📄 puchicar.c
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/******************************************************************************//* *//* PUCHI CARAT (C) 1997 TAITO CORPORATION *//* *//******************************************************************************/#include "gameinc.h"#include "f3system.h"#include "puchicar.h"#include "tc003vcu.h"#include "tc200obj.h"#include "savegame.h"#include "sasound.h"static struct DIR_INFO puchi_carat_dirs[] ={ { "puchi_carat", }, { "puchicar", }, { NULL, },};static struct ROM_INFO puchi_carat_roms[] ={ { "e46.01", 0x00200000, 0x34fc2103, 0, 0, 0, }, { "e46.02", 0x00200000, 0xfb046018, 0, 0, 0, }, { "e46.03", 0x00200000, 0xeb768193, 0, 0, 0, }, { "e46.14", 0x00080000, 0xa154c300, 0, 0, 0, }, { "e46.15", 0x00080000, 0xc32c6ed8, 0, 0, 0, }, { "e46.16", 0x00080000, 0xcf2accdf, 0, 0, 0, }, { "e46.19", 0x00040000, 0x2624eba0, REGION_ROM2, 0x000000, LOAD_8_16, }, { "e46.20", 0x00040000, 0x065e934f, REGION_ROM2, 0x000001, LOAD_8_16, }, { "e46.04", 0x00200000, 0x463ecc4c, 0, 0, 0, }, { "e46.05", 0x00200000, 0x83a32eee, 0, 0, 0, }, { "e46.06", 0x00200000, 0xb74336f2, 0, 0, 0, }, { "e46.07", 0x00200000, 0xf20af91e, 0, 0, 0, }, { "e46.08", 0x00200000, 0xf7f96e1d, 0, 0, 0, }, { "e46.09", 0x00200000, 0x824135f8, 0, 0, 0, }, { "e46.10", 0x00100000, 0x1999b76a, 0, 0, 0, }, { "e46.11", 0x00100000, 0xe9f10bf1, 0, 0, 0, }, { "e46.12", 0x00100000, 0x1f3a9851, 0, 0, 0, }, { "e46.13", 0x00080000, 0x59fbdf3a, 0, 0, 0, }, { NULL, 0, 0, 0, 0, 0, },};static struct ROMSW_DATA romsw_data_puchi_carat_0[] ={ { "Taito Japan (Japanese)", 0x01 }, { "Taito America", 0x02 }, { "Taito Worldwide", 0x03 }, { NULL, 0 },};static struct ROMSW_INFO puchi_carat_romsw[] ={ { 0x0FFFFF, 0x01, romsw_data_puchi_carat_0 }, { 0, 0, NULL },};static struct VIDEO_INFO puchi_carat_video ={ DrawPuchiCarat, 320, 232, 64, VIDEO_ROTATE_NORMAL| VIDEO_ROTATABLE,};struct GAME_MAIN game_puchi_carat ={ puchi_carat_dirs, puchi_carat_roms, f3_system_inputs, NULL, puchi_carat_romsw, LoadPuchiCarat, ClearPuchiCarat, &puchi_carat_video, ExecuteF3SystemFrame, "puchicar", "Puchi Carat", "僾僠僇儔僢僩", COMPANY_ID_TAITO, "E46", 1997, f3_sound, GAME_PUZZLE | GAME_BREAKOUT,};static UINT8 *RAM_BG0;static UINT8 *RAM_BG1;static UINT8 *RAM_BG2;static UINT8 *RAM_BG3;static