📄 chasehq2.c
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tb=0; for(ta=0;ta<OBJ_A_COUNT*0x10;ta+=2){ tc=ReadWord(&TMP[ta]); GFX_OBJ_A[tb+0] =((tc&0x8000)>>(15)); GFX_OBJ_A[tb+1] =((tc&0x4000)>>(14)); GFX_OBJ_A[tb+2] =((tc&0x2000)>>(13)); GFX_OBJ_A[tb+3] =((tc&0x1000)>>(12)); GFX_OBJ_A[tb+4] =((tc&0x0800)>>(11)); GFX_OBJ_A[tb+5] =((tc&0x0400)>>(10)); GFX_OBJ_A[tb+6] =((tc&0x0200)>>( 9)); GFX_OBJ_A[tb+7] =((tc&0x0100)>>( 8)); GFX_OBJ_A[tb+8] =((tc&0x0080)>>( 7)); GFX_OBJ_A[tb+9] =((tc&0x0040)>>( 6)); GFX_OBJ_A[tb+10]=((tc&0x0020)>>( 5)); GFX_OBJ_A[tb+11]=((tc&0x0010)>>( 4)); GFX_OBJ_A[tb+12]=((tc&0x0008)>>( 3)); GFX_OBJ_A[tb+13]=((tc&0x0004)>>( 2)); GFX_OBJ_A[tb+14]=((tc&0x0002)>>( 1)); GFX_OBJ_A[tb+15]=((tc&0x0001)>>( 0)); tb+=16; } if(!load_rom_index(2, TMP, OBJ_A_COUNT*0x10)) return; // 16x16 OBJ A tb=0; for(ta=0;ta<OBJ_A_COUNT*0x10;ta+=2){ tc=ReadWord(&TMP[ta]); GFX_OBJ_A[tb+0] |=((tc&0x8000)>>(14)); GFX_OBJ_A[tb+1] |=((tc&0x4000)>>(13)); GFX_OBJ_A[tb+2] |=((tc&0x2000)>>(12)); GFX_OBJ_A[tb+3] |=((tc&0x1000)>>(11)); GFX_OBJ_A[tb+4] |=((tc&0x0800)>>(10)); GFX_OBJ_A[tb+5] |=((tc&0x0400)>>( 9)); GFX_OBJ_A[tb+6] |=((tc&0x0200)>>( 8)); GFX_OBJ_A[tb+7] |=((tc&0x0100)>>( 7)); GFX_OBJ_A[tb+8] |=((tc&0x0080)>>( 6)); GFX_OBJ_A[tb+9] |=((tc&0x0040)>>( 5)); GFX_OBJ_A[tb+10]|=((tc&0x0020)>>( 4)); GFX_OBJ_A[tb+11]|=((tc&0x0010)>>( 3)); GFX_OBJ_A[tb+12]|=((tc&0x0008)>>( 2)); GFX_OBJ_A[tb+13]|=((tc&0x0004)>>( 1)); GFX_OBJ_A[tb+14]|=((tc&0x0002)>>( 0)); GFX_OBJ_A[tb+15]|=((tc&0x0001)<<( 1)); tb+=16; } if(!load_rom_index(1, TMP, OBJ_A_COUNT*0x10)) return; // 16x16 OBJ A tb=0; for(ta=0;ta<OBJ_A_COUNT*0x10;ta+=2){ tc=ReadWord(&TMP[ta]); GFX_OBJ_A[tb+0] |=((tc&0x8000)>>(13)); GFX_OBJ_A[tb+1] |=((tc&0x4000)>>(12)); GFX_OBJ_A[tb+2] |=((tc&0x2000)>>(11)); GFX_OBJ_A[tb+3] |=((tc&0x1000)>>(10)); GFX_OBJ_A[tb+4] |=((tc&0x0800)>>( 9)); GFX_OBJ_A[tb+5] |=((tc&0x0400)>>( 8)); GFX_OBJ_A[tb+6] |=((tc&0x0200)>>( 7)); GFX_OBJ_A[tb+7] |=((tc&0x0100)>>( 6)); GFX_OBJ_A[tb+8] |=((tc&0x0080)>>( 5)); GFX_OBJ_A[tb+9] |=((tc&0x0040)>>( 4)); GFX_OBJ_A[tb+10]|=((tc&0x0020)>>( 3)); GFX_OBJ_A[tb+11]|=((tc&0x0010)>>( 2)); GFX_OBJ_A[tb+12]|=((tc&0x0008)>>( 1)); GFX_OBJ_A[tb+13]|=((tc&0x0004)>>( 0)); GFX_OBJ_A[tb+14]|=((tc&0x0002)<<( 1)); GFX_OBJ_A[tb+15]|=((tc&0x0001)<<( 2)); tb+=16; } if(!load_rom_index(3, TMP, OBJ_A_COUNT*0x10)) return; // 16x16 OBJ A tb=0; for(ta=0;ta<OBJ_A_COUNT*0x10;ta+=2){ tc=ReadWord(&TMP[ta]); GFX_OBJ_A[tb+0] |=((tc&0x8000)>>(12)); GFX_OBJ_A[tb+1] |=((tc&0x4000)>>(11)); GFX_OBJ_A[tb+2] |=((tc&0x2000)>>(10)); GFX_OBJ_A[tb+3] |=((tc&0x1000)>>( 9)); GFX_OBJ_A[tb+4] |=((tc&0x0800)>>( 8)); GFX_OBJ_A[tb+5] |=((tc&0x0400)>>( 7)); GFX_OBJ_A[tb+6] |=((tc&0x0200)>>( 