⭐ 欢迎来到虫虫下载站! | 📦 资源下载 📁 资源专辑 ℹ️ 关于我们
⭐ 虫虫下载站

📄 rainbow.c

📁 十七种模拟器源代码 非常有用的作课程设计不可缺少的
💻 C
📖 第 1 页 / 共 5 页
字号:
/******************************************************************************//*                                                                            *//*              RAINBOW ISLANDS/EXTRA (C) 1988 TAITO CORPORATION              *//*                                                                            *//******************************************************************************/#include "gameinc.h"#include "rainbow.h"#include "tc100scn.h"#include "tc002obj.h"#include "sasound.h"		// sample support routines#include "taitosnd.h"#include "2203intf.h"#ifdef RAINE_DEBUG#include "debug.h"#endifstatic struct DIR_INFO jumping_islands_dirs[] ={   { "jumping_islands", },   { "jumping", },   { ROMOF("rainbow"), },   { CLONEOF("rainbow"), },   { NULL, },};static struct ROM_INFO jumping_islands_roms[] ={   {   "ri_m03.rom", 0x00020000, 0x3ebb0fb8, 0, 0, 0, },   {   "ri_m04.rom", 0x00020000, 0x91625e7f, 0, 0, 0, },   {     "jb1_cd67", 0x00010000, 0x8527c00e, 0, 0, 0, },   {      "jb1_f89", 0x00010000, 0x0810d327, 0, 0, 0, },   {       "jb1_h4", 0x00010000, 0x3fab6b31, 0, 0, 0, },   {       "jb1_h8", 0x00010000, 0x8c878827, 0, 0, 0, },   {       "jb1_i4", 0x00010000, 0x443492cf, 0, 0, 0, },   {       "jb1_i8", 0x00010000, 0xed33bae1, 0, 0, 0, },   {     "jb2_ic14", 0x00010000, 0x9fdc6c8e, 0, 0, 0, },   {     "jb2_ic13", 0x00010000, 0x06226492, 0, 0, 0, },   {     "jb2_ic12", 0x00010000, 0x312700ca, 0, 0, 0, },   {     "jb2_ic11", 0x00010000, 0xde3b0b88, 0, 0, 0, },   {     "jb2_ic10", 0x00010000, 0xe61933fb, 0, 0, 0, },   {      "jb2_ic9", 0x00010000, 0xed031eb2, 0, 0, 0, },   {      "jb2_ic8", 0x00010000, 0x65b76309, 0, 0, 0, },   {      "jb2_ic7", 0x00010000, 0x43a94283, 0, 0, 0, },   {     "jb2_ic78", 0x00010000, 0x925865e1, 0, 0, 0, },   {     "jb2_ic77", 0x00010000, 0xb09695d1, 0, 0, 0, },   {     "jb2_ic76", 0x00008000, 0x41937743, 0, 0, 0, },   {     "jb2_i119", 0x00008000, 0x7e1d58d8, 0, 0, 0, },   {     "jb2_i120", 0x00010000, 0x7c4e893b, 0, 0, 0, },   {     "jb2_i121", 0x00010000, 0x93df1e4d, 0, 0, 0, },   {     "jb2_ic62", 0x00010000, 0x8548db6c, 0, 0, 0, },   {     "jb2_ic61", 0x00010000, 0x37c5923b, 0, 0, 0, },   {     "jb2_ic93", 0x00010000, 0xf644eeab, 0, 0, 0, },   {     "jb2_ic92", 0x00010000, 0x3fbccd33, 0, 0, 0, },   {     "jb2_ic91", 0x00008000, 0xd886c014, 0, 0, 0, },   {     "jb2_ic60", 0x00008000, 0x662a2f1e, 0, 0, 0, },   {           NULL,          0,          0, 0, 0, 0, },};static struct INPUT_INFO jumping_islands_inputs[] ={   { KB_DEF_COIN1,        MSG_COIN1,               0x01B104, 0x01, BIT_ACTIVE_0 },   { KB_DEF_COIN2,        MSG_COIN2,               0x01B104, 0x02, BIT_ACTIVE_0 },   { KB_DEF_P1_START,     MSG_P1_START,            0x01B104, 0x10, BIT_ACTIVE_0 },   { KB_DEF_P1_LEFT,      MSG_P1_LEFT,             0x01B106, 0x80, BIT_ACTIVE_0 },   { KB_DEF_P1_RIGHT,     MSG_P1_RIGHT,            0x01B106, 0x40, BIT_ACTIVE_0 },   { KB_DEF_P1_B1,        MSG_P1_B1,               0x01B106, 0x02, BIT_ACTIVE_0 },   { KB_DEF_P1_B2,        MSG_P1_B2,               0x01B106, 0x04, BIT_ACTIVE_0 },   { KB_DEF_P2_START,     MSG_P2_START,            0x01B104, 0x20, BIT_ACTIVE_0 },   { 0,                   NULL,                    0,        