📄 recordbr.c
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/******************************************************************************//* *//* RECORD BREAKER (C) 1988 TAITO CORPORATION *//* *//******************************************************************************/#include "gameinc.h"#include "recordbr.h"#include "tc004vcu.h"#include "tc220ioc.h"#include "taitosnd.h"#include "sasound.h" // sample support routinesstatic struct DIR_INFO record_breaker_dirs[] ={ { "record_breaker", }, { "recordb2", }, { ROMOF("recordbr"), }, { CLONEOF("recordbr"), }, { NULL, },};static struct ROM_INFO record_breaker_roms[] ={ { "b56-01.rom", 0x00020000, 0x766b7260, 0, 0, 0, }, { "b56-02.rom", 0x00020000, 0xc9566226, 0, 0, 0, }, { "b56-03.rom", 0x00020000, 0xdafb6836, 0, 0, 0, }, { "b56-04.rom", 0x00020000, 0xdeee08fd, 0, 0, 0, }, { "b56-05.rom", 0x00020000, 0xed390378, 0, 0, 0, }, { "b56-06.rom", 0x00020000, 0x51f70ab0, 0, 0, 0, }, { "b56-07.rom", 0x00020000, 0x82c2856f, 0, 0, 0, }, { "b56-08.rom", 0x00020000, 0x0f5383b5, 0, 0, 0, }, { "b56-09.rom", 0x00080000, 0x7fd9ee68, 0, 0, 0, }, { "b56-10.rom", 0x00080000, 0xde1bce59, 0, 0, 0, }, { "b56-15.rom", 0x00020000, 0xb346e282, 0, 0, 0, }, { "b56-16.rom", 0x00020000, 0xb447f12c, 0, 0, 0, }, { "b56-17.rom", 0x00020000, 0x3e0a9c35, 0, 0, 0, }, { "b56-19.rom", 0x00010000, 0xc68085ee, 0, 0, 0, }, { "b56-21.rom", 0x00020000, 0xe5f63790, 0, 0, 0, }, { NULL, 0, 0, 0, 0, 0, },};static struct INPUT_INFO record_breaker_inputs[] ={ { KB_DEF_COIN1, MSG_COIN1, 0x032004, 0x04, BIT_ACTIVE_1 }, { KB_DEF_COIN2, MSG_COIN2, 0x032004, 0x08, BIT_ACTIVE_1 }, { KB_DEF_TILT, MSG_TILT, 0x032004, 0x20, BIT_ACTIVE_0 }, { KB_DEF_SERVICE, MSG_SERVICE, 0x032004, 0x10, BIT_ACTIVE_0 }, { KB_DEF_P1_START, MSG_P1_START, 0x032006, 0x01, BIT_ACTIVE_0 }, { KB_DEF_P1_UP, MSG_P1_UP, 0x03200E, 0x01, BIT_ACTIVE_0 }, { KB_DEF_P1_DOWN, MSG_P1_DOWN, 0x03200E, 0x02, BIT_ACTIVE_0 }, { KB_DEF_P1_B1, MSG_P1_B1, 0x03200E, 0x04, BIT_ACTIVE_0 }, { KB_DEF_P1_B2, MSG_P1_B2, 0x03200E, 0x08, BIT_ACTIVE_0 }, { KB_DEF_P2_START, MSG_P2_START, 0x032006, 0x02, BIT_ACTIVE_0 }, { KB_DEF_P2_UP, MSG_P2_UP, 0x03200E, 0x10, BIT_ACTIVE_0 }, { KB_DEF_P2_DOWN, MSG_P2_DOWN, 0x03200E, 0x20, BIT_ACTIVE_0 }, { KB_DEF_P2_B1, MSG_P2_B1, 0x03200E, 0x40, BIT_ACTIVE_0 }, { KB_DEF_P2_B2, MSG_P2_B2, 0x03200E, 0x80, BIT_ACTIVE_0 }, { KB_DEF_P3_START, MSG_P3_START, 0x032006, 0x04, BIT_ACTIVE_0 }, { KB_DEF_P4_START, MSG_P4_START, 0x032006, 0x08, BIT_ACTIVE_0 }, { 0, NULL, 0, 0, 0 },};static struct DSW_DATA dsw_data_record_breaker_0[] ={ { MSG_DSWA_BIT1, 0x01, 0x02 }, { MSG_OFF, 0x01, 0x00 }, { MSG_ON, 0x00, 0x00 }, { MSG_DSWA_BIT2, 0x02, 0x02 }, { MSG_OFF, 0x02, 0x00 }, { MSG_ON, 0x00, 0x00 }, { MSG_TEST_MODE, 0x04, 0x02 }, { MSG_OFF, 0x04, 0x00 }, { MSG_ON, 0x00, 0x00 }, { MSG_DEMO_SOUND, 0x08, 0x02 }, { MSG_ON, 0x08, 0x00 }, { MSG_OFF, 0x00, 0x00 }, { MSG_DSWA_BIT5, 0x10, 0x02 }, { MSG_OFF, 0x10, 0x00 }, { MSG_ON, 0x00, 0x00 }, { MSG_DSWA_BIT6, 0x20, 0x02 }, { MSG_OFF, 0x20, 0x00 }, { MSG_ON, 0x00, 0x00 }, { MSG_DSWA_BIT7, 0x40, 0x02 }, { MSG_OFF, 0x40, 0x00 }, { MSG_ON, 0x00, 0x00 }, { MSG_DSWA_BIT8, 0x80, 0x02 }, { MSG_OFF, 0x80, 0x00 }, { MSG_ON, 0x00, 0x00 }, { NULL, 0, 0, },};static struct DSW_INFO record_breaker_dsw[] ={ { 0x032000, 0xFF, dsw_data_record_breaker_0 }, { 0x032002, 0xFF, dsw_data_default_1 }, { 0, 0, NULL, },};static struct ROMSW_DATA romsw_data_record_breaker_0[] ={ { "Taito Japan (Notice)", 0x01 }, { "Taito America", 0x02 }, { "Taito Japan", 0x03 }, { NULL, 0 },};static struct ROMSW_INFO record_breaker_romsw[] ={ { 0x07FFFF, 0x03, romsw_data_record_breaker_0 }, { 0, 0, NULL },};static struct VIDEO_INFO record_breaker_video ={ DrawRecordBr, 320, 240, 64, VIDEO_ROTATE_NORMAL,};struct GAME_MAIN game_record_breaker ={ record_breaker_dirs, record_breaker_roms, record_breaker_inputs, record_breaker_dsw, record_breaker_romsw, LoadRecordBr, ClearRecordBr, &record_breaker_video, ExecuteRecordBrFrame, "recordb2", "Record Breaker (Alternate)", NULL, COMPANY_ID_TAITO, "B56", 1988, taito_ym2610_sound, GAME_SPORTS | GAME_NOT_WORKING,};static struct DIR_INFO record_breaker_alt_dirs[] ={ { "record_breaker_alternate", }, { "record_breaker_alt", }, { "recbralt", }, { "recordbr", }, { NULL, },};static struct ROM_INFO record_breaker_alt_roms[] ={ { "b56-01.rom", 0x00020000, 0x766b7260, 0, 0, 0, }, { "b56-02", 0x00020000, 0x68c604ec, 0, 0, 0, }, { "b56-03", 0x00020000, 0x4045fd44, 0, 0, 0, }, { "b56-04", 0x00020000, 0xf7afdff0, 0, 0, 0, }, { "b56-05.rom", 0x00020000, 0xed390378, 0, 0, 0, }, { "b56-06", 0x00020000, 0x5fbcd302, 0, 0, 0, }, { "b56-07", 0x00020000, 0x0c76e4c8, 0, 0, 0, }, { "b56-08", 0x00020000, 0xc9f0d38a, 0, 0, 0, }, { "b56-09.rom", 0x00080000, 0x7fd9ee68, 0, 0, 0, }, { "b56-10.rom", 0x00080000, 0xde1bce59, 0, 0, 0, }, { "b56-15.rom", 0x00020000, 0xb346e282, 0, 0, 0, }, { "b56-16.rom", 0x00020000, 0xb447f12c, 0, 0, 0, }, { "b56-17.rom", 0x00020000, 0x3e0a9c35, 0, 0, 0, }, { "b56-19.rom", 0x00010000, 0xc68085ee, 0, 0, 0, }, { "b56-21.rom", 0x00020000, 0xe5f63790, 0, 0, 0, }, { NULL, 0, 0, 0, 0, 0, },};struct GAME_MAIN game_record_breaker_alt ={ record_breaker_alt_dirs, record_breaker_alt_roms, record_breaker_inputs, record_breaker_dsw, record_breaker_romsw, LoadRecordBr, ClearRecordBr, &record_breaker_video, ExecuteRecordBrFrame, "recordbr", "Record Breaker", NULL, COMPANY_ID_TAITO, "B56", 1988, taito_ym2610_sound, GAME_SPORTS | GAME_NOT_WORKING,};static UINT8 *RAM_VIDEO;static UINT8 *RAM_COLOUR;static UINT8 *RAM_INPUT;static UINT8 *GFX_BG0;static UINT8 *GFX_BG0_SOLID;static UINT8 *GFX_FG0;void LoadRecordBr(void){ int ta,tb,tc; if(!(RAM=AllocateMem(0x80000))) return; if(!(ROM=AllocateMem(0x80000))) return; if(!(GFX=AllocateMem(0x200000))) return; GFX_BG0 = GFX+0x000000; if(!load_rom_index(3, RAM+0x00000, 0x20000)) return; // GFX tb=0; for(ta=0;ta<0x20000;ta+=16){ for(tc=0;tc<16;tc++){ GFX[tb+(tc<<4)]=RAM[ta+tc]&15; GFX[tb+(tc<<4)+1]=RAM[ta+tc]>>4; } tb+=256; } if(!load_rom_index(7, RAM+0x00000, 0x20000)) return; // GFX tb=2; for(ta=0;ta<0x20000;ta+=16){ for(tc=0;tc<16;tc++){ GFX[tb+(tc<<4)]=RAM[ta+tc]&15; GFX[tb+(tc<<4)+1]=RAM[ta+tc]>>4; } tb+=256; } if(!load_rom_index(2, RAM+0x00000, 0x20000)) return; // GFX tb=4; for(ta=0;ta<0x20000;ta+=16){ for(tc=0;tc<16;tc++){ GFX[tb+(tc<<4)]=RAM[ta+tc]&15; GFX[tb+(tc<<4)+1]=RAM[ta+tc]>>4; } tb+=256; } if(!load_rom_index(6, RAM+0x00000, 0x20000)) return; // GFX tb=6; for(ta=0;ta<0x20000;ta+=16){ for(tc=0;tc<16;tc++){ GFX[tb+(tc<<4)]=RAM[ta+tc]&15; GFX[tb+(tc<<4)+1]=RAM[ta+tc]>>4; } tb+=256; } if(!load_rom_index(1, RAM+0x00000, 0x20000)) return; // GFX tb=8; for(ta=0;ta<0x20000;ta+=16){ for(tc=0;tc<16;tc++){ GFX[tb+(tc<<4)]=RAM[ta+tc]&15; GFX[tb+(tc<<4)+1]=RAM[ta+tc]>>4; } tb+=256; } if(!load_rom_index(5, RAM+0x00000, 0x20000)) return; // GFX tb=10; for(ta=0;ta<0x20000;ta+=16){ for(tc=0;tc<16;tc++){ GFX[tb+(tc<<4)]=RAM[ta+tc]&15; GFX[tb+(tc<<4)+1]=RAM[ta+tc]>>4; } tb+=256; } if(!load_rom_index(0, RAM+0x00000, 0x20000)) return; // GFX tb=12; for(ta=0;ta<0x20000;ta+=16){ for(tc=0;tc<16;tc++){ GFX[tb+(tc<<4)]=RAM[ta+tc]&15; GFX[tb+(tc<<4)+1]=RAM[ta+tc]>>4; } tb+=256; } if(!load_rom_index(4, RAM+0x00000, 0x20000)) return; // GFX tb=14; for(ta=0;ta<0x20000;ta+=16){ for(tc=0;tc<16;tc++){ GFX[tb+(tc<<4)]=RAM[ta+tc]&15; GFX[tb+(tc<<4)+1]=RAM[ta+tc]>>4; } tb+=256; } if(!load_rom_index(12, RAM, 0x20000)) return; // 68000 ROM for(ta=0;ta<0x20000;ta++){ ROM[ta+ta]=RAM[ta]; } if(!load_rom_index(11, RAM, 0x20000)) return; for(ta=0;ta<0x20000;ta++){ ROM[ta+ta+1]=RAM[ta]; } if(!load_rom_index(10, RAM, 0x20000)) return; for(ta=0;ta<0x20000;ta++){ ROM[ta+ta+0x40000]=RAM[ta]; } if(!load_rom_index(14, RAM, 0x20000)) return; for(ta=0;ta<0x20000;ta++){ ROM[ta+ta+0x40001]=RAM[ta]; } RAMSize=0x48000+0x10000; /*-----[Sound Setup]-----*/ Z80ROM=RAM+0x48000; if(!load_rom_index(13, Z80ROM, 0x10000)) return; // Z80 SOUND ROM if(!(PCMROM=AllocateMem(0x100000))) return; if(!load_rom_index(8,PCMROM+0x00000,0x80000)) return; // ADPCM A rom if(!load_rom_index(9,PCMROM+0x80000,0x80000)) return; // ADPCM B rom YM2610SetBuffers(PCMROM, PCMROM+0x80000, 0x80000, 0x80000); AddTaitoYM2610(0x02EE, 0x028D, 0x10000); /*-----------------------*/ memset(RAM+0x00000,0x00,0x40000); GFX_FG0 = RAM+0x40000; RAM_VIDEO = RAM+0x10000; RAM_COLOUR= RAM+0x31000+0x800; RAM_INPUT = RAM+0x32000; GFX_BG0_SOLID = make_solid_mask_16x16(GFX_BG0, 0x2000); InitPaletteMap(RAM_COLOUR, 0x40, 0x10, 0x8000); set_colour_mapper(&col_map_xbbb_bbgg_gggr_rrrr); // Fix 68000 Checksum // ------------------ WriteWord68k(&ROM[0x3FEE],0x4E71); // nop // 68000 Speed Hack // ---------------- WriteLong68k(&ROM[0x071E],0x13FC0000); // move.b #$00,$AA0000 WriteLong68k(&ROM[0x0722],0x00AA0000); WriteWord68k(&ROM[0x0726],0x6100-16); // bra.s <loop> // Init tc0004vcu emulation // ------------------------ tc0004vcu.RAM = RAM_VIDEO; tc0004vcu.GFX_BG0 = GFX_BG0; tc0004vcu.GFX_BG0_MSK= GFX_BG0_SOLID; tc0004vcu.GFX_FG0 = GFX_FG0; tc0004vcu.tile_mask = 0x1FFF; tc0004vcu.bmp_x = 64; tc0004vcu.bmp_y = 64; tc0004vcu.bmp_w = 320; tc0004vcu.bmp_h = 240; tc0004vcu.scr_x = 16-1; tc0004vcu.scr_y = 32-1; tc0004vcu_init(); // Init tc0220ioc emulation // ------------------------ tc0220ioc.RAM = RAM_INPUT; tc0220ioc.ctrl = 0; //TC0220_STOPCPU; reset_tc0220ioc();/* * StarScream Stuff follows */ ByteSwap(ROM,0x80000); ByteSwap(RAM,0x40000); AddMemFetch(0x000000, 0x07FFFF, ROM+0x000000-0x000000); // 68000 ROM AddMemFetch(-1, -1, NULL); AddReadByte(0x000000, 0x07FFFF, NULL, ROM+0x000000); // 68000 ROM AddReadByte(0x100000, 0x10FFFF, NULL, RAM+0x000000); // 68000 RAM AddReadByte(0x400000, 0x420FFF, NULL, RAM+0x010000); // SCREEN RAM AddReadByte(0x500000, 0x500FFF, NULL, RAM+0x031000); // COLOR RAM AddReadByte(0x200000, 0x200003, tc0220ioc_rb_port, NULL); // INPUT AddReadByte(0x300000, 0x300003, tc0140syt_read_main_68k, NULL); // SOUND COMM AddReadByte(0x000000, 0xFFFFFF, DefBadReadByte, NULL); // <Bad Reads> AddReadByte(-1, -1, NULL, NULL); AddReadWord(0x000000, 0x07FFFF, NULL, ROM+0x000000); // 68000 ROM AddReadWord(0x100000, 0x10FFFF, NULL, RAM+0x000000); // 68000 RAM AddReadWord(0x400000, 0x420FFF, NULL, RAM+0x010000); // SCREEN RAM AddReadWord(0x500000, 0x500FFF, NULL, RAM+0x031000); // COLOR RAM AddReadWord(0x200000, 0x200003, tc0220ioc_rw_port, NULL); // INPUT AddReadWord(0x000000, 0xFFFFFF, DefBadReadWord, NULL); // <Bad Reads> AddReadWord(-1, -1,NULL, NULL); AddWriteByte(0x100000, 0x10FFFF, NULL, RAM+0x000000); // 68000 RAM AddWriteByte(0x400000, 0x420FFF, NULL, RAM+0x010000); // SCREEN RAM AddWriteByte(0x500000, 0x500FFF, NULL, RAM+0x031000); // COLOR RAM AddWriteByte(0x200000, 0x200003, tc0220ioc_wb_port, NULL); // INPUT AddWriteByte(0x300000, 0x300003, tc0140syt_write_main_68k, NULL); // SOUND COMM AddWriteByte(0xAA0000, 0xAA0001, Stop68000, NULL); // Trap Idle 68000 AddWriteByte(0x000000, 0xFFFFFF, DefBadWriteByte, NULL); // <Bad Writes> AddWriteByte(-1, -1, NULL, NULL); AddWriteWord(0x100000, 0x10FFFF, NULL, RAM+0x000000); // 68000 RAM AddWriteWord(0x400000, 0x420FFF, NULL, RAM+0x010000); // SCREEN RAM AddWriteWord(0x500000, 0x500FFF, NULL, RAM+0x031000); // COLOR RAM AddWriteWord(0x200000, 0x200003, tc0220ioc_ww_port, NULL); // INPUT AddWriteWord(0x000000, 0xFFFFFF, DefBadWriteWord, NULL); // <Bad Writes> AddWriteWord(-1, -1, NULL, NULL); AddInitMemory(); // Set Starscream mem pointers... }void ClearRecordBr(void){ RemoveTaitoYM2610(); #ifdef RAINE_DEBUG //save_debug("ROM.bin",ROM,0x080000,1); //save_debug("RAM.bin",RAM,0x040000,1); //save_debug("GFX.bin",GFX,0x400000,0); #endif}void ExecuteRecordBrFrame(void){ cpu_execute_cycles(CPU_68K_0, CPU_FRAME_MHz(12,60)); // M68000 12MHz (60fps) cpu_interrupt(CPU_68K_0, 2); Taito2610_Frame(); // Z80 and YM2610}void DrawRecordBr(void){ ClearPaletteMap(); // Init tc0180vcu emulation // ------------------------ tc0004vcu_layer_count = 0; // BG0 // --- tc0004vcu_render_bg0(); // BG1 // --- tc0004vcu_render_bg1(); // OBJECT // ------ tc0004vcu_render_obj(); // FG0 // --- //tc0004vcu_render_fg0();}
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