📄 upl.c
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bg_layers[0].RAM = RAM+0xD800; bg_layers[0].SCR = RAM+0xC208; bg_layers[0].GFX = GFX_BG0; bg_layers[0].MASK = BG0_Mask; bg_layers[0].col_bank = 0x00; bg_layers[0].type = BG_FLIP_XY; bg_layers[1].RAM = NULL; bg_layers[2].RAM = NULL; RAM_FG0 = RAM+0xD000; mask_fg0 = 0x20; RAM_SPR = RAM+0xFA00; mask_spr = 0x10;}void ClearNinjaKid2(void){ #ifdef RAINE_DEBUG save_debug("RAM.bin", RAM, RAMSize, 0); #endif}void LoadRadAction(void){ UINT8 *TMP; int ta; romset=1; Z80BankCount=0x20000/0x4000; if(!(ROM=AllocateMem(0xC000*Z80BankCount))) return; if(!(ROM2=AllocateMem(0x10000))) return; RAMSize = 0x10000+0x10000+0x2000+0x10; if(!(RAM=AllocateMem(RAMSize))) return; RAM2 = RAM+0x10000; RAM_VIDEO = RAM+0x10000+0x10000; if(!(TMP =AllocateMem(0x28000))) return; if(!load_rom("1.3u",TMP+0x00000,0x08000)) return; // Z80 MAIN ROM * if(!load_rom("2.3s",TMP+0x08000,0x08000)) return; // Z80 MAIN ROM if(!load_rom("nk2_03.rom",TMP+0x10000,0x08000)) return; // Z80 MAIN ROM if(!load_rom("nk2_04.rom",TMP+0x18000,0x08000)) return; // Z80 MAIN ROM if(!load_rom("5.3m",TMP+0x20000,0x08000)) return; // Z80 MAIN ROM // Fix ROM Checksum // ---------------- TMP[0x29B0]=0x18; // JR xx // Decustomize Interrupt // --------------------- TMP[0x0039]=0x10; // Skip Idle Z80 // ------------- TMP[0x02C2]=0xD3; // OUTA (AAh) TMP[0x02C3]=0xAA; // SetStopZ80BMode2(0x02C4); init_bank_rom(TMP,ROM,2); memset(RAM+0x00000, 0x00, 0x10000); memset(RAM+0x0C000, 0xFF, 0x00010); memcpy(RAM, TMP, 0x8000+0x4000); AddZ80BROMBase(RAM, 0x0010, 0x0066); AddZ80BReadByte(0x0000, 0xBFFF, NULL, NULL); // Z80 ROM/BANK ROM AddZ80BReadByte(0xC800, 0xFFFF, NULL, RAM+0xC800); // COLOR/FG0/BG0/RAM/OBJECT AddZ80BReadByte(0xC000, 0xC00F, NULL, RAM+0xC000); // INPUT AddZ80BReadByte(0x0000, 0xFFFF, DefBadReadZ80, NULL); // <bad reads> AddZ80BReadByte(-1, -1, NULL, NULL); AddZ80BWriteByte(0xC800, 0xFFFF, NULL, RAM+0xC800); // COLOR/FG0/BG0/RAM/OBJECT AddZ80BWriteByte(0xC202, 0xC202, UPLBankWrite, NULL); // ROM BANK AddZ80BWriteByte(0xC200, 0xC200, UPLSoundWrite, NULL); // SOUND AddZ80BWriteByte(0xC100, 0xC7FF, NULL, RAM+0xC100); // MISC CTRL AddZ80BWriteByte(0x0000, 0xFFFF, DefBadWriteZ80, NULL); // <bad writes> AddZ80BWriteByte(-1, -1, NULL, NULL); AddZ80BReadPort(0x00, 0xFF, DefBadReadZ80, NULL); // <bad reads> AddZ80BReadPort(-1, -1, NULL, NULL); AddZ80BWritePort(0xAA, 0xAA, StopZ80BMode2, NULL); // Trap Idle Z80 AddZ80BWritePort(0x00, 