📄 contcirc.c
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/******************************************************************************//* *//* CONTINENTAL CIRCUS (C) 1987/1989 TAITO CORPORATION *//* *//******************************************************************************/#include "gameinc.h"#include "contcirc.h"#include "tc100scn.h"#include "tc110pcr.h"#include "tc150rod.h"#include "tc220ioc.h"#include "taitosnd.h"#ifdef RAINE_DEBUG#include "debug.h"#endif#include "sasound.h" // sample support routinesstatic struct DIR_INFO continental_circus_dirs[] ={ { "continental_circus", }, { "contcirc", }, { "ctcircus", }, { NULL, },};static struct ROM_INFO continental_circus_roms[] ={ { "cc_2_03.bin", 0x00080000, 0xf11f2be8, 0, 0, 0, }, { "cc_2_57.bin", 0x00080000, 0xf6fb3ba2, 0, 0, 0, }, { "cc_3_01.bin", 0x00080000, 0x4f6c36d9, 0, 0, 0, }, { "cc_3_02.bin", 0x00080000, 0x8df866a2, 0, 0, 0, }, { "cc_3_06.bin", 0x00080000, 0xbddf9eea, 0, 0, 0, }, { "cc_3_07.bin", 0x00080000, 0x2cb40599, 0, 0, 0, }, { "cc_3_64.bin", 0x00080000, 0x151e1f52, 0, 0, 0, }, { "cc_1_19.bin", 0x00080000, 0xcaa1c4c8, 0, 0, 0, }, { "cc_1_18.bin", 0x00080000, 0x1e6724b5, 0, 0, 0, }, { "cc_1_17.bin", 0x00080000, 0xe9ce03ab, 0, 0, 0, }, { "cc_1_11.bin", 0x00010000, 0xd8746234, 0, 0, 0, }, { "cc_2_25.bin", 0x00020000, 0xf5c92e42, 0, 0, 0, }, { "cc_2_26.bin", 0x00020000, 0x1345ebe6, 0, 0, 0, }, { "cc_2_35.bin", 0x00020000, 0x16522f2d, 0, 0, 0, }, { "cc_2_36.bin", 0x00020000, 0xa1732ea5, 0, 0, 0, }, { "cc_3_97.bin", 0x00010000, 0xdccb0c7f, 0, 0, 0, }, { NULL, 0, 0, 0, 0, 0, },};static struct INPUT_INFO continental_circus_inputs[] ={ { KB_DEF_COIN1, MSG_COIN1, 0x022804, 0x08, BIT_ACTIVE_1 }, { KB_DEF_COIN2, MSG_COIN2, 0x022804, 0x04, BIT_ACTIVE_1 }, { KB_DEF_TILT, MSG_TILT, 0x022806, 0x04, BIT_ACTIVE_0 }, { KB_DEF_SERVICE, MSG_SERVICE, 0x022804, 0x10, BIT_ACTIVE_0 }, { KB_DEF_P1_START, MSG_P1_START, 0x022806, 0x08, BIT_ACTIVE_0 }, { KB_DEF_P1_LEFT, MSG_P1_LEFT, 0x022818, 0xFF, BIT_ACTIVE_1 }, { KB_DEF_P1_RIGHT, MSG_P1_RIGHT, 0x02281A, 0xFF, BIT_ACTIVE_1 }, { KB_DEF_P1_B1, "Accelerate", 0x022820, 0xFF, BIT_ACTIVE_1 }, // Accelerate - Analogue uses bit#567 { KB_DEF_P1_B2, "Brake", 0x022822, 0xFF, BIT_ACTIVE_1 }, // Brake - Analogue uses bit#567 (not available in digital mode!) { KB_DEF_P1_B3, "Gear