📄 contcirc.c
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memset(RAM+0x22800,0xFF,0x00800); RAM_VIDEO = RAM+0x10000; RAM_SCROLL = RAM+0x29000; GFX_FG0 = RAM+0x3C000; RAM_INPUT = RAM+0x22800; tc0110pcr_init_typeb(RAM+0x20000, 1, 0); set_colour_mapper(&col_map_xrrr_rrgg_gggb_bbbb); InitPaletteMap(RAM+0x20000, 0x100, 0x10, 0x8000); // Main Checksum // ------------- WriteLong68k(&ROM[0x00AB4],0x4E714E71); // nop; nop WriteLong68k(&ROM[0x00AB8],0x4E714E71); // nop; nop // Main Checksum // ------------- WriteLong68k(&ROM[0x409AC],0x4E714E71); // nop; nop WriteLong68k(&ROM[0x409B0],0x4E714E71); // nop; nop WriteWord68k(&ROM[0x409B4],0x4E71); // nop // Main 68000 Speed Hack // --------------------- WriteLong68k(&ROM[0x00844],0x13FC0000); // move.b #$00,$AA0000 WriteLong68k(&ROM[0x00848],0x00AA0000); // WriteWord68k(&ROM[0x0084C],0x6100-10); // bra.s <loop> // Sub 68000 Speed Hack // -------------------- WriteLong68k(&ROM[0x40850],0x13FC0000); // move.b #$00,$AA0000 WriteLong68k(&ROM[0x40854],0x00AA0000); // WriteWord68k(&ROM[0x40858],0x6100-26); // bra.s <loop> // Init tc0220ioc emulation // ------------------------ tc0220ioc.RAM = RAM_INPUT; tc0220ioc.ctrl = 0; //TC0220_STOPCPU; reset_tc0220ioc(); // Init tc0150rod emulation // ------------------------ tc0150rod.RAM = RAM + 0x38000; tc0150rod.GFX = GFX_LINES; tc0150rod.PAL = PAL_MAP; tc0150rod.mapper = &Map_15bit_xRGB; tc0150rod.bmp_x = 32; tc0150rod.bmp_y = 32; tc0150rod.bmp_w = 320; tc0150rod.bmp_h = 224; tc0150rod.scr_x = 0; tc0150rod.scr_y = 0 - (15 + 6); // Init tc0100scn emulation // ------------------------ tc0100scn[0].layer[0].RAM =RAM_VIDEO+0x0000; tc0100scn[0].layer[0].GFX =GFX; tc0100scn[0].layer[0].MASK =GFX_BG0_SOLID; tc0100scn[0].layer[0].SCR =RAM_SCROLL+0; tc0100scn[0].layer[0].type =0; tc0100scn[0].layer[0].bmp_x =32; tc0100scn[0].layer[0].bmp_y =32; tc0100scn[0].layer[0].bmp_w =320; tc0100scn[0].layer[0].bmp_h =224; tc0100scn[0].layer[0].mapper =&Map_15bit_xRGB; tc0100scn[0].layer[0].tile_mask=0x3FFF; tc0100scn[0].layer[0].scr_x =16; tc0100scn[0].layer[0].scr_y =16; tc0100scn[0].layer[1].RAM =RAM_VIDEO+0x8000; tc0100scn[0].layer[1].GFX =GFX; tc0100scn[0].layer[1].MASK =GFX_BG0_SOLID; tc0100scn[0].layer[1].SCR =RAM_SCROLL+2; tc0100scn[0].layer[1].type =0; tc0100scn[0].layer[1].bmp_x =32; tc0100scn[0].layer[1].bmp_y =32; tc0100scn[0].layer[1].bmp_w =320; tc0100scn[0].layer[1].bmp_h =224; tc0100scn[0].layer[1].mapper =&Map_15bit_xRGB; tc0100scn[0].layer[1].tile_mask=0x3FFF; tc0100scn[0].layer[1].scr_x =16; tc0100scn[0].layer[1].scr_y =16; tc0100scn[0].layer[2].RAM =RAM_VIDEO+0x4000; tc0100scn[0].layer[2].GFX =GFX_FG0; tc0100scn[0].layer[2].SCR =RAM_SCROLL+4; tc0100scn[0].layer[2].type =3; tc0100scn[0].layer[2].bmp_x =32; tc0100scn[0].layer[2].bmp_y =32; tc0100scn[0].layer[2].bmp_w =320; tc0100scn[0].layer[2].bmp_h =224; tc0100scn[0].layer[2].mapper =&Map_15bit_xRGB; tc0100scn[0].layer[2].scr_x =16; tc0100scn[0].layer[2].scr_y =16; tc0100scn[0].RAM = RAM_VIDEO; tc0100scn[0].GFX_FG0 = GFX_FG0; init_tc0100scn(0); init_16x8_zoom(); zoom16_ofs = make_16x16_zoom_ofs_type1z(); zoom8_ofs = make_16x8_zoom_ofs_type1z();/* * StarScream Stuff follows */ ByteSwap(ROM,0x80000); ByteSwap(RAM,0x40000); AddMemFetch(0x000000, 0x03FFFF, ROM+0x000000-0x000000); // 68000 ROM AddMemFetch(-1, -1, NULL); AddReadByte(0x000000, 0x03FFFF, NULL, ROM+0x000000); // 68000 ROM AddReadByte(0x080000, 0x087FFF, NULL, RAM+0x000000); // 68000 RAM AddReadByte(0x200000, 0x20FFFF, NULL, RAM_VIDEO); // SCREEN RAM AddReadByte(0x300000, 0x301FFF, NULL, RAM+0x038000); // ROOT RAM AddReadByte(0x400000, 0x4007FF, NULL, RAM+0x022000); // OBJECT RAM AddReadByte(0x420000, 0x420003, tc0140syt_read_main_68k, NULL); // SOUND COMM AddReadByte(0x000000, 0xFFFFFF, DefBadReadByte, NULL); // <Bad Reads> AddReadByte(-1, -1, NULL, NULL); AddReadWord(0x000000, 0x03FFFF, NULL, ROM+0x000000); // 68000 ROM AddReadWord(0x080000, 0x087FFF, NULL, RAM+0x000000); // 68000 RAM AddReadWord(0x200000, 0x20FFFF, NULL, RAM_VIDEO); // SCREEN RAM AddReadWord(0x400000, 0x4007FF, NULL, RAM+0x022000); // OBJECT RAM AddReadWord(0x100000, 0x100007, tc0110pcr_rw, NULL); // COLOR RAM AddReadWord(0x300000, 0x301FFF, NULL, RAM+0x038000); // ROOT RAM AddReadWord(0x000000, 0xFFFFFF, DefBadReadWord, NULL); // <Bad Reads> AddReadWord(-1, -1,NULL, NULL); AddWriteByte(0x080000, 0x087FFF, NULL, RAM+0x000000); // 68000 RAM AddWriteByte(0x206000, 0x206FFF, tc0100scn_0_gfx_fg0_wb, NULL); // FG0 GFX RAM AddWriteByte(0x200000, 0x20FFFF, NULL, RAM_VIDEO); // SCREEN RAM AddWriteByte(0x300000, 0x301FFF, NULL, RAM+0x038000); // ROOT RAM AddWriteByte(0x400000, 0x4007FF, NULL, RAM+0x022000); // OBJECT RAM AddWriteByte(0xAA0000, 0xAA0001, Stop68000, NULL); // Trap Idle 68000 AddWriteByte(0x000000, 0xFFFFFF, DefBadWriteByte, NULL); // <Bad Writes> AddWriteByte(-1, -1, NULL, NULL); AddWriteWord(0x080000, 0x087FFF, NULL, RAM+0x000000); // 68000 RAM AddWriteWord(0x206000, 0x206FFF, tc0100scn_0_gfx_fg0_ww, NULL); // FG0 GFX RAM AddWriteWord(0x200000, 0x20FFFF, NULL, RAM_VIDEO); // SCREEN RAM AddWriteWord(0x300000, 0x301FFF, NULL, RAM+0x038000); // ROOT RAM [ROADSCROLL] AddWriteWord(0x400000, 0x4007FF, NULL, RAM+0x022000); // OBJECT RAM AddWriteWord(0x220000, 0x22000F, NULL, RAM_SCROLL); // SCROLL RAM AddWriteWord(0x100000, 0x100007, tc0110pcr_ww, NULL); // COLOR RAM AddWriteWord(0x000000, 0xFFFFFF, DefBadWriteWord, NULL); // <Bad Writes> AddWriteWord(-1, -1, NULL, NULL); AddInitMemory(); // Set Starscream mem pointers... AddMemFetchMC68000B(0x000000, 0x03FFFF, ROM+0x040000-0x000000); // 68000 ROM AddMemFetchMC68000B(-1, -1, NULL); AddReadByteMC68000B(0x000000, 0x03FFFF, NULL, ROM+0x040000); // 68000 ROM AddReadByteMC68000B(0x080000, 0x083FFF, NULL, RAM+0x008000); // MAIN RAM AddReadByteMC68000B(0x084000, 0x087FFF, NULL, RAM+0x004000); // COMMON