6)); GFX_OBJ_A[tb+7] |=((tc&0x0100)>>( 5)); GFX_OBJ_A[tb+8] |=((tc&0x0080)>>( 4)); GFX_OBJ_A[tb+9] |=((tc&0x0040)>>( 3)); GFX_OBJ_A[tb+10]|=((tc&0x0020)>>( 2)); GFX_OBJ_A[tb+11]|=((tc&0x0010)>>( 1)); GFX_OBJ_A[tb+12]|=((tc&0x0008)>>( 0)); GFX_OBJ_A[tb+13]|=((tc&0x0004)<<( 1)); GFX_OBJ_A[tb+14]|=((tc&0x0002)<<( 2)); GFX_OBJ_A[tb+15]|=((tc&0x0001)<<( 3)); tb+=16; } if(!load_rom_index(5, OBJECT_MAP, 0x80000)) return; // TILE MAPPING if(!load_rom_index(4, TMP, 0x80000)) return; // 8x8 BG0 TILES tb=0; for(ta=0;ta<0x80000;ta+=2){ tc=ReadWord(&TMP[ta]); GFX[tb+0] = ((tc&0xF000)>>12); GFX[tb+1] = ((tc&0x0F00)>> 8); GFX[tb+2] = ((tc&0x00F0)>> 4); GFX[tb+3] = ((tc&0x000F)>> 0); tb+=4; } FreeMem(TMP); GFX_OBJ_A_SOLID = make_solid_mask_16x8(GFX_OBJ_A, OBJ_A_COUNT); GFX_BG0_SOLID = make_solid_mask_8x8 (GFX, 0x4000); RAMSize=0x80000; if(!(RAM=AllocateMem(0x80000))) return; if(!(ROM=AllocateMem(0xA0000))) return; if(!load_rom_index(15, RAM+0x00000, 0x20000)) return; // 68000 MAIN ROM if(!load_rom_index(16, RAM+0x20000, 0x20000)) return; // 68000 MAIN ROM for(ta=0;ta<0x40000;ta++){ ROM[ta+ta]=RAM[ta]; } if(!load_rom_index(17, RAM+0x00000, 0x20000)) return; if(!load_rom_index(18, RAM+0x20000, 0x20000)) return; for(ta=0;ta<0x40000;ta++){ ROM[ta+ta+1]=RAM[ta]; } if(!load_rom_index(13, RAM, 0x10000)) return; // 68000 SUB ROM for(ta=0;ta<0x10000;ta++){ ROM[ta+ta+0x80000]=RAM[ta]; } if(!load_rom_index(12, RAM, 0x10000)) return; for(ta=0;ta<0x10000;ta++){ ROM[ta+ta+0x80001]=RAM[ta]; } /*-----[Sound Setup]-----*/ Z80ROM=RAM+0x50000; if(!load_rom_index(14, Z80ROM, 0x20000)) return; // Z80 SOUND ROM if(!(PCMROM=AllocateMem(0x200000))) return; if(!load_rom_index(10,PCMROM+0x000000,0x80000)) return; // Delta-T if(!load_rom_index( 9,PCMROM+0x080000,0x80000)) return; // Main if(!load_rom_index( 8,PCMROM+0x100000,0x80000)) return; // Main if(!load_rom_index( 7,PCMROM+0x180000,0x80000)) return; // Main YM2610SetBuffers(PCMROM+0x00000, PCMROM+0x80000, 0x80000, 0x180000); AddTaitoYM2610B(0x0234, 0x01B4, 0x20000); /*-----------------------*/ memset(RAM+0x00000,0x00,0x40000); memset(RAM+0x22800,0xFF,0x00800); RAM_VIDEO = RAM+0x10000; RAM_SCROLL = RAM+0x29000; RAM_INPUT = RAM+0x22800; InitPaletteMap(RAM+0x20000, 0x100, 0x10, 0x8000); GFX_FG0 = RAM+0x3C000; // Motor wait WriteWord68k(&ROM[0x009B4],0x4E71); // nop // Main 68000 Speed Hack WriteLong68k(&ROM[0x00FFE],0x13FC0000); // move.b #$00,$AA0000 WriteLong68k(&ROM[0x01002],0x00AA0000); // WriteWord68k(&ROM[0x01006],0x4E71); // nop // Sub 68000 Speed Hack WriteLong68k(&ROM[0x804D6],0x13FC0000); // move.b #$00,$AA0000 WriteLong68k(&ROM[0x804DA],0x00AA0000); // // 300 = ? 301 = debug msgs 302 = ? 303 = ? // 304 = ? 305 = motor enable 306 = ? 307 = ?