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📄 opwolf3.c

📁 十七种模拟器源代码 非常有用的作课程设计不可缺少的
💻 C
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      tc=ROM[ta];      GFX_SPR[tb+3]|=((tc&0xC0)>>6)<<4;      GFX_SPR[tb+2]|=((tc&0x30)>>4)<<4;      GFX_SPR[tb+1]|=((tc&0x0C)>>2)<<4;      GFX_SPR[tb+0]|=((tc&0x03)>>0)<<4;      tb+=4;   }   tb=0;   if(!load_rom("opw3_05.rom", ROM, 0x200000)) return;	// 16x16 TILES   for(ta=0;ta<0x200000;ta+=2){      GFX_BG0[tb++]=ROM[ta]&15;      GFX_BG0[tb++]=ROM[ta]>>4;      GFX_BG0[tb++]=ROM[ta+1]&15;      GFX_BG0[tb++]=ROM[ta+1]>>4;      tb+=4;   }   tb=4;   if(!load_rom("opw3_06.rom", ROM, 0x200000)) return;	// 16x16 TILES   for(ta=0;ta<0x200000;ta+=2){      GFX_BG0[tb++]=ROM[ta]&15;      GFX_BG0[tb++]=ROM[ta]>>4;      GFX_BG0[tb++]=ROM[ta+1]&15;      GFX_BG0[tb++]=ROM[ta+1]>>4;      tb+=4;   }   GFX_BG0_SOLID = make_solid_mask_16x16(GFX_BG0, 0x8000);   GFX_SPR_SOLID = make_solid_mask_16x16(GFX_SPR, 0x8000);   if(!load_rom("opw3_16.rom", RAM, 0x80000)) return;	// MAIN 68000   for(ta=0;ta<0x80000;ta++){      ROM[ta+ta]=RAM[ta];   }   if(!load_rom("opw3_21.rom", RAM, 0x80000)) return;   for(ta=0;ta<0x80000;ta++){      ROM[ta+ta+1]=RAM[ta];   }   if(!load_rom("opw3_18.rom", RAM, 0x80000)) return;   for(ta=0;ta<0x80000;ta++){      ROM[ta+ta+0x100000]=RAM[ta];   }   if(!load_rom("opw3_17.rom", RAM, 0x80000)) return;   for(ta=0;ta<0x80000;ta++){      ROM[ta+ta+0x100001]=RAM[ta];   }   /*-----[Sound Setup]-----*/   Z80ROM=RAM+0x80000;   if(!load_rom("opw3_22.rom", Z80ROM, 0x10000)) return;	// Z80 SOUND ROM   if(!(PCMROM=AllocateMem(0x200000))) return;   if(!load_rom("opw3_01.rom",PCMROM,0x200000)) return;	// ADPCM A rom   YM2610SetBuffers(PCMROM, PCMROM, 0x200000, 0x200000);   AddTaitoYM2610(0x02E1, 0x00C5, 0x10000);   /*-----------------------*/   RAM_BG0=RAM+0x30000;   RAM_BG1=RAM+0x32000;   RAM_BG2=RAM+0x34000;   RAM_BG3=RAM+0x36000;   RAM_SCR0=RAM+0x6A000;   RAM_SCR1=RAM+0x6A002;   RAM_SCR2=RAM+0x6A004;   RAM_SCR3=RAM+0x6A006;   RAM_SCR4=RAM+0x6A018;   SCR0_XOFS=0x0021;   SCR1_XOFS=0x001D;   SCR2_XOFS=0x0019;   SCR3_XOFS=0x0015;   SCR4_XOFS=0x0023;   SCR0_YOFS=0x0008;   SCR1_YOFS=0x0008;   SCR2_YOFS=0x0008;   SCR3_YOFS=0x0008;   SCR4_YOFS=0x0008;   memset(RAM+0x00000,0x00,0x80000);   memset(RAM+0x69000,0xFF,0x00100);   //WriteWord68k(&ROM[0x00060],0x0000);   set_colour_mapper(&col_map_xxxx_xxxx_rrrr_rrrr_gggg_gggg_bbbb_bbbb);   InitPaletteMap(RAM+0x60000, 0x200, 0x10, 0x8000);   set_colour_mapper(&col_map_xxxx_xxxx_rrrr_rrrr_gggg_gggg_bbbb_bbbb);   // Init tc0006vcu emulation   // ------------------------   if(!