0xFF, DefBadWriteZ80, NULL); // <bad writes> AddZ80BWritePort(-1, -1, NULL, NULL); AddZ80BInit(); if(!load_rom("nk2_06.bin",ROM2+0x00000,0x10000)) return; // Z80 SUB ROM // Skip Idle Z80 // ------------- ROM2[0x00B2]=0xD3; // OUTA (AAh) ROM2[0x00B3]=0xAA; // SetStopZ80CMode2(0x00B2); memset(RAM2+0x00000, 0x00, 0x10000); memcpy(RAM2, ROM2, 0x8000+0x4000); AddZ80CROMBase(RAM2, 0x0038, 0x0066); AddZ80CReadByte(0x0000, 0xC7FF, NULL, RAM2+0x0000); // Z80 ROM/BANK ROM/RAM AddZ80CReadByte(0xE000, 0xE000, UPLSoundRead, NULL); // SOUND AddZ80CReadByte(0x0000, 0xFFFF, DefBadReadZ80, NULL); // <bad reads> AddZ80CReadByte(-1, -1, NULL, NULL); AddZ80CWriteByte(0xC000, 0xC7FF, NULL, RAM2+0xC000); // RAM AddZ80CWriteByte(0x0000, 0xFFFF, DefBadWriteZ80, NULL); // <bad writes> AddZ80CWriteByte(-1, -1, NULL, NULL); AddZ80CReadPort(0x00, 0x01, YM2203AReadZ80, NULL); // YM2203#1 AddZ80CReadPort(0x80, 0x81, YM2203BReadZ80, NULL); // YM2203#2 AddZ80CReadPort(0x00, 0xFF, DefBadReadZ80, NULL); // <bad reads> AddZ80CReadPort(-1, -1, NULL, NULL); AddZ80CWritePort(0x00, 0x01, YM2203AWriteZ80, NULL); // YM2203#1 AddZ80CWritePort(0x80, 0x81, YM2203BWriteZ80, NULL); // YM2203#2 AddZ80CWritePort(0xAA, 0xAA, StopZ80CMode2, NULL); // Trap Idle Z80 AddZ80CWritePort(0x00, 0xFF, DefBadWriteZ80, NULL); // <bad writes> AddZ80CWritePort(-1, -1, NULL, NULL); AddZ80CInit(); FreeMem(TMP); /*-----------------------*/ if(!(TMP=AllocateMem(0x040000))) return; if(!load_rom("12.5n", TMP+0x8000, 0x8000)) return; // 8x8 FG0 TILES * for(ta=0;ta<0x2000;ta++){ TMP[ta+ta+0x0000]=TMP[ta+0x08000]; // Interleave TMP[ta+ta+0x0001]=TMP[ta+0x0A000]; TMP[ta+ta+0x4000]=TMP[ta+0x0C000]; // Interleave TMP[ta+ta+0x4001]=TMP[ta+0x0E000]; } if(!MS1DecodeFG0(TMP,0x08000))return; if(!load_rom("nk2_08.rom", TMP+0x20000, 0x10000)) return; // 16x16 SPRITES * if(!load_rom("nk2_07.rom", TMP+0x30000, 0x10000)) return; // 16x16 SPRITES * for(ta=0;ta<0x4000;ta++){ TMP[ta+ta+0x00000]=TMP[ta+0x20000]; // Interleave TMP[ta+ta+0x00001]=TMP[ta+0x24000]; TMP[ta+ta+0x08000]=TMP[ta+0x28000]; // Interleave TMP[ta+ta+0x08001]=TMP[ta+0x2C000]; TMP[ta+ta+0x10000]=TMP[ta+0x30000]; // Interleave TMP[ta+ta+0x10001]=TMP[ta+0x34000]; TMP[ta+ta+0x18000]=TMP[ta+0x38000]; // Interleave TMP[ta+ta+0x18001]=TMP[ta+0x3C000]; } if(!MS1DecodeSPR(TMP,0x20000))return; if(!load_rom("nk2_11.rom", TMP+0x20000, 0x10000)) return; // 16x16 BG0 * if(!load_rom("nk2_10.rom", TMP+0x30000, 0x10000)) return; // 16x16 BG0 * for(ta=0;ta<0x4000;ta++){ TMP[ta+ta+0x00000]=TMP[ta+0x20000]; // Interleave TMP[ta+ta+0x00001]=TMP[ta+0x24000]; TMP[ta+ta+0x08000]=TMP[ta+0x28000]; // Interleave TMP[ta+ta+0x08001]=TMP[ta+0x2C000]; TMP[ta+ta+0x10000]=TMP[ta+0x30000]; // Interleave TMP[ta+ta+0x10001]=TMP[ta+0x34000]; TMP[ta+ta+0x18000]=TMP[ta+0x38000]; // Interleave TMP[ta+ta+0x18001]=TMP[ta+0x3C000]; } if(!MS1DecodeBG0(TMP,0x20000))return; FreeMem(TMP); InitPaletteMap(RAM+0xC800, 0x40, 0x10, 0x1000); set_colour_mapper(&col_map_rrrr_gggg_bbbb_xxxx_68k); AddLoadCallback(UPLLoadUpdate); AddSaveData(SAVE_USER_0, (UINT8 *) &Z80Bank, sizeof(Z80Bank)); AddSaveData(SAVE_USER_1, (UINT8 *) &sound_byte, sizeof(sound_byte)); // Init Video Hardware // ------------------- bg_layers[0].RAM = RAM+0xD800; bg_layers[0].SCR = RAM+0xC208; bg_layers[0].GFX = GFX_BG0; bg_layers[0].MASK = BG0_Mask; bg_layers[0].col_bank = 0x00; bg_layers[0].type = BG_FLIP_XY; bg_layers[1].RAM = NULL; bg_layers[2].RAM = NULL; RAM_FG0 = RAM+0xD000; mask_fg0 = 0x20; RAM_SPR = RAM+0xFA00; mask_spr = 0x10;}void ClearRadAction(void){ #ifdef RAINE_DEBUG save_debug("RAM.bin", RAM, RAMSize, 0); #endif}void LoadMutantNight(void){ UINT8 *TMP; int ta; romset=2; Z80BankCount=0x20000/0x4000; if(!(ROM=AllocateMem(0xC000*Z80BankCount))) return; if(!(ROM2=AllocateMem(0x10000))) return; RAMSize = 0x10000+0x10000+0x2000+0x10; if(!(RAM=AllocateMem(RAMSize))) return; RAM2 = RAM+0x10000; RAM_VIDEO = RAM+0x10000+0x10000; if(!(TMP =AllocateMem(0x28000))) return; if(!load_rom("mn6-j19.bin",TMP+0x00000,0x08000)) return; // Z80 MAIN ROM * if(!load_rom("mn5-j17.bin",TMP+0x08000,0x08000)) return; // Z80 MAIN ROM if(!load_rom("mn4-j16.bin",TMP+0x10000,0x08000)) return; // Z80 MAIN ROM if(!load_rom("mn3-j14.bin",TMP+0x18000,0x08000)) return; // Z80 MAIN ROM if(!load_rom("mn2-j12.bin",TMP+0x20000,0x08000)) return; // Z80 MAIN ROM // Fix ROM Checksum //TMP[0x388e]=0x18; // JR xx // Skip Idle Z80 //TMP[0x0307]=0xD3; // OUTA (AAh) //TMP[0x0308]=0xAA; // //SetStopZ80BMode2(0x0309); init_bank_rom(TMP,ROM,2); memset(RAM+0x00000, 0x00, 0x10000); memset(RAM+0x0F800, 0xFF, 0x00010); memcpy(RAM, TMP, 0x8000+0x4000); AddZ80BROMBase(RAM, 0x0010, 0x0066); AddZ80BReadByte(0x0000, 0xBFFF, NULL, NULL); // Z80 ROM/BANK ROM AddZ80BReadByte(0xC000, 0xF7FF, NULL, RAM+0xC000); // RAM/OBJECT/BG0/FG0/COL AddZ80BReadByte(0xF800, 0xF80F, NULL, RAM+0xF800); // INPUT AddZ80BReadByte(0x0000, 0xFFFF, DefBadReadZ80, NULL); // <bad