📄 dariusg.c
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/******************************************************************************//* *//* DARIUS GAIDEN (C) 1994 TAITO CORPORATION *//* *//******************************************************************************/#include "gameinc.h"#include "dariusg.h"#include "f3system.h"#include "tc003vcu.h"#include "tc200obj.h"#include "savegame.h"#include "debug.h"#include "sasound.h"static struct DIR_INFO darius_gaiden_dirs[] ={ { "darius_gaiden", }, { "dariusg", }, { NULL, },};static struct ROM_INFO darius_gaiden_roms[] ={ { "d87-01.bin", 0x00200000, 0x3848a110, 0, 0, 0, }, { "d87-02.bin", 0x00200000, 0x9250abae, 0, 0, 0, }, { "d87-03.bin", 0x00200000, 0x4be1666e, 0, 0, 0, }, { "d87-04.bin", 0x00200000, 0x2616002c, 0, 0, 0, }, { "d87-05.bin", 0x00200000, 0x4e5891a9, 0, 0, 0, }, { "d87-06.bin", 0x00200000, 0x3b97a07c, 0, 0, 0, }, { "d87-08.bin", 0x00200000, 0x76d23602, 0, 0, 0, }, { "d87-09.bin", 0x00080000, 0x6170382d, 0, 0, 0, }, { "d87-10.bin", 0x00080000, 0x4149f66f, 0, 0, 0, }, { "d87-11.bin", 0x00080000, 0xf7bed18e, 0, 0, 0, }, { "d87-12.bin", 0x00080000, 0xde78f328, 0, 0, 0, }, { "d87-13.bin", 0x00040000, 0x15b1fff4, REGION_ROM2, 0x000000, LOAD_8_16, }, { "d87-14.bin", 0x00040000, 0xeecda29a, REGION_ROM2, 0x000001, LOAD_8_16, }, { "d87-17.bin", 0x00200000, 0xe601d63e, 0, 0, 0, }, { NULL, 0, 0, 0, 0, 0, },};static struct ROMSW_DATA romsw_data_darius_gaiden_0[] ={ { "Taito Japan", 0x01 }, { "Taito America", 0x02 }, { NULL, 0 },};static struct ROMSW_INFO darius_gaiden_romsw[] ={ { 0x1FFFFF, 0x01, romsw_data_darius_gaiden_0 }, { 0, 0, NULL },};static struct VIDEO_INFO darius_gaiden_video ={ draw_darius_gaiden, 320, 232, 64, VIDEO_ROTATE_NORMAL,};struct GAME_MAIN game_darius_gaiden ={ darius_gaiden_dirs, darius_gaiden_roms, f3_system_inputs, NULL, darius_gaiden_romsw, load_darius_gaiden, clear_darius_gaiden, &darius_gaiden_video, execute_darius_gaiden_frame, "dariusg", "Darius Gaiden", "僟儔僀傾僗奜揱", COMPANY_ID_TAITO, "D87", 1994, f3_sound, GAME_SHOOT,};static struct DIR_INFO darius_gaiden_extra_dirs[] ={ { "darius_gaiden_extra", }, { "dariusgx", }, { ROMOF("dariusg"), }, { CLONEOF("dariusg"), }, { NULL, },};static struct ROM_INFO darius_gaiden_extra_roms[] ={ { "d87-01.bin", 0x00200000, 0x3848a110, 0, 0, 0, }, { "d87-02.bin", 