(tc0006vcu.GFX_FG = AllocateMem(0x4000))) return;   tc0006vcu.RAM	= RAM+0x30000;   tc0006vcu.RAM_SCR	= RAM+0x6A000;   tc0006vcu.GFX_BG	= GFX_BG0;   tc0006vcu.GFX_BG_MASK= GFX_BG0_SOLID;   tc0006vcu.tile_mask  = 0x7FFF;// Mapper disabled   tc0006vcu.pal_ofs	= 0x100;   tc0006vcu.bmp_x	= 48;   tc0006vcu.bmp_y	= 48;   tc0006vcu.bmp_w	= 320;   tc0006vcu.bmp_h	= 224;   tc0006vcu.scr_x[0]	= SCR0_XOFS;   tc0006vcu.scr_x[1]	= SCR1_XOFS;   tc0006vcu.scr_x[2]	= SCR2_XOFS;   tc0006vcu.scr_x[3]	= SCR3_XOFS;   tc0006vcu.scr_x[4]	= SCR4_XOFS;   tc0006vcu.scr_y[0]	= SCR0_YOFS;   tc0006vcu.scr_y[1]	= SCR1_YOFS;   tc0006vcu.scr_y[2]	= SCR2_YOFS;   tc0006vcu.scr_y[3]	= SCR3_YOFS;   tc0006vcu.scr_y[4]	= SCR4_YOFS;   init_tc0006vcu();   // Init tc0200obj emulation   // ------------------------   tc0200obj.RAM	= RAM+0x20000;   tc0200obj.RAM_B	= RAM+0x28000;   tc0200obj.GFX	= GFX_SPR;   tc0200obj.MASK	= GFX_SPR_SOLID;   tc0200obj.bmp_x	= 48;   tc0200obj.bmp_y	= 48;   tc0200obj.bmp_w	= 320;   tc0200obj.bmp_h	= 224;// Mapper disabled   tc0200obj.tile_mask	= 0x7FFF;   tc0200obj.ofs_x	= 0;	//0-0x2E;   tc0200obj.ofs_y	= 0;	//0-0x1F;   tc0200obj.cols	= 64;   tc0200obj.RAM_TILE	= RAM+0x40000;   tc0200obj.RAM_TILE_B	= RAM+0x40800;   init_tc0200obj();/* *  StarScream Stuff follows */   ByteSwap(ROM,0x200000);   ByteSwap(RAM,0x80000);   AddMemFetch(0x000000, 0x1FFFFF, ROM+0x000000-0x000000);		// 68000 ROM   AddMemFetch(-1, -1, NULL);   AddReadByte(0x000000, 0x1FFFFF, NULL, ROM+0x000000);			// 68000 ROM   AddReadByte(0x500000, 0x50FFFF, NULL, RAM+0x000000);			// MAIN RAM   AddReadByte(0x600000, 0x60FFFF, NULL, RAM+0x020000);			// OBJECT RAM   AddReadByte(0x900000, 0x907FFF, opwolf3_colour_ram_rb, NULL);	// COLOR RAM   AddReadByte(0xA00000, 0xA03FFF, NULL, RAM+0x042000);			// EEPROM?   AddReadByte(0xC00000, 0xC000FF, NULL, RAM+0x069000);			// ioc   AddReadByte(0xD00000, 0xD00003, tc0140syt_read_main_68k, NULL);	// tc0140syt   AddReadByte(0x700000, 0x701FFF, NULL, RAM+0x040000);			// OBJECT TILE MAP   AddReadByte(0x000000, 0xFFFFFF, DefBadReadByte, NULL);		// <Bad Reads>   AddReadByte(-1, -1, NULL, NULL);   AddReadWord(0x000000, 0x1FFFFF, NULL, ROM+0x000000);			// 68000 ROM   AddReadWord(0x500000, 0x50FFFF, NULL, RAM+0x000000);			// MAIN RAM   AddReadWord(0x600000, 0x60FFFF, NULL, RAM+0x020000);			// OBJECT RAM   AddReadWord(0x900000, 0x907FFF, opwolf3_colour_ram_rw, NULL);	// COLOR RAM   AddReadWord(0x700000, 