reads> AddZ80BReadByte(-1, -1, NULL, NULL); AddZ80BWriteByte(0xC000, 0xF7FF, NULL, RAM+0xC000); // RAM/OBJECT/BG0/FG0/COL AddZ80BWriteByte(0xFA02, 0xFA02, UPLBankWrite, NULL); // ROM BANK AddZ80BWriteByte(0xFA00, 0xFA00, UPLSoundWrite, NULL); // SOUND AddZ80BWriteByte(0xF900, 0xFFFF, NULL, RAM+0xF900); // MISC CTRL AddZ80BWriteByte(0x0000, 0xFFFF, DefBadWriteZ80, NULL); // <bad writes> AddZ80BWriteByte(-1, -1, NULL, NULL); AddZ80BReadPort(0x00, 0xFF, DefBadReadZ80, NULL); // <bad reads> AddZ80BReadPort(-1, -1, NULL, NULL); AddZ80BWritePort(0xAA, 0xAA, StopZ80BMode2, NULL); // Trap Idle Z80 AddZ80BWritePort(0x00, 0xFF, DefBadWriteZ80, NULL); // <bad writes> AddZ80BWritePort(-1, -1, NULL, NULL); AddZ80BInit(); if(!load_rom("mn1-j7.bin",ROM2+0x00000,0x10000)) return; // Z80 SUB ROM // Skip Idle Z80 ROM2[0x00B2]=0xD3; // OUTA (AAh) ROM2[0x00B3]=0xAA; // SetStopZ80CMode2(0x00B2); memset(RAM2+0x00000, 0x00, 0x10000); memcpy(RAM2, ROM2, 0x8000+0x4000); AddZ80CROMBase(RAM2, 0x0038, 0x0066); AddZ80CReadByte(0x0000, 0xC7FF, NULL, RAM2+0x0000); // Z80 ROM/BANK ROM/RAM AddZ80CReadByte(0xE000, 0xE000, UPLSoundRead, NULL); // SOUND AddZ80CReadByte(0x0000, 0xFFFF, DefBadReadZ80, NULL); // <bad reads> AddZ80CReadByte(-1, -1, NULL, NULL); AddZ80CWriteByte(0xC000, 0xC7FF, NULL, RAM2+0xC000); // RAM AddZ80CWriteByte(0x0000, 0xFFFF, DefBadWriteZ80, NULL); // <bad writes> AddZ80CWriteByte(-1, -1, NULL, NULL); AddZ80CReadPort(0x00, 0x01, YM2203AReadZ80, NULL); // YM2203#1 AddZ80CReadPort(0x80, 0x81, YM2203BReadZ80, NULL); // YM2203#2 AddZ80CReadPort(0x00, 0xFF, DefBadReadZ80, NULL); // <bad reads> AddZ80CReadPort(-1, -1, NULL, NULL); AddZ80CWritePort(0x00, 0x01, YM2203AWriteZ80, NULL); // YM2203#1 AddZ80CWritePort(0x80, 0x81, YM2203BWriteZ80, NULL); // YM2203#2 AddZ80CWritePort(0xAA, 0xAA, StopZ80CMode2, NULL); // Trap Idle Z80 AddZ80CWritePort(0x00, 0xFF, DefBadWriteZ80, NULL); // <bad writes> AddZ80CWritePort(-1, -1, NULL, NULL); AddZ80CInit(); FreeMem(TMP); /*-----------------------*/ if(!(TMP=AllocateMem(0x080000))) return; if(!load_rom("mn10-b10.bin", TMP+0x8000, 0x8000)) return; // 8x8 FG0 TILES * for(ta=0;ta<0x2000;ta++){ TMP[ta+ta+0x0000]=TMP[ta+0x08000]; // Interleave TMP[ta+ta+0x0001]=TMP[ta+0x0A000]; TMP[ta+ta+0x4000]=TMP[ta+0x0C000]; // Interleave TMP[ta+ta+0x4001]=TMP[ta+0x0E000]; } if(!MS1DecodeFG0(TMP,0x08000))return; if(!load_rom("mn7-e11.bin", TMP+0x30000, 0x10000)) return; // 16x16 SPR * if(!load_rom("mn8-e12.bin", TMP+0x40000, 