📄 ridefght.c
字号:
/******************************************************************************//* *//* RIDING FIGHT (C) 1992 TAITO CORPORATION *//* *//******************************************************************************/#include "gameinc.h"#include "ridefght.h"#include "f3system.h"#include "tc003vcu.h"#include "tc200obj.h"#ifdef RAINE_DEBUG#include "debug.h"#include "files.h"#endif#include "savegame.h"#include "sasound.h"static struct DIR_INFO riding_fight_dirs[] ={ { "riding_fight", }, { "ridefght", }, { "ridingf", }, { NULL, },};static struct ROM_INFO riding_fight_roms[] ={ { "d34_01.rom", 0x00200000, 0x7974e6aa, 0, 0, 0, }, { "d34_02.rom", 0x00200000, 0xf4422370, 0, 0, 0, }, { "d34_03.rom", 0x00200000, 0xe534ef74, 0, 0, 0, }, { "d34_04.rom", 0x00100000, 0xed894fe1, 0, 0, 0, }, { "d34_05.rom", 0x00080000, 0x72e3ee4b, 0, 0, 0, }, { "d34_06.rom", 0x00080000, 0xedc9b9f3, 0, 0, 0, }, { "d34_07.rom", 0x00020000, 0x67239e2b, REGION_ROM2, 0x000000, LOAD_8_16, }, { "d34_08.rom", 0x00020000, 0x2cf20323, REGION_ROM2, 0x000001, LOAD_8_16, }, { "d34_10.rom", 0x00040000, 0x8aa3f4ac, 0, 0, 0, }, { "d34_11.rom", 0x00040000, 0x7d240a88, 0, 0, 0, }, { "d34_12.rom", 0x00040000, 0xe67e69d4, 0, 0, 0, }, { "d34_14.rom", 0x00040000, 0xe000198e, 0, 0, 0, }, { NULL, 0, 0, 0, 0, 0, },};static struct ROMSW_DATA romsw_data_riding_fight_0[] ={ { "Taito 1", 0x01 }, { "Taito 2", 0x02 }, { "Taito 3", 0x03 }, { NULL, 0 },};static struct ROMSW_INFO riding_fight_romsw[] ={ { 0x0FFFFF, 0x03, romsw_data_riding_fight_0 }, { 0, 0, NULL },};static struct VIDEO_INFO riding_fight_video ={ DrawRideFght, 320, 224, 64, VIDEO_ROTATE_NORMAL| VIDEO_ROTATABLE,};struct GAME_MAIN game_riding_fight ={ riding_fight_dirs, riding_fight_roms, f3_system_inputs, NULL, riding_fight_romsw, LoadRideFght, ClearRideFght, &riding_fight_video, ExecuteRideFghtFrame, "ridingf", "Riding Fight", NULL, COMPANY_ID_TAITO, "D34", 1992, f3_sound, GAME_BEAT | GAME_PARTIALLY_WORKING,};static UINT8 *RAM_BG0;static UINT8 *RAM_BG1;static UINT8 *RAM_BG2;static UINT8 *RAM_BG3;static UINT8 *RAM_SCR0;static UINT8 *RAM_SCR1;static UINT8 *RAM_SCR2;static UINT8 *RAM_SCR3;static UINT8 *GFX_BG0;static UINT8 *GFX_BG0_SOLID;static UINT8 *GFX_SPR;static UINT8 *GFX_SPR_SOLID;void LoadRideFght(void){ int ta,tb; RAMSize=0x80000; if(!(RAM=AllocateMem(0x80000))) return; if(!(ROM=AllocateMem(0x180000))) return; if(!