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📄 pulirula.c

📁 十七种模拟器源代码 非常有用的作课程设计不可缺少的
💻 C
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/******************************************************************************//*                                                                            *//*                    PULIRULA (C) 1991 TAITO CORPORATION                     *//*                                                                            *//******************************************************************************/#include "gameinc.h"#include "pulirula.h"#include "tc100scn.h"#include "tc200obj.h"#include "tc220ioc.h"#include "sasound.h"		// sample support routines#include "taitosnd.h"#ifdef RAINE_DEBUG#include "debug.h"#endif/********************   PULIRULA (WORLD) ********************/static struct DIR_INFO pulirula_dirs[] ={   { "pulirula", },   { NULL, },};static struct ROM_INFO pulirula_roms[] ={   {   "c98-06.rom", 0x00020000, 0x64a71b45, 0, 0, 0, },   {   "c98-02.rom", 0x00100000, 0x4a2ad2b3, 0, 0, 0, },   {   "c98-03.rom", 0x00100000, 0x589a678f, 0, 0, 0, },   {   "c98-04.rom", 0x00100000, 0x0e1fe3b2, 0, 0, 0, },   {   "c98-05.rom", 0x00080000, 0x9ddd9c39, 0, 0, 0, },   {   "c98-01.rom", 0x00100000, 0x197f66f5, 0, 0, 0, },   {   "c98-07.rom", 0x00020000, 0x90195bc0, 0, 0, 0, },   {   "c98-12.rom", 0x00040000, 0x816d6cde, 0, 0, 0, },   {   "c98-14.rom", 0x00020000, 0xa858e17c, 0, 0, 0, },   {   "c98-16.rom", 0x00040000, 0x59df5c77, 0, 0, 0, },   {           NULL,          0,          0, 0, 0, 0, },};static struct INPUT_INFO pulirula_inputs[] ={   { KB_DEF_COIN1,        MSG_COIN1,               0x03A10E, 0x04, BIT_ACTIVE_0 },   { KB_DEF_COIN2,        MSG_COIN2,               0x03A10E, 0x08, BIT_ACTIVE_0 },   { KB_DEF_TILT,         MSG_TILT,                0x03A10E, 0x01, BIT_ACTIVE_0 },   { KB_DEF_SERVICE,      MSG_SERVICE,             0x03A10E, 0x02, BIT_ACTIVE_0 },   { KB_DEF_P1_START,     MSG_P1_START,            0x03A104, 0x80, BIT_ACTIVE_0 },   { KB_DEF_P1_UP,        MSG_P1_UP,               0x03A104, 0x01, BIT_ACTIVE_0 },   { KB_DEF_P1_DOWN,      MSG_P1_DOWN,             0x03A104, 0x02, BIT_ACTIVE_0 },   { KB_DEF_P1_LEFT,      MSG_P1_LEFT,             0x03A104, 0x04, BIT_ACTIVE_0 },   { KB_DEF_P1_RIGHT,     MSG_P1_RIGHT,            0x03A104, 0x08, BIT_ACTIVE_0 },   { KB_DEF_P1_B1,        MSG_P1_B1,               0x03A104, 0x10, BIT_ACTIVE_0 },   { KB_DEF_P1_B2,        MSG_P1_B2,               0x03A104, 0x20, BIT_ACTIVE_0 },   { KB_DEF_P1_B3,        MSG_P1_B3,               0x03A104, 0x40, BIT_ACTIVE_0 },   { KB_DEF_P2_START,     MSG_P2_START,            0x03A106, 0x80, BIT_ACTIVE_0 },   { KB_DEF_P2_UP,        MSG_P2_UP,               0x03A106, 0x01, BIT_ACTIVE_0 },   { KB_DEF_P2_DOWN,      MSG_P2_DOWN,             0x03A106, 0x02, BIT_ACTIVE_0 },   { KB_DEF_P2_LEFT,      MSG_P2_LEFT,             0x03A106, 0x04, BIT_ACTIVE_0 },   { KB_DEF_P2_RIGHT,     MSG_P2_RIGHT,            0x03A106, 0x08, BIT_ACTIVE_0 },   { KB_DEF_P2_B1,        MSG_P2_B1,               