UINT8 *RAM_SCR0;static UINT8 *RAM_SCR1;static UINT8 *RAM_SCR2;static UINT8 *RAM_SCR3;static UINT32 SCR0_XOFS;static UINT32 SCR1_XOFS;static UINT32 SCR2_XOFS;static UINT32 SCR3_XOFS;static UINT32 SCR0_YOFS;static UINT32 SCR1_YOFS;static UINT32 SCR2_YOFS;static UINT32 SCR3_YOFS;static UINT8 *GFX_BG0;static UINT8 *GFX_BG0_SOLID;static UINT8 *GFX_SPR;static UINT8 *GFX_SPR_SOLID;void LoadPuchiCarat(void){ int ta,tb,tc; RAMSize=0x80000; if(!(RAM=AllocateMem(0x80000))) return; if(!(ROM=AllocateMem(0x200000))) return; if(!(GFX=AllocateMem(0xF17A00+0x3F0800))) return; GFX_BG0 = GFX+0xF17A00; GFX_SPR = GFX+0x000000; tb=0; if(!load_rom("e46.06", ROM, 0x200000)) return; // 16x16 SPRITES ($8000) for(ta=0;ta<0x200000;ta++,tb+=4){ WriteWord(&GFX_SPR[tb],((ROM[ta])|(ROM[ta]<<4))&0x0F0F); } tb=2; if(!load_rom("e46.04", ROM, 0x200000)) return; // 16x16 SPRITES for(ta=0;ta<0x200000;ta++,tb+=4){ WriteWord(&GFX_SPR[tb],((ROM[ta])|(ROM[ta]<<4))&0x0F0F); } tb=0; if(!load_rom("e46.02", ROM, 0x200000)) return; // 16x16 SPRITES (MASK) for(ta=0;ta<0x200000;ta++){ tc=ROM[ta]; GFX[tb+3]|=((tc&0x40)>>6)<<4; GFX[tb+2]|=((tc&0x10)>>4)<<4; GFX[tb+1]|=((tc&0x04)>>2)<<4; GFX[tb+0]|=((tc&0x01)>>0)<<4; tb+=4; } tb=0x800000; if(!load_rom("e46.05", ROM, 0x1C5E80)) return; // 16x16 SPRITES ($717A) for(ta=0;ta<0x1C5E80;ta++,tb+=4){ WriteWord(&GFX_SPR[tb],((ROM[ta])|(ROM[ta]<<4))&0x0F0F); } tb=0x800002; if(!load_rom("e46.03", ROM, 0x1C5E80)) return; // 16x16 SPRITES for(ta=0;ta<0x1C5E80;ta++,tb+=4){ WriteWord(&GFX_SPR[tb],((ROM[ta])|(ROM[ta]<<4))&0x0F0F); } tb=0x800000; if(!load_rom("e46.01", ROM, 0x1C5E80)) return; // 16x16 SPRITES (MASK) for(ta=0;ta<0x1C5E80;ta++){ tc=ROM[ta]; GFX[tb+3]|=((tc&0x40)>>6)<<4; GFX[tb+2]|=((tc&0x10)>>4)<<4; GFX[tb+1]|=((tc&0x04)>>2)<<4; GFX[tb+0]|=((tc&0x01)>>0)<<4; tb+=4; } tb=0; if(!load_rom("e46.12", ROM, 0xFC200)) return; // 16x16 TILES ($3F08) for(ta=0;ta<0xFC200;ta+=2,tb+=8){ WriteWord(&GFX_BG0[tb+0],((ROM[ta+0])|(ROM[ta+0]<<4))&0x0F0F); WriteWord(&GFX_BG0[tb+2],((ROM[ta+1])|(ROM[ta+1]<<4))&0x0F0F); } tb=4; if(!load_rom("e46.11", ROM, 0xFC200)) return; // 16x16 TILES for(ta=0;ta<0xFC200;ta+=2,tb+=8){ WriteWord(&GFX_BG0[tb+0],((ROM[ta+0])|(ROM[ta+0]<<4))&0x0F0F); WriteWord(&GFX_BG0[tb+2],((ROM[ta+1])|(ROM[ta+1]<<4))&0x0F0F); } tb=0; if(!load_rom("e46.10", ROM, 