RAM AddReadByteMC68000B(0x100000, 0x100003, tc0220ioc_rb_port, NULL); // INPUT AddReadByteMC68000B(0x000000, 0xFFFFFF, DefBadReadByte, NULL); // <Bad Reads> AddReadByteMC68000B(-1, -1, NULL, NULL); AddReadWordMC68000B(0x000000, 0x03FFFF, NULL, ROM+0x040000); // 68000 ROM AddReadWordMC68000B(0x080000, 0x083FFF, NULL, RAM+0x008000); // MAIN RAM AddReadWordMC68000B(0x084000, 0x087FFF, NULL, RAM+0x004000); // COMMON RAM AddReadWordMC68000B(0x200000, 0x200003, tc0140syt_read_main_68k, NULL); // SOUND COMM AddReadWordMC68000B(0x100000, 0x100003, tc0220ioc_rw_port, NULL); // INPUT AddReadWordMC68000B(0x000000, 0xFFFFFF, DefBadReadWord, NULL); // <Bad Reads> AddReadWordMC68000B(-1, -1, NULL, NULL); AddWriteByteMC68000B(0x080000, 0x083FFF, NULL, RAM+0x008000); // MAIN RAM AddWriteByteMC68000B(0x084000, 0x087FFF, NULL, RAM+0x004000); // COMMON RAM AddWriteByteMC68000B(0x100000, 0x100003, tc0220ioc_wb_port, NULL); // INPUT AddWriteByteMC68000B(0xAA0000, 0xAA0001, Stop68000, NULL); // Trap Idle 68000 AddWriteByteMC68000B(0x000000, 0xFFFFFF, DefBadWriteByte, NULL); // <Bad Writes> AddWriteByteMC68000B(-1, -1, NULL, NULL); AddWriteWordMC68000B(0x080000, 0x083FFF, NULL, RAM+0x008000); // MAIN RAM AddWriteWordMC68000B(0x084000, 0x087FFF, NULL, RAM+0x004000); // COMMON RAM AddWriteWordMC68000B(0x200000, 0x200003, tc0140syt_write_main_68k, NULL); // SOUND COMM AddWriteWordMC68000B(0x100000, 0x100003, tc0220ioc_ww_port, NULL); // INPUT AddWriteWordMC68000B(0x000000, 0xFFFFFF, DefBadWriteWord, NULL); // <Bad Writes> AddWriteWordMC68000B(-1, -1, NULL, NULL); AddInitMemoryMC68000B(); // Set Starscream mem pointers... }void load_continental_circus(void){ load_actual(0);}void load_continental_circus_alt(void){ load_actual(1);}void clear_continental_circus(void){ RemoveTaitoYM2610(); #ifdef RAINE_DEBUG save_debug("ROM.bin",ROM,0x080000,1); save_debug("RAM.bin",RAM,0x040000,1); #endif}void execute_continental_circus_frame(void){ static int gear=0; static int gearflip=1; // Gear Control Hack if(RAM_INPUT[0x24]){ if(!gearflip){ gearflip=1; gear^=1; if(gear) print_ingame(60,"Changed to High Gear"); else print_ingame(60,"Changed to Low Gear"); } } else{ gearflip=0; } if(gear) RAM_INPUT[0x06] &= ~0x10; else RAM_INPUT[0x06] |= 0x10; RAM_INPUT[0x04] &= 0x1F; RAM_INPUT[0x06] &= 0x1F; if(RAM_INPUT[0x20]) RAM_INPUT[0x04] |= 0x80; if(RAM_INPUT[0x22]) RAM_INPUT[0x06] |= 0x80; // Wheel Hack RAM_INPUT[0x10] = 0x00; RAM_INPUT[0x12] = 0x00; if(RAM_INPUT[0x18]){ RAM_INPUT[0x10] = 0x50; RAM_INPUT[0x12] = 0x00; } if(RAM_INPUT[0x1A]){ RAM_INPUT[0x10] = 0xB0; RAM_INPUT[0x12] = 0xFF; } cpu_execute_cycles(CPU_68K_0, CPU_FRAME_MHz(12,60)); // M68000 12MHz (60fps) #ifdef RAINE_DEBUG print_debug("PC0:%06x SR0:%04x\n",s68000context.pc,s68000context.sr); #endif cpu_interrupt(CPU_68K_0, 6); cpu_execute_cycles(CPU_68K_1, CPU_FRAME_MHz(12,60)); // M68000 12MHz (60fps) #ifdef RAINE_DEBUG print_debug("PC1:%06x SR1:%04x\n",s68000context.pc,s68000context.sr); #endif cpu_interrupt(CPU_68K_1, 6); Taito2610_Frame(); // Z80 and YM2610}/*---+-------------------+-------------- 0 | xxxxxxx. ........ | zoom y 0 | .......x xxxxxxxx | sprite y 2 | .....xxx xxxxxxxx | tile number 4 | x....... ........ | pri??? 4 | .x...... ........ | flip x 4 | .......x xxxxxxxx | sprite x 6 | xxxxxxxx ........ | colour bank 6 | ........ .xxxxxxx | zoom x---+-------------------+--------------*/static void render_z_system_sprites(int pri){ int x,y,ta,tb,zz; int zx,zy,rx,ry,xx,zzx,zzy; UINT8 *map,*SPR_MAP; UINT8 *zoom_dat_x; UINT8 *zoom_dat_y; if(pri==0) pri = 0x80; else pri = 0x00; // OBJECT Z-SYSTEM // --------------- for(zz=0x227F8;zz>=0x22000;zz-=8){ if((RAM[zz+5]&0x80)==pri){ zx=(ReadWord(&RAM[zz+6])>>0)&0x7F; zy=(ReadWord(&RAM[zz+0])>>9)&0x7F; if((zx!=0)&&(zy!=0)){ ta = ReadWord(&RAM[zz+2])&0x7FF; if(ta!=0){ x=(0+32+ReadWord(&RAM[zz+4]))&0x1FF; y=(16+128+ReadWord(&RAM[zz+0])-zy)&0x1FF; MAP_PALETTE_MAPPED_NEW( (ReadWord(&RAM[zz+6])>>8)&0xFF, 16, map ); zoom_dat_x = zoom16_ofs+(zx<<3); zoom_dat_y = zoom8_ofs+(zy<<4); SPR_MAP = OBJECT_MAP + (ta<<8); switch(RAM[zz+5]&0x40){ case 0x00: xx=x; for(ry=0;ry<16;ry++){ zzy = zoom_dat_y[ry]; if((y>16)&&(y<240+32)){ ta=0; for(rx=0;rx<8;rx++){ zzx = zoom_dat_x[rx]; if((x>16)&&(x<320+32)){ tb=ReadWord(&SPR_MAP[ta])&0x7FFF; if(GFX_OBJ_A_SOLID[tb]!=0){ // No pixels; skip if(GFX_OBJ_A_SOLID[tb]==1) // Some pixels; trans Draw16x8_Trans_Mapped_ZoomXY(&GFX_OBJ_A[tb<<7],x,y,map,zzx,zzy); else // all pixels; solid Draw16x8_Mapped_ZoomXY(&GFX_OBJ_A[tb<<7],x,y,map,zzx,zzy); } } ta+=2; x = (x+zzx)&0x1FF; } } y = (y+zzy)&0x1FF; SPR_MAP+=16; x=xx; } break; case 0x40: x+=(zx+1); xx=x; for(ry=0;ry<16;ry++){ zzy = zoom_dat_y[ry]; if((y>16)&&(y<240+32)){ ta=0; for(rx=0;rx<8;rx++){ zzx = zoom_dat_x[rx]; x = (x-zzx)&0x1FF; if((x>16)&&(x<320+32)){ tb=ReadWord(&SPR_MAP[ta])&0x7FFF; if(GFX_OBJ_A_SOLID[tb]!=0){ // No pixels; skip if(GFX_OBJ_A_SOLID[tb]==1) // Some pixels; trans Draw16x8_Trans_Mapped_ZoomXY_FlipY(&GFX_OBJ_A[tb<<7],x,y,map,zzx,zzy); else // all pixels; solid Draw16x8_Mapped_ZoomXY_FlipY(&GFX_OBJ_A[tb<<7],x,y,map,zzx,zzy); } } ta+=2; } } y = (y+zzy)&0x1FF; SPR_MAP+=16; x=xx; } break; } } } } }}void draw_continental_circus(void){ ClearPaletteMap(); // Init tc0100scn emulation // ------------------------ tc0100scn_layer_count = 0; tc0100scn[0].ctrl = ReadWord(RAM_SCROLL+12); // BG0 // --- render_tc0100scn_layer_mapped(0,0); // BG1 // --- render_tc0100scn_layer_mapped(0,1); // Z-SYSTEM OBJECT // --------------- render_z_system_sprites(0); // 3D-ROAD Z-SYSTEM // ---------------- tc0150rod_init_palette(); tc0150rod_render(0x000,0x800); // Z-SYSTEM OBJECT // --------------- render_z_system_sprites(1); // FG0 // --- render_tc0100scn_layer_mapped(0,2); //tc0150rod_show_palette();}
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