/* WriteLong68k(&ROM[0x00300],0x01000101); WriteLong68k(&ROM[0x00304],0x00000101);*/ //WriteWord68k(&ROM[0x08158],0x6040); //WriteLong68k(&ROM[0x0819E],0x13FC0000); //WriteLong68k(&ROM[0x081A2],0x00BB0000); // Init tc0220ioc emulation // ------------------------ tc0220ioc.RAM = RAM_INPUT; tc0220ioc.ctrl = 0; //TC0220_STOPCPU; reset_tc0220ioc(); // Init tc0150rod emulation // ------------------------ tc0150rod.RAM = RAM + 0x38000; tc0150rod.GFX = GFX_LINES; tc0150rod.PAL = PAL_MAP; tc0150rod.mapper = &Map_15bit_xBGR; tc0150rod.bmp_x = 32; tc0150rod.bmp_y = 32; tc0150rod.bmp_w = 320; tc0150rod.bmp_h = 240; tc0150rod.scr_x = 0; tc0150rod.scr_y = -15; // Init tc0100scn emulation // ------------------------ tc0100scn[0].layer[0].RAM =RAM_VIDEO+0x0000; tc0100scn[0].layer[0].GFX =GFX; tc0100scn[0].layer[0].MASK =GFX_BG0_SOLID; tc0100scn[0].layer[0].SCR =RAM_SCROLL+0; tc0100scn[0].layer[0].type =0; tc0100scn[0].layer[0].bmp_x =32; tc0100scn[0].layer[0].bmp_y =32; tc0100scn[0].layer[0].bmp_w =320; tc0100scn[0].layer[0].bmp_h =240; tc0100scn[0].layer[0].mapper =&Map_15bit_xBGR; tc0100scn[0].layer[0].tile_mask=0x3FFF; tc0100scn[0].layer[0].scr_x =16; tc0100scn[0].layer[0].scr_y =8; tc0100scn[0].layer[1].RAM =RAM_VIDEO+0x8000; tc0100scn[0].layer[1].GFX =GFX; tc0100scn[0].layer[1].MASK =GFX_BG0_SOLID; tc0100scn[0].layer[1].SCR =RAM_SCROLL+2; tc0100scn[0].layer[1].type =0; tc0100scn[0].layer[1].bmp_x =32; tc0100scn[0].layer[1].bmp_y =32; tc0100scn[0].layer[1].bmp_w =320; tc0100scn[0].layer[1].bmp_h =240; tc0100scn[0].layer[1].mapper =&Map_15bit_xBGR; tc0100scn[0].layer[1].tile_mask=0x3FFF; tc0100scn[0].layer[1].scr_x =16; tc0100scn[0].layer[1].scr_y =8; tc0100scn[0].layer[2].RAM =RAM_VIDEO+0x4000; tc0100scn[0].layer[2].GFX =GFX_FG0; tc0100scn[0].layer[2].SCR =RAM_SCROLL+4; tc0100scn[0].layer[2].type =3; tc0100scn[0].layer[2].bmp_x =32; tc0100scn[0].layer[2].bmp_y =32; tc0100scn[0].layer[2].bmp_w =320; tc0100scn[0].layer[2].bmp_h =240; tc0100scn[0].layer[2].mapper =&Map_15bit_xBGR; tc0100scn[0].layer[2].scr_x =16; tc0100scn[0].layer[2].scr_y =8; tc0100scn[0].RAM = RAM_VIDEO; tc0100scn[0].GFX_FG0 = GFX_FG0; init_tc0100scn(0); init_16x8_zoom(); zoom16_ofs = make_16x16_zoom_ofs_type1zz(); zoom8_ofs = make_16x8_zoom_ofs_type1zz();/* init_16x8_zoom(); zoom16_ofs = make_16x16_zoom_ofs_type1z(); zoom8_ofs = make_16x8_zoom_ofs_type1z();*//* * StarScream Stuff follows */ ByteSwap(ROM,0xA0000); ByteSwap(RAM,0x50000); AddMemFetch(0x000000, 0x07FFFF, ROM+0x000000-0x000000); // 68000 ROM AddMemFetch(-1, -1, NULL); AddReadByte(0x000000, 0x07FFFF, NULL, ROM+0x000000); // 68000 ROM AddReadByte(0x100000, 0x10FFFF, NULL, RAM+0x000000); // 68000 RAM AddReadByte(0xA00000, 0xA0FFFF, NULL, RAM_VIDEO); // SCREEN