0xFC200)) return; // 16x16 TILES (MASK) for(ta=0;ta<0xFC200;ta+=2){ tc=ROM[ta]; GFX_BG0[tb+7]|=((tc&0x80)>>7)<<4; GFX_BG0[tb+6]|=((tc&0x40)>>6)<<4; GFX_BG0[tb+5]|=((tc&0x20)>>5)<<4; GFX_BG0[tb+4]|=((tc&0x10)>>4)<<4; GFX_BG0[tb+3]|=((tc&0x08)>>3)<<4; GFX_BG0[tb+2]|=((tc&0x04)>>2)<<4; GFX_BG0[tb+1]|=((tc&0x02)>>1)<<4; GFX_BG0[tb+0]|=((tc&0x01)>>0)<<4; tc=ROM[ta+1]; GFX_BG0[tb+7]|=((tc&0x80)>>7)<<5; GFX_BG0[tb+6]|=((tc&0x40)>>6)<<5; GFX_BG0[tb+5]|=((tc&0x20)>>5)<<5; GFX_BG0[tb+4]|=((tc&0x10)>>4)<<5; GFX_BG0[tb+3]|=((tc&0x08)>>3)<<5; GFX_BG0[tb+2]|=((tc&0x04)>>2)<<5; GFX_BG0[tb+1]|=((tc&0x02)>>1)<<5; GFX_BG0[tb+0]|=((tc&0x01)>>0)<<5; tb+=8; } GFX_BG0_SOLID = MakeSolidTileMap16x16(GFX_BG0, 0x3F08); GFX_SPR_SOLID = make_solid_mask_16x16(GFX_SPR, 0xF17A); FreeMem(ROM); if(!(ROM=AllocateMem(0x100000))) return; // Setup 68020 Memory Map // ---------------------- AddF3MemoryMap(0x100000); RAM_BG0=RAM+0x30000; RAM_BG1=RAM+0x32000; RAM_BG2=RAM+0x34000; RAM_BG3=RAM+0x36000; RAM_SCR0=RAM+0x6A000; RAM_SCR1=RAM+0x6A002; RAM_SCR2=RAM+0x6A004; RAM_SCR3=RAM+0x6A006; SCR0_XOFS=0xF600; SCR1_XOFS=0xF700; SCR2_XOFS=0xF800; SCR3_XOFS=0xF900; SCR0_YOFS=0xFF80; SCR1_YOFS=0xFF80; SCR2_YOFS=0xFF80; SCR3_YOFS=0xFF80; if(!load_rom("e46.16", RAM, 0x40000)) return; for(ta=0;ta<0x40000;ta++){ ROM[(ta<<2)+0]=RAM[ta]; } if(!load_rom("e46.15", RAM, 0x40000)) return; for(ta=0;ta<0x40000;ta++){ ROM[(ta<<2)+1]=RAM[ta]; } if(!load_rom("e46.14", RAM, 0x40000)) return; for(ta=0;ta<0x40000;ta++){ ROM[(ta<<2)+2]=RAM[ta]; } if(!load_rom("e46.13", RAM, 0x40000)) return; for(ta=0;ta<0x40000;ta++){ ROM[(ta<<2)+3]=RAM[ta]; } // 68000 code M68000ROM = load_region[REGION_ROM2]; if(!(PCMROM=AllocateMem(0xe00004))) return; load_be("e46.09",PCMROM,0x200000); load_be("e46.08",PCMROM+0x400000,0x200000); load_be("e46.07",PCMROM+0x800000,0x200000); max_banks_this_game=6; //=memory_region_length(REGION_SOUND1)/0x400000; memset(PCMROM+0xc00000,0x0,0x200003); memset(RAM+0x00000,0x00,0x80000); memset(RAM+0x69000,0xFF,0x01000); // EEPROM HACKS // ------------ WriteWord68k(&ROM[0x0019C4],0x7F00); // raine #$00 <read/write eeprom> WriteWord68k(&ROM[0x0019C6],0x4ED6); // jmp (a6) // SPEED HACK#1 // ------------// WriteWord68k(&ROM[0x009DC],0x7F02); // raine #$02 <stop cpu> WriteWord68k(&ROM[0x009A4],0x7F02); // raine #$02 <stop cpu> WriteWord68k(&ROM[0x009A6],0x4E71); // nop WriteWord68k(&ROM[0x009A8],0x4E71); // nop WriteWord68k(&ROM[0x009AA],0x4E71); // nop F3SystemEEPROMAccess=&F3SysEEPROMAccessMode2; set_colour_mapper(&col_map_xxxx_xxxx_rrrr_rrrr_gggg_gggg_bbbb_bbbb); InitPaletteMap(RAM+0x60000, 0x200, 0x40, 0x8000); // Init tc0003vcu emulation // ------------------------ tc0003vcu.RAM = RAM+0x20000;// Mapper disabled tc0003vcu.bmp_x = 64; tc0003vcu.bmp_y = 64; tc0003vcu.bmp_w = 320; tc0003vcu.bmp_h = 232; tc0003vcu.scr_x = 0; tc0003vcu.scr_y = 0; // Init tc0200obj emulation // ------------------------ tc0200obj.RAM = RAM+0x20000; tc0200obj.RAM_B = RAM+0x28000; tc0200obj.GFX = GFX_SPR; tc0200obj.MASK = GFX_SPR_SOLID; tc0200obj.bmp_x = 64; tc0200obj.bmp_y = 64; tc0200obj.bmp_w = 320; tc0200obj.bmp_h = 232;// Mapper disabled tc0200obj.tile_mask = 0xFFFF; tc0200obj.ofs_x = 0-0x2E; tc0200obj.ofs_y = 0-0x18; tc0200obj.cols = 32; init_tc0200obj(); init_f3_system_ioc(F3_IOC_2P_3BUTTON | F3_IOC_TRACKBALL); init_m68k(); setup_sound_68000(); }void ClearPuchiCarat(void){ save_eeprom(); #ifdef RAINE_DEBUG save_debug("ROM.bin",ROM,0x100000,0); save_debug("RAM.bin",RAM,0x080000,0); //save_debug("GFX.bin",GFX,0x64AB00+0x3C2300,0); #endif}void DrawPuchiCarat(void){ int x16,y16; int x,y,ta,zz,zzz,zzzz; UINT8 *MAP; ClearPaletteMap(); // Init tc0003vcu emulation // ------------------------ tc0003vcu_layer_count = 0; if(check_layer_enabled(f3_bg0_id)){ MAKE_SCROLL_1024x512_4_16( (ReadWord68k(&RAM_SCR0[0])-SCR0_XOFS)>>6, (ReadWord68k(&RAM_SCR0[8])-SCR0_YOFS)>>7 ); zz=zzzz; for(y=(64-y16);y<(232+64);y+=16){ for(x=(64-x16);x<(320+64);x+=16){ MAP_PALETTE_MAPPED_NEW( ReadWord68k(&RAM_BG0[zz])&0x1FF, 64, MAP ); switch(RAM_BG0[zz]&0xC0){ case 0x00: Draw16x16_Mapped_Rot(&GFX_BG0[(ReadWord68k(&RAM_BG0[zz+2])&0x3FFF)<<8],x,y,MAP); break; case 0x40: Draw16x16_Mapped_FlipY_Rot(&GFX_BG0[(ReadWord68k(&RAM_BG0[zz+2])&0x3FFF)<<8],x,y,MAP); break; case 0x80: Draw16x16_Mapped_FlipX_Rot(&GFX_BG0[(ReadWord68k(&RAM_BG0[zz+2])&0x3FFF)<<8],x,y,MAP); break; case 0xC0: Draw16x16_Mapped_FlipXY_Rot(&GFX_BG0[(ReadWord68k(&RAM_BG0[zz+2])&0x3FFF)<<8],x,y,MAP); break; } zz=(zz&0x1F00)|((zz+4)&0xFF); } zzzz=(zzzz+0x100)&0x1FFF; zz=zzzz; } } if(check_layer_enabled(f3_bg1_id)){ MAKE_SCROLL_1024x512_4_16( (ReadWord68k(&RAM_SCR1[0])-SCR1_XOFS)>>6, (ReadWord68k(&RAM_SCR1[8])-SCR1_YOFS)>>7 ); zz=zzzz; for(y=(64-y16);y<(232+64);y+=16){ for(x=(64-x16);x<(320+64);x+=16){ ta=ReadWord68k(&RAM_BG1[zz+2])&0x3FFF; if(ta!