20800;   init_tc0200obj();*//* *  StarScream Stuff follows */   ByteSwap(ROM,0x100000);   ByteSwap(RAM,0x48000);   AddMemFetch(0x000000, 0x2FFFFF, ROM+0x000000-0x000000);	// 68000 ROM   AddMemFetch(-1, -1, NULL);   AddReadByte(0x000000, 0x2FFFFF, NULL, ROM+0x000000);			// 68000 ROM   AddReadByte(0x600000, 0x60FFFF, NULL, RAM+0x000000);			// 68000 RAM   AddReadByte(0x800000, 0x80FFFF, NULL, RAM+0x010000);			// OBJECT RAM   AddReadByte(0x400000, 0x400FFF, NULL, RAM+0x020000);			// EXT OBJECT RAM   AddReadByte(0x900000, 0x90FFFF, NULL, RAM_VIDEO);			// SCREEN RAM   AddReadByte(0x300000, 0x30001F, NULL, RAM+0x043000);			// INPUT   AddReadByte(0xA00000, 0xA00003, tc0140syt_read_main_68k, NULL);	// SOUND COMM   AddReadByte(0x610000, 0x61FFFF, NULL, RAM+0x000000);			// 68000 RAM [MIRROR/BAD CODING]   AddReadByte(0x000000, 0xFFFFFF, DefBadReadByte, NULL);		// <Bad Reads>   AddReadByte(-1, -1, NULL, NULL);   AddReadWord(0x000000, 0x2FFFFF, NULL, ROM+0x000000);			// 68000 ROM   AddReadWord(0x600000, 0x60FFFF, NULL, RAM+0x000000);			// 68000 RAM   AddReadWord(0x800000, 0x80FFFF, NULL, RAM+0x010000);			// OBJECT RAM   AddReadWord(0x900000, 0x90FFFF, NULL, RAM_VIDEO);			// SCREEN RAM   AddReadWord(0x400000, 0x400FFF, NULL, RAM+0x020000);			// EXT OBJECT RAM   AddReadWord(0x500000, 0x501FFF, NULL, RAM+0x040000);			// COLOR RAM   AddReadWord(0x300000, 0x30001F, NULL, RAM+0x043000);			// INPUT   AddReadWord(0x000000, 0xFFFFFF, DefBadReadWord, NULL);		// <Bad Reads>   AddReadWord(-1, -1,NULL, NULL);   AddWriteByte(0x600000, 0x60FFFF, NULL, RAM+0x000000);		// 68000 RAM   AddWriteByte(0x800000, 0x80FFFF, NULL, RAM+0x010000);		// OBJECT RAM   AddWriteByte(0x906000, 0x906FFF, tc0100scn_0_gfx_fg0_wb, NULL);	// FG0 GFX RAM   AddWriteByte(0x900000, 0x90FFFF, NULL, RAM_VIDEO);			// SCREEN RAM   AddWriteByte(0x400000, 0x400FFF, NULL, RAM+0x020000);		// EXT OBJECT RAM   AddWriteByte(0xA00000, 0xA00003, tc0140syt_write_main_68k, NULL);	// SOUND COMM   AddWriteByte(0x300000, 0x30001F, tc0220ioc_wb, NULL);		// INPUT   AddWriteByte(0xAA0000, 0xAA0001, Stop68000, NULL);			// Trap Idle 68000   AddWriteByte(0x000000, 0xFFFFFF, DefBadWriteByte, NULL);		// <Bad Writes>   AddWriteByte(-1, -1, NULL, NULL);   AddWriteWord(0x600000, 0x60FFFF, NULL, RAM+0x000000);		// 68000 RAM   AddWriteWord(0x800000, 0x80FFFF, NULL, RAM+0x010000);		// OBJECT RAM   AddWriteWord(0x906000, 0x906FFF, tc0100scn_0_gfx_fg0_ww, NULL);	// FG0 GFX RAM   AddWriteWord(0x900000, 0x90FFFF, NULL, RAM_VIDEO);			// SCREEN RAM   AddWriteWord(0x500000, 0x501FFF, NULL, RAM+0x040000);		// COLOR RAM   AddWriteWord(0x400000, 0x400FFF, NULL, RAM+0x020000);		// EXT OBJECT RAM   AddWriteWord(0x700000, 0x7000FF, NULL, RAM+0x042000);		// ??? RAM   AddWriteWord(0x920000, 0x92000F, NULL, RAM_SCROLL);			// SCROLL RAM   AddWriteWord(0x300000, 0x30001F, tc0220ioc_ww, NULL);		