Shift", 0x022824, 0xFF, BIT_ACTIVE_1 }, // Gear Shift - High/Low { 0, NULL, 0, 0, 0 },};static struct DSW_DATA dsw_data_continental_circus_0[] ={ { "Acceleration", 0x01, 0x02 }, { "Analogue", 0x01, 0x00 }, { "Digital", 0x00, 0x00 }, { MSG_DSWA_BIT2, 0x02, 0x02 }, { MSG_OFF, 0x02, 0x00 }, { MSG_ON, 0x00, 0x00 }, { MSG_TEST_MODE, 0x04, 0x02 }, { MSG_OFF, 0x04, 0x00 }, { MSG_ON, 0x00, 0x00 }, { MSG_DEMO_SOUND, 0x08, 0x02 }, { MSG_ON, 0x08, 0x00 }, { MSG_OFF, 0x00, 0x00 }, { MSG_COIN1, 0x30, 0x04 }, // Untested { MSG_1COIN_1PLAY, 0x30, 0x00 }, { MSG_2COIN_1PLAY, 0x20, 0x00 }, { MSG_3COIN_1PLAY, 0x10, 0x00 }, { MSG_4COIN_1PLAY, 0x00, 0x00 }, { MSG_COIN2, 0xC0, 0x04 }, // Untested { MSG_1COIN_2PLAY, 0xC0, 0x00 }, { MSG_1COIN_3PLAY, 0x80, 0x00 }, { MSG_1COIN_4PLAY, 0x40, 0x00 }, { MSG_1COIN_6PLAY, 0x00, 0x00 }, { NULL, 0, 0, },};static struct DSW_DATA dsw_data_continental_circus_1[] ={ { MSG_DSWB_BIT1, 0x01, 0x02 }, { MSG_OFF, 0x01, 0x00 }, { MSG_ON, 0x00, 0x00 }, { MSG_DSWB_BIT2, 0x02, 0x02 }, { MSG_OFF, 0x02, 0x00 }, { MSG_ON, 0x00, 0x00 }, { MSG_DSWB_BIT3, 0x04, 0x02 }, { MSG_OFF, 0x04, 0x00 }, { MSG_ON, 0x00, 0x00 }, { MSG_DSWB_BIT4, 0x08, 0x02 }, { MSG_OFF, 0x08, 0x00 }, { MSG_ON, 0x00, 0x00 }, { MSG_DSWB_BIT5, 0x10, 0x02 }, { MSG_OFF, 0x10, 0x00 }, { MSG_ON, 0x00, 0x00 }, { "3D Double Image", 0x20, 0x02 }, { MSG_ON, 0x20, 0x00 }, { MSG_OFF, 0x00, 0x00 }, { MSG_DSWB_BIT7, 0x40, 0x02 }, { MSG_OFF, 0x40, 0x00 }, { MSG_ON, 0x00, 0x00 }, { MSG_DSWB_BIT8, 0x80, 0x02 }, { MSG_OFF, 0x80, 0x00 }, { MSG_ON, 0x00, 0x00 }, { NULL, 0, 0, },};static struct DSW_INFO continental_circus_dsw[] ={ { 0x022800, 0xFF, dsw_data_continental_circus_0 }, { 0x022802, 0xDF, dsw_data_continental_circus_1 }, { 0, 0, NULL, },};static struct ROMSW_DATA romsw_data_continental_circus_0[] ={ { "Taito Japan", 0x01 }, { "Taito America (US Navy License)", 0x02 }, { "Taito Japan (US Navy License)", 0x03 }, { NULL, 0 },};static struct ROMSW_INFO continental_circus_romsw[] ={ { 0x07FFFF, 0x03, romsw_data_continental_circus_0 }, { 0, 0, NULL },};static struct VIDEO_INFO continental_circus_video ={ draw_continental_circus, 320, 224, 32, VIDEO_ROTATE_NORMAL| VIDEO_ROTATABLE,};struct GAME_MAIN game_continental_circus ={ continental_circus_dirs, continental_circus_roms, continental_circus_inputs, continental_circus_dsw, continental_circus_romsw, load_continental_circus, clear_continental_circus, &continental_circus_video, execute_continental_circus_frame, "contcirc", "Continental Circus", NULL, COMPANY_ID_TAITO, "B33", 1989, taito_ym2610_sound, GAME_RACE,};static struct DIR_INFO continental_circus_alt_dirs[] ={ { "continental_circus_alt", }, { "continental_circus_alternate", }, { "contcalt", }, { ROMOF("contcirc"), }, { CLONEOF("contcirc"), }, { NULL, },};static struct ROM_INFO continental_circus_alt_roms[] ={ { "cc_2_03.bin", 0x00080000, 0xf11f2be8, 0, 0, 0, }, { "cc_2_57.bin", 0x00080000, 0xf6fb3ba2, 0, 0, 0, }, { "cc_3_01.bin", 0x00080000, 0x4f6c36d9, 0, 0, 0, }, { "cc_3_02.bin", 0x00080000, 0x8df866a2, 0, 0, 0, }, { "cc_3_06.bin", 0x00080000, 0xbddf9eea, 0, 0, 0, }, { "cc_3_07.bin", 0x00080000, 0x2cb40599, 0, 0, 0, }, { "cc_3_64.bin", 0x00080000, 0x151e1f52, 0, 0, 0, }, { "cc_1_19.bin", 0x00080000, 0xcaa1c4c8, 0, 0, 0, }, { "cc_1_18.bin", 0x00080000, 0x1e6724b5, 0, 0, 0, }, { "cc_1_17.bin", 0x00080000, 0xe9ce03ab, 0, 0, 0, }, { "cc_1_11.bin", 0x00010000, 0xd8746234, 0, 0, 0, }, { "cc_2_25.bin", 0x00020000, 0xf5c92e42, 0, 0, 0, }, { "ic26", 0x00020000, 0xe7c1d1fa, 0, 0, 0, }, { "cc_2_35.bin", 0x00020000, 0x16522f2d, 0, 0, 0, }, { "ic36", 0x00020000, 0xd6741e33, 0, 0, 0, }, { "cc_3_97.bin", 0x00010000, 0xdccb0c7f, 0, 0, 0, }, { "b14_31", 0x00002000, 0x5c6b013d, 0, 0, 0, }, { NULL, 0, 0, 0, 0, 0, },};static struct ROMSW_INFO continental_circus_alt_romsw[] ={ { 0x07FFFF, 0x02, romsw_data_continental_circus_0 }, { 0, 0, NULL },};struct GAME_MAIN game_continental_circus_alt ={ continental_circus_alt_dirs, continental_circus_alt_roms, continental_circus_inputs, continental_circus_dsw, continental_circus_alt_romsw, load_continental_circus_alt, clear_continental_circus, &continental_circus_video, execute_continental_circus_frame, "contcalt", "Continental Circus (alternate)", NULL, COMPANY_ID_TAITO, "B33", 1987, taito_ym2610_sound, GAME_RACE,};#define OBJ_A_COUNT (0x4D61)// OBJECT TILE MAPSstatic UINT8 *OBJECT_MAP;// 16x16 OBJECT TILES BANK Astatic UINT8 *GFX_OBJ_A;static UINT8 *GFX_OBJ_A_SOLID;static UINT8 *zoom16_ofs;static UINT8 *zoom8_ofs;static UINT8 *RAM_VIDEO;static UINT8 *RAM_SCROLL;static UINT8 *RAM_INPUT;static UINT8 *GFX_BG0_SOLID;static UINT8 *GFX_LINES;/* road - line - left - right */static UINT8 PAL_MAP[0x100] ={ 0xC, 0x9, 0xA, 0xB, 0x0, 0x1, 0x2, 0x3, 0x4, 0x0, 0x0, 0x0, 0x4, 0x0, 0x0, 0x0, 0xC, 0x9, 0xA, 0xB, 0x0, 0x1, 0x2, 0x3, 0x4, 0x0, 0x0, 0x0, 0x4, 0x0, 0x0, 0x0, 0xC, 0x9, 0xA, 0xB, 0x0, 0x1, 0x2, 0x3, 0x4, 0x0, 0x0, 0x0, 0x4, 0x0, 0x0, 0x0, 0xC, 0x9, 0xA, 0xB, 0x0, 0x1, 0x2, 0x3, 0x4, 0x0, 0x0, 0x0, 0x4, 0x0, 0x0, 0x0, 0xC, 0x9, 0xA, 0xB, 0x0, 0x1, 0x2, 0x3, 0x4, 0x0, 0x0, 0x0, 0x4, 0x0, 0x0, 0x0, 0xC, 0x9, 0xA, 0xB, 0x0, 0x1, 0x2, 0x3, 0x4, 0x0, 0x0, 0x0, 0x4, 0x0, 0x0, 0x0, 0xC, 0x9, 0xA, 0xB, 0x0, 0x1, 0x2, 0x3, 0x4, 0x0, 0x0, 0x0, 0x4, 0x0, 0x0, 0x0, 0xC, 0x9, 0xA, 0xB, 0x0, 0x1, 0x2, 0x3, 0x4, 0x0, 0x0, 0x0, 0x4, 0x0, 0x0, 0x0, 0xC, 0x9, 0xA, 0xB, 0x0, 0x1, 0x2, 0x3, 0x4, 0x0, 0x0, 0x0, 0x4, 0x0, 0x0, 0x0, 0xC, 0x9, 0xA, 0xB, 0x0, 0x1, 0x2, 0x3, 0x4, 0x0, 0x0, 0x0, 0x4, 0x0, 0x0, 0x0, 0xC, 0x9, 0xA, 0xB, 0x0, 0x1, 0x2, 0x3, 0x4, 0x0, 0x0, 0x0, 0x4, 0x0, 0x0, 0x0, 0xC, 0x9, 0xA, 0xB, 0x0, 0x1, 0x2, 0x3, 0x4, 0x0, 0x0, 0x0, 0x4, 0x0, 0x0, 0x0, 0xC, 0x9, 0xA, 0xB, 0x0, 0x1, 0x2, 0x3, 0x4, 0x0, 0x0, 0x0, 0x4, 0x0, 0x0, 0x0, 0xC, 0x9, 0xA, 0xB, 0x0, 0x1, 0x2, 0x3, 0x4, 0x0, 0x0, 0x0, 0x4, 0x0, 0x0, 0x0, 0xC, 0x9, 0xA, 0xB, 0x0, 0x1, 0x2, 0x3, 0x4, 0x0, 0x0, 0x0, 0x4, 0x0, 0x0, 0x0, 0xC, 0x9, 0xA, 0xB, 0x0, 0x1, 0x2, 0x3, 0x4, 0x0, 0x0, 0x0, 0x4, 0x0, 0x0, 0x0, };static void load_actual(int romset){ int ta,tb,tc; UINT8 *TMP; if(!(GFX=AllocateMem(0x100000))) return; if(!(GFX_LINES=AllocateMem(0x200000))) return; if(!(GFX_OBJ_A=AllocateMem(OBJ_A_COUNT*0x80))) return; if(!(OBJECT_MAP=AllocateMem(0x80000))) return; if(!(TMP=AllocateMem(0x80000))) return; if(!load_rom_index(0, TMP, 0x80000)) return; // 1024x1 ROAD LINES tb=0; for(ta=0;ta<0x80000;ta+=2){ tc=ReadWord(&TMP[ta]); GFX_LINES[tb+0] =((tc&0x8000)>>(14)); GFX_LINES[tb+1] =((tc&0x4000)>>(13)); GFX_LINES[tb+2] =((tc&0x2000)>>(12)); GFX_LINES[tb+3] =((tc&0x1000)>>(11)); GFX_LINES[tb+4] =((tc&0x0800)>>(10)); GFX_LINES[tb+5] =((tc&0x0400)>>( 9)); GFX_LINES[tb+6] =((tc&0x0200)>>( 8)); GFX_LINES[tb+7] =((tc&0x0100)>>( 7)); GFX_LINES[tb+0]|=((tc&0x0080)>>( 7)); GFX_LINES[tb+1]|=((tc&0x0040)>>( 6)); GFX_LINES[tb+2]|=((tc&0x0020)>>( 5)); GFX_LINES[tb+3]|=((tc&0x0010)>>( 4)); GFX_LINES[tb+4]|=((tc&0x0008)>>( 3)); GFX_LINES[tb+5]|=((tc&0x0004)>>( 2)); GFX_LINES[tb+6]|=((tc&0x0002)>>( 