=0){ MAP_PALETTE_MAPPED_NEW( ReadWord68k(&RAM_BG1[zz])&0x1FF, 64, MAP ); if(GFX_BG0_SOLID[ta]==0){ switch(RAM_BG1[zz]&0xC0){ case 0x00: Draw16x16_Trans_Mapped_Rot(&GFX_BG0[ta<<8],x,y,MAP); break; case 0x40: Draw16x16_Trans_Mapped_FlipY_Rot(&GFX_BG0[ta<<8],x,y,MAP); break; case 0x80: Draw16x16_Trans_Mapped_FlipX_Rot(&GFX_BG0[ta<<8],x,y,MAP); break; case 0xC0: Draw16x16_Trans_Mapped_FlipXY_Rot(&GFX_BG0[ta<<8],x,y,MAP); break; } } else{ switch(RAM_BG1[zz]&0xC0){ case 0x00: Draw16x16_Mapped_Rot(&GFX_BG0[ta<<8],x,y,MAP); break; case 0x40: Draw16x16_Mapped_FlipY_Rot(&GFX_BG0[ta<<8],x,y,MAP); break; case 0x80: Draw16x16_Mapped_FlipX_Rot(&GFX_BG0[ta<<8],x,y,MAP); break; case 0xC0: Draw16x16_Mapped_FlipXY_Rot(&GFX_BG0[ta<<8],x,y,MAP); break; } } } zz=(zz&0x1F00)|((zz+4)&0xFF); } zzzz=(zzzz+0x100)&0x1FFF; zz=zzzz; } } if(check_layer_enabled(f3_bg2_id)){ MAKE_SCROLL_1024x512_4_16( (ReadWord68k(&RAM_SCR2[0])-SCR2_XOFS)>>6, (ReadWord68k(&RAM_SCR2[8])-SCR2_YOFS)>>7 ); zz=zzzz; for(y=(64-y16);y<(232+64);y+=16){ for(x=(64-x16);x<(320+64);x+=16){ ta=ReadWord68k(&RAM_BG2[zz+2])&0x3FFF; if(ta!=0){ MAP_PALETTE_MAPPED_NEW( ReadWord68k(&RAM_BG2[zz])&0x1FF, 64, MAP ); if(GFX_BG0_SOLID[ta]==0){ switch(RAM_BG2[zz]&0xC0){ case 0x00: Draw16x16_Trans_Mapped_Rot(&GFX_BG0[ta<<8],x,y,MAP); break; case 0x40: Draw16x16_Trans_Mapped_FlipY_Rot(&GFX_BG0[ta<<8],x,y,MAP); break; case 0x80: Draw16x16_Trans_Mapped_FlipX_Rot(&GFX_BG0[ta<<8],x,y,MAP); break; case 0xC0: Draw16x16_Trans_Mapped_FlipXY_Rot(&GFX_BG0[ta<<8],x,y,MAP); break; } } else{ switch(RAM_BG2[zz]&0xC0){ case 0x00: Draw16x16_Mapped_Rot(&GFX_BG0[ta<<8],x,y,MAP); break; case 0x40: Draw16x16_Mapped_FlipY_Rot(&GFX_BG0[ta<<8],x,y,MAP); break; case 0x80: Draw16x16_Mapped_FlipX_Rot(&GFX_BG0[ta<<8],x,y,MAP); break; case 0xC0: Draw16x16_Mapped_FlipXY_Rot(&GFX_BG0[ta<<8],x,y,MAP); break; } } } zz=(zz&0x1F00)|((zz+4)&0xFF); } zzzz=(zzzz+0x100)&0x1FFF; zz=zzzz; } } render_tc0200obj_mapped_f3system_b(); if(check_layer_enabled(f3_bg5_id)){ f3video_render_fg0(); }}
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