0x03A106, 0x10, BIT_ACTIVE_0 },   { KB_DEF_P2_B2,        MSG_P2_B2,               0x03A106, 0x20, BIT_ACTIVE_0 },   { KB_DEF_P2_B3,        MSG_P2_B3,               0x03A106, 0x40, BIT_ACTIVE_0 },   { 0,                   NULL,                    0,        0,    0            },};static struct DSW_DATA dsw_data_pulirula_0[] ={   { MSG_DSWA_BIT1,           0x01, 0x02 },   { MSG_OFF,                 0x01, 0x00 },   { MSG_ON,                  0x00, 0x00 },   { MSG_SCREEN,              0x02, 0x02 },   { MSG_NORMAL,              0x02, 0x00 },   { MSG_INVERT,              0x00, 0x00 },   { MSG_TEST_MODE,           0x04, 0x02 },   { MSG_OFF,                 0x04, 0x00 },   { MSG_ON,                  0x00, 0x00 },   { MSG_DEMO_SOUND,          0x08, 0x02 },   { MSG_ON,                  0x08, 0x00 },   { MSG_OFF,                 0x00, 0x00 },   { MSG_COIN1,               0x30, 0x04 },   { MSG_1COIN_1PLAY,         0x30, 0x00 },   { MSG_2COIN_1PLAY,         0x20, 0x00 },   { MSG_3COIN_1PLAY,         0x10, 0x00 },   { MSG_4COIN_1PLAY,         0x00, 0x00 },   { MSG_COIN2,               0xC0, 0x04 },   { MSG_1COIN_2PLAY,         0xC0, 0x00 },   { MSG_1COIN_3PLAY,         0x80, 0x00 },   { MSG_2COIN_1PLAY,         0x40, 0x00 },   { MSG_2COIN_3PLAY,         0x00, 0x00 },   { NULL,                    0,    0,   },};static struct DSW_DATA dsw_data_pulirula_1[] ={   { MSG_DIFFICULTY,          0x03, 0x04 },   { MSG_NORMAL,              0x03, 0x00 },   { MSG_EASY,                0x02, 0x00 },   { MSG_HARD,                0x01, 0x00 },   { MSG_HARDEST,             0x00, 0x00 },   { "Magic",                 0x0C, 0x04 },   { "3",                     0x0C, 0x00 },   { "4",                     0x08, 0x00 },   { "5",                     0x04, 0x00 },// { "5",                     0x00, 0x00 },   { MSG_LIVES,               0x30, 0x04 },   { "3",                     0x30, 0x00 },   { "2",                     0x20, 0x00 },   { "4",                     0x10, 0x00 },   { "5",                     0x00, 0x00 },   { MSG_DSWB_BIT7,           0x40, 0x02 },   { MSG_OFF,                 0x40, 0x00 },   { MSG_ON,                  0x00, 0x00 },   { "Upright Controls",      0x80, 0x02 },   { "Dual",                  0x80, 0x00 },   { "Single",                0x00, 0x00 },   { NULL,                    0,    0,   },};static struct DSW_INFO pulirula_dsw[] ={   { 0x03A100, 0xFF, dsw_data_pulirula_0 },   { 0x03A102, 0xFF, dsw_data_pulirula_1 },   { 0,        0,    NULL,      },};/*static struct ROMSW_DATA romsw_data_pulirula_0[] ={   { "Taito (Japanese)",      0x01 },   { "Taito America",         0x02 },   { "Taito Japan",           0x03 },   { NULL,                    0    },};static struct ROMSW_INFO pulirula_romsw[] ={   { 0x07FFFF, 0x01, romsw_data_pulirula_0 },   { 0,        0,    NULL },};*/static struct VIDEO_INFO pulirula_video ={   draw_pulirula,   320,   224,   32,   VIDEO_ROTATE_NORMAL| VIDEO_ROTATABLE,};struct GAME_MAIN game_pulirula ={   pulirula_dirs,   pulirula_roms,   pulirula_inputs,   pulirula_dsw,   NULL,   load_pulirula,   