1)); GFX_LINES[tb+7]|=((tc&0x0001)>>( 0)); tb+=8; } if(!load_rom_index(2, TMP, OBJ_A_COUNT*0x10)) return; // 16x16 OBJ A tb=0; for(ta=0;ta<OBJ_A_COUNT*0x10;ta+=2){ tc=ReadWord(&TMP[ta]); GFX_OBJ_A[tb+0] =((tc&0x8000)>>(15)); GFX_OBJ_A[tb+1] =((tc&0x4000)>>(14)); GFX_OBJ_A[tb+2] =((tc&0x2000)>>(13)); GFX_OBJ_A[tb+3] =((tc&0x1000)>>(12)); GFX_OBJ_A[tb+4] =((tc&0x0800)>>(11)); GFX_OBJ_A[tb+5] =((tc&0x0400)>>(10)); GFX_OBJ_A[tb+6] =((tc&0x0200)>>( 9)); GFX_OBJ_A[tb+7] =((tc&0x0100)>>( 8)); GFX_OBJ_A[tb+8] =((tc&0x0080)>>( 7)); GFX_OBJ_A[tb+9] =((tc&0x0040)>>( 6)); GFX_OBJ_A[tb+10]=((tc&0x0020)>>( 5)); GFX_OBJ_A[tb+11]=((tc&0x0010)>>( 4)); GFX_OBJ_A[tb+12]=((tc&0x0008)>>( 3)); GFX_OBJ_A[tb+13]=((tc&0x0004)>>( 2)); GFX_OBJ_A[tb+14]=((tc&0x0002)>>( 1)); GFX_OBJ_A[tb+15]=((tc&0x0001)>>( 0)); tb+=16; } if(!load_rom_index(3, TMP, OBJ_A_COUNT*0x10)) return; // 16x16 OBJ A tb=0; for(ta=0;ta<OBJ_A_COUNT*0x10;ta+=2){ tc=ReadWord(&TMP[ta]); GFX_OBJ_A[tb+0] |=((tc&0x8000)>>(14)); GFX_OBJ_A[tb+1] |=((tc&0x4000)>>(13)); GFX_OBJ_A[tb+2] |=((tc&0x2000)>>(12)); GFX_OBJ_A[tb+3] |=((tc&0x1000)>>(11)); GFX_OBJ_A[tb+4] |=((tc&0x0800)>>(10)); GFX_OBJ_A[tb+5] |=((tc&0x0400)>>( 9)); GFX_OBJ_A[tb+6] |=((tc&0x0200)>>( 8)); GFX_OBJ_A[tb+7] |=((tc&0x0100)>>( 7)); GFX_OBJ_A[tb+8] |=((tc&0x0080)>>( 6)); GFX_OBJ_A[tb+9] |=((tc&0x0040)>>( 5)); GFX_OBJ_A[tb+10]|=((tc&0x0020)>>( 4)); GFX_OBJ_A[tb+11]|=((tc&0x0010)>>( 3)); GFX_OBJ_A[tb+12]|=((tc&0x0008)>>( 2)); GFX_OBJ_A[tb+13]|=((tc&0x0004)>>( 1)); GFX_OBJ_A[tb+14]|=((tc&0x0002)>>( 0)); GFX_OBJ_A[tb+15]|=((tc&0x0001)<<( 1)); tb+=16; } if(!load_rom_index(4, TMP, OBJ_A_COUNT*0x10)) return; // 16x16 OBJ A tb=0; for(ta=0;ta<OBJ_A_COUNT*0x10;ta+=2){ tc=ReadWord(&TMP[ta]); GFX_OBJ_A[tb+0] |=((tc&0x8000)>>(13)); GFX_OBJ_A[tb+1] |=((tc&0x4000)>>(12)); GFX_OBJ_A[tb+2] |=((tc&0x2000)>>(11)); GFX_OBJ_A[tb+3] |=((tc&0x1000)>>(10)); GFX_OBJ_A[tb+4] |=((tc&0x0800)>>( 9)); GFX_OBJ_A[tb+5] |=((tc&0x0400)>>( 8)); GFX_OBJ_A[tb+6] |=((tc&0x0200)>>( 7)); GFX_OBJ_A[tb+7] |=((tc&0x0100)>>( 6)); GFX_OBJ_A[tb+8] |=((tc&0x0080)>>( 5)); GFX_OBJ_A[tb+9] |=((tc&0x0040)>>( 4)); GFX_OBJ_A[tb+10]|=((tc&0x0020)>>( 3)); GFX_OBJ_A[tb+11]|=((tc&0x0010)>>( 2)); GFX_OBJ_A[tb+12]|=((tc&0x0008)>>( 1)); GFX_OBJ_A[tb+13]|=((tc&0x0004)>>( 0)); GFX_OBJ_A[tb+14]|=((tc&0x0002)<<( 