(GFX=AllocateMem(0x5FB800+0x1F7000))) return; GFX_BG0 = GFX+0x5FB800; GFX_SPR = GFX+0x000000; tb=0; if(!load_rom("d34_01.rom", ROM, 0x17EE00)) return; // 16x16 SPRITES ($5FB8) for(ta=0;ta<0x17EE00;ta++){ GFX[tb++]=ROM[ta]&15; GFX[tb++]=ROM[ta]>>4; tb+=2; } tb=2; if(!load_rom("d34_02.rom", ROM, 0x17EE00)) return; // 16x16 SPRITES for(ta=0;ta<0x17EE00;ta++){ GFX[tb++]=ROM[ta]&15; GFX[tb++]=ROM[ta]>>4; tb+=2; } tb=0; if(!load_rom("d34_05.rom", ROM, 0x7DC00)) return; // 16x16 TILES ($1F70) for(ta=0;ta<0x7DC00;ta+=2){ GFX_BG0[tb++]=ROM[ta]&15; GFX_BG0[tb++]=ROM[ta]>>4; GFX_BG0[tb++]=ROM[ta+1]&15; GFX_BG0[tb++]=ROM[ta+1]>>4; tb+=4; } tb=4; if(!load_rom("d34_06.rom", ROM, 0x7DC00)) return; // 16x16 TILES for(ta=0;ta<0x7DC00;ta+=2){ GFX_BG0[tb++]=ROM[ta]&15; GFX_BG0[tb++]=ROM[ta]>>4; GFX_BG0[tb++]=ROM[ta+1]&15; GFX_BG0[tb++]=ROM[ta+1]>>4; tb+=4; } FreeMem(ROM); if(!(ROM=AllocateMem(0x100000))) return; GFX_BG0_SOLID = MakeSolidTileMap16x16(GFX_BG0, 0x1F70); GFX_SPR_SOLID = make_solid_mask_16x16(GFX_SPR, 0x5FB8); // Setup 68020 Memory Map // ---------------------- AddF3MemoryMap(0x100000); RAM_BG0=RAM+0x30000; RAM_BG1=RAM+0x32000; RAM_BG2=RAM+0x36000; RAM_BG3=RAM+0x34000; RAM_SCR0=RAM+0x6A000; RAM_SCR1=RAM+0x6A002; RAM_SCR2=RAM+0x6A006; RAM_SCR3=RAM+0x6A004; if(!load_rom("d34_12.rom", RAM, 0x40000)) return; for(ta=0;ta<0x40000;ta++){ ROM[(ta<<2)+0]=RAM[ta]; } if(!load_rom("d34_11.rom", RAM, 0x40000)) return; for(ta=0;ta<0x40000;ta++){ ROM[(ta<<2)+1]=RAM[ta]; } if(!load_rom("d34_10.rom", RAM, 0x40000)) return; for(ta=0;ta<0x40000;ta++){ ROM[(ta<<2)+2]=RAM[ta]; } if(!load_rom("d34_14.rom", RAM, 0x40000)) return; for(ta=0;ta<0x40000;ta++){ ROM[(ta<<2)+3]=RAM[ta]; } // 68000 code M68000ROM = load_region[REGION_ROM2]; if(!(PCMROM=AllocateMem(0x800000))) return; load_be("d34_03.rom",PCMROM,0x200000); load_be("d34_04.rom",PCMROM+0x400000,0x100000); max_banks_this_game=3; //=memory_region_length(REGION_SOUND1)/0x400000; memset(PCMROM+0x600000,0,0x1fffff); memset(RAM+0x00000,0x00,0x80000); memset(RAM+0x69000,0xFF,0x01000); F3SystemEEPROMAccess=&F3SysEEPROMAccessMode1; set_colour_mapper(&col_map_12bit_rgbxxxx); InitPaletteMap(RAM+0x60000, 0x200, 0x10, 0x4000); // Init tc0003vcu emulation // ------------------------ tc0003vcu.RAM = RAM+0x20000;// Mapper disabled tc0003vcu.bmp_x = 64; tc0003vcu.bmp_y = 64; tc0003vcu.bmp_w = 320; tc0003vcu.bmp_h = 224; tc0003vcu.scr_x = 0; tc0003vcu.scr_y = 0; // Init tc0200obj emulation // ------------------------ tc0200obj.RAM = RAM+0x20000; tc0200obj.RAM_B = RAM+0x28000; tc0200obj.GFX = GFX_SPR; tc0200obj.MASK = GFX_SPR_SOLID; tc0200obj.bmp_x = 64; tc0200obj.bmp_y = 64; tc0200obj.bmp_w = 320; tc0200obj.bmp_h = 224;// Mapper disabled tc0200obj.tile_mask = 0x7FFF; tc0200obj.ofs_x = 0; //-0x2E; tc0200obj.ofs_y = 0; //-0x18; tc0200obj.cols = 16; init_tc0200obj(); init_f3_system_ioc(F3_IOC_2P_3BUTTON); init_m68k(); setup_sound_68000();}void ClearRideFght(void){ save_eeprom();#ifdef RAINE_DEBUG save_debug("ROM.bin",ROM,0x100000,0); save_debug("RAM.bin",RAM,0x080000,0); //save_debug("GFX.bin",GFX,0x64AB00+0x3C2300,0);#endif}void ExecuteRideFghtFrame(void){ int ta; for (ta=0; ta<f3_slices/2; ta++) { Execute68020(214000/f3_slices);#ifdef RAINE_DEBUG print_debug("[BEFORE INT2] PC:%06x SR:%04x\n",regs.pc,regs.sr);#endif#if 0 // For some reason sound does seem to hang the whole thing... if (RaineSoundCard) { cpu_execute_cycles(CPU_68K_0, CPU_FRAME_MHz(16,60*f3_slices)); // M68000 16MHz (60fps) if (int7_active) f3_timer_callback(); }#endif } Interrupt68020(2); for (ta=0; ta<f3_slices/2; ta++) { Execute68020(214000/f3_slices);#ifdef RAINE_DEBUG print_debug("[BEFORE INT3] PC:%06x SR:%04x\n",regs.pc,regs.sr);#endif#if 0 if (RaineSoundCard) { cpu_execute_cycles(CPU_68K_0, CPU_FRAME_MHz(16,60*f3_slices)); // M68000 16MHz (60fps) if (int7_active) f3_timer_callback(); }#endif } Interrupt68020(3); IntF3System();}void DrawRideFght(void){ int x16,y16,zz,zzz,zzzz; int ta,x,y; UINT8 *MAP; ClearPaletteMap(); // Init tc0003vcu emulation // ------------------------ tc0003vcu_layer_count = 0; if(check_layer_enabled(f3_bg0_id)){ zzz=(ReadWord68k(&RAM_SCR0[0])>>6)-0xFFD8; //+40; zzzz=((zzz&0x3F0)>>4)<<2; // X Offset (16-1024) x16=15-(zzz&15); // X Offset (0-15) zzz=(ReadWord68k(&RAM_SCR0[8])>>7); zzzz+=((zzz&0x1F0)>>4)<<8; // Y Offset (16-511) y16=15-(zzz&15); // Y Offset (0-15) zzzz&=0x1FFF; zz=zzzz; for(y=(48+y16);y<(224+64);y+=16){ for(x=(48+x16);x<(320+64);x+=16){ MAP_PALETTE_MAPPED_NEW( ReadWord68k(&RAM_BG0[zz])&0x1FF, 16, MAP ); switch(RAM_BG0[zz]&0xC0){ case 0x00: Draw16x16_Mapped_Rot(&GFX_BG0[(ReadWord68k(&RAM_BG0[zz+2])&0x1FFF)<<8],x,y,MAP); break; case 0x40: Draw16x16_Mapped_FlipY_Rot(&GFX_BG0[(ReadWord68k(&RAM_BG0[zz+2])&0x1FFF)<<8],x,y,MAP); break; case 