0x701FFF, NULL, RAM+0x040000);			// OBJECT TILE MAP   AddReadWord(0x000000, 0xFFFFFF, DefBadReadWord, NULL);		// <Bad Reads>   AddReadWord(-1, -1,NULL, NULL);   AddWriteByte(0x500000, 0x50FFFF, NULL, RAM+0x000000);		// MAIN RAM   AddWriteByte(0x600000, 0x60FFFF, NULL, RAM+0x020000);		// OBJECT RAM   AddWriteByte(0x800000, 0x80DFFF, NULL, RAM+0x030000);		// SCREEN RAM   AddWriteByte(0x80E000, 0x80FFFF, tc0006vcu_gfx_fg0_wb, NULL);	// FG0 GFX RAM   AddWriteByte(0x700000, 0x701FFF, NULL, RAM+0x040000);		// OBJECT TILE MAP   AddWriteByte(0x900000, 0x907FFF, opwolf3_colour_ram_wb, NULL);	// COLOR RAM   AddWriteByte(0xA00000, 0xA03FFF, NULL, RAM+0x042000);		// EEPROM?   AddWriteByte(0xD00000, 0xD00003, tc0140syt_write_main_68k, NULL);	// tc0140syt   AddWriteByte(0xAA0000, 0xAA0001, Stop68000, NULL);			// Trap Idle 68000   AddWriteByte(0x000000, 0xFFFFFF, BadWriteByte, NULL);		// <Bad Writes>   AddWriteByte(-1, -1, NULL, NULL);   AddWriteWord(0x500000, 0x50FFFF, NULL, RAM+0x000000);		// MAIN RAM   AddWriteWord(0x600000, 0x60FFFF, NULL, RAM+0x020000);		// OBJECT RAM   AddWriteWord(0x800000, 0x80DFFF, NULL, RAM+0x030000);		// SCREEN RAM   AddWriteWord(0x80E000, 0x80FFFF, tc0006vcu_gfx_fg0_ww, NULL);	// FG0 GFX RAM   AddWriteWord(0x700000, 0x701FFF, NULL, RAM+0x040000);		// OBJECT TILE MAP   AddWriteWord(0x900000, 0x907FFF, opwolf3_colour_ram_ww, NULL);	// COLOR RAM   AddWriteWord(0x830000, 0x8300FF, NULL, RAM+0x06A000);		// SCROLL   AddWriteWord(0x000000, 0xFFFFFF, BadWriteWord, NULL);		// <Bad Writes>   AddWriteWord(-1, -1, NULL, NULL);   AddInitMemory();	// Set Starscream mem pointers... }void ClearOperationWolf3(void){   RemoveTaitoYM2610();   #ifdef RAINE_DEBUG      //save_debug("ROM.bin",ROM,0x200000,1);      save_debug("RAM.bin",RAM,0x080000,1);   #endif}void ExecuteOperationWolf3Frame(void){   cpu_execute_cycles(CPU_68K_0, CPU_FRAME_MHz(16,60));	// M68000 16MHz (60fps)   #ifdef RAINE_DEBUG      print_debug("PC:%06x SR:%04x\n",s68000context.pc,s68000context.sr);   #endif   cpu_interrupt(CPU_68K_0, 3);   cpu_interrupt(CPU_68K_0, 6);   cpu_interrupt(CPU_68K_0, 5);   Taito2610_Frame();			// Z80 and YM2610   debug_tc0006vcu();}void DrawOperationWolf3(void){   ClearPaletteMap();   tc0006vcu_layer_count = 0;   tc0006vcu_render_layer_1024(0);   tc0006vcu_render_layer_1024(1);   tc0006vcu_render_layer_1024(2);   tc0006vcu_render_layer_1024(3);   render_tc0200obj_mapped_opwolf3();   tc0006vcu_render_fg0();}

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