⭐ 欢迎来到虫虫下载站! | 📦 资源下载 📁 资源专辑 ℹ️ 关于我们
⭐ 虫虫下载站

📄 ashura.c

📁 十七种模拟器源代码 非常有用的作课程设计不可缺少的
💻 C
📖 第 1 页 / 共 2 页
字号:
/******************************************************************************//*                                                                            *//*                 ASHURA BLASTER (C) 1990 TAITO CORPORATION                  *//*                                                                            *//******************************************************************************//*  Ashura Japan & US don't have same dipswitch values cionage is different.    Corrected some dipswitch settings.  Added the US rom set and coded rom    names used by Mame 7/22/00   -BaT */#include "gameinc.h"#include "ashura.h"#include "tc180vcu.h"#include "tc220ioc.h"#include "taitosnd.h"#include "sasound.h"/************************   ASHURA BLASTER JAPAN ************************/static struct DIR_INFO ashura_blaster_dirs[] ={   { "ashura_blaster", },   { "ashura", },   { NULL, },};static struct ROM_INFO ashura_blaster_roms[] ={   {       "c43-03", 0x00080000, 0x426606ba, 0, 0, 0, },   {       "c43-02", 0x00080000, 0x105722ae, 0, 0, 0, },   {       "c43-01", 0x00080000, 0xdb953f37, 0, 0, 0, },   {       "c43-16", 0x00010000, 0xcb26fce1, 0, 0, 0, },   {   "c4307-1.50", 0x00020000, 0xd5ceb20f, 0, 0, 0, },   {   "c4305-1.31", 0x00020000, 0xa6f3bb37, 0, 0, 0, },   {   "c4306-1.49", 0x00020000, 0x0f331802, 0, 0, 0, },   {   "c4304-1.30", 0x00020000, 0xe06a2414, 0, 0, 0, },   {           NULL,          0,          0, 0, 0, 0, },};static struct DSW_DATA dsw_data_ashura_blaster_0[] ={   { MSG_DSWA_BIT1,           0x01, 0x02 },   { MSG_OFF,                 0x01, 0x00 },   { MSG_ON,                  0x00, 0x00 },   { MSG_SCREEN,              0x02, 0x02 },   { MSG_NORMAL,              0x02, 0x00 },   { MSG_INVERT,              0x00, 0x00 },   { MSG_TEST_MODE,           0x04, 0x02 },   { MSG_OFF,                 0x04, 0x00 },   { MSG_ON,                  0x00, 0x00 },   { MSG_DEMO_SOUND,          0x08, 0x02 },   { MSG_ON,                  0x08, 0x00 },   { MSG_OFF,                 0x00, 0x00 },   { MSG_COIN1,               0x30, 0x04 },   { MSG_1COIN_1PLAY,         0x30, 0x00 },   { MSG_1COIN_2PLAY,         0x20, 0x00 },   { MSG_2COIN_1PLAY,         0x10, 0x00 },   { MSG_2COIN_3PLAY,         0x00, 0x00 },   { MSG_COIN2,               0xC0, 0x04 },   { MSG_1COIN_1PLAY,         0xC0, 0x00 },   { MSG_1COIN_2PLAY,         0x80, 0x00 },   { MSG_2COIN_1PLAY,         0x40, 0x00 },   { MSG_2COIN_3PLAY,         0x00, 0x00 },   { NULL,                    0,    0,   },};static struct DSW_DATA dsw_data_ashura_blaster_1[] ={   { MSG_DIFFICULTY,          0x03, 0x04 },   { MSG_NORMAL,              0x03, 0x00 },   { MSG_EASY,                0x02, 0x00 },   { MSG_HARD,                0x01, 0x00 },   { MSG_HARDEST,             0x00, 0x00 },   { MSG_EXTRA_LIFE,          0x0c, 0x04 },   { "Every 150k",            0x0C, 0x00 },   { "Every 100k",            0x08, 0x00 },   { "Every 200k",            0x04, 0x00 },   { "Every 250k",            0x00, 0x00 },   { MSG_LIVES,               0x30, 0x04 },   { "3",                     0x30, 0x00 },   { "4",                     0x20, 0x00 },   { "2",                     0x10, 0x00 },   { "1",                     0x00, 0x00 },   { MSG_CONTINUE_PLAY,       0x40, 0x02 },   { MSG_ON,                  0x40, 0x00 },   { MSG_OFF,                 0x00, 0x00 },   { MSG_DSWB_BIT8,           0x80, 0x02 },   { MSG_OFF,                 0x80, 0x00 },   { MSG_ON,                  0x00, 0x00 },   { NULL,                    0,    0,   },};static struct DSW_INFO ashura_blaster_dsw[] ={   { 0x000000, 0xFF, dsw_data_ashura_blaster_0 },   { 0x000002, 0xFF, dsw_data_ashura_blaster_1 },   { 0,        0,    NULL,      },};static struct VIDEO_INFO ashura_blaster_video ={   DrawAshuraBlaster,   224,   320,   32,   VIDEO_ROTATE_NORMAL,};struct GAME_MAIN game_ashura_blaster ={   ashura_blaster_dirs,   ashura_blaster_roms,   