📄 tc100scn.h
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/******************************************************************************//* *//* tc0100scn: TAITO SCREEN LAYER CHIP (BG0/BG1/FG0) *//* *//******************************************************************************/#include "deftypes.h"#define MAX_CHIP 2 // F1-System has 2 chips#define SCN_BG0 0 // Layer type values#define SCN_BG1 0#define SCN_FG0 1#define SCN_FG0_SCROLL 2#define SCN_FG0_SCROLL_2 3int tc0100scn_layer_count; // Init this to 0 each screen update.typedef struct TC0100SCN_LAYER // Information about 1 layer{ UINT8 *RAM; // Layer RAM address UINT8 *GFX; // Layer GFX address UINT8 *SCR; // Layer SCROLL RAM address UINT8 *MASK; // Layer GFX SOLID MASK address UINT32 type; // Type of layer (BG0/BG1/FG0) UINT32 bmp_x,bmp_y; // Game screen offset (32,32) UINT32 bmp_w,bmp_h; // Game screen size (320,224) mapper_direct *mapper; // Colour mapper UINT32 tile_mask; // mask for tile number UINT32 scr_x,scr_y; // Scroll offset add (16,8)} TC0100SCN_LAYER;typedef struct TC0100SCN // Information about 1 chip{ TC0100SCN_LAYER layer[3]; // BG0/BG1/FG0 layer data UINT16 ctrl; // Layer control data UINT8 *RAM; UINT8 *GFX_FG0;} TC0100SCN;struct TC0100SCN tc0100scn[MAX_CHIP];void render_tc0100scn_layer_mapped(int chip, int layer);void render_tc0100scn_layer_r180_mapped(int chip, int layer);void render_tc0100scn_layer_mapped_r270(int chip, int layer);void render_tc0100scn_layer_mapped_flipy(int chip, int layer);/******************************************************************************/UINT8 *GFX_FG0;UINT8 *GFX_FG1;void init_tc0100scn(int chip);void tc0100scn_0_gfx_fg0_wb (UINT32 addr, UINT8 data);void tc0100scn_0_gfx_fg0_ww (UINT32 addr, UINT16 data);void tc0100scn_0_copy_gfx_fg0(UINT8 *src, UINT32 size);void tc0100scn_1_gfx_fg0_wb (UINT32 addr, UINT8 data);void tc0100scn_1_gfx_fg0_ww (UINT32 addr, UINT16 data);void tc0100scn_1_copy_gfx_fg0(UINT8 *src, UINT32 size);void tc0100scn_0_gfx_fg0_wb_r270 (UINT32 addr, UINT8 data);void tc0100scn_0_gfx_fg0_ww_r270 (UINT32 addr, UINT16 data);void tc0100scn_0_copy_gfx_fg0_r270(UINT8 *src, UINT32 size);void tc0100scn_0_update_gfx_fg0(void);/******************************************************************************/
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