0x00200000, 0x9250abae, 0, 0, 0, }, { "d87-03.bin", 0x00200000, 0x4be1666e, 0, 0, 0, }, { "d87-04.bin", 0x00200000, 0x2616002c, 0, 0, 0, }, { "d87-05.bin", 0x00200000, 0x4e5891a9, 0, 0, 0, }, { "d87-06.bin", 0x00200000, 0x3b97a07c, 0, 0, 0, }, { "d87-08.bin", 0x00200000, 0x76d23602, 0, 0, 0, }, { "dge_mpr0.bin", 0x00080000, 0xc5bd135c, 0, 0, 0, }, { "dge_mpr1.bin", 0x00080000, 0xbc030f6f, 0, 0, 0, }, { "dge_mpr2.bin", 0x00080000, 0x7be23e23, 0, 0, 0, }, { "dge_mpr3.bin", 0x00080000, 0x1c1e24a7, 0, 0, 0, }, { "d87-13.bin", 0x00040000, 0x15b1fff4, REGION_ROM2, 0x000000, LOAD_8_16, }, { "d87-14.bin", 0x00040000, 0xeecda29a, REGION_ROM2, 0x000001, LOAD_8_16, }, { "d87-17.bin", 0x00200000, 0xe601d63e, 0, 0, 0, }, { NULL, 0, 0, 0, 0, 0, },};struct GAME_MAIN game_darius_gaiden_extra ={ darius_gaiden_extra_dirs, darius_gaiden_extra_roms, f3_system_inputs, NULL, darius_gaiden_romsw, load_darius_gaiden, clear_darius_gaiden, &darius_gaiden_video, execute_darius_gaiden_frame, "dariusgx", "Darius Gaiden Extra", "僟儔僀傾僗奜揱 Extra", COMPANY_ID_TAITO, "D87", 1994, f3_sound, GAME_SHOOT,};static UINT8 *RAM_BG0;static UINT8 *RAM_BG1;static UINT8 *RAM_BG2;static UINT8 *RAM_BG3;static UINT8 *RAM_SCR0;static UINT8 *RAM_SCR1;static UINT8 *RAM_SCR2;static UINT8 *RAM_SCR3;static UINT32 SCR0_XOFS;static UINT32 SCR1_XOFS;static UINT32 SCR2_XOFS;static UINT32 SCR3_XOFS;static UINT32 SCR0_YOFS;static UINT32 SCR1_YOFS;static UINT32 SCR2_YOFS;static UINT32 SCR3_YOFS;static UINT8 *GFX_BG0;static UINT8 *GFX_BG0_SOLID;static UINT8 *GFX_SPR;static UINT8 *GFX_SPR_SOLID;void load_darius_gaiden(void){ int ta,tb,tc; RAMSize=0x80000; if(!(RAM=AllocateMem(0x80000))) return; if(!(ROM=AllocateMem(0x200000))) return; if(!(GFX=AllocateMem(0x7EF000+0x7F3600))) return; GFX_BG0 = GFX+0x7EF000; GFX_SPR = GFX+0x000000; tb=0; if(!load_rom("d87-03.bin", ROM, 0x1FBC00)) return; // 16x16 SPRITES ($7EF0) for(ta=0;ta<0x1FBC00;ta++){ GFX[tb++]=ROM[ta]&15; GFX[tb++]=ROM[ta]>>4; tb+=2; } tb=2; if(!load_rom("d87-04.bin", ROM, 0x1FBC00)) return; // 16x16 SPRITES for(ta=0;ta<0x1FBC00;ta++){ GFX[tb++]=ROM[ta]&15; GFX[tb++]=ROM[ta]>>4; tb+=2; } tb=0; if(!load_rom("d87-05.bin", ROM, 0x1FBC00)) return; // 16x16 SPRITES (MASK) for(ta=0;ta<0x1FBC00;ta++){ tc=ROM[ta]; GFX[tb+3]|=((tc&0x40)>>6)<<4; GFX[tb+2]|=((tc&0x10)>>4)<<4; GFX[tb+1]|=((tc&0x04)>>2)<<4; GFX[tb+0]|=((tc&0x01)>>0)<<4; tb+=4; } tb=0; if(!load_rom("d87-06.bin", ROM, 