clear_pulirula,   &pulirula_video,   execute_pulirula_frame,   "pulirula",   "Pulirula",   "僾儕儖儔",   COMPANY_ID_TAITO,   "C98",   1991,   taito_ym2610_sound,   GAME_BEAT,};/********************   PULIRULA (JAPAN) ********************/static struct DIR_INFO pulirula_jp_dirs[] ={   { "pulirula_jp", },   { "pulirulj", },   { ROMOF("pulirula"), },   { CLONEOF("pulirula"), },   { NULL, },};static struct ROM_INFO pulirula_jp_roms[] ={   {   "c98-06.rom", 0x00020000, 0x64a71b45, 0, 0, 0, },   {   "c98-02.rom", 0x00100000, 0x4a2ad2b3, 0, 0, 0, },   {   "c98-03.rom", 0x00100000, 0x589a678f, 0, 0, 0, },   {   "c98-04.rom", 0x00100000, 0x0e1fe3b2, 0, 0, 0, },   {   "c98-05.rom", 0x00080000, 0x9ddd9c39, 0, 0, 0, },   {   "c98-01.rom", 0x00100000, 0x197f66f5, 0, 0, 0, },   {   "c98-07.rom", 0x00020000, 0x90195bc0, 0, 0, 0, },   {   "c98-12.rom", 0x00040000, 0x816d6cde, 0, 0, 0, },   {   "c98-14.rom", 0x00020000, 0xa858e17c, 0, 0, 0, },   {   "c98-13",     0x00040000, 0xb7d13d5b, 0, 0, 0, },   {           NULL,          0,          0, 0, 0, 0, },};static struct DSW_DATA dsw_data_pulirula_jp_0[] ={   { MSG_DSWA_BIT1,           0x01, 0x02 },   { MSG_OFF,                 0x01, 0x00 },   { MSG_ON,                  0x00, 0x00 },   { MSG_SCREEN,              0x02, 0x02 },   { MSG_NORMAL,              0x02, 0x00 },   { MSG_INVERT,              0x00, 0x00 },   { MSG_TEST_MODE,           0x04, 0x02 },   { MSG_OFF,                 0x04, 0x00 },   { MSG_ON,                  0x00, 0x00 },   { MSG_DEMO_SOUND,          0x08, 0x02 },   { MSG_ON,                  0x08, 0x00 },   { MSG_OFF,                 0x00, 0x00 },   { MSG_COIN1,               0x30, 0x04 },   { MSG_1COIN_1PLAY,         0x30, 0x00 },   { MSG_1COIN_2PLAY,         0x20, 0x00 },   { MSG_2COIN_1PLAY,         0x10, 0x00 },   { MSG_3COIN_1PLAY,         0x00, 0x00 },   { MSG_COIN2,               0xC0, 0x04 },   { MSG_1COIN_1PLAY,         0xC0, 0x00 },   { MSG_1COIN_2PLAY,         0x80, 0x00 },   { MSG_2COIN_1PLAY,         0x40, 0x00 },   { MSG_3COIN_1PLAY,         0x00, 0x00 },   { NULL,                    0,    0,   },};static struct DSW_INFO pulirula_jp_dsw[] ={   { 0x03A100, 0xFF, dsw_data_pulirula_jp_0 },   { 0x03A102, 0xFF, dsw_data_pulirula_1 },   { 0,        0,    NULL,      },};struct GAME_MAIN game_pulirula_jp ={   pulirula_jp_dirs,   pulirula_jp_roms,   pulirula_inputs,   pulirula_jp_dsw,   NULL,   load_pulirula,   clear_pulirula,   &pulirula_video,   execute_pulirula_frame,   "pulirulj",   "Pulirula (Japan)",   "僾儕儖儔",   COMPANY_ID_TAITO,   "C98",   1991,   taito_ym2610_sound,   GAME_BEAT,};static UINT8 *RAM_VIDEO;static UINT8 *RAM_SCROLL;static UINT8 *RAM_OBJECT;static UINT8 *RAM_COLOUR;static UINT8 *RAM_INPUT;static UINT8 *GFX_BG0;static UINT8 *GFX_BG0_SOLID;static UINT8 *GFX_SPR;static UINT8 *GFX_SPR_SOLID;static void BadWriteWord(UINT32 address, UINT16 data){#ifdef RAINE_DEBUG      if(address!=0xA00000) print_debug("Ww(%06x,%04x) [%06x]\n",address,data,s68000context.pc);#endif}void load_pulirula(void){

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