1)); GFX_OBJ_A[tb+15]|=((tc&0x0001)<<( 2)); tb+=16; } if(!load_rom_index(5, TMP, OBJ_A_COUNT*0x10)) return; // 16x16 OBJ A tb=0; for(ta=0;ta<OBJ_A_COUNT*0x10;ta+=2){ tc=ReadWord(&TMP[ta]); GFX_OBJ_A[tb+0] |=((tc&0x8000)>>(12)); GFX_OBJ_A[tb+1] |=((tc&0x4000)>>(11)); GFX_OBJ_A[tb+2] |=((tc&0x2000)>>(10)); GFX_OBJ_A[tb+3] |=((tc&0x1000)>>( 9)); GFX_OBJ_A[tb+4] |=((tc&0x0800)>>( 8)); GFX_OBJ_A[tb+5] |=((tc&0x0400)>>( 7)); GFX_OBJ_A[tb+6] |=((tc&0x0200)>>( 6)); GFX_OBJ_A[tb+7] |=((tc&0x0100)>>( 5)); GFX_OBJ_A[tb+8] |=((tc&0x0080)>>( 4)); GFX_OBJ_A[tb+9] |=((tc&0x0040)>>( 3)); GFX_OBJ_A[tb+10]|=((tc&0x0020)>>( 2)); GFX_OBJ_A[tb+11]|=((tc&0x0010)>>( 1)); GFX_OBJ_A[tb+12]|=((tc&0x0008)>>( 0)); GFX_OBJ_A[tb+13]|=((tc&0x0004)<<( 1)); GFX_OBJ_A[tb+14]|=((tc&0x0002)<<( 2)); GFX_OBJ_A[tb+15]|=((tc&0x0001)<<( 3)); tb+=16; } if(!load_rom_index(6, OBJECT_MAP, 0x80000)) return; // TILE MAPPING if(!load_rom_index(1, TMP, 0x80000)) return; // 8x8 BG0 TILES tb=0; for(ta=0;ta<0x80000;ta+=2){ tc=ReadWord(&TMP[ta]); GFX[tb+0] = ((tc&0xF000)>>12); GFX[tb+1] = ((tc&0x0F00)>> 8); GFX[tb+2] = ((tc&0x00F0)>> 4); GFX[tb+3] = ((tc&0x000F)>> 0); tb+=4; } FreeMem(TMP); GFX_OBJ_A_SOLID = make_solid_mask_16x8(GFX_OBJ_A, OBJ_A_COUNT); GFX_BG0_SOLID = make_solid_mask_8x8 (GFX, 0x4000); RAMSize=0x80000; if(!(RAM=AllocateMem(0x80000))) return; if(!(ROM=AllocateMem(0x80000))) return; if(!load_rom_index(11, RAM+0x00000, 0x20000)) return; // 68000 MAIN ROM if(!load_rom_index(13, RAM+0x20000, 0x20000)) return; // 68000 SUB ROM for(ta=0;ta<0x40000;ta++){ ROM[ta+ta]=RAM[ta]; } if(!load_rom_index(12, RAM+0x00000, 0x20000)) return; if(!load_rom_index(14, RAM+0x20000, 0x20000)) return; for(ta=0;ta<0x40000;ta++){ ROM[ta+ta+1]=RAM[ta]; } /*-----[Sound Setup]-----*/ Z80ROM=RAM+0x50000; if(!load_rom_index(10, Z80ROM, 0x10000)) return; // Z80 SOUND ROM if(!(PCMROM=AllocateMem(0x180000))) return; if(!load_rom_index(7,PCMROM+0x000000,0x80000)) return; // ADPCM A rom if(!load_rom_index(9,PCMROM+0x080000,0x80000)) return; // ADPCM B rom if(!load_rom_index(8,PCMROM+0x100000,0x80000)) return; // ADPCM B rom YM2610SetBuffers(PCMROM, PCMROM+0x080000, 0x080000, 0x100000); AddTaitoYM2610(0x034D, 0x02BF, 0x10000); /*-----------------------*/ memset(RAM+0x00000,0x00,0x40000);
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