b_system_inputs,   ashura_blaster_dsw,   NULL,   LoadAshuraBlaster,   ClearAshuraBlaster,   &ashura_blaster_video,   ExecuteAshuraBlasterFrame,   "ashura",   "Ashura Blaster (Japan)",   "垱廋梾僽儔僗僞乕",   COMPANY_ID_TAITO,   "C43",   1990,   taito_ym2610_sound,   GAME_SHOOT,};/*********************   ASHURA BLASTER US *********************/static struct DIR_INFO ashura_blaster_us_dirs[] ={   { "ashura_blaster_us", },   { "ashurau", },   { ROMOF("ashura"), },   { CLONEOF("ashura"), },   { NULL, },};static struct ROM_INFO ashura_blaster_us_roms[] ={   {       "c43-03", 0x00080000, 0x426606ba, 0, 0, 0, },   {       "c43-02", 0x00080000, 0x105722ae, 0, 0, 0, },   {       "c43-01", 0x00080000, 0xdb953f37, 0, 0, 0, },   {       "c43-16", 0x00010000, 0xcb26fce1, 0, 0, 0, },   {       "c43-11", 0x00020000, 0xd5aefc9b, 0, 0, 0, },   {       "c43-09", 0x00020000, 0xe91d0ab1, 0, 0, 0, },   {       "c43-10", 0x00020000, 0xc218e7ea, 0, 0, 0, },   {       "c43-08", 0x00020000, 0x5ef4f19f, 0, 0, 0, },   {           NULL,          0,          0, 0, 0, 0, },};static struct DSW_DATA dsw_data_ashura_blaster_us_0[] ={   { MSG_DSWA_BIT1,           0x01, 0x02 },   { MSG_OFF,                 0x01, 0x00 },   { MSG_ON,                  0x00, 0x00 },   { MSG_SCREEN,              0x02, 0x02 },   { MSG_NORMAL,              0x02, 0x00 },   { MSG_INVERT,              0x00, 0x00 },   { MSG_TEST_MODE,           0x04, 0x02 },   { MSG_OFF,                 0x04, 0x00 },   { MSG_ON,                  0x00, 0x00 },   { MSG_DEMO_SOUND,          0x08, 0x02 },   { MSG_ON,                  0x08, 0x00 },   { MSG_OFF,                 0x00, 0x00 },   { MSG_COIN_SLOTS,          0x30, 0x04 },   { MSG_1COIN_1PLAY,         0x30, 0x00 },   { MSG_2COIN_1PLAY,         0x20, 0x00 },   { MSG_3COIN_1PLAY,         0x10, 0x00 },   { MSG_4COIN_1PLAY,         0x00, 0x00 },   { "Continue cost",         0xC0, 0x04 },   { "Same as play",          0xC0, 0x00 },   { "1 extra coin",          0x80, 0x00 },   { "2 extra coins",         0x40, 0x00 },   { "3 extra coins",         0x00, 0x00 },   { NULL,                    0,    0,   },};static struct DSW_INFO ashura_blaster_us_dsw[] ={   { 0x000000, 0xFF, dsw_data_ashura_blaster_us_0 },   { 0x000002, 0xFF, dsw_data_ashura_blaster_1 },   { 0,        0,    NULL,      },};struct GAME_MAIN game_ashura_blaster_us ={   ashura_blaster_us_dirs,   ashura_blaster_us_roms,   b_system_inputs,   ashura_blaster_us_dsw,   NULL,   LoadAshuraBlaster,   ClearAshuraBlaster,   &ashura_blaster_video,   ExecuteAshuraBlasterFrame,   "ashurau",   "Ashura Blaster (US)",   "垱廋梾僽儔僗僞乕",   COMPANY_ID_TAITO,   "C43",   1990,   taito_ym2610_sound,   GAME_SHOOT,};static UINT8 *RAM_INPUT;static UINT8 *RAM_VIDEO;static UINT8 *RAM_VIDEO_2;static UINT8 *RAM_COLOUR;static UINT8 *GFX_BG0;static UINT8 *GFX_BG0_SOLID;static UINT8 *GFX_BG2;static UINT8 *GFX_BG2_SOLID;void LoadAshuraBlaster(void){   int ta,tb,tc;   if(!(RAM=AllocateMem(0x80000))) return;   if(!(GFX=AllocateMem(0x240000))) return;   GFX_BG0 = GFX+0x000000;   GFX_BG2 = GFX+0x200000;   if(!load_rom_index(0, RAM, 0x80000)) return;   tb=0x200000;   for(ta=0;ta<0x10000;ta+=2){      tc=RAM[ta+1];      GFX[tb+0]=((tc&0x80)>>7)<<0;      GFX[tb+1]=((tc&0x40)>>6)<<0;      GFX[tb+2]=((tc&0x20)>>5)<<0;      GFX[tb+3]=((tc&0x10)>>4)<<0;      GFX[tb+4]=((tc&0x08)>>3)<<0;      GFX[tb+5]=((tc&0x04)>>2)<<0;      GFX[tb+6]=((tc&0x02)>>1)<<0;      GFX[tb+7]=((tc&0x01)>>0)<<0;      tc=RAM[ta];      GFX[tb+0]|=((tc&0x80)>>7)<<1;      GFX[tb+1]|=((tc&0x40)>>6)<<1;      GFX[tb+2]|=((tc&0x20)>>5)<<1;      GFX[tb+3]|=((tc&0x10)>>4)<<1;      GFX[tb+4]|=((tc&0x08)>>3)<<1;      GFX[tb+5]|=((tc&0x04)>>2)<<1;      GFX[tb+6]|=((tc&0x02)>>1)<<1;      GFX[tb+7]|=((tc&0x01)>>0)<<1;      tb+=8;   }   tb=0;   for(ta=0;ta<0x80000;ta+=2){      tc=RAM[ta+1];      GFX[tb+0]=((tc&0x80)>>7)<<0;      GFX[tb+1]=((tc&0x40)>>6)<<0;

⌨️ 快捷键说明

复制代码 Ctrl + C
搜索代码 Ctrl + F
全屏模式 F11
切换主题 Ctrl + Shift + D
显示快捷键 ?
增大字号 Ctrl + =
减小字号 Ctrl + -