0x10000)) return; // 16x16 SPR * if(!load_rom("mn9-e14.bin", TMP+0x50000, 0x10000)) return; // 16x16 SPR * for(ta=0;ta<0x4000;ta++){ TMP[ta+ta+0x00000]=TMP[ta+0x30000]; // Interleave TMP[ta+ta+0x00001]=TMP[ta+0x34000]; TMP[ta+ta+0x08000]=TMP[ta+0x38000]; // Interleave TMP[ta+ta+0x08001]=TMP[ta+0x3C000]; TMP[ta+ta+0x10000]=TMP[ta+0x40000]; // Interleave TMP[ta+ta+0x10001]=TMP[ta+0x44000]; TMP[ta+ta+0x18000]=TMP[ta+0x48000]; // Interleave TMP[ta+ta+0x18001]=TMP[ta+0x4C000]; TMP[ta+ta+0x20000]=TMP[ta+0x50000]; // Interleave TMP[ta+ta+0x20001]=TMP[ta+0x54000]; TMP[ta+ta+0x28000]=TMP[ta+0x58000]; // Interleave TMP[ta+ta+0x28001]=TMP[ta+0x5C000]; } if(!MS1DecodeSPR(TMP,0x30000))return; if(!load_rom("mn11-b20.bin", TMP+0x30000, 0x10000)) return; // 16x16 BG0 * if(!load_rom("mn12-b22.bin", TMP+0x40000, 0x10000)) return; // 16x16 BG0 * if(!load_rom("mn13-b23.bin", TMP+0x50000, 0x10000)) return; // 16x16 BG0 * for(ta=0;ta<0x4000;ta++){ TMP[ta+ta+0x00000]=TMP[ta+0x30000]; // Interleave TMP[ta+ta+0x00001]=TMP[ta+0x34000]; TMP[ta+ta+0x08000]=TMP[ta+0x38000]; // Interleave TMP[ta+ta+0x08001]=TMP[ta+0x3C000]; TMP[ta+ta+0x10000]=TMP[ta+0x40000]; // Interleave TMP[ta+ta+0x10001]=TMP[ta+0x44000]; TMP[ta+ta+0x18000]=TMP[ta+0x48000]; // Interleave TMP[ta+ta+0x18001]=TMP[ta+0x4C000]; TMP[ta+ta+0x20000]=TMP[ta+0x50000]; // Interleave TMP[ta+ta+0x20001]=TMP[ta+0x54000]; TMP[ta+ta+0x28000]=TMP[ta+0x58000]; // Interleave TMP[ta+ta+0x28001]=TMP[ta+0x5C000]; } if(!MS1DecodeBG0(TMP,0x30000))return; FreeMem(TMP); InitPaletteMap(RAM+0xF000, 0x40, 0x10, 0x1000); set_colour_mapper(&col_map_rrrr_gggg_bbbb_xxxx_68k); AddLoadCallback(UPLLoadUpdate); AddSaveData(SAVE_USER_0, (UINT8 *) &Z80Bank, sizeof(Z80Bank)); AddSaveData(SAVE_USER_1, (UINT8 *) &sound_byte, sizeof(sound_byte)); // Init Video Hardware // ------------------- bg_layers[0].RAM = RAM+0xE000; bg_layers[0].SCR = RAM+0xFA08; bg_layers[0].GFX = GFX_BG0; bg_layers[0].MASK = BG0_Mask; bg_layers[0].col_bank = 0x00; bg_layers[0].type = BG_FLIP_X; bg_layers[1].RAM = NULL; bg_layers[2].RAM = NULL; RAM_FG0 = RAM+0xE800; mask_fg0 = 0x20; RAM_SPR = RAM+0xDA00; mask_spr = 0x10;}void ClearMutantNight(void){ #ifdef RAINE_DEBUG save_debug("RAM.bin", RAM, RAMSize, 0); #endif}void load_ark_area(void){ UINT8 *TMP; int ta; romset=4; Z80BankCount=0x20000/0x4000; if(!(ROM=AllocateMem(0xC000*Z80BankCount))) return; if(!(ROM2=AllocateMem(0x10000))) return;
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