// INPUT   AddWriteWord(0x000000, 0xFFFFFF, DefBadWriteWord, NULL);		// <Bad Writes>   AddWriteWord(-1, -1, NULL, NULL);   AddInitMemory();	// Set Starscream mem pointers... }void ClearDinoRex(void){   RemoveTaitoYM2610();   #ifdef RAINE_DEBUG      //save_debug("RAM.bin",RAM,0x080000,1);   #endif}void ExecuteDinoRexFrame(void){   cpu_execute_cycles(CPU_68K_0, CPU_FRAME_MHz(6,60));	// M68000 12MHz (60fps)   cpu_interrupt(CPU_68K_0, 6);   cpu_execute_cycles(CPU_68K_0, CPU_FRAME_MHz(6,60));	// M68000 12MHz (60fps)   cpu_interrupt(CPU_68K_0, 5);   Taito2610_Frame();			// Z80 and YM2610}void DrawDinoRex(void){   int x,y,ta,tb,sb,zz;   int xn,yn,td,th;   int relx,rely,relx2,rely2;   UINT8 *map;   ClearPaletteMap();   // Init tc0100scn emulation   // ------------------------   tc0100scn_layer_count = 0;   tc0100scn[0].ctrl = ReadWord(RAM_SCROLL+12);   // BG0   // ---   render_tc0100scn_layer_mapped(0,0);   // BG1   // ---   render_tc0100scn_layer_mapped(0,1);   x=0;   y=0;   xn=0;   yn=0;   tb=0;   if((ReadWord(&RAM[0x1800A])&0x0001)==0){      th=0x10000;      sb=0x20000;   }   else{      th=0x18000;      sb=0x20800;   }   relx2=ReadWord(&RAM[th+0x14])&0x7FF;   rely2=ReadWord(&RAM[th+0x16])&0x7FF;   relx=relx2;   rely=rely2;   for(zz=th;zz<(th+0x4000);zz+=16,sb+=2){      if(RAM[zz+11]!=0){zz=th+0x4000;}      td=RAM[zz+9];      if((td&0x40)==0){         if((td&0x80)==0){			// 0x04         x=((16-83)+ReadWord(&RAM[zz+4])+relx)&0x7FF;         xn=x;         }         else{         x=xn;         }      }      else{         if((td&0x80)!=0){            x=(x+16)&0x7FF;         }      }      if((td&0x10)==0){         if((td&0x04)==0){         y=(16+ReadWord(&RAM[zz+6])+rely)&0x7FF;         yn=y;         }         else{         y=yn;         }      }      else{         if((td&0x20)!=0){            y=(y+16)&0x7FF;         }      }         if((ReadWord(&RAM[zz+4])&0x4000)!=0){            relx=ReadWord(&RAM[zz+4])&0x7FF;            rely=ReadWord(&RAM[zz+6])&0x7FF;            relx+=relx2;            rely+=rely2;         }      if((td&0x04)==0){         tb=RAM[zz+8];      }      if((x>16)&&(y>16)&&(x<320+32)&&(y<224+32)){      ta=((RAM[sb]<<16)|(RAM[zz]<<8));      if(ta!=0){      MAP_PALETTE_MAPPED_NEW(         tb,         16,         map      );      switch(td&0x03){      case 0x00: Draw16x16_Trans_Mapped_Rot(&GFX[ta+0x200000],x,y,map); break;      case 0x01: Draw16x16_Trans_Mapped_FlipY_Rot(&GFX[ta+0x200000],x,y,map); break;      case 0x02: Draw16x16_Trans_Mapped_FlipX_Rot(&GFX[ta+0x200000],x,y,map); break;      case 0x03: Draw16x16_Trans_Mapped_FlipXY_Rot(&GFX[ta+0x200000],x,y,map); break;      }      }      }   }//render_tc0200obj_mapped_opwolf3();   // FG0   // ---   render_tc0100scn_layer_mapped(0,2);}

⌨️ 快捷键说明

复制代码 Ctrl + C
搜索代码 Ctrl + F
全屏模式 F11
切换主题 Ctrl + Shift + D
显示快捷键 ?
增大字号 Ctrl + =
减小字号 Ctrl + -