RAM AddReadByte(0x200000, 0x20001F, tc0220ioc_rb, NULL); // INPUT AddReadByte(0x420000, 0x420003, tc0140syt_read_main_68k, NULL); // SOUND COMM AddReadByte(0x000000, 0xFFFFFF, DefBadReadByte, NULL); // <Bad Reads> AddReadByte(-1, -1, NULL, NULL); AddReadWord(0x000000, 0x07FFFF, NULL, ROM+0x000000); // 68000 ROM AddReadWord(0x100000, 0x10FFFF, NULL, RAM+0x000000); // 68000 RAM AddReadWord(0xA00000, 0xA0FFFF, NULL, RAM_VIDEO); // SCREEN RAM AddReadWord(0xC00000, 0xC01FFF, NULL, RAM+0x040000); // OBJECT RAM AddReadWord(0x800000, 0x801FFF, NULL, RAM+0x020000); // COLOR RAM AddReadWord(0x200000, 0x20001F, tc0220ioc_rw, NULL); // INPUT AddReadWord(0x000000, 0xFFFFFF, DefBadReadWord, NULL); // <Bad Reads> AddReadWord(-1, -1,NULL, NULL); AddWriteByte(0x100000, 0x10FFFF, NULL, RAM+0x000000); // 68000 RAM AddWriteByte(0xA06000, 0xA06FFF, tc0100scn_0_gfx_fg0_wb, NULL); // FG0 GFX RAM AddWriteByte(0xA00000, 0xA0FFFF, NULL, RAM_VIDEO); // SCREEN RAM AddWriteByte(0x200000, 0x20001F, tc0220ioc_wb, NULL); // INPUT AddWriteByte(0x420000, 0x420003, tc0140syt_write_main_68k, NULL); // SOUND COMM AddWriteByte(0xAA0000, 0xAA0001, Stop68000, NULL); // Trap Idle 68000 AddWriteByte(0x000000, 0xFFFFFF, DefBadWriteByte, NULL); // <Bad Writes> AddWriteByte(-1, -1, NULL, NULL); AddWriteWord(0x100000, 0x10FFFF, NULL, RAM+0x000000); // 68000 RAM AddWriteWord(0xA06000, 0xA06FFF, tc0100scn_0_gfx_fg0_ww, NULL); // FG0 GFX RAM AddWriteWord(0xA00000, 0xA0FFFF, NULL, RAM_VIDEO); // SCREEN RAM AddWriteWord(0xC00000, 0xC01FFF, NULL, RAM+0x040000); // OBJECT RAM AddWriteWord(0xA20000, 0xA2000F, NULL, RAM_SCROLL); // SCROLL RAM AddWriteWord(0x800000, 0x801FFF, NULL, RAM+0x020000); // COLOR RAM AddWriteWord(0x200000, 0x20001F, tc0220ioc_ww, NULL); // INPUT AddWriteWord(0x000000, 0xFFFFFF, DefBadWriteWord, NULL); // <Bad Writes> AddWriteWord(-1, -1, NULL, NULL); AddInitMemory(); // Set Starscream mem pointers... AddMemFetchMC68000B(0x000000, 0x01FFFF, ROM+0x080000); // 68000 ROM AddMemFetchMC68000B(-1, -1, NULL); AddReadByteMC68000B(0x000000, 0x01FFFF, NULL, ROM+0x080000); // 68000 ROM AddReadByteMC68000B(0x200000, 0x203FFF, NULL, RAM+0x030000); // MAIN RAM AddReadByteMC68000B(0x208000, 0x20BFFF, NULL, RAM+0x008000); // COMMON RAM AddReadByteMC68000B(0x000000, 0xFFFFFF, DefBadReadByte, NULL); // <Bad Reads> AddReadByteMC68000B(-1, -1, NULL, NULL); AddReadWordMC68000B(0x000000, 0x01FFFF, NULL, ROM+0x080000); // 68000 ROM AddReadWordMC68000B(0x200000, 0x203FFF, NULL, RAM+0x030000); // MAIN RAM AddReadWordMC68000B(0x208000, 0x20BFFF, NULL, RAM+0x008000); // COMMON RAM AddReadWordMC68000B(0x000000, 0xFFFFFF, DefBadReadWord, NULL); // <Bad Reads>
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