0x80: Draw16x16_Mapped_FlipX_Rot(&GFX_BG0[(ReadWord68k(&RAM_BG0[zz+2])&0x1FFF)<<8],x,y,MAP); break; case 0xC0: Draw16x16_Mapped_FlipXY_Rot(&GFX_BG0[(ReadWord68k(&RAM_BG0[zz+2])&0x1FFF)<<8],x,y,MAP); break; } zz=(zz&0x1F00)|((zz+4)&0xFF); } zzzz=(zzzz+0x100)&0x1FFF; zz=zzzz; } } if(check_layer_enabled(f3_bg1_id)){ zzz=(ReadWord68k(&RAM_SCR1[0])>>6)-0xFFDC; //+32; zzzz=((zzz&0x3F0)>>4)<<2; // X Offset (16-1024) x16=15-(zzz&15); // X Offset (0-15) zzz=(ReadWord68k(&RAM_SCR1[8])>>7); zzzz+=((zzz&0x1F0)>>4)<<8; // Y Offset (16-511) y16=15-(zzz&15); // Y Offset (0-15) zzzz&=0x1FFF; zz=zzzz; for(y=(48+y16);y<(224+64);y+=16){ for(x=(48+x16);x<(320+64);x+=16){ ta=ReadWord68k(&RAM_BG1[zz+2])&0x1FFF; if(ta!=0){ MAP_PALETTE_MAPPED_NEW( ReadWord68k(&RAM_BG1[zz])&0x1FF, 16, MAP ); if(GFX_BG0_SOLID[ta]==0){ switch(RAM_BG1[zz]&0xC0){ case 0x00: Draw16x16_Trans_Mapped_Rot(&GFX_BG0[ta<<8],x,y,MAP); break; case 0x40: Draw16x16_Trans_Mapped_FlipY_Rot(&GFX_BG0[ta<<8],x,y,MAP); break; case 0x80: Draw16x16_Trans_Mapped_FlipX_Rot(&GFX_BG0[ta<<8],x,y,MAP); break; case 0xC0: Draw16x16_Trans_Mapped_FlipXY_Rot(&GFX_BG0[ta<<8],x,y,MAP); break; } } else{ switch(RAM_BG1[zz]&0xC0){ case 0x00: Draw16x16_Mapped_Rot(&GFX_BG0[ta<<8],x,y,MAP); break; case 0x40: Draw16x16_Mapped_FlipY_Rot(&GFX_BG0[ta<<8],x,y,MAP); break; case 0x80: Draw16x16_Mapped_FlipX_Rot(&GFX_BG0[ta<<8],x,y,MAP); break; case 0xC0: Draw16x16_Mapped_FlipXY_Rot(&GFX_BG0[ta<<8],x,y,MAP); break; } } } zz=(zz&0x1F00)|((zz+4)&0xFF); } zzzz=(zzzz+0x100)&0x1FFF; zz=zzzz; } } if(check_layer_enabled(f3_bg2_id)){ zzz=(ReadWord68k(&RAM_SCR2[0])>>6)-0xFFE4; //+27; zzzz=((zzz&0x3F0)>>4)<<2; // X Offset (16-1024) x16=15-(zzz&15); // X Offset (0-15) zzz=(ReadWord68k(&RAM_SCR2[8])>>7); zzzz+=((zzz&0x1F0)>>4)<<8; // Y Offset (16-511) y16=15-(zzz&15); // Y Offset (0-15) zzzz&=0x1FFF; zz=zzzz; for(y=(48+y16);y<(224+64);y+=16){ for(x=(48+x16);x<(320+64);x+=16){ ta=ReadWord68k(&RAM_BG2[zz+2])&0x1FFF; if(ta!=0){ MAP_PALETTE_MAPPED_NEW( ReadWord68k(&RAM_BG2[zz])&0x1FF, 16, MAP ); if(GFX_BG0_SOLID[ta]==0){ switch(RAM_BG2[zz]&0xC0){ case 0x00: Draw16x16_Trans_Mapped_Rot(&GFX_BG0[ta<<8],x,y,MAP); break; case 0x40: Draw16x16_Trans_Mapped_FlipY_Rot(&GFX_BG0[ta<<8],x,y,MAP); break; case 0x80: Draw16x16_Trans_Mapped_FlipX_Rot(&GFX_BG0[ta<<8],x,y,MAP); break; case 0xC0: Draw16x16_Trans_Mapped_FlipXY_Rot(&GFX_BG0[ta<<8],x,y,MAP); break; } } else{ switch(RAM_BG2[zz]&0xC0){ case 0x00: Draw16x16_Mapped_Rot(&GFX_BG0[ta<<8],x,y,MAP); break; case 0x40: Draw16x16_Mapped_FlipY_Rot(&GFX_BG0[ta<<8],x,y,MAP); break; case 0x80: Draw16x16_Mapped_FlipX_Rot(&GFX_BG0[ta<<8],x,y,MAP); break; case 0xC0: Draw16x16_Mapped_FlipXY_Rot(&GFX_BG0[ta<<8],x,y,MAP); break; } } } zz=(zz&0x1F00)|((zz+4)&0xFF); } zzzz=(zzzz+0x100)&0x1FFF; zz=zzzz; } } if(check_layer_enabled(f3_bg3_id)){ zzz=(ReadWord68k(&RAM_SCR3[0])>>6)-0xFFE0; //+22; zzzz=((zzz&0x3F0)>>4)<<2; // X Offset (16-1024) x16=15-(zzz&15); // X Offset (0-15) zzz=(ReadWord68k(&RAM_SCR3[8])>>7); zzzz+=((zzz&0x1F0)>>4)<<8; // Y Offset (16-511) y16=15-(zzz&15); // Y Offset (0-15) zzzz&=0x1FFF; zz=zzzz; for(y=(48+y16);y<(224+64);y+=16){ for(x=(48+x16);x<(320+64);x+=16){ ta=ReadWord68k(&RAM_BG3[zz+2])&0x1FFF; if(ta!=0){ MAP_PALETTE_MAPPED_NEW( ReadWord68k(&RAM_BG3[zz])&0x1FF, 16, MAP ); if(GFX_BG0_SOLID[ta]==0){ switch(RAM_BG3[zz]&0xC0){ case 0x00: Draw16x16_Trans_Mapped_Rot(&GFX_BG0[ta<<8],x,y,MAP); break; case 0x40: Draw16x16_Trans_Mapped_FlipY_Rot(&GFX_BG0[ta<<8],x,y,MAP); break; case 0x80: Draw16x16_Trans_Mapped_FlipX_Rot(&GFX_BG0[ta<<8],x,y,MAP); break; case 0xC0: Draw16x16_Trans_Mapped_FlipXY_Rot(&GFX_BG0[ta<<8],x,y,MAP); break; } } else{ switch(RAM_BG3[zz]&0xC0){ case 0x00: Draw16x16_Mapped_Rot(&GFX_BG0[ta<<8],x,y,MAP); break; case 0x40: Draw16x16_Mapped_FlipY_Rot(&GFX_BG0[ta<<8],x,y,MAP); break; case 0x80: Draw16x16_Mapped_FlipX_Rot(&GFX_BG0[ta<<8],x,y,MAP); break; case 0xC0: Draw16x16_Mapped_FlipXY_Rot(&GFX_BG0[ta<<8],x,y,MAP); break; } } } zz=(zz&0x1F00)|((zz+4)&0xFF); } zzzz=(zzzz+0x100)&0x1FFF; zz=zzzz; } } if(check_layer_enabled(f3_bg6_id)){ zz=(ReadWord68k(&RAM_SCR0[8])>>7)+17; zz&=0xFF; // Y Offset (0-255) MAP_PALETTE_MAPPED_NEW( 16, 16, MAP ); if(zz<=48){ zzzz=zz<<2; zzzz+=0x50000; for(x=64;x<(320+64);x+=8){ Draw8xH_Trans_Packed_Mapped_Column_FlipY_Rot(&RAM[zzzz],x,64+16,208,MAP); zzzz+=0x400; } } else{ zzzz=zz<<2; zzzz+=0x50000; for(x=64;x<(320+64);x+=8){ Draw8xH_Trans_Packed_Mapped_Column_FlipY_Rot(&RAM[zzzz],x,64+16,256-zz,MAP); Draw8xH_Trans_Packed_Mapped_Column_FlipY_Rot(&RAM[zzzz+((256-zz)<<2)-0x400],x,64+16+(256-zz),208-(256-zz),MAP); zzzz+=0x400; } } } render_tc0200obj_mapped_f3system(); if(check_layer_enabled(f3_bg5_id)){ f3video_render_fg0(); }}
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -