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📄 recordbr.c

📁 十七种模拟器源代码 非常有用的作课程设计不可缺少的
💻 C
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/******************************************************************************//*                                                                            *//*                 RECORD BREAKER (C) 1988 TAITO CORPORATION                  *//*                                                                            *//******************************************************************************/#include "gameinc.h"#include "recordbr.h"#include "tc004vcu.h"#include "tc220ioc.h"#include "taitosnd.h"#include "sasound.h"		// sample support routinesstatic struct DIR_INFO record_breaker_dirs[] ={   { "record_breaker", },   { "recordb2", },   { ROMOF("recordbr"), },   { CLONEOF("recordbr"), },   { NULL, },};static struct ROM_INFO record_breaker_roms[] ={   {   "b56-01.rom", 0x00020000, 0x766b7260, 0, 0, 0, },   {   "b56-02.rom", 0x00020000, 0xc9566226, 0, 0, 0, },   {   "b56-03.rom", 0x00020000, 0xdafb6836, 0, 0, 0, },   {   "b56-04.rom", 0x00020000, 0xdeee08fd, 0, 0, 0, },   {   "b56-05.rom", 0x00020000, 0xed390378, 0, 0, 0, },   {   "b56-06.rom", 0x00020000, 0x51f70ab0, 0, 0, 0, },   {   "b56-07.rom", 0x00020000, 0x82c2856f, 0, 0, 0, },   {   "b56-08.rom", 0x00020000, 0x0f5383b5, 0, 0, 0, },   {   "b56-09.rom", 0x00080000, 0x7fd9ee68, 0, 0, 0, },   {   "b56-10.rom", 0x00080000, 0xde1bce59, 0, 0, 0, },   {   "b56-15.rom", 0x00020000, 0xb346e282, 0, 0, 0, },   {   "b56-16.rom", 0x00020000, 0xb447f12c, 0, 0, 0, },   {   "b56-17.rom", 0x00020000, 0x3e0a9c35, 0, 0, 0, },   {   "b56-19.rom", 0x00010000, 0xc68085ee, 0, 0, 0, },   {   "b56-21.rom", 0x00020000, 0xe5f63790, 0, 0, 0, },   {           NULL,          0,          0, 0, 0, 0, },};static struct INPUT_INFO record_breaker_inputs[] ={   { KB_DEF_COIN1,        MSG_COIN1,               0x032004, 0x04, BIT_ACTIVE_1 },   { KB_DEF_COIN2,        MSG_COIN2,               0x032004, 0x08, BIT_ACTIVE_1 },   { KB_DEF_TILT,         MSG_TILT,                0x032004, 0x20, BIT_ACTIVE_0 },   { KB_DEF_SERVICE,      MSG_SERVICE,             0x032004, 0x10, BIT_ACTIVE_0 },   { KB_DEF_P1_START,     MSG_P1_START,            0x032006, 0x01, BIT_ACTIVE_0 },   { KB_DEF_P1_UP,        MSG_P1_UP,               0x03200E, 0x01, BIT_ACTIVE_0 },   { KB_DEF_P1_DOWN,      MSG_P1_DOWN,             0x03200E, 0x02, BIT_ACTIVE_0 },   { KB_DEF_P1_B1,        MSG_P1_B1,               0x03200E, 0x04, BIT_ACTIVE_0 },   { KB_DEF_P1_B2,        MSG_P1_B2,               0x03200E, 0x08, BIT_ACTIVE_0 },   { KB_DEF_P2_START,     MSG_P2_START,            0x032006, 0x02, BIT_ACTIVE_0 },   { KB_DEF_P2_UP,        MSG_P2_UP,               0x03200E, 0x10, BIT_ACTIVE_0 },   { KB_DEF_P2_DOWN,      MSG_P2_DOWN,             0x03200E, 0x20, BIT_ACTIVE_0 },   { KB_DEF_P2_B1,        MSG_P2_B1,               0x03200E, 0x40, BIT_ACTIVE_0 },   { KB_DEF_P2_B2,        MSG_P2_B2,               0x03200E, 0x80, BIT_ACTIVE_0 },   { KB_DEF_P3_START,     MSG_P3_START,            0x032006, 0x04, BIT_ACTIVE_0 },   { KB_DEF_P4_START,     MSG_P4_START,            0x032006, 0x08, BIT_ACTIVE_0 },   { 0,                   NULL,                    0,        0,    0            },};static struct DSW_DATA dsw_data_record_breaker_0[] ={   { MSG_DSWA_BIT1,           0x01, 0x02 },   { MSG_OFF,                 0x01, 0x00 },   { MSG_ON,                  0x00, 0x00 },   { MSG_DSWA_BIT2,           0x02, 0x02 },   { MSG_OFF,                 0x02, 0x00 },   { MSG_ON,                  0x00, 0x00 },   { MSG_TEST_MODE,           0x04, 0x02 },   { MSG_OFF,                 0x04, 0x00 },   { MSG_ON,                  0x00, 0x00 },   { MSG_DEMO_SOUND,          0x08, 0x02 },   { MSG_ON,                  0x08, 0x00 },   { MSG_OFF,                 0x00, 0x00 },   { MSG_DSWA_BIT5,           0x10, 0x02 },   { MSG_OFF,                 0x10, 0x00 },   { MSG_ON,                  0x00, 0x00 },   { MSG_DSWA_BIT6,           0x20, 0x02 },   { MSG_OFF,                 0x20, 0x00 },   { MSG_ON,                  0x00, 0x00 },   { MSG_DSWA_BIT7,           0x40, 0x02 },   { MSG_OFF,                 0x40, 0x00 },   { MSG_ON,                  0x00, 0x00 },   { MSG_DSWA_BIT8,           0x80, 0x02 },   { MSG_OFF,                 0x80, 0x00 },   { MSG_ON,                  0x00, 0x00 },   { NULL,                    0,    0,   },};static struct DSW_INFO record_breaker_dsw[] ={   { 0x032000, 0xFF, dsw_data_record_breaker_0 },   { 0x032002, 0xFF, dsw_data_default_1 },   { 0,        0,    NULL,      },};static struct ROMSW_DATA romsw_data_record_breaker_0[] ={   { "Taito Japan (Notice)",  0x01 },   { "Taito America",         0x02 },   { "Taito Japan",           0x03 },   { NULL,                    0    },};static struct ROMSW_INFO record_breaker_romsw[] ={   { 0x07FFFF, 0x03, romsw_data_record_breaker_0 },   { 0,        0,    NULL },};static struct VIDEO_INFO record_breaker_video ={   DrawRecordBr,   320,   240,   64,   VIDEO_ROTATE_NORMAL,};struct GAME_MAIN game_record_breaker ={   record_breaker_dirs,   record_breaker_roms,   record_breaker_inputs,   record_breaker_dsw,   record_breaker_romsw,   LoadRecordBr,   ClearRecordBr,   &record_breaker_video,   ExecuteRecordBrFrame,   "recordb2",   "Record Breaker (Alternate)",   NULL,   COMPANY_ID_TAITO,   "B56",   1988,   taito_ym2610_sound,   GAME_SPORTS | GAME_NOT_WORKING,};static struct DIR_INFO record_breaker_alt_dirs[] ={   { "record_breaker_alternate", },   { "record_breaker_alt", },   { "recbralt", },   { "recordbr", },   { NULL, },};static struct ROM_INFO record_breaker_alt_roms[] ={   {   "b56-01.rom", 0x00020000, 0x766b7260, 0, 0, 0, },   {       "b56-02", 0x00020000, 0x68c604ec, 0, 0, 0, },   {       "b56-03", 0x00020000, 0x4045fd44, 0, 0, 0, },   {       "b56-04", 0x00020000, 0xf7afdff0, 0, 0, 0, },   {   "b56-05.rom", 0x00020000, 0xed390378, 0, 0, 0, },   {       "b56-06", 0x00020000, 0x5fbcd302, 0, 0, 0, },   {       "b56-07", 0x00020000, 0x0c76e4c8, 0, 0, 0, },   {       "b56-08", 0x00020000, 0xc9f0d38a, 0, 0, 0, },   {   "b56-09.rom", 0x00080000, 0x7fd9ee68, 0, 0, 0, },   {   "b56-10.rom", 0x00080000, 0xde1bce59, 0, 0, 0, },   {   "b56-15.rom", 0x00020000, 0xb346e282, 0, 0, 0, },   {   "b56-16.rom", 0x00020000, 0xb447f12c, 0, 0, 0, },   {   "b56-17.rom", 0x00020000, 0x3e0a9c35, 0, 0, 0, },   {   "b56-19.rom", 0x00010000, 0xc68085ee, 0, 0, 0, },   {   "b56-21.rom", 0x00020000, 0xe5f63790, 0, 0, 0, },   {           NULL,          0,          0, 0, 0, 0, },};struct GAME_MAIN game_record_breaker_alt ={   record_breaker_alt_dirs,   record_breaker_alt_roms,   record_breaker_inputs,   record_breaker_dsw,   record_breaker_romsw,   LoadRecordBr,   ClearRecordBr,   &record_breaker_video,   ExecuteRecordBrFrame,   "recordbr",   "Record Breaker",   NULL,   COMPANY_ID_TAITO,   "B56",   1988,   taito_ym2610_sound,   GAME_SPORTS | GAME_NOT_WORKING,};static UINT8 *RAM_VIDEO;static UINT8 *RAM_COLOUR;static UINT8 *RAM_INPUT;static UINT8 *GFX_BG0;static UINT8 *GFX_BG0_SOLID;static UINT8 *GFX_FG0;void LoadRecordBr(void){   int ta,tb,tc;   if(!(RAM=AllocateMem(0x80000))) return;   if(!(ROM=AllocateMem(0x80000))) return;   if(!(GFX=AllocateMem(0x200000))) return;   GFX_BG0 = GFX+0x000000;   if(!load_rom_index(3, RAM+0x00000, 0x20000)) return;	// GFX   tb=0;   for(ta=0;ta<0x20000;ta+=16){      for(tc=0;tc<16;tc++){         GFX[tb+(tc<<4)]=RAM[ta+tc]&15;         GFX[tb+(tc<<4)+1]=RAM[ta+tc]>>4;      }      tb+=256;   }   if(!load_rom_index(7, RAM+0x00000, 0x20000)) return;	// GFX   tb=2;   for(ta=0;ta<0x20000;ta+=16){      for(tc=0;tc<16;tc++){         GFX[tb+(tc<<4)]=RAM[ta+tc]&15;         GFX[tb+(tc<<4)+1]=RAM[ta+tc]>>4;      }      tb+=256;   }   if(!load_rom_index(2, RAM+0x00000, 0x20000)) return;	// GFX   tb=4;   for(ta=0;ta<0x20000;ta+=16){      for(tc=0;tc<16;tc++){         GFX[tb+(tc<<4)]=RAM[ta+tc]&15;         GFX[tb+(tc<<4)+1]=RAM[ta+tc]>>4;      }      tb+=256;   }   if(!load_rom_index(6, RAM+0x00000, 0x20000)) return;	// GFX   tb=6;   for(ta=0;ta<0x20000;ta+=16){      for(tc=0;tc<16;tc++){         GFX[tb+(tc<<4)]=RAM[ta+tc]&15;         GFX[tb+(tc<<4)+1]=RAM[ta+tc]>>4;      }      tb+=256;   }   if(!load_rom_index(1, RAM+0x00000, 0x20000)) return;	// GFX   tb=8;   for(ta=0;ta<0x20000;ta+=16){      for(tc=0;tc<16;tc++){         GFX[tb+(tc<<4)]=RAM[ta+tc]&15;         GFX[tb+(tc<<4)+1]=RAM[ta+tc]>>4;      }      tb+=256;   }   if(!load_rom_index(5, RAM+0x00000, 0x20000)) return;	// GFX   tb=10;   for(ta=0;ta<0x20000;ta+=16){      for(tc=0;tc<16;tc++){         GFX[tb+(tc<<4)]=RAM[ta+tc]&15;         GFX[tb+(tc<<4)+1]=RAM[ta+tc]>>4;      }      tb+=256;   }   if(!load_rom_index(0, RAM+0x00000, 0x20000)) return;	// GFX   tb=12;   for(ta=0;ta<0x20000;ta+=16){      for(tc=0;tc<16;tc++){         GFX[tb+(tc<<4)]=RAM[ta+tc]&15;         GFX[tb+(tc<<4)+1]=RAM[ta+tc]>>4;      }      tb+=256;   }   if(!load_rom_index(4, RAM+0x00000, 0x20000)) return;	// GFX   tb=14;   for(ta=0;ta<0x20000;ta+=16){      for(tc=0;tc<16;tc++){         GFX[tb+(tc<<4)]=RAM[ta+tc]&15;         GFX[tb+(tc<<4)+1]=RAM[ta+tc]>>4;      }      tb+=256;   }   if(!load_rom_index(12, RAM, 0x20000)) return;		// 68000 ROM   for(ta=0;ta<0x20000;ta++){      ROM[ta+ta]=RAM[ta];   }   if(!load_rom_index(11, RAM, 0x20000)) return;   for(ta=0;ta<0x20000;ta++){      ROM[ta+ta+1]=RAM[ta];   }   if(!load_rom_index(10, RAM, 0x20000)) return;   for(ta=0;ta<0x20000;ta++){      ROM[ta+ta+0x40000]=RAM[ta];   }   if(!load_rom_index(14, RAM, 0x20000)) return;   for(ta=0;ta<0x20000;ta++){      ROM[ta+ta+0x40001]=RAM[ta];   }   RAMSize=0x48000+0x10000;   /*-----[Sound Setup]-----*/   Z80ROM=RAM+0x48000;   if(!load_rom_index(13, Z80ROM, 0x10000)) return;	// Z80 SOUND ROM   if(!(PCMROM=AllocateMem(0x100000))) return;   if(!load_rom_index(8,PCMROM+0x00000,0x80000)) return;	// ADPCM A rom   if(!load_rom_index(9,PCMROM+0x80000,0x80000)) return;	// ADPCM B rom   YM2610SetBuffers(PCMROM, PCMROM+0x80000, 0x80000, 0x80000);   AddTaitoYM2610(0x02EE, 0x028D, 0x10000);   /*-----------------------*/   memset(RAM+0x00000,0x00,0x40000);   GFX_FG0   = RAM+0x40000;   RAM_VIDEO = RAM+0x10000;   RAM_COLOUR= RAM+0x31000+0x800;   RAM_INPUT = RAM+0x32000;   GFX_BG0_SOLID = make_solid_mask_16x16(GFX_BG0, 0x2000);   InitPaletteMap(RAM_COLOUR, 0x40, 0x10, 0x8000);   set_colour_mapper(&col_map_xbbb_bbgg_gggr_rrrr);   // Fix 68000 Checksum   // ------------------   WriteWord68k(&ROM[0x3FEE],0x4E71);	// nop   // 68000 Speed Hack   // ----------------   WriteLong68k(&ROM[0x071E],0x13FC0000);	// move.b #$00,$AA0000   WriteLong68k(&ROM[0x0722],0x00AA0000);   WriteWord68k(&ROM[0x0726],0x6100-16);	// bra.s <loop>   // Init tc0004vcu emulation   // ------------------------   tc0004vcu.RAM	= RAM_VIDEO;   tc0004vcu.GFX_BG0	= GFX_BG0;   tc0004vcu.GFX_BG0_MSK= GFX_BG0_SOLID;   tc0004vcu.GFX_FG0	= GFX_FG0;   tc0004vcu.tile_mask	= 0x1FFF;   tc0004vcu.bmp_x	= 64;   tc0004vcu.bmp_y	= 64;   tc0004vcu.bmp_w	= 320;   tc0004vcu.bmp_h	= 240;   tc0004vcu.scr_x	= 16-1;   tc0004vcu.scr_y	= 32-1;   tc0004vcu_init();   // Init tc0220ioc emulation   // ------------------------   tc0220ioc.RAM  = RAM_INPUT;   tc0220ioc.ctrl = 0;		//TC0220_STOPCPU;   reset_tc0220ioc();/* *  StarScream Stuff follows */   ByteSwap(ROM,0x80000);   ByteSwap(RAM,0x40000);   AddMemFetch(0x000000, 0x07FFFF, ROM+0x000000-0x000000);	// 68000 ROM   AddMemFetch(-1, -1, NULL);   AddReadByte(0x000000, 0x07FFFF, NULL, ROM+0x000000);			// 68000 ROM   AddReadByte(0x100000, 0x10FFFF, NULL, RAM+0x000000);			// 68000 RAM   AddReadByte(0x400000, 0x420FFF, NULL, RAM+0x010000);			// SCREEN RAM   AddReadByte(0x500000, 0x500FFF, NULL, RAM+0x031000);			// COLOR RAM   AddReadByte(0x200000, 0x200003, tc0220ioc_rb_port, NULL);		// INPUT   AddReadByte(0x300000, 0x300003, tc0140syt_read_main_68k, NULL);	// SOUND COMM   AddReadByte(0x000000, 0xFFFFFF, DefBadReadByte, NULL);		// <Bad Reads>   AddReadByte(-1, -1, NULL, NULL);   AddReadWord(0x000000, 0x07FFFF, NULL, ROM+0x000000);			// 68000 ROM   AddReadWord(0x100000, 0x10FFFF, NULL, RAM+0x000000);			// 68000 RAM   AddReadWord(0x400000, 0x420FFF, NULL, RAM+0x010000);			// SCREEN RAM   AddReadWord(0x500000, 0x500FFF, NULL, RAM+0x031000);			// COLOR RAM   AddReadWord(0x200000, 0x200003, tc0220ioc_rw_port, NULL);		// INPUT   AddReadWord(0x000000, 0xFFFFFF, DefBadReadWord, NULL);		// <Bad Reads>   AddReadWord(-1, -1,NULL, NULL);   AddWriteByte(0x100000, 0x10FFFF, NULL, RAM+0x000000);		// 68000 RAM   AddWriteByte(0x400000, 0x420FFF, NULL, RAM+0x010000);		// SCREEN RAM   AddWriteByte(0x500000, 0x500FFF, NULL, RAM+0x031000);		// COLOR RAM   AddWriteByte(0x200000, 0x200003, tc0220ioc_wb_port, NULL);		// INPUT   AddWriteByte(0x300000, 0x300003, tc0140syt_write_main_68k, NULL);	// SOUND COMM   AddWriteByte(0xAA0000, 0xAA0001, Stop68000, NULL);			// Trap Idle 68000   AddWriteByte(0x000000, 0xFFFFFF, DefBadWriteByte, NULL);		// <Bad Writes>   AddWriteByte(-1, -1, NULL, NULL);   AddWriteWord(0x100000, 0x10FFFF, NULL, RAM+0x000000);		// 68000 RAM   AddWriteWord(0x400000, 0x420FFF, NULL, RAM+0x010000);		// SCREEN RAM   AddWriteWord(0x500000, 0x500FFF, NULL, RAM+0x031000);		// COLOR RAM   AddWriteWord(0x200000, 0x200003, tc0220ioc_ww_port, NULL);		// INPUT   AddWriteWord(0x000000, 0xFFFFFF, DefBadWriteWord, NULL);		// <Bad Writes>   AddWriteWord(-1, -1, NULL, NULL);   AddInitMemory();	// Set Starscream mem pointers... }void ClearRecordBr(void){   RemoveTaitoYM2610();   #ifdef RAINE_DEBUG      //save_debug("ROM.bin",ROM,0x080000,1);      //save_debug("RAM.bin",RAM,0x040000,1);      //save_debug("GFX.bin",GFX,0x400000,0);   #endif}void ExecuteRecordBrFrame(void){   cpu_execute_cycles(CPU_68K_0, CPU_FRAME_MHz(12,60));	// M68000 12MHz (60fps)   cpu_interrupt(CPU_68K_0, 2);   Taito2610_Frame();			// Z80 and YM2610}void DrawRecordBr(void){   ClearPaletteMap();   // Init tc0180vcu emulation   // ------------------------   tc0004vcu_layer_count = 0;   // BG0   // ---   tc0004vcu_render_bg0();   // BG1   // ---   tc0004vcu_render_bg1();   // OBJECT   // ------   tc0004vcu_render_obj();   // FG0   // ---   //tc0004vcu_render_fg0();}

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