0x1FCD80)) return; // 16x16 TILES ($7F36) for(ta=0;ta<0x1FCD80;ta+=2){ GFX_BG0[tb++]=ROM[ta]&15; GFX_BG0[tb++]=ROM[ta]>>4; GFX_BG0[tb++]=ROM[ta+1]&15; GFX_BG0[tb++]=ROM[ta+1]>>4; tb+=4; } tb=4; if(!load_rom("d87-17.bin", ROM, 0x1FCD80)) return; // 16x16 TILES for(ta=0;ta<0x1FCD80;ta+=2){ GFX_BG0[tb++]=ROM[ta]&15; GFX_BG0[tb++]=ROM[ta]>>4; GFX_BG0[tb++]=ROM[ta+1]&15; GFX_BG0[tb++]=ROM[ta+1]>>4; tb+=4; } tb=0; if(!load_rom("d87-08.bin", ROM, 0x1FCD80)) return; // 16x16 TILES (MASK) for(ta=0;ta<0x1FCD80;ta+=2){ tc=ROM[ta]; GFX_BG0[tb+7]|=((tc&0x80)>>7)<<4; GFX_BG0[tb+6]|=((tc&0x40)>>6)<<4; GFX_BG0[tb+5]|=((tc&0x20)>>5)<<4; GFX_BG0[tb+4]|=((tc&0x10)>>4)<<4; GFX_BG0[tb+3]|=((tc&0x08)>>3)<<4; GFX_BG0[tb+2]|=((tc&0x04)>>2)<<4; GFX_BG0[tb+1]|=((tc&0x02)>>1)<<4; GFX_BG0[tb+0]|=((tc&0x01)>>0)<<4; tb+=8; } GFX_BG0_SOLID = MakeSolidTileMap16x16(GFX_BG0, 0x7F36); GFX_SPR_SOLID = make_solid_mask_16x16(GFX_SPR, 0x7EF0); // Setup 68020 Memory Map // ---------------------- AddF3MemoryMap(0x200000); RAM_BG0=RAM+0x33000; RAM_BG1=RAM+0x32000; RAM_BG2=RAM+0x31000; RAM_BG3=RAM+0x30000; RAM_SCR0=RAM+0x6A006; RAM_SCR1=RAM+0x6A004; RAM_SCR2=RAM+0x6A002; RAM_SCR3=RAM+0x6A000; SCR3_XOFS=0xF600; SCR2_XOFS=0xF700; SCR1_XOFS=0xF800; SCR0_XOFS=0xF900; SCR3_YOFS=0xFF80; SCR2_YOFS=0xF400; SCR1_YOFS=0xF400; SCR0_YOFS=0xFF80; if(!load_rom_index(10, RAM, 0x80000)) return; for(ta=0;ta<0x80000;ta++){ ROM[(ta<<2)+0]=RAM[ta]; } if(!load_rom_index(9, RAM, 0x80000)) return; for(ta=0;ta<0x80000;ta++){ ROM[(ta<<2)+1]=RAM[ta]; } if(!load_rom_index(8, RAM, 0x80000)) return; for(ta=0;ta<0x80000;ta++){ ROM[(ta<<2)+2]=RAM[ta]; } if(!load_rom_index(7, RAM, 0x80000)) return; for(ta=0;ta<0x80000;ta++){ ROM[(ta<<2)+3]=RAM[ta]; } // 68000 code M68000ROM = load_region[REGION_ROM2]; if(!(PCMROM=AllocateMem(0xa00000))) return; load_be("d87-01.bin",PCMROM,0x200000); load_be("d87-02.bin",PCMROM+0x400000,0x200000); max_banks_this_game=3; //=memory_region_length(REGION_SOUND1)/0x400000; memset(PCMROM+0x800000,0,0x1fffff); memset(RAM+0x00000,0x00,0x80000); memset(RAM+0x69000,0xFF,0x01000); if(is_current_game("dariusg")){ // EEPROM HACKS WriteWord68k(&ROM[0x047C0],0x7F00); // raine #$00 <eeprom access>
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