0,    0            },};static struct DSW_DATA dsw_data_jumping_islands_0[] ={   { "Game Style",            0x01, 0x02 },   { "Cocktail",              0x01, 0x00 },   { "Upright",               0x00, 0x00 },   { MSG_SCREEN,              0x02, 0x02 },   { MSG_NORMAL,              0x02, 0x00 },   { MSG_INVERT,              0x00, 0x00 },   { MSG_TEST_MODE,           0x04, 0x02 },   { MSG_OFF,                 0x04, 0x00 },   { MSG_ON,                  0x00, 0x00 },   { MSG_DEMO_SOUND,          0x08, 0x02 },   { MSG_ON,                  0x08, 0x00 },   { MSG_OFF,                 0x00, 0x00 },   { MSG_COIN1,               0x30, 0x04 },   { MSG_1COIN_1PLAY,         0x30, 0x00 },   { MSG_2COIN_1PLAY,         0x20, 0x00 },   { MSG_3COIN_1PLAY,         0x10, 0x00 },   { MSG_4COIN_1PLAY,         0x00, 0x00 },   { MSG_COIN2,               0xC0, 0x04 },   { MSG_1COIN_2PLAY,         0xC0, 0x00 },   { MSG_1COIN_3PLAY,         0x80, 0x00 },   { MSG_1COIN_4PLAY,         0x40, 0x00 },   { MSG_1COIN_6PLAY,         0x00, 0x00 },   { NULL,                    0,    0,   },};static struct DSW_DATA dsw_data_jumping_islands_1[] ={   { MSG_DIFFICULTY,          0x03, 0x04 },   { "B",                     0x03, 0x00 },   { "C",                     0x02, 0x00 },   { "D",                     0x01, 0x00 },   { "A",                     0x00, 0x00 },   { "Bonus",                 0x04, 0x02 },   { "100k/1000k",            0x04, 0x00 },   { "None",                  0x00, 0x00 },   { "Complete Bonus",        0x08, 0x02 },   { "1Up",                   0x08, 0x00 },   { "None",                  0x00, 0x00 },   { "Lives",                 0x30, 0x04 },   { "3",                     0x30, 0x00 },   { "1",                     0x20, 0x00 },   { "4",                     0x10, 0x00 },   { "2",                     0x00, 0x00 },   { "Language",              0x40, 0x02 },   { "Japanese",              0x40, 0x00 },   { "English",               0x00, 0x00 },   { "Coin Type",             0x80, 0x02 },   { "Type 1",                0x80, 0x00 },   { "Type 2",                0x00, 0x00 },   { NULL,                    0,    0,   },};static struct DSW_INFO jumping_islands_dsw[] ={   { 0x01B100, 0xFF, dsw_data_jumping_islands_0 },   { 0x01B102, 0xBF, dsw_data_jumping_islands_1 },   { 0,        0,    NULL,      },};static struct VIDEO_INFO rainbow_islands_video ={   DrawRainbow,   320,   224,   32,   VIDEO_ROTATE_NORMAL,};static struct YM2203interface ym2203_interface ={  2,  4000000,  { 0x00ff2040, 0x00ff2040 },  { 0 },  { 0 },  { NULL, NULL },  { NULL, NULL },  { NULL, NULL }};struct SOUND_INFO jumping_sound[] ={   { SOUND_YM2203,  &ym2203_interface,  },   { 0,             NULL,               },};struct GAME_MAIN game_jumping_islands ={   jumping_islands_dirs,   jumping_islands_roms,   jumping_islands_inputs,   jumping_islands_dsw,   NULL,   LoadJumping,   ClearRainbow,   &rainbow_islands_video,   ExecuteRainbowFrame,   "jumping",   "Jumping Islands",   "僕儍儞僺儞僌傾僀儔儞僪",   COMPANY_ID_BOOTLEG,   NULL,   1989,   jumping_sound,   GAME_PLATFORM,};static struct DIR_INFO rainbow_islands_dirs[] ={   { "rainbow_islands", },   { "rainbow", },   { NULL, },};static struct ROM_INFO rainbow_islands_roms[] ={   {   "ri_m01.rom", 0x00080000, 0xb76c9168, 0, 0, 0, },   {   "ri_m02.rom", 0x00080000, 0x1b87ecf0, 0, 0, 0, },   {   "ri_m03.rom", 0x00020000, 0x3ebb0fb8, 0, 0, 0, },   {   "ri_m04.rom", 0x00020000, 0x91625e7f, 0, 0, 0, },   {       "b22-08", 0x00010000, 0x962fb845, 0, 0, 0, },   {       "b22-09", 0x00010000, 0xf43efa27, 0, 0, 0, },   {       "b22-10", 0x00010000, 0x3b013495, 0, 0, 0, },   {       "b22-11", 0x00010000, 0x80041a3d, 0, 0, 0, },   {       "b22-12", 0x00010000, 0x67a76dc6, 0, 0, 0, },   {       "b22-13", 0x00010000, 0x2fda099f, 0, 0, 0, },   {       "b22-14", 0x00010000, 0x113c1a5b, 0, 0, 0, },   {      "jb1_f89", 0x00010000, 0x0810d327, 0, 0, 0, },   {           NULL,          0,          0, 0, 0, 0, },};static struct INPUT_INFO rainbow_islands_inputs[] ={   { KB_DEF_COIN1,        MSG_COIN1,               0x020009, 0x01, BIT_ACTIVE_1 },   { KB_DEF_COIN2,        MSG_COIN2,               0x020009, 0x02, BIT_ACTIVE_1 },   { KB_DEF_TILT,         MSG_TILT,                0x02000B, 0x01, BIT_ACTIVE_0 },   { KB_DEF_SERVICE,      MSG_SERVICE,             0x020007, 0x80, BIT_ACTIVE_0 },   { KB_DEF_P1_START,     MSG_P1_START,            0x020007, 0x40, BIT_ACTIVE_0 },   { KB_DEF_P1_LEFT,      MSG_P1_LEFT,             0x02000B, 0x10, BIT_ACTIVE_0 },   { KB_DEF_P1_RIGHT,     MSG_P1_RIGHT,            0x02000B, 0x20, BIT_ACTIVE_0 },   { KB_DEF_P1_B1,        MSG_P1_B1,               0x02000B, 0x40, BIT_ACTIVE_0 },   { KB_DEF_P1_B2,        MSG_P1_B2,               0x02000B, 0x80, BIT_ACTIVE_0 },   { KB_DEF_P2_START,     MSG_P2_START,            0x020007, 0x20, BIT_ACTIVE_0 },   { KB_DEF_P2_LEFT,      MSG_P2_LEFT,             0x02000D, 0x08, BIT_ACTIVE_0 },   { KB_DEF_P2_RIGHT,     MSG_P2_RIGHT,            0x02000D, 0x10, BIT_ACTIVE_0 },   { KB_DEF_P2_B1,        MSG_P2_B1,               0x02000D, 0x20, BIT_ACTIVE_0 },   { KB_DEF_P2_B2,        MSG_P2_B2,               0x02000D, 0x40, BIT_ACTIVE_0 },   { 0,                   NULL,                    0,        0,    0            },};static struct DSW_DATA dsw_data_rainbow_islands_0[] ={   { "Game Style",            0x01, 0x02 },   { "Cocktail",              0x01, 0x00 },   { "Upright",               0x00, 0x00 },   { MSG_SCREEN,              0x02, 0x02 },   { MSG_NORMAL,              0x02, 0x00 },   { MSG_INVERT,              0x00, 0x00 },   { MSG_TEST_MODE,           0x04, 0x02 },   { MSG_OFF,                 0x04, 0x00 },   { MSG_ON,                  0x00, 0x00 },   { MSG_DEMO_SOUND,          0x08, 0x02 },   { MSG_ON,                  0x08, 0x00 },   { MSG_OFF,                 0x00, 0x00 },   { MSG_COIN1,               0x30, 0x04 },   { MSG_1COIN_1PLAY,         0x30, 0x00 },   { MSG_2COIN_1PLAY,         0x20, 0x00 },   { MSG_3COIN_1PLAY,         0x10, 0x00 },   { MSG_4COIN_1PLAY,         0x00, 0x00 },   { MSG_COIN2,               0xC0, 0x04 },   { MSG_1COIN_2PLAY,         0xC0, 0x00 },   { MSG_1COIN_3PLAY,         0x80, 0x00 },   { MSG_1COIN_4PLAY,         0x40, 0x00 },   { MSG_1COIN_6PLAY,         0x00, 0x00 },   { NULL,                    0,    0,   },};static struct DSW_DATA dsw_data_rainbow_islands_1[] ={   { MSG_DIFFICULTY,          0x03, 0x04 },   { "B",                     0x03, 0x00 },   { "C",                     0x02, 0x00 },   { "D",                     0x01, 0x00 },   { "A",                     0x00, 0x00 },   { "Bonus",                 0x04, 0x02 },   { "100k/1000k",            0x04, 0x00 },   { "None",                  0x00, 0x00 },   { "Complete Bonus",        0x08, 0x02 },   { "1Up",                   0x08, 0x00 },   { "None",                  0x00, 0x00 },   { "Lives",                 0x30, 0x04 },   { "3",                     0x30, 0x00 },   { "1",                     0x20, 0x00 },   { "4",                     0x10, 0x00 },   { "2",                     0x00, 0x00 },   { "Language",              0x40, 0x02 },   { "Japanese",              0x40, 0x00 },   { "English",               0x00, 0x00 },   { "Coin Type",             0x80, 0x02 },   { "Type 1",                0x80, 0x00 },   { "Type 2",                0x00, 0x00 },   { NULL,                    0,    0,   },};static struct DSW_INFO rainbow_islands_dsw[] ={   { 0x01B012, 0xFF, dsw_data_rainbow_islands_0 },   { 0x01B014, 0xBF, dsw_data_rainbow_islands_1 },   { 0,        0,    NULL,      },};static struct ROMSW_DATA romsw_data_rainbow_islands_0[] ={   { "Taito America",             0x01 },   { "Taito Japan",               0x02 },   { "Taito America (Romstar)",   0x03 },   { "Taito Worldwide (Phoenix)", 0x04 },   { "Taito Worldwide",           0x05 },   { NULL,                        0    },};static struct ROMSW_INFO rainbow_islands_romsw[] ={   { 0x02FFFF, 0x00, romsw_data_rainbow_islands_0 },   { 0,        0,    NULL },};struct GAME_MAIN game_rainbow_islands ={   rainbow_islands_dirs,   rainbow_islands_roms,   rainbow_islands_inputs,   rainbow_islands_dsw,   rainbow_islands_romsw,   LoadRainbow,   ClearRainbow,   &rainbow_islands_video,   ExecuteRainbowFrame,   "rainbow",   "Rainbow Islands",   "儗僀儞儃乕傾僀儔儞僪",   COMPANY_ID_TAITO,   "B22",   1987,   taito_ym2151_sound,   GAME_PLATFORM,};static struct DIR_INFO rainbow_islands_alt_dirs[] ={   { "rainbow_islands_alt", },   { "rainbowa", },   { ROMOF("rainbow"), },   { CLONEOF("rainbow"), },   { NULL, },};static struct ROM_INFO rainbow_islands_alt_roms[] ={   {   "ri_m01.rom", 0x00080000, 0xb76c9168, 0, 0, 0, },   {   "ri_m02.rom", 0x00080000, 0x1b87ecf0, 0, 0, 0, },   {   "ri_m03.rom", 0x00020000, 0x3ebb0fb8, 0, 0, 0, },   {   "ri_m04.rom", 0x00020000, 0x91625e7f, 0, 0, 0, },   {     "b22_08-1", 0x00010000, 0x15d6e17a, 0, 0, 0, },   {     "b22_09-1", 0x00010000, 0x454e66bc, 0, 0, 0, },   {     "b22_10-1", 0x00010000, 0xe34a50ca, 0, 0, 0, },   {     "b22_11-1", 0x00010000, 0x6a31a093, 0, 0, 0, },   {       "b22-12", 0x00010000, 0x67a76dc6, 0, 0, 0, },   {       "b22-13", 0x00010000, 0x2fda099f, 0, 0, 0, },   {       "b22-14", 0x00010000, 0x113c1a5b, 0, 0, 0, },   {      "jb1_f89", 0x00010000, 0x0810d327, 0, 0, 0, },   {           NULL,          0,          0, 0, 0, 0, },};struct GAME_MAIN game_rainbow_islands_alt ={   rainbow_islands_alt_dirs,   rainbow_islands_alt_roms,   rainbow_islands_inputs,   rainbow_islands_dsw,   rainbow_islands_romsw,   LoadRainbowA,   ClearRainbow,   &rainbow_islands_video,   ExecuteRainbowFrame,   "rainbowa",   "Rainbow Islands (alternate)",   "儗僀儞儃乕傾僀儔儞僪",   COMPANY_ID_TAITO,   "B22",   1987,   taito_ym2151_sound,   GAME_PLATFORM,};static struct DIR_INFO rainbow_islands_extra_dirs[] ={   { "rainbow_islands_extra", },   { "rainbowe", },   { ROMOF("rainbow"), },   { CLONEOF("rainbow"), },   { NULL, },};static struct ROM_INFO rainbow_islands_extra_roms[] ={

⌨️ 快捷键说明

复制代码 Ctrl + C
搜索代码 Ctrl + F
全屏模式 F11
切换主题 Ctrl + Shift + D
显示快捷键 ?
增大字号 Ctrl + =
减小字号 Ctrl + -